init
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local D = E:GetModule("DebugTools")
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--Lua functions
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local format = string.format
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--WoW API / Variables
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local GetCVarBool = GetCVarBool
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local InCombatLockdown = InCombatLockdown
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function D:ModifyErrorFrame()
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ScriptErrorsFrameScrollFrameText.cursorOffset = 0
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ScriptErrorsFrameScrollFrameText.cursorHeight = 0
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ScriptErrorsFrameScrollFrameText:SetScript("OnEditFocusGained", nil)
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local Orig_ScriptErrorsFrame_Update = ScriptErrorsFrame_Update
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ScriptErrorsFrame_Update = function(...)
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if GetCVarBool("scriptErrors") ~= 1 then
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Orig_ScriptErrorsFrame_Update(...)
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return
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end
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-- Sometimes the locals table does not have an entry for an index, which can cause an argument #6 error
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-- in Blizzard_DebugTools.lua:430 and then cause a C stack overflow, this will prevent that
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local index = ScriptErrorsFrame.index
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if not index or not ScriptErrorsFrame.order[index] then
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index = #(ScriptErrorsFrame.order)
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end
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if index > 0 then
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ScriptErrorsFrame.locals[index] = ScriptErrorsFrame.locals[index] or "No locals to dump"
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end
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Orig_ScriptErrorsFrame_Update(...)
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-- Stop text highlighting again
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ScriptErrorsFrameScrollFrameText:HighlightText(0, 0)
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end
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-- Unhighlight text when focus is hit
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ScriptErrorsFrameScrollFrameText:HookScript("OnEscapePressed", function(self)
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self:HighlightText(0, 0)
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end)
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ScriptErrorsFrame:Size(500, 300)
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ScriptErrorsFrameScrollFrame:Size(ScriptErrorsFrame:GetWidth() - 45, ScriptErrorsFrame:GetHeight() - 71)
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ScriptErrorsFrameScrollFrameText:Width(ScriptErrorsFrameScrollFrame:GetWidth())
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local BUTTON_WIDTH = 75
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local BUTTON_HEIGHT = 24
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local BUTTON_SPACING = 2
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-- Add a first button
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local firstButton = CreateFrame("Button", nil, ScriptErrorsFrame, "UIPanelButtonTemplate")
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firstButton:SetPoint("BOTTOM", -((BUTTON_WIDTH + BUTTON_WIDTH/2) + (BUTTON_SPACING * 4)), 8)
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firstButton:SetText("First")
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firstButton:SetHeight(BUTTON_HEIGHT)
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firstButton:SetWidth(BUTTON_WIDTH)
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firstButton:SetScript("OnClick", function()
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ScriptErrorsFrame.index = 1
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ScriptErrorsFrame_Update()
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end)
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ScriptErrorsFrame.firstButton = firstButton
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-- Also add a Last button for errors
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local lastButton = CreateFrame("Button", nil, ScriptErrorsFrame, "UIPanelButtonTemplate")
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lastButton:SetPoint("BOTTOMLEFT", ScriptErrorsFrame.next, "BOTTOMRIGHT", BUTTON_SPACING, 0)
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lastButton:SetHeight(BUTTON_HEIGHT)
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lastButton:SetWidth(BUTTON_WIDTH)
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lastButton:SetText("Last")
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lastButton:SetScript("OnClick", function()
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ScriptErrorsFrame.index = #(ScriptErrorsFrame.order)
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ScriptErrorsFrame_Update()
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end)
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ScriptErrorsFrame.lastButton = lastButton
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ScriptErrorsFrame.previous:ClearAllPoints()
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ScriptErrorsFrame.previous:SetPoint("BOTTOMLEFT", firstButton, "BOTTOMRIGHT", BUTTON_SPACING, 0)
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ScriptErrorsFrame.previous:SetWidth(BUTTON_WIDTH)
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ScriptErrorsFrame.previous:SetHeight(BUTTON_HEIGHT)
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ScriptErrorsFrame.next:ClearAllPoints()
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ScriptErrorsFrame.next:SetPoint("BOTTOMLEFT", ScriptErrorsFrame.previous, "BOTTOMRIGHT", BUTTON_SPACING, 0)
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ScriptErrorsFrame.next:SetWidth(BUTTON_WIDTH)
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ScriptErrorsFrame.next:SetHeight(BUTTON_HEIGHT)
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ScriptErrorsFrame.close:ClearAllPoints()
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ScriptErrorsFrame.close:SetPoint("BOTTOMRIGHT", -8, 8)
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ScriptErrorsFrame.close:SetSize(75, BUTTON_HEIGHT)
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ScriptErrorsFrame.indexLabel:ClearAllPoints()
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ScriptErrorsFrame.indexLabel:SetPoint("BOTTOMLEFT", 0, 12)
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end
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function D:ScriptErrorsFrame_UpdateButtons()
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local numErrors = #ScriptErrorsFrame.order
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local index = ScriptErrorsFrame.index
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if index == 0 then
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ScriptErrorsFrame.lastButton:Disable()
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ScriptErrorsFrame.firstButton:Disable()
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else
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if numErrors == 1 then
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ScriptErrorsFrame.lastButton:Disable()
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ScriptErrorsFrame.firstButton:Disable()
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else
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ScriptErrorsFrame.lastButton:Enable()
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ScriptErrorsFrame.firstButton:Enable()
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end
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end
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end
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function D:ScriptErrorsFrame_OnError(_, keepHidden)
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if keepHidden or self.MessagePrinted or not InCombatLockdown() or GetCVarBool("scriptErrors") ~= 1 then return end
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E:Print(L["|cFFE30000Lua error recieved. You can view the error message when you exit combat."])
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self.MessagePrinted = true
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end
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function D:PLAYER_REGEN_ENABLED()
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ScriptErrorsFrame:SetParent(UIParent)
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self.MessagePrinted = nil
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end
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function D:PLAYER_REGEN_DISABLED()
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ScriptErrorsFrame:SetParent(self.HideFrame)
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end
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function D:TaintError(event, addonName, addonFunc)
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if GetCVarBool("scriptErrors") ~= 1 or E.db.general.taintLog ~= true then return end
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ScriptErrorsFrame_OnError(format(L["%s: %s tried to call the protected function '%s'."], event, addonName or "<name>", addonFunc or "<func>"), false)
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end
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function D:StaticPopup_Show(name)
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if name == "ADDON_ACTION_FORBIDDEN" and E.db.general.taintLog ~= true then
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StaticPopup_Hide(name)
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end
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end
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function D:Initialize()
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self.Initialized = true
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self.HideFrame = CreateFrame("Frame")
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self.HideFrame:Hide()
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if not IsAddOnLoaded("Blizzard_DebugTools") then
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LoadAddOn("Blizzard_DebugTools")
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end
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self:ModifyErrorFrame()
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self:SecureHook("ScriptErrorsFrame_UpdateButtons")
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self:SecureHook("ScriptErrorsFrame_OnError")
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self:SecureHook("StaticPopup_Show")
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self:RegisterEvent("PLAYER_REGEN_DISABLED")
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self:RegisterEvent("PLAYER_REGEN_ENABLED")
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self:RegisterEvent("ADDON_ACTION_BLOCKED", "TaintError")
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self:RegisterEvent("ADDON_ACTION_FORBIDDEN", "TaintError")
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end
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local function InitializeCallback()
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D:Initialize()
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end
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E:RegisterModule(D:GetName(), InitializeCallback)
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