Files
coa-details/framework/slider.lua
T
2013-08-09 14:42:33 -03:00

526 lines
14 KiB
Lua

--> details main objects
local _detalhes = _G._detalhes
local gump = _detalhes.gump
local _rawset = rawset --> lua local
local _rawget = rawget --> lua local
local _setmetatable = setmetatable --> lua local
local _unpack = unpack --> lua local
local _type = type --> lua local
local _math_floor = math.floor --> lua local
local loadstring = loadstring --> lua local
local cleanfunction = function() end
local APISliderFunctions = false
local SliderMetaFunctions = {}
------------------------------------------------------------------------------------------------------------
--> metatables
SliderMetaFunctions.__call = function (_table, value)
if (not value) then
return _table.slider:GetValue()
else
return _table.slider:SetValue (value)
end
end
------------------------------------------------------------------------------------------------------------
--> members
--> tooltip
local gmember_tooltip = function (_object)
return _object:GetTooltip()
end
--> shown
local gmember_shown = function (_object)
return _object:IsShown()
end
--> frame width
local gmember_width = function (_object)
return _object.slider:GetWidth()
end
--> frame height
local gmember_height = function (_object)
return _object.slider:GetHeight()
end
--> locked
local gmember_locked = function (_object)
return _rawget (_object, "lockdown")
end
--> fractional
local gmember_fractional = function (_object, _value)
return _rawget (_object, "useDecimals")
end
local get_members_function_index = {
["tooltip"] = gmember_tooltip,
["shown"] = gmember_shown,
["width"] = gmember_width,
["height"] = gmember_height,
["locked"] = gmember_locked,
["fractional"] = gmember_fractional,
}
SliderMetaFunctions.__index = function (_table, _member_requested)
local func = get_members_function_index [_member_requested]
if (func) then
return func (_table, _member_requested)
end
local fromMe = _rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
return SliderMetaFunctions [_member_requested]
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> tooltip
local smember_tooltip = function (_object, _value)
return _object:SetTooltip (_value)
end
--> show
local smember_show = function (_object, _value)
if (_value) then
return _object:Show()
else
return _object:Hide()
end
end
--> hide
local smember_hide = function (_object, _value)
if (not _value) then
return _object:Show()
else
return _object:Hide()
end
end
--> frame width
local smember_width = function (_object, _value)
return _object.slider:SetWidth (_value)
end
--> frame height
local smember_height = function (_object, _value)
return _object.slider:SetHeight (_value)
end
--> locked
local smember_locked = function (_object, _value)
if (_value) then
return self:Disable()
else
return self:Enable()
end
end
--> backdrop
local smember_backdrop = function (_object, _value)
return _object.slider:SetBackdrop (_value)
end
--> fractional
local smember_fractional = function (_object, _value)
return _rawset (_object, "useDecimals", _value)
end
local set_members_function_index = {
["tooltip"] = smember_tooltip,
["show"] = smember_show,
["hide"] = smember_hide,
["backdrop"] = smember_backdrop,
["width"] = smember_width,
["height"] = smember_height,
["locked"] = smember_locked,
["fractional"] = smember_fractional,
}
SliderMetaFunctions.__newindex = function (_table, _key, _value)
local func = set_members_function_index [_key]
if (func) then
return func (_table, _value)
else
return _rawset (_table, _key, _value)
end
end
------------------------------------------------------------------------------------------------------------
--> methods
--> show & hide
function SliderMetaFunctions:IsShown()
return self.slider:IsShown()
end
function SliderMetaFunctions:Show()
return self.slider:Show()
end
function SliderMetaFunctions:Hide()
return self.slider:Hide()
end
--> fixed value
function SliderMetaFunctions:SetFixedParameter (value)
_rawset (self, "FixedValue", value)
end
-- thumb size
function SliderMetaFunctions:SetThumbSize (w, h)
if (not w) then
w = self.thumb:GetWidth()
end
if (not h) then
h = self.thumb:GetHeight()
end
return self.thumb:SetSize (w, h)
end
-- setpoint
function SliderMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
v1, v2, v3, v4, v5 = gump:CheckPoints (v1, v2, v3, v4, v5, self)
if (not v1) then
print ("Invalid parameter for SetPoint")
return
end
return self.widget:SetPoint (v1, v2, v3, v4, v5)
end
-- sizes
function SliderMetaFunctions:SetSize (w, h)
if (w) then
self.slider:SetWidth (w)
end
if (h) then
return self.slider:SetHeight (h)
end
end
-- tooltip
function SliderMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
return _rawset (self, "have_tooltip", tooltip)
else
return _rawset (self, "have_tooltip", nil)
end
end
function SliderMetaFunctions:GetTooltip()
return _rawget (self, "have_tooltip")
end
-- frame levels
function SliderMetaFunctions:GetFrameLevel()
return self.slider:GetFrameLevel()
end
function SliderMetaFunctions:SetFrameLevel (level, frame)
if (not frame) then
return self.slider:SetFrameLevel (level)
else
local framelevel = frame:GetFrameLevel (frame) + level
return self.slider:SetFrameLevel (framelevel)
end
end
-- frame stratas
function SliderMetaFunctions:SetFrameStrata()
return self.slider:GetFrameStrata()
end
function SliderMetaFunctions:SetFrameStrata (strata)
if (_type (strata) == "table") then
self.slider:SetFrameStrata (strata:GetFrameStrata())
else
self.slider:SetFrameStrata (strata)
end
end
-- enabled
function SliderMetaFunctions:IsEnabled()
return not _rawget (self, "lockdown")
end
function SliderMetaFunctions:Enable()
self.slider:Enable()
self.slider.lock:Hide()
self.slider.amt:Show()
return _rawset (self, "lockdown", false)
end
function SliderMetaFunctions:Disable()
self.slider:Disable()
self.slider.lock:Show()
self.slider.amt:Hide()
return _rawset (self, "lockdown", true)
end
--> hooks
function SliderMetaFunctions:SetHook (hookType, func)
if (func) then
_rawset (self, hookType.."Hook", func)
else
_rawset (self, hookType.."Hook", nil)
end
end
------------------------------------------------------------------------------------------------------------
--> scripts
local OnEnter = function (slider)
if (slider.MyObject.OnEnterHook) then
local interrupt = slider.MyObject.OnEnterHook (slider)
if (interrupt) then
return
end
end
slider.thumb:SetAlpha (1)
if (slider.MyObject.have_tooltip) then
GameCooltip:Reset()
GameCooltip:AddLine (slider.MyObject.have_tooltip)
GameCooltip:ShowCooltip (slider, "tooltip")
end
local parent = slider:GetParent().MyObject
if (parent and parent.type == "panel") then
if (parent.GradientEnabled) then
parent:RunGradient()
end
end
end
local OnLeave = function (slider)
if (slider.MyObject.OnLeaveHook) then
local interrupt = slider.MyObject.OnLeaveHook (slider)
if (interrupt) then
return
end
end
slider.thumb:SetAlpha (.7)
if (slider.MyObject.have_tooltip) then
_detalhes.popup:ShowMe (false)
end
local parent = slider:GetParent().MyObject
if (parent and parent.type == "panel") then
if (parent.GradientEnabled) then
parent:RunGradient (false)
end
end
end
local OnHide = function (slider)
if (slider.MyObject.OnHideHook) then
local interrupt = slider.MyObject.OnHideHook (slider)
if (interrupt) then
return
end
end
end
local OnShow = function (slider)
if (slider.MyObject.OnShowHook) then
local interrupt = slider.MyObject.OnShowHook (slider)
if (interrupt) then
return
end
end
end
local OnValueChanged = function (slider)
local amt = slider:GetValue()
if (slider.MyObject.OnValueChangeHook) then
local interrupt = slider.MyObject.OnValueChangeHook (slider, slider.MyObject.FixedValue, amt)
if (interrupt) then
return
end
end
if (amt < 10 and amt >= 1) then
amt = "0"..amt
end
if (slider.MyObject.useDecimals) then
slider.amt:SetText (string.format ("%.1f", amt))
else
slider.amt:SetText (math.floor (amt))
end
slider.MyObject.value = amt
end
------------------------------------------------------------------------------------------------------------
--> object constructor
function gump:NewSwitch (parent, container, name, member, w, h, ltext, rtext, defaultv)
--> early checks
if (not name) then
return nil
elseif (not parent) then
return nil
end
if (not container) then
container = parent
end
--> defaults
ltext = ltext or "OFF"
rtext = rtext or "ON"
if (type (defaultv) == "boolean" and not defaultv) then
defaultv = 1
elseif (type (defaultv) == "boolean" and defaultv) then
defaultv = 2
else
defaultv = defaultv or 1
end
--> build frames
local slider = gump:NewSlider (parent, container, name, member, w, h, 1, 2, 1, defaultv)
slider:SetHook ("OnValueChange", function (self)
if (slider:GetValue() == 1) then
slider.amt:SetText (ltext)
if (slider.OnSwitch) then
slider.OnSwitch (slider, slider.FixedValue, false)
end
else
slider.amt:SetText (rtext)
if (slider.OnSwitch) then
slider.OnSwitch (slider, slider.FixedValue, true)
end
end
return true
end)
slider:SetValue (1)
slider:SetValue (2)
slider:SetValue (defaultv)
return slider
end
function gump:NewSlider (parent, container, name, member, w, h, min, max, step, defaultv, isDecemal)
--> early checks
if (not name) then
return nil
elseif (not parent) then
return nil
end
if (not container) then
container = parent
end
if (name:find ("$parent")) then
name = name:gsub ("$parent", parent:GetName())
end
local SliderObject = {type = "slider", dframework = true}
if (member) then
parent [member] = SliderObject
end
if (parent.dframework) then
parent = parent.widget
end
if (container.dframework) then
container = container.widget
end
--> defaults
min = min or 1
max = max or 2
step = step or 1
defaultv = defaultv or min
--> default members:
--> hooks
SliderObject.OnEnterHook = nil
SliderObject.OnLeaveHook = nil
SliderObject.OnHideHook = nil
SliderObject.OnShowHook = nil
SliderObject.OnValueChangeHook = nil
--> misc
SliderObject.lockdown = false
SliderObject.container = container
SliderObject.have_tooltip = nil
SliderObject.FixedValue = nil
SliderObject.useDecimals = isDecemal or false
--SliderObject.slider = CreateFrame ("slider", name, parent, "DetailsSliderTemplate")
SliderObject.slider = CreateFrame ("slider", name, parent)
SliderObject.widget = SliderObject.slider
if (not APISliderFunctions) then
APISliderFunctions = true
local idx = getmetatable (SliderObject.slider).__index
for funcName, funcAddress in pairs (idx) do
if (not SliderMetaFunctions [funcName]) then
SliderMetaFunctions [funcName] = function (object, ...)
local x = loadstring ( "return _G."..object.slider:GetName()..":"..funcName.."(...)")
return x (...)
end
end
end
end
SliderObject.slider.MyObject = SliderObject
SliderObject.slider:SetWidth (w or 232)
SliderObject.slider:SetHeight (h or 20)
SliderObject.slider:SetOrientation ("horizontal")
SliderObject.slider:SetMinMaxValues (min, max)
SliderObject.slider:SetValueStep (step)
SliderObject.slider:SetValue (defaultv)
SliderObject.value = defaultv
--SliderObject.amt = _G [name .. "_Amt"]
--SliderObject.lock = _G [name .. "_LockTexture"]
--SliderObject.thumb = _G [name .. "_ThumbTexture"]
SliderObject.slider:SetBackdrop ({edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", edgeSize = 8})
SliderObject.slider:SetBackdropColor (0.9, 0.7, 0.7, 1.0)
SliderObject.thumb = SliderObject.slider:CreateTexture (nil, "artwork")
SliderObject.thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob")
--SliderObject.thumb:SetSize (30, 24)
SliderObject.thumb:SetSize (30+(h*0.2), h*1.2)
SliderObject.thumb:SetAlpha (0.7)
SliderObject.slider:SetThumbTexture (SliderObject.thumb)
SliderObject.slider.thumb = SliderObject.thumb
SliderObject.amt = SliderObject.slider:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
local amt = defaultv
if (amt < 10 and amt >= 1) then
amt = "0"..amt
end
if (SliderObject.useDecimals) then
SliderObject.amt:SetText (string.format ("%.1f", amt))
else
SliderObject.amt:SetText (math.floor (amt))
end
SliderObject.amt:SetTextColor (.8, .8, .8, 1)
SliderObject.amt:SetPoint ("center", SliderObject.thumb, "center")
SliderObject.slider.amt = SliderObject.amt
--> hooks
SliderObject.slider:SetScript ("OnEnter", OnEnter)
SliderObject.slider:SetScript ("OnLeave", OnLeave)
SliderObject.slider:SetScript ("OnHide", OnHide)
SliderObject.slider:SetScript ("OnShow", OnShow)
SliderObject.slider:SetScript ("OnValueChanged", OnValueChanged)
_setmetatable (SliderObject, SliderMetaFunctions)
return SliderObject
end