add reborn spell to range checks. fixes #80

This commit is contained in:
andrew6180
2025-10-13 22:54:14 -07:00
parent 97f9b69d8d
commit 85f6dfe52a
+39
View File
@@ -46,91 +46,118 @@ G.unitframe = {
PRIEST = { PRIEST = {
enemySpells = { enemySpells = {
[585] = true, -- Smite (30 yards) [585] = true, -- Smite (30 yards)
[1100585] = true, -- Smite (30 yards)
}, },
longEnemySpells = { longEnemySpells = {
[589] = true, -- Shadow Word: Pain (30 yards) [589] = true, -- Shadow Word: Pain (30 yards)
[1100589] = true, -- Shadow Word: Pain (30 yards)
}, },
friendlySpells = { friendlySpells = {
[2050] = true, -- Lesser Heal (40 yards) [2050] = true, -- Lesser Heal (40 yards)
[1102050] = true, -- Lesser Heal (40 yards)
}, },
resSpells = { resSpells = {
[2006] = true, -- Resurrection (40 yards) [2006] = true, -- Resurrection (40 yards)
[1102006] = true, -- Resurrection (40 yards)
}, },
petSpells = {}, petSpells = {},
}, },
DRUID = { DRUID = {
enemySpells = { enemySpells = {
[33786] = true, -- Cyclone (20 yards) [33786] = true, -- Cyclone (20 yards)
[1133786] = true, -- Cyclone (20 yards)
}, },
longEnemySpells = { longEnemySpells = {
[5176] = true, -- Wrath (30 yards) [5176] = true, -- Wrath (30 yards)
[1105176] = true, -- Wrath (30 yards)
}, },
friendlySpells = { friendlySpells = {
[5185] = true, -- Healing Touch (40 yards) [5185] = true, -- Healing Touch (40 yards)
[1105185] = true, -- Healing Touch (40 yards)
}, },
resSpells = { resSpells = {
[50769] = true, -- Revive (30 yards) [50769] = true, -- Revive (30 yards)
[1150769] = true, -- Revive (30 yards)
[20484] = true, -- Rebirth (30 yards) [20484] = true, -- Rebirth (30 yards)
[1120484] = true, -- Rebirth (30 yards)
}, },
petSpells = {}, petSpells = {},
}, },
PALADIN = { PALADIN = {
enemySpells = { enemySpells = {
[20271] = true, -- Judgement (10 yards) [20271] = true, -- Judgement (10 yards)
[1120271] = true, -- Judgement (10 yards)
}, },
longEnemySpells = { longEnemySpells = {
[879] = true, -- Exorcism (30 yards) [879] = true, -- Exorcism (30 yards)
[1100879] = true, -- Exorcism (30 yards)
}, },
friendlySpells = { friendlySpells = {
[635] = true, -- Holy Light (40 yards) [635] = true, -- Holy Light (40 yards)
[1100635] = true, -- Holy Light (40 yards)
}, },
resSpells = { resSpells = {
[7328] = true, -- Redemption (30 yards) [7328] = true, -- Redemption (30 yards)
[1107328] = true, -- Redemption (30 yards)
}, },
petSpells = {}, petSpells = {},
}, },
SHAMAN = { SHAMAN = {
enemySpells = { enemySpells = {
[51514] = true, -- Hex (20 yards) [51514] = true, -- Hex (20 yards)
[1151514] = true, -- Hex (20 yards)
[8042] = true, -- Earth Shock (25 yards) [8042] = true, -- Earth Shock (25 yards)
[1108042] = true, -- Earth Shock (25 yards)
}, },
longEnemySpells = { longEnemySpells = {
[403] = true, -- Lightning Bolt (30 yards) [403] = true, -- Lightning Bolt (30 yards)
[1100403] = true, -- Lightning Bolt (30 yards)
}, },
friendlySpells = { friendlySpells = {
[331] = true, -- Healing Wave (40 yards) [331] = true, -- Healing Wave (40 yards)
[1100331] = true, -- Healing Wave (40 yards)
}, },
resSpells = { resSpells = {
[2008] = true, -- Ancestral Spirit (30 yards) [2008] = true, -- Ancestral Spirit (30 yards)
[1102008] = true, -- Ancestral Spirit (30 yards)
}, },
petSpells = {}, petSpells = {},
}, },
WARLOCK = { WARLOCK = {
enemySpells = { enemySpells = {
[5782] = true, -- Fear (20 yards) [5782] = true, -- Fear (20 yards)
[1105782] = true, -- Fear (20 yards)
}, },
longEnemySpells = { longEnemySpells = {
[686] = true, -- Shadow Bolt (30 yards) [686] = true, -- Shadow Bolt (30 yards)
[1100686] = true, -- Shadow Bolt (30 yards)
}, },
friendlySpells = { friendlySpells = {
[5697] = true, -- Unending Breath (30 yards) [5697] = true, -- Unending Breath (30 yards)
[1105697] = true, -- Unending Breath (30 yards)
}, },
resSpells = {}, resSpells = {},
petSpells = { petSpells = {
[755] = true, -- Health Funnel (45 yards) [755] = true, -- Health Funnel (45 yards)
[1100755] = true, -- Health Funnel (45 yards)
}, },
}, },
MAGE = { MAGE = {
enemySpells = { enemySpells = {
[2136] = true, -- Fire Blast (20 yards) [2136] = true, -- Fire Blast (20 yards)
[1102136] = true, -- Fire Blast (20 yards)
[12826] = true, -- Polymorph (30 yards) [12826] = true, -- Polymorph (30 yards)
[1112826] = true, -- Polymorph (30 yards)
}, },
longEnemySpells = { longEnemySpells = {
[133] = true, -- Fireball (35 yards) [133] = true, -- Fireball (35 yards)
[1100133] = true, -- Fireball (35 yards)
[44614] = true, -- Frostfire Bolt (40 yards) [44614] = true, -- Frostfire Bolt (40 yards)
[1144614] = true, -- Frostfire Bolt (40 yards)
}, },
friendlySpells = { friendlySpells = {
[475] = true, -- Remove Curse (40 yards) [475] = true, -- Remove Curse (40 yards)
[1100475] = true, -- Remove Curse (40 yards)
}, },
resSpells = {}, resSpells = {},
petSpells = {}, petSpells = {},
@@ -138,36 +165,44 @@ G.unitframe = {
HUNTER = { HUNTER = {
enemySpells = { enemySpells = {
[75] = true, -- Auto Shot (35 yards) [75] = true, -- Auto Shot (35 yards)
[1100075] = true, -- Auto Shot (35 yards)
}, },
longEnemySpells = {}, longEnemySpells = {},
friendlySpells = {}, friendlySpells = {},
resSpells = {}, resSpells = {},
petSpells = { petSpells = {
[136] = true, -- Mend Pet (45 yards) [136] = true, -- Mend Pet (45 yards)
[1100136] = true, -- Mend Pet (45 yards)
}, },
}, },
DEATHKNIGHT = { DEATHKNIGHT = {
enemySpells = { enemySpells = {
[49576] = true, -- Death Grip (30 yards) [49576] = true, -- Death Grip (30 yards)
[1149576] = true, -- Death Grip (30 yards)
}, },
longEnemySpells = {}, longEnemySpells = {},
friendlySpells = { friendlySpells = {
[47541] = true, -- Death Coil (40 yards) [47541] = true, -- Death Coil (40 yards)
[1147541] = true, -- Death Coil (40 yards)
}, },
resSpells = { resSpells = {
[61999] = true, -- Raise Ally (30 yards) [61999] = true, -- Raise Ally (30 yards)
[1161999] = true, -- Raise Ally (30 yards)
}, },
petSpells = {}, petSpells = {},
}, },
ROGUE = { ROGUE = {
enemySpells = { enemySpells = {
[2094] = true, -- Blind (10 yards) [2094] = true, -- Blind (10 yards)
[1102094] = true, -- Blind (10 yards)
}, },
longEnemySpells = { longEnemySpells = {
[26679] = true, -- Deadly Throw (30 yards) [26679] = true, -- Deadly Throw (30 yards)
[1126679] = true, -- Deadly Throw (30 yards)
}, },
friendlySpells = { friendlySpells = {
[57934] = true, -- Tricks of the Trade (20 yards) [57934] = true, -- Tricks of the Trade (20 yards)
[1157934] = true, -- Tricks of the Trade (20 yards)
}, },
resSpells = {}, resSpells = {},
petSpells = {}, petSpells = {},
@@ -175,13 +210,17 @@ G.unitframe = {
WARRIOR = { WARRIOR = {
enemySpells = { enemySpells = {
[5246] = true, -- Intimidating Shout (8 yards) [5246] = true, -- Intimidating Shout (8 yards)
[1105246] = true, -- Intimidating Shout (8 yards)
[100] = true, -- Charge (25 yards) [100] = true, -- Charge (25 yards)
[1100100] = true, -- Charge (25 yards)
}, },
longEnemySpells = { longEnemySpells = {
[355] = true, -- Taunt (30 yards) [355] = true, -- Taunt (30 yards)
[1100355] = true, -- Taunt (30 yards)
}, },
friendlySpells = { friendlySpells = {
[3411] = true, -- Intervene (25 yards) [3411] = true, -- Intervene (25 yards)
[1103411] = true, -- Intervene (25 yards)
}, },
resSpells = {}, resSpells = {},
petSpells = {}, petSpells = {},