Files
coa-details/Libs/LibHotCorners/LibHotCorners.xml
T
tercio 35cb250ee6 - Damage -> Enemies now also show neutral creatures.
- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
2014-05-31 19:37:00 -03:00

83 lines
2.2 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
<Frame name="HotCornersBackgroundFrame" frameStrata="MEDIUM" parent="UIParent">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
self:EnableMouse (false)
</OnLoad>
<OnEnter>
HotCornersBackgroundOnEnter (self)
</OnEnter>
</Scripts>
</Frame>
<Frame name="HotCornersFrameCornerTemplate" frameStrata="FULLSCREEN" virtual="true" parent="UIParent">
<Size x="1" y="1"/>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" tile="true">
<TileSize>
<AbsValue val="40"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnEnter>
HotCornersOnEnter (self)
</OnEnter>
<OnLeave>
HotCornersOnLeave (self)
</OnLeave>
</Scripts>
</Frame>
<Frame name="HotCornersQuickCornerButtonTemplate" frameStrata="FULLSCREEN" virtual="true">
<Size x="1" y="1"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT" x="0" y="0"/>
</Anchors>
<Scripts>
<OnCreate>
self:SetFrameLevel (self:GetParent():GetFrameLevel()+2)
</OnCreate>
<OnClick>
HotCornersOnQuickClick (self, button)
</OnClick>
<OnEnter>
HotCornersOnEnter (self:GetParent())
</OnEnter>
</Scripts>
</Frame>
<Frame name="HotCornersButtonTemplate" frameStrata="FULLSCREEN" hidden="true" virtual="true">
<Size x="32" y="32"/>
<Scripts>
<OnCreate>
self:SetFrameLevel (self:GetParent():GetFrameLevel()+2)
</OnCreate>
<OnEnter>
HotCornersButtonOnEnter (self)
</OnEnter>
<OnLeave>
HotCornersButtonOnLeave (self)
</OnLeave>
<OnMouseDown>
HotCornersButtonOnMouseDown (self, button)
</OnMouseDown>
<OnMouseUp>
HotCornersButtonOnMouseUp (self, button)
</OnMouseUp>
</Scripts>
</Frame>
<Script file="LibHotCorners.lua"/>
</Ui>