Files
coa-details/functions/link.lua
T
Tercio dd3451f99f - Chart Viewer (plugin): has been revamped and now it's less complicated to use.
- Time Line (plugin): added options to change the background color and scale.
- Raid Check (plugin): its window is now 'always on top'.
- Accuracy adjustments on overheal of Divine Aegis and Illuminated Healing.
- Removed healthstone from cooldown list, added Nature's Vigil.
- Enemies display now shows damage taken instead of damage done.
- Tooltip for enemies display now also show damage and healing done by the enemy.
- Added an option under miscellaneous to show neutral and hostile creatures on damage taken display.
- Added an option to ignore nicknames and always use character names.
- Enabling the display icon on title bar now makes the title text automatically move slightly to right.
- Fixed issue with skin changing when the window has the statusbar enabled.
2015-02-11 22:02:33 -02:00

314 lines
8.0 KiB
Lua

do
local _detalhes = _G._detalhes
--> default weaktable
_detalhes.weaktable = {__mode = "v"}
--weak auras
local group_prototype = {
["xOffset"] = -678.999450683594,
["yOffset"] = 212.765991210938,
["id"] = "Details! Aura Group",
["grow"] = "RIGHT",
["controlledChildren"] = {},
["animate"] = true,
["border"] = "None",
["anchorPoint"] = "CENTER",
["regionType"] = "dynamicgroup",
["sort"] = "none",
["actions"] = {},
["space"] = 0,
["background"] = "None",
["expanded"] = true,
["constantFactor"] = "RADIUS",
["trigger"] = {
["type"] = "aura",
["spellIds"] = {},
["unit"] = "player",
["debuffType"] = "HELPFUL",
["names"] = {},
},
["borderOffset"] = 16,
["animation"] = {
["start"] = {
["type"] = "none",
["duration_type"] = "seconds",
},
["main"] = {
["type"] = "none",
["duration_type"] = "seconds",
},
["finish"] = {
["type"] = "none",
["duration_type"] = "seconds",
},
},
["align"] = "CENTER",
["rotation"] = 0,
["frameStrata"] = 1,
["width"] = 199.999969482422,
["height"] = 20,
["stagger"] = 0,
["radius"] = 200,
["numTriggers"] = 1,
["backgroundInset"] = 0,
["selfPoint"] = "LEFT",
["load"] = {
["use_combat"] = true,
["race"] = {
["multi"] = {},
},
["talent"] = {
["multi"] = {},
},
["role"] = {
["multi"] = {},
},
["spec"] = {
["multi"] = {},
},
["class"] = {
["multi"] = {},
},
["size"] = {
["multi"] = {},
},
},
["untrigger"] = {},
}
local icon_prototype = {
["yOffset"] = -10.08984375,
["xOffset"] = -3.2294921875,
["fontSize"] = 14,
["displayStacks"] = "%s",
["parent"] = "Details! Aura Group",
["color"] = {1, 1, 1, 1},
["stacksPoint"] = "BOTTOMRIGHT",
["regionType"] = "icon",
["untrigger"] = {},
["anchorPoint"] = "CENTER",
["icon"] = true,
["numTriggers"] = 1,
["customTextUpdate"] = "update",
["id"] = "UNNAMED",
["actions"] = {},
["fontFlags"] = "OUTLINE",
["stacksContainment"] = "INSIDE",
["zoom"] = 0,
["auto"] = false,
["animation"] = {
["start"] = {
["duration_type"] = "seconds",
["type"] = "preset",
["preset"] = "grow",
},
["main"] = {
["duration_type"] = "seconds",
["type"] = "preset",
["preset"] = "pulse",
},
["finish"] = {
["duration_type"] = "seconds",
["type"] = "none",
},
},
["trigger"] = {
["type"] = "aura",
["spellId"] = "0",
["subeventSuffix"] = "_CAST_START",
["custom_hide"] = "timed",
["event"] = "Health",
["subeventPrefix"] = "SPELL",
["debuffClass"] = "magic",
["use_spellId"] = true,
["spellIds"] = {},
["name_operator"] = "==",
["fullscan"] = true,
["unit"] = "player",
["names"] = {
"", -- [1]
},
["debuffType"] = "HARMFUL",
},
["desaturate"] = false,
["frameStrata"] = 1,
["stickyDuration"] = false,
["width"] = 192,
["font"] = "Friz Quadrata TT",
["inverse"] = false,
["selfPoint"] = "CENTER",
["height"] = 192,
["displayIcon"] = "Interface\\Icons\\Spell_Holiday_ToW_SpiceCloud",
["load"] = {
["use_combat"] = true,
["race"] = {
["multi"] = {
},
},
["talent"] = {
["multi"] = {
},
},
["role"] = {
["multi"] = {
},
},
["spec"] = {
["multi"] = {
},
},
["class"] = {
["multi"] = {
},
},
["size"] = {
["multi"] = {
},
},
},
["textColor"] = {
1, -- [1]
1, -- [2]
1, -- [3]
1, -- [4]
},
}
local actions_prototype = {
["start"] = {
["do_glow"] = true,
["glow_action"] = "show",
["do_sound"] = true,
["glow_frame"] = "WeakAuras:Crystalline Barrage Step",
["sound"] = "Interface\\AddOns\\WeakAuras\\Media\\Sounds\\WaterDrop.ogg",
["sound_channel"] = "Master",
},
["finish"] = {},
}
function _detalhes:CreateWeakAura (spellid, name, icon_texture, glow, sound)
if (not WeakAuras or not WeakAurasSaved) then
return
end
if (not WeakAurasSaved.displays ["Details! Aura Group"]) then
local group = _detalhes.table.copy ({}, group_prototype)
WeakAuras.Add (group)
end
local icon = _detalhes.table.copy ({}, icon_prototype)
icon.id = name
icon.displayIcon = icon_texture
icon.trigger.spellId = spellid
tinsert (icon.trigger.spellIds, spellid)
WeakAuras.Add (icon)
tinsert (WeakAurasSaved.displays ["Details! Aura Group"].controlledChildren, name)
local options_frame = WeakAuras.OptionsFrame and WeakAuras.OptionsFrame()
if (options_frame and options_frame:IsShown()) then
WeakAuras.ToggleOptions()
WeakAuras.ToggleOptions()
else
WeakAuras.OpenOptions()
end
end
function _detalhes:OpenAuraPanel (spellid, spellname, spellicon)
if (not DetailsAuraPanel) then
local f = CreateFrame ("frame", "DetailsAuraPanel", UIParent, "ButtonFrameTemplate")
f:SetSize (300, 250)
f:SetPoint ("center", UIParent, "center")
f:SetFrameStrata ("HIGH")
f:SetToplevel (true)
f:SetMovable (true)
tinsert (UISpecialFrames, "DetailsAuraPanel")
f:SetScript ("OnMouseDown", function(self, button)
if (self.isMoving) then
return
end
if (button == "RightButton") then
self:Hide()
else
self:StartMoving()
self.isMoving = true
end
end)
f:SetScript ("OnMouseUp", function(self, button)
if (self.isMoving and button == "LeftButton") then
self:StopMovingOrSizing()
self.isMoving = nil
end
end)
f.TitleText:SetText ("Create Aura")
f.portrait:SetTexture ([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-BLOODELF]])
local fw = _detalhes:GetFramework()
--aura name
local name_label = fw:CreateLabel (f, "Name: ", nil, nil, "GameFontNormal")
local name_textentry = fw:CreateTextEntry (f, _detalhes.empty_function, 150, 20)
name_textentry:SetPoint ("left", name_label, "right", 2, 0)
f.name = name_textentry
--aura icon
local icon_label = fw:CreateLabel (f, "Icon: ", nil, nil, "GameFontNormal")
local icon_button_func = function (texture)
f.IconButton.icon.texture = texture
end
local icon_pick_button = fw:NewButton (f, nil, "$parentIconButton", "IconButton", 20, 20, function() fw:IconPick (icon_button_func, true) end)
local icon_button_icon = fw:NewImage (icon_pick_button, [[Interface\ICONS\TEMP]], 19, 19, "background", nil, "icon", "$parentIcon")
icon_pick_button:InstallCustomTexture()
icon_pick_button:SetPoint ("left", icon_label, "right", 2, 0)
icon_button_icon:SetPoint ("left", icon_label, "right", 2, 0)
f.icon = icon_button_icon
--create
local create_func = function()
_detalhes:CreateWeakAura (f.spellid, f.name.text, DetailsAuraPanel.icon.texture, nil, nil)
f:Hide()
end
local create_button = fw:CreateButton (f, create_func, 106, 16, "Create Aura")
create_button:InstallCustomTexture()
local cancel_button = fw:CreateButton (f, function() name_textentry:ClearFocus(); f:Hide() end, 106, 16, "Cancel")
cancel_button:InstallCustomTexture()
create_button:SetIcon ([[Interface\Buttons\UI-CheckBox-Check]], nil, nil, nil, {0.125, 0.875, 0.125, 0.875}, nil, 4, 2)
cancel_button:SetIcon ([[Interface\Buttons\UI-GroupLoot-Pass-Down]], nil, nil, nil, {0.125, 0.875, 0.125, 0.875}, nil, 4, 2)
local x_start = 20
local y_start = 20
name_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*1) + (50)) * -1)
icon_label:SetPoint ("topleft", f, "topleft", x_start, ((y_start*2) + (50)) * -1)
create_button:SetPoint ("topleft", f, "topleft", x_start, ((y_start*4) + (50)) * -1)
cancel_button:SetPoint ("left", create_button, "right", 20, 0)
end
DetailsAuraPanel.spellid = spellid
DetailsAuraPanel.name.text = spellname
DetailsAuraPanel.icon.texture = spellicon
DetailsAuraPanel:Show()
end
end