init
This commit is contained in:
@@ -0,0 +1,381 @@
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local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule("Skins")
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--Lua functions
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local _G = _G
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local ipairs, unpack = ipairs, unpack
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--WoW API / Variables
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local GetAuctionSellItemInfo = GetAuctionSellItemInfo
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local GetItemQualityColor = GetItemQualityColor
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local PlaySound = PlaySound
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local hooksecurefunc = hooksecurefunc
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S:AddCallbackForAddon("Blizzard_AuctionUI", "Skin_Blizzard_AuctionUI", function()
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if not E.private.skins.blizzard.enable or not E.private.skins.blizzard.auctionhouse then return end
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AuctionFrame:StripTextures(true)
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AuctionFrame:CreateBackdrop("Transparent")
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AuctionFrame.backdrop:Point("TOPLEFT", 12, 0)
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AuctionFrame.backdrop:Point("BOTTOMRIGHT", 0, 0)
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S:HookScript(AuctionFrame, "OnShow", function(self)
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S:SetUIPanelWindowInfo(self, "xoffset", -1, nil, true)
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S:SetUIPanelWindowInfo(self, "yoffset", -12, nil, true)
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S:SetUIPanelWindowInfo(self, "width", nil, 1)
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S:SetBackdropHitRect(self)
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S:Unhook(self, "OnShow")
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end)
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local buttons = {
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BrowseSearchButton,
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BrowseResetButton,
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BrowseBidButton,
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BrowseBuyoutButton,
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BrowseCloseButton,
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BidBidButton,
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BidBuyoutButton,
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BidCloseButton,
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AuctionsCreateAuctionButton,
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AuctionsCancelAuctionButton,
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AuctionsStackSizeMaxButton,
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AuctionsNumStacksMaxButton,
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AuctionsCloseButton
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}
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local checkBoxes = {
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IsUsableCheckButton,
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ShowOnPlayerCheckButton
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}
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local editBoxes = {
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BrowseName,
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BrowseMinLevel,
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BrowseMaxLevel,
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BrowseBidPriceGold,
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BrowseBidPriceSilver,
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BrowseBidPriceCopper,
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BidBidPriceGold,
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BidBidPriceSilver,
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BidBidPriceCopper,
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AuctionsStackSizeEntry,
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AuctionsNumStacksEntry,
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StartPriceGold,
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StartPriceSilver,
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StartPriceCopper,
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BuyoutPriceGold,
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BuyoutPriceSilver,
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BuyoutPriceCopper
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}
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local sortTabs = {
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BrowseQualitySort,
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BrowseLevelSort,
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BrowseDurationSort,
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BrowseHighBidderSort,
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BrowseCurrentBidSort,
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BidQualitySort,
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BidLevelSort,
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BidDurationSort,
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BidBuyoutSort,
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BidStatusSort,
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BidBidSort,
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AuctionsQualitySort,
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AuctionsDurationSort,
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AuctionsHighBidderSort,
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AuctionsBidSort
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}
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for _, button in ipairs(buttons) do
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S:HandleButton(button, true)
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end
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for _, checkBox in ipairs(checkBoxes) do
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S:HandleCheckBox(checkBox)
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end
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for _, editBox in ipairs(editBoxes) do
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S:HandleEditBox(editBox)
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editBox:SetTextInsets(1, 1, -1, 1)
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end
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for _, tab in ipairs(sortTabs) do
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tab:StripTextures()
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tab:SetNormalTexture([[Interface\Buttons\UI-SortArrow]])
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tab:StyleButton()
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end
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for i = 1, AuctionFrame.numTabs do
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local tab = _G["AuctionFrameTab"..i]
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S:HandleTab(tab)
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if i == 1 then
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tab:ClearAllPoints()
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tab:Point("BOTTOMLEFT", AuctionFrame, "BOTTOMLEFT", 12, -30)
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tab.SetPoint = E.noop
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end
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end
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AuctionFrameTab2:Point("TOPLEFT", AuctionFrameTab1, "TOPRIGHT", -15, 0)
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AuctionFrameTab3:Point("TOPLEFT", AuctionFrameTab2, "TOPRIGHT", -15, 0)
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for i = 1, NUM_FILTERS_TO_DISPLAY do
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local tab = _G["AuctionFilterButton"..i]
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tab:StripTextures()
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tab:SetHighlightTexture(E.Media.Textures.Highlight)
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tab:GetHighlightTexture():SetInside()
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tab:GetHighlightTexture():SetAlpha(0.35)
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end
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S:HandleCloseButton(AuctionFrameCloseButton, AuctionFrame.backdrop)
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AuctionFrameMoneyFrame:Point("BOTTOMRIGHT", AuctionFrame, "BOTTOMLEFT", 181, 11)
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-- Browse Frame
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BrowseTitle:ClearAllPoints()
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BrowseTitle:Point("TOP", AuctionFrame, "TOP", 0, -5)
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BrowseScrollFrame:StripTextures()
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BrowseFilterScrollFrame:StripTextures()
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S:HandleScrollBar(BrowseFilterScrollFrameScrollBar)
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BrowseFilterScrollFrameScrollBar:Point("TOPLEFT", BrowseFilterScrollFrame, "TOPRIGHT", 5, -19)
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BrowseFilterScrollFrameScrollBar:Point("BOTTOMLEFT", BrowseFilterScrollFrame, "BOTTOMRIGHT", 5, 18)
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S:HandleScrollBar(BrowseScrollFrameScrollBar)
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BrowseScrollFrameScrollBar:ClearAllPoints()
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BrowseScrollFrameScrollBar:Point("TOPRIGHT", BrowseScrollFrame, "TOPRIGHT", 25, -19)
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BrowseScrollFrameScrollBar:Point("BOTTOMRIGHT", BrowseScrollFrame, "BOTTOMRIGHT", 0, 19)
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S:HandleNextPrevButton(BrowsePrevPageButton, nil, nil, true)
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BrowsePrevPageButton:Point("TOPLEFT", 640, -50)
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BrowsePrevPageButton:Size(32)
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BrowsePrevPageButton:SetHitRectInsets(6, 6, 6, 6)
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S:HandleNextPrevButton(BrowseNextPageButton, nil, nil, true)
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BrowseNextPageButton:Point("TOPRIGHT", 60, -50)
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BrowseNextPageButton:Size(32)
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BrowseNextPageButton:SetHitRectInsets(6, 6, 6, 6)
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BrowseCloseButton:Point("BOTTOMRIGHT", 66, 6)
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BrowseBuyoutButton:Point("RIGHT", BrowseCloseButton, "LEFT", -4, 0)
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BrowseBidButton:Point("RIGHT", BrowseBuyoutButton, "LEFT", -4, 0)
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BrowseResetButton:Point("TOPLEFT", 20, -74)
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BrowseSearchButton:Point("TOPRIGHT", 10, -30)
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BrowseNameText:Point("TOPLEFT", 18, -30)
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BrowseName:Point("TOPLEFT", BrowseNameText, "BOTTOMLEFT", 3, -3)
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BrowseName:Size(140, 18)
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BrowseLevelText:Point("BOTTOMLEFT", AuctionFrameBrowse, "TOPLEFT", 200, -40)
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BrowseMaxLevel:Point("LEFT", BrowseMinLevel, "RIGHT", 8, 0)
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BrowseBidText:Point("RIGHT", BrowseBidPrice, "LEFT", -11, 0)
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BrowseBidPrice:Point("BOTTOM", 25, 10)
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-- Bid Frame
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BidTitle:ClearAllPoints()
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BidTitle:Point("TOP", AuctionFrame, "TOP", 0, -5)
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BidScrollFrame:StripTextures()
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BidBidText:ClearAllPoints()
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BidBidText:Point("RIGHT", BidBidButton, "LEFT", -270, 2)
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BidCloseButton:Point("BOTTOMRIGHT", 66, 6)
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BidBuyoutButton:Point("RIGHT", BidCloseButton, "LEFT", -4, 0)
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BidBidButton:Point("RIGHT", BidBuyoutButton, "LEFT", -4, 0)
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BidBidPrice:Point("BOTTOM", 25, 10)
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S:HandleScrollBar(BidScrollFrameScrollBar)
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BidScrollFrameScrollBar:ClearAllPoints()
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BidScrollFrameScrollBar:Point("TOPRIGHT", BidScrollFrame, "TOPRIGHT", 24, -19)
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BidScrollFrameScrollBar:Point("BOTTOMRIGHT", BidScrollFrame, "BOTTOMRIGHT", 0, 17)
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-- Auctions Frame
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AuctionsTitle:ClearAllPoints()
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AuctionsTitle:Point("TOP", AuctionFrame, "TOP", 0, -5)
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AuctionsScrollFrame:StripTextures()
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S:HandleScrollBar(AuctionsScrollFrameScrollBar)
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AuctionsScrollFrameScrollBar:ClearAllPoints()
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AuctionsScrollFrameScrollBar:Point("TOPRIGHT", AuctionsScrollFrame, "TOPRIGHT", 24, -21)
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AuctionsScrollFrameScrollBar:Point("BOTTOMRIGHT", AuctionsScrollFrame, "BOTTOMRIGHT", 0, 19)
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AuctionsCloseButton:Point("BOTTOMRIGHT", 66, 6)
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AuctionsCancelAuctionButton:Point("RIGHT", AuctionsCloseButton, "LEFT", -4, 0)
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AuctionsCreateAuctionButton:Width(181)
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AuctionsCreateAuctionButton:Point("BOTTOMLEFT", AuctionFrameAuctions, "BOTTOMLEFT", 26, 39)
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AuctionsStackSizeEntry.backdrop:SetAllPoints()
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AuctionsNumStacksEntry.backdrop:SetAllPoints()
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AuctionsItemButton:StripTextures()
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AuctionsItemButton:SetTemplate("Default", true)
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AuctionsItemButton:StyleButton()
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AuctionsItemButton:HookScript("OnEvent", function(self, event)
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local normalTexture = self:GetNormalTexture()
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if event == "NEW_AUCTION_UPDATE" and normalTexture then
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normalTexture:SetTexCoord(unpack(E.TexCoords))
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normalTexture:SetInside()
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local _, _, _, quality = GetAuctionSellItemInfo()
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if quality then
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self:SetBackdropBorderColor(GetItemQualityColor(quality))
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else
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self:SetBackdropBorderColor(unpack(E.media.bordercolor))
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end
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else
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self:SetBackdropBorderColor(unpack(E.media.bordercolor))
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end
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end)
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S:HandleDropDownBox(BrowseDropDown, 155)
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BrowseDropDown:Point("TOPLEFT", BrowseLevelText, "BOTTOMRIGHT", -5, 0)
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S:HandleDropDownBox(PriceDropDown)
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S:HandleDropDownBox(DurationDropDown)
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-- Progress Frame
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AuctionProgressFrame:StripTextures()
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AuctionProgressFrame:SetTemplate("Transparent")
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S:HandleButton(AuctionProgressFrameCancelButton)
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AuctionProgressFrameCancelButton:SetHitRectInsets(0, 0, 0, 0)
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AuctionProgressFrameCancelButton:GetNormalTexture():SetTexture(E.Media.Textures.Close)
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AuctionProgressFrameCancelButton:GetNormalTexture():SetInside()
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AuctionProgressFrameCancelButton:Size(28)
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AuctionProgressFrameCancelButton:Point("LEFT", AuctionProgressBar, "RIGHT", 8, 0)
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AuctionProgressBarIcon.backdrop = CreateFrame("Frame", nil, AuctionProgressBarIcon:GetParent())
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AuctionProgressBarIcon.backdrop:SetTemplate("Default")
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AuctionProgressBarIcon.backdrop:SetOutside(AuctionProgressBarIcon)
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AuctionProgressBarIcon:SetTexCoord(unpack(E.TexCoords))
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AuctionProgressBarIcon:SetParent(AuctionProgressBarIcon.backdrop)
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AuctionProgressBarText:ClearAllPoints()
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AuctionProgressBarText:SetPoint("CENTER")
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AuctionProgressBar:StripTextures()
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AuctionProgressBar:CreateBackdrop("Default")
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AuctionProgressBar:SetStatusBarTexture(E.media.normTex)
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AuctionProgressBar:SetStatusBarColor(1, 1, 0)
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local frames = {
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["Browse"] = 8, -- NUM_BROWSE_TO_DISPLAY
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["Auctions"] = 9, -- NUM_AUCTIONS_TO_DISPLAY
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["Bid"] = 9 -- NUM_BIDS_TO_DISPLAY
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}
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for frameName, numButtons in pairs(frames) do
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for i = 1, numButtons do
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local button = _G[frameName.."Button"..i]
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local itemButton = _G[frameName.."Button"..i.."Item"]
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local name = _G[frameName.."Button"..i.."Name"]
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if button then
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button:StripTextures()
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local highlight = _G[frameName.."Button"..i.."Highlight"]
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highlight:SetTexture(E.Media.Textures.Highlight)
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highlight:SetInside()
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hooksecurefunc(name, "SetVertexColor", function(_, r, g, b)
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highlight:SetVertexColor(r, g, b, 0.35)
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end)
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end
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if itemButton then
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itemButton:SetTemplate()
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itemButton:StyleButton()
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itemButton:GetNormalTexture():SetTexture("")
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itemButton:Point("TOPLEFT", 0, -1)
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itemButton:Size(34)
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local texture = _G[frameName.."Button"..i.."ItemIconTexture"]
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texture:SetTexCoord(unpack(E.TexCoords))
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texture:SetInside()
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hooksecurefunc(name, "SetVertexColor", function(_, r, g, b)
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itemButton:SetBackdropBorderColor(r, g, b)
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end)
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hooksecurefunc(name, "Hide", function()
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itemButton:SetBackdropBorderColor(unpack(E.media.bordercolor))
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end)
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end
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end
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end
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-- Custom Backdrops
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for _, frame in ipairs({AuctionFrameBrowse, AuctionFrameAuctions}) do
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frame.LeftBackground = CreateFrame("Frame", nil, frame)
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frame.LeftBackground:SetTemplate("Transparent")
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frame.LeftBackground:SetFrameLevel(frame:GetFrameLevel() - 1)
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frame.RightBackground = CreateFrame("Frame", nil, frame)
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frame.RightBackground:SetTemplate("Transparent")
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frame.RightBackground:SetFrameLevel(frame:GetFrameLevel() - 1)
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end
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AuctionFrameAuctions.LeftBackground:Point("TOPLEFT", 20, -72)
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AuctionFrameAuctions.LeftBackground:Point("BOTTOMRIGHT", -545, 34)
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AuctionFrameAuctions.RightBackground:Point("TOPLEFT", AuctionFrameAuctions.LeftBackground, "TOPRIGHT", 3, 0)
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AuctionFrameAuctions.RightBackground:Point("BOTTOMRIGHT", AuctionFrame, -8, 34)
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AuctionFrameBrowse.LeftBackground:Point("TOPLEFT", 20, -103)
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AuctionFrameBrowse.LeftBackground:Point("BOTTOMRIGHT", -575, 34)
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AuctionFrameBrowse.RightBackground:Point("TOPLEFT", AuctionFrameBrowse.LeftBackground, "TOPRIGHT", 4, 0)
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AuctionFrameBrowse.RightBackground:Point("BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 34)
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AuctionFrameBid.Background = CreateFrame("Frame", nil, AuctionFrameBid)
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AuctionFrameBid.Background:SetTemplate("Transparent")
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AuctionFrameBid.Background:Point("TOPLEFT", 20, -72)
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AuctionFrameBid.Background:Point("BOTTOMRIGHT", 66, 34)
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AuctionFrameBid.Background:SetFrameLevel(AuctionFrameBid:GetFrameLevel() - 1)
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-- DressUpFrame
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AuctionDressUpFrame:StripTextures()
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S:HandleCloseButton(AuctionDressUpFrameCloseButton, AuctionDressUpFrame)
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AuctionDressUpModel:CreateBackdrop()
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AuctionDressUpModel.backdrop:SetOutside(AuctionDressUpModel)
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SetAuctionDressUpBackground()
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AuctionDressUpBackgroundTop:SetDesaturated(true)
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AuctionDressUpBackgroundBot:SetDesaturated(true)
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S:HandleRotateButton(AuctionDressUpModelRotateLeftButton)
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S:HandleRotateButton(AuctionDressUpModelRotateRightButton)
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S:HandleButton(AuctionDressUpFrameResetButton)
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AuctionDressUpFrame:SetTemplate("Transparent")
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AuctionDressUpFrame:Size(189, 401)
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AuctionDressUpFrame:Point("TOPLEFT", AuctionFrame, "TOPRIGHT", -1, 0)
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AuctionDressUpModel:Size(171, 365)
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AuctionDressUpModel:Point("BOTTOM", AuctionDressUpFrame, "BOTTOM", 0, 9)
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AuctionDressUpBackgroundTop:Point("TOPLEFT", AuctionDressUpFrame, "TOPLEFT", 9, -27)
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AuctionDressUpModelRotateLeftButton:Point("TOPLEFT", AuctionDressUpFrame, "TOPLEFT", 12, -30)
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AuctionDressUpModelRotateRightButton:Point("TOPLEFT", AuctionDressUpModelRotateLeftButton, "TOPRIGHT", 3, 0)
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AuctionDressUpFrameResetButton:Point("BOTTOM", AuctionDressUpModel, "BOTTOM", 0, 7)
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AuctionDressUpFrame:SetScript("OnShow", function()
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S:SetUIPanelWindowInfo(AuctionFrame, "width", nil, 189)
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PlaySound("igCharacterInfoOpen")
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end)
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AuctionDressUpFrame:SetScript("OnHide", function()
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S:SetUIPanelWindowInfo(AuctionFrame, "width", nil, 1)
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PlaySound("igCharacterInfoClose")
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end)
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end)
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Reference in New Issue
Block a user