init
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local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local DT = E:GetModule("DataTexts")
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--Lua functions
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local format, join = string.format, string.join
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--WoW API / Variables
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local GetCombatRating = GetCombatRating
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local GetCombatRatingBonus = GetCombatRatingBonus
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local UnitAttackSpeed = UnitAttackSpeed
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local UnitRangedDamage = UnitRangedDamage
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local ATTACK_SPEED = ATTACK_SPEED
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local CR_HASTE_MELEE = CR_HASTE_MELEE
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local CR_HASTE_RANGED = CR_HASTE_RANGED
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local CR_HASTE_RATING_TOOLTIP = CR_HASTE_RATING_TOOLTIP
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local CR_HASTE_SPELL = CR_HASTE_SPELL
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local PAPERDOLLFRAME_TOOLTIP_FORMAT = PAPERDOLLFRAME_TOOLTIP_FORMAT
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local SPELL_HASTE = SPELL_HASTE
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local SPELL_HASTE_ABBR = SPELL_HASTE_ABBR
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local SPELL_HASTE_TOOLTIP = SPELL_HASTE_TOOLTIP
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local hasteRating
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local displayNumberString = ""
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local lastPanel
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local function OnEvent(self)
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lastPanel = self
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if E.Role == "Caster" then
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hasteRating = GetCombatRating(CR_HASTE_SPELL)
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elseif E.Role == "Ranged" then
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hasteRating = GetCombatRating(CR_HASTE_RANGED)
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else
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hasteRating = GetCombatRating(CR_HASTE_MELEE)
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end
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self.text:SetFormattedText(displayNumberString, hasteRating)
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end
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local function OnEnter(self)
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DT:SetupTooltip(self)
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local text, tooltip
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if E.Role == "Caster" then
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text = format("%s %d", SPELL_HASTE, hasteRating)
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tooltip = format(SPELL_HASTE_TOOLTIP, GetCombatRatingBonus(CR_HASTE_SPELL))
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elseif E.Role == "Ranged" then
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text = format("%s %.2f", format(PAPERDOLLFRAME_TOOLTIP_FORMAT, ATTACK_SPEED), UnitRangedDamage("player"))
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tooltip = format(CR_HASTE_RATING_TOOLTIP, hasteRating, GetCombatRatingBonus(CR_HASTE_RANGED))
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else
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local speed, offhandSpeed = UnitAttackSpeed("player")
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if offhandSpeed then
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text = format("%s %.2f / %.2f", format(PAPERDOLLFRAME_TOOLTIP_FORMAT, ATTACK_SPEED), speed, offhandSpeed)
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else
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text = format("%s %.2f", format(PAPERDOLLFRAME_TOOLTIP_FORMAT, ATTACK_SPEED), speed)
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end
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tooltip = format(CR_HASTE_RATING_TOOLTIP, hasteRating, GetCombatRatingBonus(CR_HASTE_MELEE))
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end
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DT.tooltip:AddLine(text, 1, 1, 1)
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DT.tooltip:AddLine(tooltip, nil, nil, nil, 1)
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DT.tooltip:Show()
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end
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local function ValueColorUpdate(hex)
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displayNumberString = join("", SPELL_HASTE_ABBR, ": ", hex, "%d|r")
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if lastPanel ~= nil then
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OnEvent(lastPanel)
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end
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end
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E.valueColorUpdateFuncs[ValueColorUpdate] = true
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DT:RegisterDatatext("Haste", {"ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE", "UNIT_ATTACK_SPEED", "UNIT_SPELL_HASTE"}, OnEvent, nil, nil, OnEnter, nil, SPELL_HASTE)
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