1221 lines
46 KiB
Lua
1221 lines
46 KiB
Lua
local AceLocale = LibStub ("AceLocale-3.0")
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local Loc = AceLocale:GetLocale ("Details_TimeAttack")
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local _GetTime = GetTime --> wow api local
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local _UFC = UnitAffectingCombat --> wow api local
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local _IsInRaid = IsInRaid --> wow api local
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local _IsInGroup = IsInGroup --> wow api local
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local _UnitAura = UnitAura --> wow api local
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local _math_floor = math.floor --> lua library local
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local _cstr = string.format --> lua library local
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--> Create the plugin Object
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local TimeAttack = _detalhes:NewPluginObject ("Details_TimeAttack")
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--> Main Frame
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local TimeAttackFrame = TimeAttack.Frame
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TimeAttack:SetPluginDescription ("Special tool for measure damage within a period of time.\n\nYou can save the attempts and try again other time when you got new gear or changed the specialization.")
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local function CreatePluginFrames()
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--> catch Details! main object
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local _detalhes = _G._detalhes
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local DetailsFrameWork = _detalhes.gump
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local instance --> shortcut for details instance wich are holding solo plugins
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local GameCooltip = GameCooltip
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TimeAttack.try = 1
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--> OnEvent Table
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function TimeAttack:OnDetailsEvent (event)
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if (event == "HIDE") then --> plugin hidded, disabled
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TimeAttackFrame:SetScript ("OnUpdate", nil)
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TimeAttack:Cancel()
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elseif (event == "SHOW") then
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instance = _detalhes.SoloTables.instancia --> update wich instance solo mode are running
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DetailsFrameWork:RegisterForDetailsMove (DetailsTimeAttackHistoryBackground, instance)
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TimeAttack:RequestRealmResults()
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elseif (event == "COMBAT_PLAYER_ENTER") then --> combat started
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TimeAttack:ScheduleTimer ("TimeAttackPluginStart", 2)
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elseif (event == "PLUGIN_DISABLED") then
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elseif (event == "PLUGIN_ENABLED") then
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elseif (event == "DETAILS_STARTED") then
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TimeAttack:CheckTimeAttackTutorial()
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TimeAttack.PlayerRealm = GetRealmName()
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end
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end
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------------- Build TimeAttack Object ------------------------------------------------------------------------------------------------
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--> main frame and background texture
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TimeAttackFrame:SetResizable (false) --> cant resize, this is a fixed size
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TimeAttackFrame:SetWidth (300) --> need to be 300x300 to fit details window
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TimeAttackFrame:SetHeight (300) --> need to be 300x300 to fit details window
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local close_button = TimeAttack:CreateSoloCloseButton()
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close_button:SetPoint ("TOPRIGHT", TimeAttackFrame, "TOPRIGHT", -68, 3)
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close_button:SetSize (24, 24)
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--> default background picture, will hold the actor spec background, like old school talent frame
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local background = TimeAttackFrame:CreateTexture (nil, "background")
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--> some times the current spec isn't avaliable yet, so we try to catch 5 seconds after character logon
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function _detalhes:TimeAttackStartupBackground()
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local spec = GetSpecialization()
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if (spec) then
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local id, name, description, icon, _background, role = GetSpecializationInfo (spec)
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if (_background) then
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background:SetTexture ("Interface\\TALENTFRAME\\".._background)
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end
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end
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end
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TimeAttack:ScheduleTimer ("TimeAttackStartupBackground", 5)
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background:SetTexCoord (0, 1, 0, 0.705078125)
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background:SetPoint ("topleft", TimeAttackFrame, "topleft", 2, 0)
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background:SetPoint ("bottomright", TimeAttackFrame, "bottomright", -2, 0)
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background:SetVertexColor (.3, .3, .3, 1)
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background:SetDrawLayer ("background", 1)
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TimeAttack.BackgroundTex = background
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--> Time attack string
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local title = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "title", "Time Attack", "QuestFont_Super_Huge", _, {1, 1, 1, 1})
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title:SetPoint ("topleft", TimeAttackFrame, 5, -8)
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--> background glow bellow title string
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local texturetitle = TimeAttackFrame:CreateTexture (nil, "artwork")
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texturetitle:SetTexture ("Interface\\ACHIEVEMENTFRAME\\UI-Achievement-Borders")
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texturetitle:SetTexCoord (0.287109375, 1, 0.26, 0.5)
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texturetitle:SetVertexColor (1, 1, 1, .5)
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texturetitle:SetPoint ("topleft", TimeAttackFrame)
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texturetitle:SetWidth (300)
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texturetitle:SetHeight (128)
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--> help button
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--> after 10 logins on the character this help button will not be show any more
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if (_detalhes.tutorial.main_help_button < 10) then
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local help = DetailsFrameWork:NewHelp (TimeAttackFrame, 280, 280, 0, -20, 40, 40)
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help:SetPoint ("topright", TimeAttackFrame, "topright", 8, 9)
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help:AddHelp (300, 300, 0, 0, 138, -138, Loc ["STRING_HELP"])
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help:SetFrameLevel (TimeAttackFrame:GetFrameLevel()+2)
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end
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--> a dark blue image on bottom of window
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local texturedown = TimeAttackFrame:CreateTexture (nil, "artwork")
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texturedown:SetTexture ("Interface\\PetBattles\\Weather-Darkness")
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texturedown:SetTexCoord (.15, .85, 1, 0)
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texturedown:SetVertexColor (1, 1, 1, .25)
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texturedown:SetPoint ("bottomright", TimeAttackFrame)
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texturedown:SetWidth (300)
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--> slider
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--local TimeAmount = DetailsFrameWork:NewSlider (TimeAttackFrame, nil, "DetailsTimeAttackTimeSelect", "TimeSelect", 270, 20, 30, 330, 1, TimeAttack.db.time)
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--TimeAmount:SetPoint ("topleft", TimeAttackFrame, 15, -270)
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--TimeAmount.OnChangeHook = function (_, _, value) TimeAttack.db.time = value end
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local on_select_time = function (_, _, time)
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TimeAttack.db.time = time
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end
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local icon = [[Interface\Challenges\challenges-minimap-banner]]
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local textcoord = {0.2, 0.8, 0.2, 0.8}
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local time_table = {
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{value = 40, icon = icon, texcoord = textcoord, label = "40 seconds", onclick = on_select_time},
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{value = 90, icon = icon, texcoord = textcoord, label = "1 minute 30 seconds", onclick = on_select_time},
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{value = 120, icon = icon, texcoord = textcoord, label = "2 minutes", onclick = on_select_time},
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{value = 180, icon = icon, texcoord = textcoord, label = "3 minutes", onclick = on_select_time},
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{value = 300, icon = icon, texcoord = textcoord, label = "5 minutes", onclick = on_select_time},
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{value = 480, icon = icon, texcoord = textcoord, label = "8 minutes", onclick = on_select_time},
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}
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local build_time_menu = function()
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return time_table
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end
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local TimeAmount2 = DetailsFrameWork:NewDropDown (TimeAttackFrame, _, "$parentTimeDropdown", "TimeDropdown", 180, 20, build_time_menu, TimeAttack.db.time)
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--> text informing about the amount of time
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local TimeDesc = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TimeDesc", "Time Amount:", "GameFontNormal")
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TimeDesc:SetPoint ("topleft", TimeAttackFrame, 10, -280)
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local text_size = TimeDesc:GetStringWidth()
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local TimeAmountWidth = 300 - text_size - 11 - 4 - 14
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TimeAmount2:SetWidth (TimeAmountWidth)
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--TimeAmount2:SetPoint ("topleft", TimeAttackFrame, 15, -270)
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TimeAmount2:SetPoint ("left", TimeDesc, "right", 4, 0)
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--> main time/damage/dps texts
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local clock = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TIMER", "00:", "GameFontHighlightLarge")
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clock:SetPoint ("center", TimeAttackFrame, -25, -20)
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local clock2 = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TIMER", "00:", "GameFontHighlightLarge")
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clock2:SetPoint ("center", TimeAttackFrame, 0, -20)
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local clock3 = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "TIMER", "00", "GameFontHighlightLarge")
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clock3:SetPoint ("center", TimeAttackFrame, 23, -20)
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local damage = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "DAMAGE", "00.000.000", "GameFontHighlightLarge")
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damage:SetPoint ("center", TimeAttackFrame, 0, -40)
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local persecond = DetailsFrameWork:NewLabel (TimeAttackFrame, TimeAttackFrame, nil, "DPS", "000.000", "GameFontHighlightLarge")
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persecond:SetPoint ("center", TimeAttackFrame, 0, -60)
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--> two yellow rows
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local barraUP = TimeAttackFrame:CreateTexture (nil, "overlay")
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barraUP:SetTexture ("Interface\\TALENTFRAME\\talent-main")
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barraUP:SetWidth (300)
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barraUP:SetHeight (3)
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barraUP:SetPoint ("topleft", TimeAttackFrame, 0, -49)
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barraUP:SetTexCoord (0, 0.7890625, 0.248046875, 0.264625)
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local barraDOWN = TimeAttackFrame:CreateTexture (nil, "overlay")
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barraDOWN:SetTexture ("Interface\\TALENTFRAME\\talent-main")
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barraDOWN:SetWidth (300)
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barraDOWN:SetHeight (3)
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barraDOWN:SetPoint ("topleft", TimeAttackFrame, 0, -148)
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barraDOWN:SetTexCoord (0, 0.7890625, 0.248046875, 0.264625)
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--> background between the two yellow rows
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local bg1 = DetailsFrameWork:NewPanel (TimeAttackFrame, _, "DetailsTimeAttackHistoryBackground", _, 295, 100)
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bg1:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background"})
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bg1:SetBackdropColor ({.95, .95, .95, .6})
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bg1:SetPoint ("center", TimeAttackFrame, 0, 50)
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--> default panel options come with enabled gradiens, we want to disable this
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--> this is the main table wich will hold the times and labels also is a class
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local HistoryPanelObject = {
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NowShowing = 1, --> 1 for recently 2 for saved
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LabelsCreated = {},
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Recently = {},
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Hystory = TimeAttack.db.history
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}
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HistoryPanelObject.__index = HistoryPanelObject
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TimeAttack.HistoryPanelObject = HistoryPanelObject
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--> build the button to switch between recent times and saved times
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local displayTipes = {Loc ["STRING_RECENTLY"], Loc ["STRING_SAVED"]}
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local switchButton
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local function changedisplay (self, button, param)
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HistoryPanelObject.NowShowing = param
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HistoryPanelObject:Refresh()
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--HistoryPanelObject.NowShowing = math.abs (HistoryPanelObject.NowShowing-3)
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--switchButton.text = displayTipes [HistoryPanelObject.NowShowing]
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end
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switchButton = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "DetailsTimeAttackSwitchButton", "switchButton", 70, 14, changedisplay, 1)
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switchButton:InstallCustomTexture (nil, nil, nil, nil, true)
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switchButton:SetPoint (227, -35)
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switchButton.text = displayTipes [HistoryPanelObject.NowShowing]
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local savedButton = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "DetailsTimeAttackSavedButton", "SavedButton", 70, 14, changedisplay, 2)
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savedButton:InstallCustomTexture (nil, nil, nil, nil, true)
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savedButton:SetPoint (227, -19)
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savedButton.text = "Saved"
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local realmButton = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "DetailsTimeAttackSwitchButton", "RealmButton", 70, 14, changedisplay, 3)
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realmButton:InstallCustomTexture (nil, nil, nil, nil, true)
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realmButton:SetPoint (227, -3)
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realmButton.text = "Realm"
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--> realm times
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--> select realm history type
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local on_select_historytype = function (_, _, type)
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TimeAttack.db.realm_last_shown = type
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changedisplay (_, _, 3)
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end
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local menu = {
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{value = 40, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "40 seconds", onclick = on_select_historytype},
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{value = 90, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "1 minute 30 seconds", onclick = on_select_historytype},
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{value = 120, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "2 minutes", onclick = on_select_historytype},
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{value = 180, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "3 minutes", onclick = on_select_historytype},
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{value = 300, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "5 minutes", onclick = on_select_historytype},
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{value = 480, icon = icon, iconcolor = "orange", texcoord = textcoord, label = "8 minutes", onclick = on_select_historytype}
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}
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local build_historytype_menu = function()
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return menu
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end
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local RealmHistoryType = DetailsFrameWork:NewDropDown (TimeAttackFrame, _, "$parentRealmHistoryType", "RealmHistoryType", 180, 20, build_historytype_menu, TimeAttack.db.realm_last_shown)
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RealmHistoryType:SetPoint ("topleft", TimeAttackFrame, "topleft", 2, -31)
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RealmHistoryType:SetPoint ("right", switchButton, "left", -4, 1)
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local scrollframe_realm = CreateFrame ("scrollframe", "TimeAttackRealmDpsScroll", TimeAttackFrame, "ListScrollFrameTemplate")
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scrollframe_realm:SetPoint ("topleft", TimeAttackFrame, "topleft", 0, -50)
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scrollframe_realm:SetSize (295, 100)
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local sort_dps = function (t1, t2) return t1.Dps > t2.Dps end
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local update_scrollrealm = function (self)
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local sample_size = TimeAttack.db.realm_last_shown
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local container = TimeAttack.db.realm_history
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local samples = {}
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for i = 1, #container do
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local this_sample = TimeAttack.db.realm_history [i]
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if (this_sample.Time == sample_size) then
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tinsert (samples, this_sample)
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end
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end
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table.sort (samples, sort_dps)
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local total_samples = #samples
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local offset = FauxScrollFrame_GetOffset (self)
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--print (total_samples)
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for i = 1, 14 do
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local frame = self.childs [i]
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local index = (offset * 2) + i
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local sample = samples [index]
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if (index <= total_samples and sample) then
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frame:Show()
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local player_name = sample.Source
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if (player_name:find (TimeAttack.PlayerRealm)) then
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player_name = TimeAttack:GetOnlyName (player_name)
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end
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frame.lefttext.text = index .. ". " .. player_name
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frame.righttext.text = TimeAttack:comma_value (_math_floor (sample.Dps))
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frame.sample = sample
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else
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frame:Hide()
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end
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end
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FauxScrollFrame_Update (self, ceil (#samples / 2) , 5, 14)
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end
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scrollframe_realm.Update = update_scrollrealm
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scrollframe_realm:SetScript ("OnVerticalScroll", function (self, offset) FauxScrollFrame_OnVerticalScroll (scrollframe_realm, offset, 14, update_scrollrealm) end)
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scrollframe_realm.childs = {}
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local on_enter = function (self)
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self:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = [[Interface\AddOns\Details\images\border_2]], edgeSize = 8})
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self:SetBackdropColor (.1, .1, .1, .1)
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GameCooltip:Reset()
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local TimeObject = self.sample
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GameCooltip:AddLine (TimeAttack:comma_value (TimeObject.DamageDone))
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GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Undead")
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GameCooltip:AddLine (TimeAttack:comma_value (_math_floor (TimeObject.Dps)))
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GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Elemental")
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GameCooltip:AddLine (string.format ("%.1f", TimeObject.ItemLevel))
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GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Humanoid")
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local age = _math_floor ((time() - TimeObject [1]) / 86400) --one day
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GameCooltip:AddLine (age .. " days")
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GameCooltip:AddIcon ([[Interface\FriendsFrame\StatusIcon-Away]], 1, 1, 16, 16, 0, 0.85, 0, 1)
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GameCooltip:ShowCooltip (self, "tooltip")
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end
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local on_leave = function (self)
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self:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background"})
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self:SetBackdropColor (.1, .1, .1, .3)
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GameCooltip:Hide()
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end
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local row_index = 0
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for i = 1, 14 do
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local child = CreateFrame ("frame", "TimeAttackRealmDpsScrollChield" .. i, TimeAttackFrame)
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if (i%2 == 0) then
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child:SetPoint ("left", scrollframe_realm.childs [i-1], "right", 2, 0)
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else
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child:SetPoint ("topleft", scrollframe_realm, "topleft", 2, (row_index*14*-1) - 2)
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row_index = row_index + 1
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end
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child:SetFrameLevel (scrollframe_realm:GetFrameLevel()+1)
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child:SetSize (146, 13)
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child:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background"})
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child:SetBackdropColor (.1, .1, .1, .3)
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scrollframe_realm.childs [i] = child
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local left_text = DetailsFrameWork:CreateLabel (child, "", 10, "white", nil, "lefttext")
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left_text:SetPoint ("left", child, "left", 2, 0)
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local right_text = DetailsFrameWork:CreateLabel (child, "", 10, "white", nil, "righttext")
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right_text:SetPoint ("right", child, "right", -2, 0)
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child:SetScript ("OnEnter", on_enter)
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child:SetScript ("OnLeave", on_leave)
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end
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function TimeAttack:HideRealmScroll()
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RealmHistoryType:Hide()
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scrollframe_realm:Hide()
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for i = 1, 14 do
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scrollframe_realm.childs [i]:Hide()
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end
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end
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function TimeAttack:ShowRealmScroll()
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RealmHistoryType:Show()
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scrollframe_realm:Show()
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for i = 1, 14 do
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scrollframe_realm.childs [i]:Show()
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end
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scrollframe_realm:Update()
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end
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--> remove a saved or recently time
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local remove = function (self, button, index)
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if (HistoryPanelObject.NowShowing == 1) then --> recently
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table.remove (HistoryPanelObject.Recently, index)
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else --> history
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table.remove (TimeAttack.db.history, index)
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end
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HistoryPanelObject:Refresh()
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end
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--> save a recently time
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local save = function (self, button, RecentlyIndex)
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if (RecentlyIndex) then --> click on any label
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local ToSaveTimeObject = HistoryPanelObject.Recently [RecentlyIndex]
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if (ToSaveTimeObject and not ToSaveTimeObject.FinishSaved) then
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local NewSave = {}
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NewSave.DamageDone = ToSaveTimeObject.FinishDamage
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NewSave.Dps = ToSaveTimeObject.FinishDps
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NewSave.Time = ToSaveTimeObject.FinishTime
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NewSave.ItemLevel = ToSaveTimeObject.FinishIlevel
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NewSave.Date = ToSaveTimeObject.Date
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NewSave.note = ToSaveTimeObject.note
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NewSave.ID = ToSaveTimeObject.ID or math.random (10000000, 99999999)
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NewSave.Age = ToSaveTimeObject.Age or time()
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table.insert (TimeAttack.db.history, 1, NewSave)
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table.remove (TimeAttack.db.history, 25)
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HistoryPanelObject:AddHistory (NewSave)
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ToSaveTimeObject.FinishSaved = true
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HistoryPanelObject:Refresh()
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if (TimeAttack.Time == ToSaveTimeObject) then
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TimeAttackFrame ["SaveButton"]:Disable()
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end
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end
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elseif (TimeAttack.Time and TimeAttack.Time.FinishOkey and not TimeAttack.Time.FinishSaved) then --> click on SAVE button
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local NewSave = {}
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NewSave.DamageDone = TimeAttack.Time.FinishDamage
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NewSave.Dps = TimeAttack.Time.FinishDps
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NewSave.Time = TimeAttack.Time.FinishTime
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NewSave.ItemLevel = TimeAttack.Time.FinishIlevel
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NewSave.Date = TimeAttack.Time.Date
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NewSave.ID = TimeAttack.Time.ID or math.random (10000000, 99999999)
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NewSave.Age = TimeAttack.Time.Age or time()
|
|
|
|
TimeAttack.Time.FinishSaved = true
|
|
table.insert (TimeAttack.db.history, 1, NewSave)
|
|
table.remove (TimeAttack.db.history, 25)
|
|
HistoryPanelObject:AddHistory (NewSave)
|
|
HistoryPanelObject:Refresh()
|
|
TimeAttackFrame ["SaveButton"]:Disable()
|
|
end
|
|
end
|
|
|
|
--> save button
|
|
|
|
local SaveButton = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "DetailsTimeAttackSaveButton", "SaveButton", 70, 20, save)
|
|
SaveButton:InstallCustomTexture()
|
|
SaveButton.text = Loc ["STRING_SAVE"]
|
|
SaveButton:SetPoint ("center", 0, -90)
|
|
SaveButton:Disable()
|
|
|
|
function HistoryPanelObject:AddRecently (data)
|
|
table.insert (self.Recently, 1, data)
|
|
table.remove (self.Recently, 24)
|
|
if (self.NowShowing == 1) then
|
|
HistoryPanelObject:Refresh()
|
|
end
|
|
end
|
|
|
|
function HistoryPanelObject:AddHistory (data)
|
|
if (self.NowShowing == 2) then
|
|
HistoryPanelObject:Refresh()
|
|
end
|
|
end
|
|
|
|
--> report button
|
|
local reportFunc = function (IsCurrent, IsReverse, AmtLines) --> localize-me
|
|
local lines = { Loc ["STRING_REPORT"]..":",
|
|
TimeAttack:comma_value (TimeAttack.Time.FinishDamage) .. " " .. Loc ["STRING_DAMAGEOVER"] .. " " .. TimeAttack.Time.FinishTime .. " " .. Loc ["STRING_SECONDS"] .. ".",
|
|
Loc ["STRING_AVERAGEDPS"] .. " " .. TimeAttack:comma_value (_math_floor (TimeAttack.Time.FinishDps)) .. " " .. Loc ["STRING_WITH"] .. " " .. _cstr ("%.1f", TimeAttack.Time.FinishIlevel) .. " " .. Loc ["STRING_ITEMLEVEL"] .. "."}
|
|
TimeAttack:SendReportLines (lines)
|
|
end
|
|
|
|
--[1] fucntion wich will build report lines after click on 'Send Button' [2] enable current button [3] enable reverse button
|
|
local ReportButton = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "DetailsTimeAttackReportButton", "ReportButton", 20, 20, function() TimeAttack:SendReportWindow (reportFunc) end)
|
|
ReportButton.texture = "Interface\\COMMON\\VOICECHAT-ON"
|
|
ReportButton:SetPoint ("left", DetailsTimeAttackSaveButton, "right", -10, 0)
|
|
ReportButton:Hide()
|
|
|
|
--------------> general functions: ----------------
|
|
|
|
function HistoryPanelObject:RefreshLabel (AttemptTable, AlreadySaved, First)
|
|
|
|
self.table = AttemptTable
|
|
|
|
if (AlreadySaved) then --> showing historic
|
|
|
|
self.remove:SetPoint ("left", self.background.frame, "left", 20, 0)
|
|
self.note:SetPoint ("left", self.remove, "right")
|
|
|
|
if (AttemptTable.note) then
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
|
|
self.note.tooltip = AttemptTable.note
|
|
else
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
|
|
self.note.tooltip = Loc ["STRING_SETNOTE"]
|
|
end
|
|
self.save:Hide()
|
|
local diamesano = string.gsub (AttemptTable.Date, "(.-)%s", "")
|
|
self.text:SetText (diamesano)
|
|
|
|
self.rownumber:SetText ("#" .. self.index)
|
|
|
|
elseif (not AttemptTable.FinishSaved) then --> n�o foi salvo ainda
|
|
self.remove:Show()
|
|
self.save:Show()
|
|
self.remove:SetPoint ("left", self.background.frame, "left", 16, 0)
|
|
self.note:SetPoint ("left", self.save.button, "right")
|
|
if (AttemptTable.note) then
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
|
|
self.note.tooltip = AttemptTable.note
|
|
else
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
|
|
self.note.tooltip = Loc ["STRING_SETNOTE"]
|
|
end
|
|
if (First) then
|
|
self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage))
|
|
else
|
|
self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage))
|
|
end
|
|
self.rownumber:SetText ("#" .. AttemptTable.N)
|
|
self.rownumber:SetPoint ("left", self.background.frame)
|
|
|
|
else --> ta mostrando recentes e ja foi salvo
|
|
self.remove:Show()
|
|
self.remove:SetPoint ("left", self.background.frame, "left", 16, 0)
|
|
self.note:SetPoint ("left", self.remove.button, "right")
|
|
if (AttemptTable.note) then
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Up")
|
|
self.note.tooltip = AttemptTable.note
|
|
else
|
|
self.note:SetNormalTexture ("Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
|
|
self.note.tooltip = Loc ["STRING_SETNOTE"]
|
|
end
|
|
self.save:Hide()
|
|
if (First) then
|
|
self.text:SetText ("-".. TimeAttack:ToK (First-AttemptTable.FinishDamage))
|
|
else
|
|
self.text:SetText (TimeAttack:ToK (AttemptTable.FinishDamage))
|
|
end
|
|
self.rownumber:SetText ("#" .. AttemptTable.N)
|
|
self.rownumber:SetPoint ("left", self.background.frame)
|
|
end
|
|
|
|
self.background:Show()
|
|
end
|
|
|
|
local OnEnterHook = function (self, arg2, arg3)
|
|
|
|
self:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = [[Interface\AddOns\Details\images\border_2]], edgeSize = 8})
|
|
self:SetBackdropColor (.1, .1, .1, .1)
|
|
|
|
self = self.BoxObject
|
|
|
|
if (HistoryPanelObject.NowShowing == 1) then --> recently
|
|
|
|
GameCooltip:Reset()
|
|
|
|
local TimeObject = HistoryPanelObject.Recently [self.index]
|
|
|
|
GameCooltip:AddLine (TimeAttack:comma_value (TimeObject.FinishDamage))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Undead")
|
|
|
|
GameCooltip:AddLine (TimeAttack:comma_value (math.floor (TimeObject.FinishDps)))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Elemental")
|
|
|
|
GameCooltip:AddLine (TimeObject.FinishTime.." " .. Loc ["STRING_SECONDS"])
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Mechanical")
|
|
|
|
GameCooltip:AddLine (string.format ("%.1f", TimeObject.FinishIlevel))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Humanoid")
|
|
|
|
GameCooltip:ShowCooltip (self.background, "tooltip")
|
|
|
|
else --> history
|
|
|
|
GameCooltip:Reset()
|
|
|
|
local TimeObject = TimeAttack.db.history [self.index]
|
|
|
|
GameCooltip:AddLine (TimeAttack:comma_value (TimeObject.DamageDone))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Undead")
|
|
|
|
GameCooltip:AddLine (TimeAttack:comma_value (math.floor (TimeObject.Dps)))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Elemental")
|
|
|
|
GameCooltip:AddLine (TimeObject.Time.." " .. Loc ["STRING_SECONDS"])
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Mechanical")
|
|
|
|
GameCooltip:AddLine (string.format ("%.1f", TimeObject.ItemLevel))
|
|
GameCooltip:AddIcon ("Interface\\TARGETINGFRAME\\PetBadge-Humanoid")
|
|
|
|
GameCooltip:ShowCooltip (self.background, "tooltip")
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
local OnLeaveHook= function (self)
|
|
GameCooltip:ShowMe (false)
|
|
self:SetBackdrop ({tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background"})
|
|
self:SetBackdropColor (.1, .1, .1, .3)
|
|
|
|
return true
|
|
end
|
|
|
|
TimeAttack.HistoryX = 4
|
|
TimeAttack.HistoryY = -52
|
|
|
|
local WriteNoteStop = function()
|
|
|
|
local editbox = TimeAttackFrame ["NoteEntry"]
|
|
|
|
local texto = editbox:GetText()
|
|
if (string.len (texto) > 0) then
|
|
if (HistoryPanelObject.NowShowing == 1) then --> recently
|
|
HistoryPanelObject.Recently [editbox.editing].note = texto
|
|
else
|
|
TimeAttack.db.history [editbox.editing].note = texto
|
|
end
|
|
end
|
|
editbox:SetText ("")
|
|
editbox.editing = nil
|
|
editbox:Hide()
|
|
switchButton:Enable()
|
|
|
|
if (TimeAttack.Time and TimeAttack.Time.FinishOkey and not TimeAttack.Time.FinishSaved) then
|
|
SaveButton:Enable()
|
|
ReportButton:Show()
|
|
end
|
|
|
|
HistoryPanelObject:Refresh()
|
|
end
|
|
|
|
--local NoteInsertField = DetailsFrameWork:NewTextBox (TimeAttackFrame, TimeAttackFrame, "NoteEntry", WriteNoteStop, _, _, 296, 15)
|
|
local NoteInsertField = DetailsFrameWork:NewTextEntry (TimeAttackFrame, nil, "DetailsTimeAttackNoteEntry", "NoteEntry", 296, 15, WriteNoteStop)
|
|
NoteInsertField:SetBackdropColor (0, 0, 0, 1)
|
|
NoteInsertField:SetPoint ("bottom", barraDOWN, "top", 0, 0)
|
|
NoteInsertField:SetFrameLevel (TimeAttackFrame:GetFrameLevel()+3)
|
|
NoteInsertField:Hide()
|
|
|
|
NoteInsertField.OnEscapePressedHook = function()
|
|
NoteInsertField.editing = nil
|
|
NoteInsertField:SetText ("")
|
|
switchButton:Enable()
|
|
NoteInsertField:Hide()
|
|
|
|
if (TimeAttack.Time and TimeAttack.Time.FinishOkey and not TimeAttack.Time.FinishSaved) then
|
|
SaveButton:Enable()
|
|
ReportButton:Show()
|
|
end
|
|
|
|
end
|
|
|
|
local WriteNoteStart = function (self, button, index)
|
|
|
|
if (HistoryPanelObject.NowShowing == 1 and HistoryPanelObject.Recently [index].note) then --> recently
|
|
NoteInsertField:SetText (HistoryPanelObject.Recently [index].note)
|
|
elseif (HistoryPanelObject.NowShowing == 2 and TimeAttack.db.history [index].note) then
|
|
NoteInsertField:SetText (TimeAttack.db.history [index].note)
|
|
else
|
|
NoteInsertField:SetText ("")
|
|
end
|
|
|
|
NoteInsertField.editing = index
|
|
NoteInsertField:Show()
|
|
NoteInsertField:SetFocus()
|
|
switchButton:Disable()
|
|
SaveButton:Disable()
|
|
ReportButton:Hide()
|
|
end
|
|
|
|
function HistoryPanelObject:CreateNewLabel (index)
|
|
|
|
local LabelBoxObject = {}
|
|
self.LabelsCreated [#self.LabelsCreated+1] = LabelBoxObject
|
|
setmetatable (LabelBoxObject, HistoryPanelObject)
|
|
LabelBoxObject.index = index
|
|
|
|
local LabelBackground = DetailsFrameWork:NewPanel (bg1.frame, bg1.frame, "DetailsTimeAttackPanel"..index, "label"..index, 95, 12,
|
|
{tile = true, tileSize = 16, bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background"}, {.1, .1, .1, .3})
|
|
|
|
LabelBackground:SetPoint ("topleft", TimeAttackFrame, TimeAttack.HistoryX, TimeAttack.HistoryY)
|
|
LabelBackground.frame:SetFrameLevel (bg1.frame:GetFrameLevel()+1)
|
|
|
|
LabelBackground:SetHook ("OnEnter", OnEnterHook)
|
|
LabelBackground:SetHook ("OnLeave", OnLeaveHook)
|
|
|
|
LabelBackground.frame.BoxObject = LabelBoxObject
|
|
|
|
TimeAttack.HistoryY = TimeAttack.HistoryY - 12
|
|
if (TimeAttack.HistoryY <= -148) then
|
|
TimeAttack.HistoryY = -52
|
|
TimeAttack.HistoryX = TimeAttack.HistoryX + 99
|
|
end
|
|
|
|
local LabelText = DetailsFrameWork:NewLabel (LabelBackground.frame, LabelBackground.frame, nil, "text", "000.000", "GameFontHighlightSmall")
|
|
LabelText:SetPoint ("right", LabelBackground.frame, 0, 0)
|
|
LabelText:SetJustifyH ("right")
|
|
|
|
local RowNumber = DetailsFrameWork:NewLabel (LabelBackground.frame, LabelBackground.frame, nil, "rownumber", "#1", "GameFontHighlightSmall")
|
|
RowNumber:SetPoint ("left", LabelBackground.frame)
|
|
RowNumber:SetJustifyH ("left")
|
|
|
|
--local LabelRemoveButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, remove, index, index, 10, 10, "Interface\\PetBattles\\DeadPetIcon")
|
|
local LabelRemoveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackRemoveButton"..index, "RemoveButton"..index, 12, 12, remove, index, index, "Interface\\PetBattles\\DeadPetIcon")
|
|
LabelRemoveButton:SetPoint ("left", LabelBackground.frame, "left", 16, 0)
|
|
LabelRemoveButton.tooltip = Loc ["STRING_REMOVERECORD"]
|
|
|
|
--local LabelSaveButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, save, index, index, 10, 10, "Interface\\Scenarios\\ScenarioIcon-Check")
|
|
local LabelSaveButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSaveButton"..index, "SaveButton"..index, 12, 12, save, index, index, "Interface\\Scenarios\\ScenarioIcon-Check")
|
|
LabelSaveButton:SetPoint ("left", LabelRemoveButton.button, "right", -1, 0)
|
|
LabelSaveButton.tooltip = Loc ["STRING_SAVERECORD"]
|
|
|
|
--local LabelSetnoteButton = DetailsFrameWork:NewDetailsButton (LabelBackground.frame, LabelBackground.frame, _, WriteNoteStart, index, index, 10, 10, "Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
|
|
local LabelSetnoteButton = DetailsFrameWork:NewButton (LabelBackground.frame, nil, "DetailsTimeAttackSetNoteButton"..index, "SetNoteButton"..index, 12, 12, WriteNoteStart, index, index, "Interface\\Buttons\\UI-GuildButton-PublicNote-Disabled")
|
|
LabelSetnoteButton:SetPoint ("left", LabelSaveButton.button, "right", -2, 0)
|
|
LabelSetnoteButton.tooltip = Loc ["STRING_SETNOTE"]
|
|
|
|
LabelBoxObject.rownumber = RowNumber
|
|
LabelBoxObject.text = LabelText
|
|
LabelBoxObject.background = LabelBackground
|
|
LabelBoxObject.remove = LabelRemoveButton
|
|
LabelBoxObject.save = LabelSaveButton
|
|
LabelBoxObject.note = LabelSetnoteButton
|
|
LabelBoxObject.HaveNote = false
|
|
|
|
return LabelBoxObject
|
|
end
|
|
|
|
function HistoryPanelObject:Refresh()
|
|
|
|
if (self.NowShowing == 1) then --> recent
|
|
|
|
TimeAttackFrame.switchButton:SetTextColor (1, 1, 1, 1)
|
|
TimeAttackFrame.SavedButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttackFrame.RealmButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttack:HideRealmScroll()
|
|
|
|
--> sort by damage done
|
|
table.sort (self.Recently, function (a,b) return a.FinishDamage > b.FinishDamage end)
|
|
local first = self.Recently [1]
|
|
if (first) then
|
|
first = first.FinishDamage
|
|
end
|
|
for index, AttemptTable in ipairs (self.Recently) do
|
|
|
|
local thisLabel = self.LabelsCreated [index]
|
|
if (not thisLabel) then
|
|
thisLabel = self:CreateNewLabel (index)
|
|
end
|
|
if (index == 1) then
|
|
thisLabel:RefreshLabel (AttemptTable, false)
|
|
else
|
|
thisLabel:RefreshLabel (AttemptTable, false, first)
|
|
end
|
|
end
|
|
|
|
for amt = #self.Recently+1, #self.LabelsCreated do
|
|
local thisLabel = self.LabelsCreated [amt]
|
|
thisLabel.background:Hide()
|
|
end
|
|
|
|
elseif (self.NowShowing == 2) then --> saved
|
|
|
|
TimeAttackFrame.switchButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttackFrame.SavedButton:SetTextColor (1, 1, 1, 1)
|
|
TimeAttackFrame.RealmButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttack:HideRealmScroll()
|
|
|
|
for index, AttemptTable in ipairs (TimeAttack.db.history) do
|
|
local thisLabel = self.LabelsCreated [index]
|
|
if (not thisLabel) then
|
|
thisLabel = self:CreateNewLabel (index)
|
|
end
|
|
thisLabel:RefreshLabel (AttemptTable, true)
|
|
end
|
|
|
|
for amt = #TimeAttack.db.history+1, #self.LabelsCreated do
|
|
local thisLabel = self.LabelsCreated [amt]
|
|
thisLabel.background:Hide()
|
|
end
|
|
|
|
elseif (self.NowShowing == 3) then --> realm
|
|
|
|
for amt = 1, #self.LabelsCreated do
|
|
local thisLabel = self.LabelsCreated [amt]
|
|
thisLabel.background:Hide()
|
|
end
|
|
|
|
TimeAttackFrame.switchButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttackFrame.SavedButton:SetTextColor (1, 0.8, 0, 1)
|
|
TimeAttackFrame.RealmButton:SetTextColor (1, 1, 1, 1)
|
|
|
|
TimeAttack:ShowRealmScroll()
|
|
end
|
|
end
|
|
|
|
HistoryPanelObject:Refresh()
|
|
|
|
local update = 0
|
|
local player --> short cut for Player Actor Object
|
|
|
|
--> Cancel function
|
|
function TimeAttack:Cancel()
|
|
if (TimeAttack.Time) then
|
|
TimeAttack.Time.Working = false
|
|
TimeAttack.Time.Done = true
|
|
end
|
|
TimeAttack.Frame:SetScript ("OnUpdate", nil)
|
|
end
|
|
|
|
--> Exec function
|
|
local DoTimeAttack = function (self, elapsed)
|
|
|
|
TimeAttack.Time.Elapsed = TimeAttack.Time.Elapsed + elapsed
|
|
update = update + elapsed
|
|
if (_GetTime() > TimeAttack.Time.EndTime) then --> reached the end time
|
|
if (TimeAttack.Time.Working and not TimeAttack.Time.Done) then
|
|
TimeAttack:Cancel()
|
|
TimeAttack:Finish()
|
|
else
|
|
TimeAttack:Cancel()
|
|
end
|
|
else
|
|
--> aqui vem as fun��es que verificam se o jogador esta em grupo ou se tem algum buff proibido
|
|
TimeAttack.Time.Tick = TimeAttack.Time.Tick + elapsed
|
|
if (TimeAttack.Time.Tick > 1) then
|
|
TimeAttack.Time.Tick = 0
|
|
if (not _UFC ("player")) then --> isn't in combat
|
|
TimeAttack:Cancel()
|
|
end
|
|
else
|
|
local minutos, segundos = _math_floor (TimeAttack.Time.Elapsed/60), _math_floor (TimeAttack.Time.Elapsed%60)
|
|
|
|
if (segundos < 10) then
|
|
segundos = "0"..segundos
|
|
end
|
|
|
|
local mili = _cstr ("%.2f", TimeAttack.Time.Elapsed-_math_floor (TimeAttack.Time.Elapsed))*100
|
|
if (mili < 10) then
|
|
mili = "0"..mili
|
|
end
|
|
|
|
clock:SetText ("0".. minutos .. ":")
|
|
clock2:SetText (segundos ..":")
|
|
clock3:SetText (mili)
|
|
damage:SetText (TimeAttack:comma_value (player.total))
|
|
|
|
if (TimeAttack.Time.Elapsed > 3) then
|
|
persecond:SetText (TimeAttack:comma_value (_math_floor (player.total/TimeAttack.Time.Elapsed)))
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
|
|
--> When the time is gone
|
|
function TimeAttack:Finish()
|
|
TimeAttack.Time.FinishOkey = true
|
|
TimeAttack.Time.FinishSaved = false
|
|
TimeAttack.Time.FinishDamage = player.total
|
|
TimeAttack.Time.FinishDps = player.total/TimeAttack.Time.Elapsed
|
|
local _, equipped = GetAverageItemLevel()
|
|
TimeAttack.Time.FinishIlevel = equipped
|
|
TimeAttack.Time.Date = date ("%H:%M %d/%m/%y")
|
|
TimeAttack.Time.N = TimeAttack.try
|
|
TimeAttack.Time.ID = math.random (10000000, 99999999)
|
|
TimeAttack.Time.Age = time()
|
|
HistoryPanelObject:AddRecently (TimeAttack.Time)
|
|
TimeAttack.try = TimeAttack.try + 1
|
|
SaveButton:Enable()
|
|
ReportButton:Show()
|
|
|
|
TimeAttack:ShareRecently (TimeAttack.Time)
|
|
end
|
|
|
|
function _detalhes:TimeAttackPluginStart()
|
|
TimeAttack:Start()
|
|
end
|
|
|
|
--> When a new combat is received by the PlugIn
|
|
function TimeAttack:Start()
|
|
|
|
if (TimeAttack.Time and TimeAttack.Time.Working) then
|
|
TimeAttack:Cancel()
|
|
end
|
|
|
|
TimeAttack.Time = {}
|
|
TimeAttack.Time.StartTime = _GetTime()
|
|
TimeAttack.Time.EndTime = TimeAttack.Time.StartTime + TimeAttack.db.time - 2
|
|
TimeAttack.Time.Elapsed = 2
|
|
TimeAttack.Time.Done = nil
|
|
TimeAttack.Time.Working = true
|
|
TimeAttack.Time.Tick = 0
|
|
|
|
TimeAttack.Time.FinishOkey = false
|
|
TimeAttack.Time.FinishSaved = false
|
|
TimeAttack.Time.FinishDamage = nil
|
|
TimeAttack.Time.FinishTime = TimeAttack.db.time
|
|
TimeAttack.Time.FinishDps = nil
|
|
TimeAttack.Time.FinishIlevel = nil
|
|
TimeAttack.Time.Date = nil
|
|
|
|
SaveButton:Disable()
|
|
ReportButton:Hide()
|
|
|
|
player = TimeAttack:GetActor ("current", 1, UnitName ("player")) --> param 1 = combat | param 2 = attribute | param 3 = player name | all none = current, damage, player
|
|
|
|
if (not player) then
|
|
print (Loc ["STRING_COMBATFAIL"])
|
|
return
|
|
end
|
|
|
|
update = 0
|
|
TimeAttack.Frame:SetScript ("OnUpdate", DoTimeAttack)
|
|
|
|
end
|
|
|
|
local options = DetailsFrameWork:NewButton (TimeAttackFrame, nil, "$parentOptionsButton", "OptionsButton", 86, 16, TimeAttack.OpenOptionsPanel, nil, nil, nil, "Options")
|
|
options:SetPoint ("bottomleft", TimeAttackFrame, "bottomleft", 5, 22)
|
|
--options:SetPoint ("bottomright", TimeAttackFrame, "bottomright", -10, 30)
|
|
--options:SetPoint ("bottomright", TimeAmount2, "topright", 0, 1)
|
|
--options:InstallCustomTexture()
|
|
options:SetTextColor (1, 0.93, 0.74)
|
|
options:SetIcon ([[Interface\Buttons\UI-OptionsButton]], 14, 14, nil, {0, 1, 0, 1}, nil, 3)
|
|
end
|
|
|
|
function TimeAttack:CheckTimeAttackTutorial()
|
|
--TimeAttack:SetTutorialCVar ("TIME_ATTACK_TUTORIAL1", nil)
|
|
if (not TimeAttack:GetTutorialCVar ("TIME_ATTACK_TUTORIAL1")) then
|
|
TimeAttackFrame:RegisterEvent ("PLAYER_TARGET_CHANGED")
|
|
end
|
|
end
|
|
|
|
function TimeAttack:CheckTargetForTutorial()
|
|
local guid = UnitGUID ("target")
|
|
if (guid) then
|
|
local mobid = TimeAttack:GetNpcIdFromGuid (guid)
|
|
if (mobid == 31144 or mobid == 32666 or mobid == 31146 or mobid == 32667 or mobid == 67127 or mobid == 46647 or mobid == 87762 or mobid == 87761) then
|
|
TimeAttack:SetTutorialCVar ("TIME_ATTACK_TUTORIAL1", true)
|
|
TimeAttackFrame:UnregisterEvent ("PLAYER_TARGET_CHANGED")
|
|
TimeAttack:ShowTargetTutorial()
|
|
end
|
|
end
|
|
end
|
|
|
|
function TimeAttack:ShowTargetTutorial()
|
|
if (TimeAttack:GetFreeInstancesAmount() > 0) then
|
|
local func = function()
|
|
local newinstance = TimeAttack:CreateInstance (true) --> force create a new one
|
|
if (newinstance) then
|
|
newinstance:SetMode (DETAILS_MODE_SOLO)
|
|
TimeAttack.SoloTables:switch (nil, "DETAILS_PLUGIN_TIME_ATTACK")
|
|
end
|
|
end
|
|
TimeAttack:GetFramework():ShowTutorialAlertFrame ("Open Time Attack", "plugin for measure dps", func)
|
|
end
|
|
end
|
|
|
|
|
|
|
|
function TimeAttack:AddRealmData (damage, time, ilevel, age, id, class, source)
|
|
local t = {
|
|
age,
|
|
DamageDone = damage[1],
|
|
Dps = damage[2],
|
|
Time = time,
|
|
ItemLevel = ilevel,
|
|
ID = id,
|
|
Source = source
|
|
}
|
|
|
|
tinsert (TimeAttack.db.realm_history, t)
|
|
table.sort (TimeAttack.db.realm_history, TimeAttack.Sort1)
|
|
|
|
if (#TimeAttack.db.realm_history > 60) then
|
|
table.remove (TimeAttack.db.realm_history, 61)
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--request data
|
|
function TimeAttack:RequestRealmResults()
|
|
if (TimeAttack.last_channel_request+600 < time()) then
|
|
TimeAttack.last_channel_request = time()
|
|
TimeAttack:SendPluginCommMessage ("TARE", nil, select (2, UnitClass ("player")))
|
|
end
|
|
end
|
|
|
|
function TimeAttack:OnReceiveRequest (class)
|
|
if (class == select (2, UnitClass ("player")) and TimeAttack.last_forced_share+20 < time()) then
|
|
TimeAttack.last_forced_share = time()
|
|
TimeAttack:ShareResults() --share saved
|
|
TimeAttack:ShareAllRecently() --share recently
|
|
end
|
|
end
|
|
|
|
--saved
|
|
function TimeAttack:ShareResults()
|
|
for i = TimeAttack.db.history_lastindex+1, TimeAttack.db.history_lastindex+3 do
|
|
local this_saved = TimeAttack.db.history [i]
|
|
if (not this_saved) then
|
|
TimeAttack.db.history_lastindex = 0
|
|
break
|
|
end
|
|
|
|
TimeAttack:ShareSaved (this_saved)
|
|
TimeAttack.db.history_lastindex = i
|
|
end
|
|
end
|
|
|
|
function TimeAttack:ShareSaved (saved)
|
|
local data = TimeAttack:PrepareToShare (saved)
|
|
|
|
if (TimeAttack.db.saved_as_anonymous) then
|
|
data [7] = "Unidentified"
|
|
else
|
|
data [7] = UnitName ("player") .. "-" .. GetRealmName()
|
|
end
|
|
|
|
TimeAttack:ScheduleTimer ("SendQueuedData", math.random (1, 5), data)
|
|
end
|
|
|
|
--recentrly
|
|
function TimeAttack:ShareAllRecently()
|
|
local amt = 0
|
|
for index, recent in ipairs (TimeAttack.HistoryPanelObject.Recently) do
|
|
TimeAttack:ShareRecently (recent)
|
|
amt = amt + 1
|
|
if (amt == 3) then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
function TimeAttack:ShareRecently (recent)
|
|
local data = TimeAttack:PrepareToShare (recent)
|
|
|
|
if (TimeAttack.db.recently_as_anonymous) then
|
|
data [7] = "Unidentified"
|
|
else
|
|
data [7] = UnitName ("player") .. "-" .. GetRealmName()
|
|
end
|
|
|
|
TimeAttack:ScheduleTimer ("SendQueuedData", math.random (1, 5), data)
|
|
end
|
|
|
|
--send and receive data functions
|
|
|
|
function TimeAttack:OnReceiveShared (damage, time, ilevel, age, id, class, source)
|
|
--print ("TA:", damage[1], damage[2], time, ilevel, age, id, class, source) --debug
|
|
|
|
if (not TimeAttack:IsPluginEnabled()) then
|
|
return
|
|
end
|
|
|
|
--same class
|
|
if (class ~= select (2, UnitClass ("player"))) then
|
|
return
|
|
end
|
|
--already exists
|
|
for index, data in ipairs (TimeAttack.db.realm_history) do
|
|
if (data.ID == id) then
|
|
return
|
|
end
|
|
end
|
|
for index, data in ipairs (TimeAttack.HistoryPanelObject.Recently) do
|
|
if (data.ID == id) then
|
|
return
|
|
end
|
|
end
|
|
for index, data in ipairs (TimeAttack.db.history) do
|
|
if (data.ID == id) then
|
|
return
|
|
end
|
|
end
|
|
--add
|
|
TimeAttack:AddRealmData (damage, time, ilevel, age, id, class, source)
|
|
end
|
|
|
|
function TimeAttack:SendQueuedData (data)
|
|
TimeAttack:SendPluginCommMessage ("TASH", nil, data[1], data[2], data[3], data[4], data[5], data[6], data [7])
|
|
end
|
|
|
|
function TimeAttack:PrepareToShare (sample)
|
|
local send_table = {}
|
|
send_table [1] = {_math_floor (sample.FinishDamage or sample.DamageDone), _math_floor (sample.FinishDps or sample.Dps)} --damage and dps
|
|
send_table [2] = sample.FinishTime or sample.Time --time
|
|
send_table [3] = _math_floor (sample.FinishIlevel or sample.ItemLevel) --ilevel
|
|
send_table [4] = sample.Age --age
|
|
send_table [5] = sample.ID --id
|
|
send_table [6] = select (2, UnitClass ("player"))
|
|
return send_table
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--options
|
|
local build_options_panel = function()
|
|
|
|
local options_frame = TimeAttack:CreatePluginOptionsFrame ("TimeAttackOptionsWindow", "Time Attack Options", 1)
|
|
local menu = {
|
|
{
|
|
type = "toggle",
|
|
get = function() return TimeAttack.db.recently_as_anonymous end,
|
|
set = function (self, fixedparam, value) TimeAttack.db.recently_as_anonymous = value end,
|
|
desc = "When enabled, your recently samples are shared without telling your character name.",
|
|
name = "Share Recently as Anonymous"
|
|
},
|
|
{
|
|
type = "toggle",
|
|
get = function() return TimeAttack.db.saved_as_anonymous end,
|
|
set = function (self, fixedparam, value) TimeAttack.db.saved_as_anonymous = value end,
|
|
desc = "When enabled, your saved samples are shared without telling your character name.",
|
|
name = "Share Saved as Anonymous"
|
|
},
|
|
{
|
|
type = "toggle",
|
|
get = function() return TimeAttack.db.disable_sharing end,
|
|
set = function (self, fixedparam, value) TimeAttack.db.disable_sharing = value end,
|
|
desc = "When enabled, your damage samples aren't shared with other players in your realm.\n\n|cFFFFFF00Important|r: when disabled you also can't get samples from other players.",
|
|
name = "Disable Sharing"
|
|
},
|
|
}
|
|
|
|
_detalhes.gump:BuildMenu (options_frame, menu, 15, -65, 260)
|
|
|
|
end
|
|
TimeAttack.OpenOptionsPanel = function()
|
|
if (not TimeAttackOptionsWindow) then
|
|
build_options_panel()
|
|
end
|
|
TimeAttackOptionsWindow:Show()
|
|
end
|
|
|
|
function TimeAttack:OnEvent (_, event, ...)
|
|
|
|
if (event == "PLAYER_TARGET_CHANGED") then
|
|
TimeAttack:CheckTargetForTutorial()
|
|
|
|
elseif (event == "ADDON_LOADED") then
|
|
local AddonName = select (1, ...)
|
|
if (AddonName == "Details_TimeAttack") then
|
|
|
|
if (_G._detalhes) then
|
|
|
|
local MINIMAL_DETAILS_VERSION_REQUIRED = 1
|
|
|
|
local default_settings = {
|
|
time = 40,
|
|
dps = 0,
|
|
history = {},
|
|
history_lastindex = 0,
|
|
realm_history = {},
|
|
realm_lastamt = 0,
|
|
realm_last_shown = 40,
|
|
recently_as_anonymous = true,
|
|
saved_as_anonymous = true,
|
|
disable_sharing = false,
|
|
}
|
|
|
|
if (_detalhes_databaseTimeAttack) then
|
|
default_settings.history = _detalhes_databaseTimeAttack.history
|
|
_detalhes_databaseTimeAttack = nil
|
|
end
|
|
|
|
--> Install
|
|
local install, saveddata = _G._detalhes:InstallPlugin ("SOLO", Loc ["STRING_PLUGIN_NAME"], "Interface\\Icons\\SPELL_HOLY_BORROWEDTIME", TimeAttack, "DETAILS_PLUGIN_TIME_ATTACK", MINIMAL_DETAILS_VERSION_REQUIRED, "Details! Team", "v1.05", default_settings)
|
|
if (type (install) == "table" and install.error) then
|
|
print (install.errortext)
|
|
return
|
|
end
|
|
|
|
--> fix for old versions
|
|
local ta = TimeAttack.db.time
|
|
if (ta ~= 40 and ta ~= 90 and ta ~= 120 and ta ~= 180 and ta ~= 300 and ta ~= 480) then
|
|
TimeAttack.db.time = 40
|
|
end
|
|
for index, saved in ipairs (TimeAttack.db.history) do
|
|
if (not saved.ID) then
|
|
saved.ID = math.random (10000000, 99999999)
|
|
end
|
|
if (not saved.Age) then
|
|
saved.Age = time()
|
|
end
|
|
end
|
|
--
|
|
|
|
--> Register needed events
|
|
_G._detalhes:RegisterEvent (TimeAttack, "COMBAT_PLAYER_ENTER")
|
|
_G._detalhes:RegisterEvent (TimeAttack, "REALM_CHANNEL_ENTER")
|
|
_G._detalhes:RegisterEvent (TimeAttack, "REALM_CHANNEL_LEAVE")
|
|
|
|
--> create widgets
|
|
CreatePluginFrames()
|
|
|
|
--> register comm
|
|
TimeAttack:RegisterPluginComm ("TASH", "OnReceiveShared")
|
|
TimeAttack:RegisterPluginComm ("TARE", "OnReceiveRequest")
|
|
TimeAttack.last_forced_share = 0
|
|
TimeAttack.last_channel_request = 0
|
|
|
|
--/run DETAILS_PLUGIN_TIME_ATTACK:ShareResults()
|
|
|
|
--> register background task
|
|
TimeAttack:RegisterBackgroundTask ("TimeAttackSharer", "ShareResults", "LOW")
|
|
|
|
--> Register slash commands
|
|
SLASH_DETAILS_TIMEATTACK1, SLASH_DETAILS_TIMEATTACK2 = "/timeattack", "/ta"
|
|
function SlashCmdList.DETAILS_TIMEATTACK (msg, editbox)
|
|
if (not TimeAttackFrame:IsShown()) then
|
|
--> check if there is a instance closed with time attack
|
|
for index, instance in TimeAttack:ListInstances() do
|
|
if (instance:IsSoloMode (true)) then
|
|
instance:EnableInstance()
|
|
TimeAttack.SoloTables:switch (nil, "DETAILS_PLUGIN_TIME_ATTACK")
|
|
return
|
|
end
|
|
end
|
|
--> open a new instance
|
|
if (TimeAttack:GetFreeInstancesAmount() > 0) then
|
|
local newinstance = TimeAttack:CreateInstance (true) --> force create a new one
|
|
if (newinstance) then
|
|
newinstance:SetMode (DETAILS_MODE_SOLO)
|
|
TimeAttack.SoloTables:switch (nil, "DETAILS_PLUGIN_TIME_ATTACK")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
end
|
|
end
|