Files
coa-details/core/plugins_toolbar.lua
T
2014-03-19 17:26:05 -03:00

268 lines
8.0 KiB
Lua

--File Revision: 1
--Last Modification: 27/07/2013
-- Change Log:
-- 27/07/2013: Finished alpha version.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local _detalhes = _G._detalhes
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> local pointers
-- none
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> details api functions
--> create a button which will be displayed on tooltip
function _detalhes.ToolBar:NewPluginToolbarButton (func, icon, pluginname, tooltip, w, h, framename)
--> random name if nameless
if (not framename) then
framename = "DetailsToolbarButton" .. math.random (1, 100000)
end
--> create button from template
local button = CreateFrame ("button", framename, _detalhes.listener, "DetailsToolbarButton")
--> sizes
if (w) then
button:SetWidth (w)
end
if (h) then
button:SetHeight (h)
end
--> tooltip and function on click
button.tooltip = tooltip
button:SetScript ("OnClick", func)
--> textures
button:SetNormalTexture (icon)
button:SetPushedTexture (icon)
button:SetDisabledTexture (icon)
button:SetHighlightTexture (icon, "ADD")
button.__icon = icon
button.__name = pluginname
--> blizzard built-in animation
local FourCornerAnimeFrame = CreateFrame ("frame", framename.."Blink", button, "IconIntroAnimTemplate")
FourCornerAnimeFrame:SetPoint ("center", button)
FourCornerAnimeFrame:SetWidth (w or 14)
FourCornerAnimeFrame:SetHeight (w or 14)
FourCornerAnimeFrame.glow:SetScript ("OnFinished", nil)
button.blink = FourCornerAnimeFrame
_detalhes.ToolBar.AllButtons [#_detalhes.ToolBar.AllButtons+1] = button
return button
end
--> show your plugin icon on tooltip
function _detalhes:ShowToolbarIcon (Button, Effect)
local LastIcon
--> get the lower number instance
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (not lower_instance) then
return
end
local instance = _detalhes:GetInstance (lower_instance)
if (#_detalhes.ToolBar.Shown > 0) then
--> already shown
if (_detalhes:tableIN (_detalhes.ToolBar.Shown, Button)) then
return
end
LastIcon = _detalhes.ToolBar.Shown [#_detalhes.ToolBar.Shown]
else
LastIcon = instance.baseframe.cabecalho.report
end
local x = 0
if (instance.consolidate) then
LastIcon = instance.consolidateButtonTexture
x = x - 3
end
_detalhes.ToolBar.Shown [#_detalhes.ToolBar.Shown+1] = Button
Button:SetPoint ("left", LastIcon, "right", Button.x + x, Button.y)
Button:Show()
if (Effect) then
if (type (Effect) == "string") then
if (Effect == "blink") then
Button.blink.glow:Play()
elseif (Effect == "star") then
Button.StarAnim:Play()
end
elseif (Effect) then
Button.blink.glow:Play()
end
end
_detalhes.ToolBar:ReorganizeIcons (lastIcon)
return true
end
--> hide your plugin icon from toolbar
function _detalhes:HideToolbarIcon (Button)
local index = _detalhes:tableIN (_detalhes.ToolBar.Shown, Button)
if (not index) then
--> current not shown
return
end
Button:Hide()
table.remove (_detalhes.ToolBar.Shown, index)
--> reorganize icons
_detalhes.ToolBar:ReorganizeIcons()
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> internal functions
--[[global]] function DetailsToolbarButtonOnEnter (button)
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (lower_instance) then
_detalhes.OnEnterMainWindow (_detalhes:GetInstance (lower_instance), button, 3)
end
if (button.tooltip) then
GameCooltip:Reset()
--GameCooltip:SetOption ("FixedWidth", 200)
GameCooltip:SetOption ("ButtonsYMod", -5)
GameCooltip:SetOption ("YSpacingMod", -5)
GameCooltip:SetOption ("IgnoreButtonAutoHeight", true)
GameCooltip:SetColor (1, 0.5, 0.5, 0.5, 0.5)
--[[title]] GameCooltip:AddLine (button.__name, nil, 1, "orange", nil, 12, SharedMedia:Fetch ("font", "Friz Quadrata TT"))
GameCooltip:AddIcon (button.__icon, 1, 1, 16, 16)
----[[desc]] GameCooltip:AddLine (button.tooltip)
GameCooltip:ShowCooltip (button, "tooltip")
end
end
--[[global]] function DetailsToolbarButtonOnLeave (button)
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (lower_instance) then
_detalhes.OnLeaveMainWindow (_detalhes:GetInstance (lower_instance), button, 3)
end
if (button.tooltip) then
_detalhes.popup:ShowMe (false)
end
end
_detalhes:RegisterEvent (_detalhes.ToolBar, "DETAILS_INSTANCE_OPEN", "OnInstanceOpen")
_detalhes:RegisterEvent (_detalhes.ToolBar, "DETAILS_INSTANCE_CLOSE", "OnInstanceClose")
_detalhes.ToolBar.Enabled = true --> must have this member or will not receive the event
function _detalhes.ToolBar:OnInstanceOpen()
_detalhes.ToolBar:ReorganizeIcons()
end
function _detalhes.ToolBar:OnInstanceClose()
_detalhes.ToolBar:ReorganizeIcons()
end
function _detalhes.ToolBar:ReorganizeIcons (lastIcon, just_refresh)
--> get the lower number instance
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (not lower_instance) then
for _, ThisButton in ipairs (_detalhes.ToolBar.Shown) do
ThisButton:Hide()
end
return
end
local instance = _detalhes:GetInstance (lower_instance)
if (just_refresh) then
end
_detalhes:ResetButtonSnapTo (instance)
_detalhes.ResetButtonInstance = lower_instance
if (#_detalhes.ToolBar.Shown > 0) then
local LastIcon
local x = 0
if (instance.plugins_grow_direction == 2) then --> right direction
if (instance.consolidate) then
LastIcon = instance.consolidateButtonTexture
x = -3
else
LastIcon = instance.lastIcon or instance.baseframe.cabecalho.report
end
for _, ThisButton in ipairs (_detalhes.ToolBar.Shown) do
ThisButton:ClearAllPoints()
ThisButton:SetParent (instance.baseframe.UPFrame)
-- se tiver no listener, ele nao hida quando a janela for fechada.
-- se tiver no baseframe não da de clicar.
if (LastIcon == instance.baseframe.cabecalho.report) then
ThisButton:SetPoint ("left", LastIcon, "right", ThisButton.x + x + 4, ThisButton.y)
else
ThisButton:SetPoint ("left", LastIcon, "right", ThisButton.x + x, ThisButton.y)
end
ThisButton:Show()
LastIcon = ThisButton
end
elseif (instance.plugins_grow_direction == 1) then --> left direction
if (instance.consolidate) then
LastIcon = instance.consolidateButtonTexture
else
LastIcon = instance.baseframe.cabecalho.modo_selecao.widget
end
for _, ThisButton in ipairs (_detalhes.ToolBar.Shown) do
ThisButton:ClearAllPoints()
ThisButton:SetParent (instance.baseframe.UPFrame)
ThisButton:SetPoint ("right", LastIcon, "left", ThisButton.x + x, ThisButton.y)
ThisButton:Show()
LastIcon = ThisButton
end
end
end
if (not just_refresh) then
for _, instancia in pairs (_detalhes.tabela_instancias) do
if (instancia.baseframe and instancia:IsAtiva()) then
instancia:ReajustaGump()
end
end
instance:ChangeSkin()
end
return true
end