HealComm: Add toggle for Absorbs and reduce redundant updates (#94)
* HealComm: Add toggle for Absorbs and reduce redundant updates * HealComm: Throttle updates, cache anchors
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@@ -304,7 +304,10 @@ local NP_Auras = {
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local NP_Health = {
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enable = true,
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healPrediction = true,
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healPrediction = {
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enable = true,
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absorbs = false,
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},
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height = 10,
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useClassColor = true,
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text = {
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@@ -1166,7 +1169,8 @@ P.unitframe = {
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height = 54,
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lowmana = 30,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = true,
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},
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threatStyle = "GLOW",
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smartAuraPosition = "DISABLED",
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@@ -1449,7 +1453,8 @@ P.unitframe = {
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smartAuraPosition = "DISABLED",
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colorOverride = "USE_DEFAULT",
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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middleClickFocus = true,
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disableMouseoverGlow = false,
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@@ -1908,7 +1913,8 @@ P.unitframe = {
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width = 190,
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height = 36,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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disableMouseoverGlow = false,
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disableTargetGlow = false,
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@@ -2208,7 +2214,8 @@ P.unitframe = {
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width = 130,
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height = 36,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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disableMouseoverGlow = false,
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disableTargetGlow = true,
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@@ -2643,7 +2650,8 @@ P.unitframe = {
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width = 246,
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height = 47,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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colorOverride = "USE_DEFAULT",
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disableMouseoverGlow = false,
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@@ -2805,7 +2813,8 @@ P.unitframe = {
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startFromCenter = false,
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showPlayer = true,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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colorOverride = "USE_DEFAULT",
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width = 184,
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@@ -3074,7 +3083,8 @@ P.unitframe = {
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sortDir = "ASC",
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showPlayer = true,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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colorOverride = "USE_DEFAULT",
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width = 80,
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@@ -3271,7 +3281,8 @@ P.unitframe = {
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sortDir = "ASC",
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showPlayer = true,
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healPrediction = {
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enable = true
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enable = true,
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absorbs = false,
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},
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colorOverride = "USE_DEFAULT",
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width = 80,
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