Modules/Auras: More fixes to aura filtering and nameplate auras
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+12
-19
@@ -273,8 +273,7 @@ local NP_Auras = {
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attachTo = 'FRAME',
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keepSizeRatio = true,
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anchorPoint = 'TOPLEFT',
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growthX = 'RIGHT',
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growthY = 'UP',
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growthDirection = 'RIGHT_UP',
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onlyShowPlayer = false,
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stackAuras = true,
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sortDirection = 'DESCENDING',
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@@ -487,8 +486,7 @@ P.nameplates = {
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bossMods = {
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enable = true,
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anchorPoint = 'BOTTOM',
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growthX = 'RIGHT',
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growthY = 'DOWN',
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growthDirection = 'RIGHT_UP',
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size = 34,
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height = 24,
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spacing = 1,
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@@ -707,8 +705,7 @@ end
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P.nameplates.units.PLAYER.buffs.maxDuration = 300
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P.nameplates.units.PLAYER.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs,PlayerBuffs'
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P.nameplates.units.PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
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P.nameplates.units.PLAYER.debuffs.growthX = 'LEFT'
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P.nameplates.units.PLAYER.debuffs.growthY = 'UP'
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P.nameplates.units.PLAYER.debuffs.growthDirection = 'LEFT_UP'
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P.nameplates.units.PLAYER.debuffs.yOffset = 35
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P.nameplates.units.PLAYER.debuffs.priority = 'Blacklist,blockNoDuration,Personal,Boss,CCDebuffs,RaidDebuffs,Dispellable'
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P.nameplates.units.PLAYER.name.enable = false
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@@ -719,35 +716,31 @@ P.nameplates.units.PLAYER.castbar.yOffset = -20
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P.nameplates.units.FRIENDLY_PLAYER.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.growthX = 'LEFT'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.growthY = 'UP'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.growthDirection = 'LEFT_UP'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.yOffset = 35
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.priority = 'Blacklist,Dispellable,blockNoDuration,Personal,CCDebuffs'
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P.nameplates.units.FRIENDLY_PLAYER.debuffs.priority = 'Blacklist,Personal,RaidDebuffs,CCDebuffs,Whitelist'
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P.nameplates.units.ENEMY_PLAYER.buffs.priority = 'Blacklist,Dispellable,PlayerBuffs,TurtleBuffs'
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P.nameplates.units.ENEMY_PLAYER.buffs.maxDuration = 300
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P.nameplates.units.ENEMY_PLAYER.debuffs.anchorPoint = 'TOPRIGHT'
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P.nameplates.units.ENEMY_PLAYER.debuffs.growthX = 'LEFT'
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P.nameplates.units.ENEMY_PLAYER.debuffs.growthY = 'UP'
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P.nameplates.units.ENEMY_PLAYER.debuffs.growthDirection = 'LEFT_UP'
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P.nameplates.units.ENEMY_PLAYER.debuffs.yOffset = 35
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P.nameplates.units.ENEMY_PLAYER.debuffs.priority = 'Blacklist,blockNoDuration,Personal,CCDebuffs'
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P.nameplates.units.ENEMY_PLAYER.debuffs.priority = 'Blacklist,Personal,RaidDebuffs,CCDebuffs,Whitelist'
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P.nameplates.units.ENEMY_PLAYER.name.format = '[classcolor][name:abbrev:long]'
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P.nameplates.units.FRIENDLY_NPC.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs'
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P.nameplates.units.FRIENDLY_NPC.debuffs.anchorPoint = 'TOPRIGHT'
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P.nameplates.units.FRIENDLY_NPC.debuffs.growthX = 'LEFT'
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P.nameplates.units.FRIENDLY_NPC.debuffs.growthY = 'UP'
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P.nameplates.units.FRIENDLY_NPC.debuffs.growthDirection = 'LEFT_UP'
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P.nameplates.units.FRIENDLY_NPC.debuffs.yOffset = 35
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P.nameplates.units.FRIENDLY_NPC.debuffs.priority = 'Blacklist,Dispellable,CCDebuffs,RaidDebuffs'
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P.nameplates.units.FRIENDLY_NPC.debuffs.priority = 'Blacklist,Personal,RaidDebuffs,CCDebuffs,Whitelist'
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P.nameplates.units.FRIENDLY_NPC.level.format = '[difficultycolor][level][shortclassification]'
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P.nameplates.units.FRIENDLY_NPC.title.format = '[npctitle]'
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P.nameplates.units.ENEMY_NPC.buffs.priority = 'Blacklist,RaidBuffsElvUI,Dispellable,blockNoDuration,CastByUnit'
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P.nameplates.units.ENEMY_NPC.buffs.priority = 'Blacklist,blockNoDuration,Personal,TurtleBuffs'
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P.nameplates.units.ENEMY_NPC.debuffs.anchorPoint = 'TOPRIGHT'
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P.nameplates.units.ENEMY_NPC.debuffs.growthX = 'LEFT'
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P.nameplates.units.ENEMY_NPC.debuffs.growthY = 'UP'
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P.nameplates.units.ENEMY_NPC.debuffs.growthDirection = 'LEFT_UP'
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P.nameplates.units.ENEMY_NPC.debuffs.yOffset = 35
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P.nameplates.units.ENEMY_NPC.debuffs.priority = 'Blacklist,Personal,CCDebuffs'
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P.nameplates.units.ENEMY_NPC.debuffs.priority = 'Blacklist,Personal,RaidDebuffs,CCDebuffs,Whitelist'
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P.nameplates.units.ENEMY_NPC.level.format = '[difficultycolor][level][shortclassification]'
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P.nameplates.units.ENEMY_NPC.title.format = '[npctitle]'
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P.nameplates.units.ENEMY_NPC.name.format = '[name]'
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