Files
coa-details/boot.lua
T
Tercio c30e2312b7 - Report lines for deaths is now inverted. No need to scroll up the chat to see the cause of death anymore.
Fixed some annoyances with auto current feature where it was changing the segments even when the user were using the window.
2015-04-14 18:44:47 -03:00

416 lines
25 KiB
Lua

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> global name declaration
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
_detalhes.build_counter = 775 --it's 775 for release
_detalhes.userversion = "v3.12.9"
_detalhes.realversion = 66 --core version
_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
Details = _detalhes
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialization stuff
do
local _detalhes = _G._detalhes
_detalhes.resize_debug = {}
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
--[[
|cFFFFFF00-|r .\n\n
|cFFFFFF00v3.12.9 (|cFFFFCC00April 14, 2015|r|cFFFFFF00)|r:\n\n
|cFFFFFF00-|r Report lines for deaths is now inverted. No need to scroll up the chat to see the cause of death anymore.\n\n
|cFFFFFF00-|r Fixed some annoyances with auto current feature where it was changing the segments even when the user were using the window.\n\n
--]]
-- |cFFFFFF00v3.12.9 (|cFFFFCC00April 14, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Report lines for deaths is now inverted. No need to scroll up the chat to see the cause of death anymore.\n\n|cFFFFFF00-|r Fixed some annoyances with auto current feature where it was changing the segments even when the user were using the window.\n\n
--
Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v3.12.9 (|cFFFFCC00April 14, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Report lines for deaths is now inverted. No need to scroll up the chat to see the cause of death anymore.\n\n|cFFFFFF00-|r Fixed some annoyances with auto current feature where it was changing the segments even when the user were using the window.\n\n|cFFFFFF00v3.12.7 (|cFFFFCC00April 09, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added slash command /details profile <profiile name>.\n\n|cFFFFFF00v3.12.6 (|cFFFFCC00May 06, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Encounter Details (plugin): added a report button on Emotes tab.\n\n|cFFFFFF00-|r Encounter Details (plugin): improved Weakauras creation.\n\n|cFFFFFF00-|r Encounter Details (plugin): fixed the report text for interrupts and dispells.\n\n|cFFFFFF00-|r Crowd control by Pets now is merged with its owner.\n\n|cFFFFFF00-|r Truncated left text on bars now shows the entire text when hover over the bar.\n\n|cFFFFFF00-|r Added an extra option on minimap menu to disable the minimap icon.\n\n|cFFFFFF00-|r Fixed a problem when disabling the minimap icon through options panel.\n\n|cFFFFFF00-|r Fixed an issue with item level tracker feature.\n\n|cFFFFFF00v3.12.2 (|cFFFFCC00Mar 30, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Raid Check (plugin): added item level.\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): bug fixes, it's important to update it.\n\n|cFFFFFF00-|r Time Line (plugin): bug fixes.\n\n|cFFFFFF00-|r Added option to disabled th eitem level tracker.\n\n|cFFFFFF00-|r Added item level on Raid Check plugin panel.\n\n|cFFFFFF00-|r Added Spirit Link Totem damage and healing on death log.\n\n|cFFFFFF00-|r Added the total of life exchanged by the Spirit Link Totem on player detail window.\n\n|cFFFFFF00-|r Added more spells for crowd control.\n\n|cFFFFFF00-|r Added scroll on bookmark panel.\n\n|cFFFFFF00-|r Fixed issue with Dps/Hps data broker which wasn't respecting the type of time (effective/activity) selected.\n\n|cFFFFFF00-|r Fixed few bugs when using the key bind to toggle windows.\n\n|cFFFFFF00v3.11.5 (|cFFFFCC00Mar 18, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with overall data where max/min amount for spells was being calculated wrong.\n\n|cFFFFFF00-|r Fixed a problem while reporting enemy damage taken.\n\n|cFFFFFF00-|r Fixed an issue with damage taken by spell where some spells wasn't shown.\n\n|cFFFFFF00-|r Few improvements on tooltips.\n\n|cFFFFFF00-|r Fixed a accuracy problem with shaman's spirit link toten where its life exchange was considered healing done.\n\n|cFFFFFF00-|r Boss segments now need to have at least 30 seconds to be added on the overall data.\n\n|cFFFFFF00-|r When the segment limit is reach, segments with less combat time will be erased instead of the olders.\n\n|cFFFFFF00-|r Added item level tracker.\n\n|cFFFFFF00-|r Fixed window positioning when changing from Solo mode to Group mode.\n\n|cFFFFFF00-|r Added an option for change the amount of lines on death log.\n\n|cFFFFFF00-|r Added custom display for CC done.\n\n|cFFFFFF00v3.10.10 (|cFFFFCC00Mar 10, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): done a calibration on endurance calculation.\n\n|cFFFFFF00-|r Raid Check (plugin): now also show information for 50+ stats runes.\n\n|cFFFFFF00-|r Fixed cooldowns spell targets on overall data.\n\n|cFFFFFF00-|r Fixed report custom displays where sometimes it didn't report spell links.\n\n|cFFFFFF00-|r Replaced old report line saying 'for the last X segments' with 'overall data'.\n\n|cFFFFFF00-|r Mini-displays on statusbar are now more responsible to right button click.\n\n|cFFFFFF00-|r Added Mage's Greater Invisibility as cooldown.\n\n|cFFFFFF00v3.10.8 (|cFFFFCC00Mar 02, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Improved aura creation.\n\n|cFFFFFF00-|r Custom display 'My Spells' now also show your pets.\n\n|cFFFFFF00-|r Fixed 'Raid Check' plugin food detection.\n\n|cFFFFFF00v3.10.6 (|cFFFFCC00Feb 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Encounter Details (plugin): several bug fixes and improvements.\n\n|cFFFFFF00-|r Encounter Details (plugin): added new tab showing enemy spells from the encounter with an aura creation panel.\n\n|cFFFFFF00-|r Encounter Details (plugin): added phase indicators on graphic tab, hovering over shows the damage and heal for that specific phase.\n\n|cFFFFFF00-|r Segments menu now also show the encounter try number plus the elapsed combat time.\n\n|cFFFFFF00-|r Several improvements on Overall Data, also, now it has an option to not save it when the character logoff.\n\n|cFFFFFF00-|r Player Details window now closes with right click on any bar.\n\n|cFFFFFF00-|r Fixed Nature's Vigil cooldown.\n\n|cFFFFFF00v3.9.12a (|cFFFFCC00Feb 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Roll back on combat detection after reset data, might be causing problems.\n\n|cFFFFFF00v3.9.12 (|cFFFFCC00Feb 13, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): got report buttons for Endurance and Deaths Overall Damage.\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): the Deaths and Endurance limits can now be changed under the plugin options.\n\n|cFFFFFF00-|r Chart Viewer (plugin): has been revamped and now it's less complicated to use.\n\n|cFFFFFF00-|r Time Line (plugin): added options to change the background color and scale.\n\n|cFFFFFF00-|r Raid Check (plugin): its window is now 'always on top'.\n\n|cFFFFFF00-|r Accuracy adjustments on overheal of Divine Aegis and Illuminated Healing.\n\n|cFFFFFF00-|r Removed healthstone from cooldown list, added Nature's Vigil.\n\n|cFFFFFF00-|r Enemies display now shows damage taken instead of damage done.\n\n|cFFFFFF00-|r Tooltip for enemies display now also show damage and healing done by the enemy.\n\n|cFFFFFF00-|r Added an option under miscellaneous to show neutral and hostile creatures on damage taken display.\n\n|cFFFFFF00-|r Added an option to ignore nicknames and always use character names.\n\n|cFFFFFF00-|r Enabling the display icon on title bar now makes the title text automatically move slightly to right.\n\n|cFFFFFF00-|r Fixed issue with skin changing when the window has the statusbar enabled.\n\n|cFFFFFF00v3.9.4 (|cFFFFCC00Feb 03, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added option 'Ignore Mass Toggle', when enabled the window won't be affected when hiding, showing or toggling all windows.\n\n|cFFFFFF00-|r Added window number for slash commands 'hide', 'show' and 'toggle'. Usage: '/details hide 1' to hide window 1.\n\n|cFFFFFF00-|r Removed keybinds for Open and Close, added toggle instead.\n\n|cFFFFFF00-|r Added slash command 'toggle'.\n\n|cFFFFFF00-|r Added display icons for all skins which still didn't have they.\n\n|cFFFFFF00-|r Improved 'Align with right chat' tool, now it also supports Forced Square skin.\n\n|cFFFFFF00-|r Improvements on Bookmark panel.\n\n|cFFFFFF00-|r Improvements on spec icons with transparency.\n\n|cFFFFFF00-|r Created custom spell for Living Bomb explosion.\n\n|cFFFFFF00-|r Fixed statusbar textures and mini displays.\n\n|cFFFFFF00-|r Fixed an issue with title bar buttons when toggling the titlebar anchor from bottom to top position.\n\n|cFFFFFF00-|r Fixed an issue with title bar text when toggling the statusbar position from bottom to top.\n\n|cFFFFFF00-|r Fixed yet another bug with avoidance tab on player detail window.\n\n|cFFFFFF00-|r Fixed the window ungroup button (above the resize one).\n\n|cFFFFFF00v3.8.13 (|cFFFFCC00Jan 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r RaidCheck (plugin): added an option to be able to use the report panel.\n\n|cFFFFFF00-|r You Are Not Prepared (plugin): added Auto Close the window, can be disabled through its options panel."
Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r "
--> startup
_detalhes.initializing = true
_detalhes.enabled = true
_detalhes.__index = _detalhes
_detalhes._tempo = time()
_detalhes.debug = false
_detalhes.opened_windows = 0
_detalhes.last_combat_time = 0
--> containers
--> armazenas as funções do parser - All parse functions
_detalhes.parser = {}
_detalhes.parser_functions = {}
_detalhes.parser_frame = CreateFrame ("Frame", nil, _UIParent)
_detalhes.parser_frame:Hide()
--> armazena os escudos - Shields information for absorbs
_detalhes.escudos = {}
--> armazena as funções dos frames - Frames functions
_detalhes.gump = {}
function _detalhes:GetFramework()
return self.gump
end
--> armazena as funções para inicialização dos dados - Metatable functions
_detalhes.refresh = {}
--> armazena as funções para limpar e guardas os dados - Metatable functions
_detalhes.clear = {}
--> armazena a config do painel de fast switch
_detalhes.switch = {}
--> armazena os estilos salvos
_detalhes.savedStyles = {}
--> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row)
_detalhes.row_singleclick_overwrite = {}
--> report
_detalhes.ReportOptions = {}
--> armazena os buffs registrados - store buffs ids and functions
_detalhes.Buffs = {} --> initialize buff table
--> cache de grupo
_detalhes.cache_damage_group = {}
_detalhes.cache_healing_group = {}
--> cache de specs
_detalhes.cached_specs = {}
--> ignored pets
_detalhes.pets_ignored = {}
_detalhes.pets_no_owner = {}
--> armazena as skins disponíveis para as janelas
_detalhes.skins = {}
--> armazena os hooks das funções do parser
_detalhes.hooks = {}
--> informações sobre a luta do boss atual
_detalhes.encounter_end_table = {}
_detalhes.encounter_table = {}
_detalhes.encounter_counter = {}
--> informações sobre a arena atual
_detalhes.arena_table = {}
_detalhes.arena_info = {
[562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena
[617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena
[559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials
[980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena
[572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron
[1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak
--"LoadScreenOrgrimmarArena", --Ring of Valor
}
--> armazena instancias inativas
_detalhes.unused_instances = {}
_detalhes.default_skin_to_use = "Minimalistic"
function _detalhes:GetArenaInfo (mapid)
local t = _detalhes.arena_info [mapid]
if (t) then
return t.file, t.coords
end
end
--> tooltip
_detalhes.tooltip_backdrop = {
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
--bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
tile = true,
edgeSize = 16,
tileSize = 16,
insets = {left = 3, right = 3, top = 4, bottom = 4}
}
_detalhes.tooltip_border_color = {1, 1, 1, 1}
_detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}}
--_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}}
--> Plugins
--> raid -------------------------------------------------------------------
--> general function for raid mode plugins
_detalhes.RaidTables = {}
--> menu for raid modes
_detalhes.RaidTables.Menu = {}
--> plugin objects for raid mode
_detalhes.RaidTables.Plugins = {}
--> name to plugin object
_detalhes.RaidTables.NameTable = {}
--> using by
_detalhes.RaidTables.InstancesInUse = {}
_detalhes.RaidTables.PluginsInUse = {}
--> solo -------------------------------------------------------------------
--> general functions for solo mode plugins
_detalhes.SoloTables = {}
--> maintain plugin menu
_detalhes.SoloTables.Menu = {}
--> plugins objects for solo mode
_detalhes.SoloTables.Plugins = {}
--> name to plugin object
_detalhes.SoloTables.NameTable = {}
--> toolbar -------------------------------------------------------------------
--> plugins container
_detalhes.ToolBar = {}
--> current showing icons
_detalhes.ToolBar.Shown = {}
_detalhes.ToolBar.AllButtons = {}
--> plugin objects
_detalhes.ToolBar.Plugins = {}
--> name to plugin object
_detalhes.ToolBar.NameTable = {}
_detalhes.ToolBar.Menu = {}
--> statusbar -------------------------------------------------------------------
--> plugins container
_detalhes.StatusBar = {}
--> maintain plugin menu
_detalhes.StatusBar.Menu = {}
--> plugins object
_detalhes.StatusBar.Plugins = {}
--> name to plugin object
_detalhes.StatusBar.NameTable = {}
--> constants
_detalhes._detalhes_props = {
DATA_TYPE_START = 1, --> Something on start
DATA_TYPE_END = 2, --> Something on end
MODO_ALONE = 1, --> Solo
MODO_GROUP = 2, --> Group
MODO_ALL = 3, --> Everything
MODO_RAID = 4, --> Raid
}
_detalhes.modos = {
alone = 1, --> Solo
group = 2, --> Group
all = 3, --> Everything
raid = 4 --> Raid
}
_detalhes.divisores = {
abre = "(", --> open
fecha = ")", --> close
colocacao = ". " --> dot
}
_detalhes.role_texcoord = {
DAMAGER = "72:130:69:127",
HEALER = "72:130:2:60",
TANK = "5:63:69:127",
NONE = "139:196:69:127",
}
_detalhes.player_class = {
["HUNTER"] = true,
["WARRIOR"] = true,
["PALADIN"] = true,
["SHAMAN"] = true,
["MAGE"] = true,
["ROGUE"] = true,
["PRIEST"] = true,
["WARLOCK"] = true,
["DRUID"] = true,
["MONK"] = true,
["DEATHKNIGHT"] = true,
}
local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details")
_detalhes.segmentos = {
label = Loc ["STRING_SEGMENT"]..": ",
overall = Loc ["STRING_TOTAL"],
overall_standard = Loc ["STRING_OVERALL"],
current = Loc ["STRING_CURRENT"],
current_standard = Loc ["STRING_CURRENTFIGHT"],
past = Loc ["STRING_FIGHTNUMBER"]
}
_detalhes._detalhes_props["modo_nome"] = {
[_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"],
[_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"],
[_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"],
[_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"]
}
--[[global]] DETAILS_MODE_SOLO = 1
--[[global]] DETAILS_MODE_RAID = 4
--[[global]] DETAILS_MODE_GROUP = 2
--[[global]] DETAILS_MODE_ALL = 3
_detalhes.icones = {
--> report window
report = {
up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon",
down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession",
disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession",
highlight = nil
}
}
_detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> frames
local _CreateFrame = CreateFrame --api locals
local _UIParent = UIParent --api locals
--> Info Window
_detalhes.janela_info = _CreateFrame ("Frame", "Details_JanelaInfo", _UIParent)
--> Event Frame
_detalhes.listener = _CreateFrame ("Frame", nil, _UIParent)
_detalhes.listener:RegisterEvent ("ADDON_LOADED")
_detalhes.listener:SetFrameStrata ("LOW")
_detalhes.listener:SetFrameLevel (9)
_detalhes.listener.FrameTime = 0
_detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent)
_detalhes.overlay_frame:SetFrameStrata ("TOOLTIP")
--> Pet Owner Finder
_CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate")
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> functions
_detalhes.empty_function = function() end
_detalhes.empty_table = {}
--> register textures and fonts for shared media
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
--default bars
SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]])
SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]])
SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]])
--flat bars
SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]])
SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]])
SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]])
SharedMedia:Register ("statusbar", "DGround", [[Interface\AddOns\Details\images\bar_background]])
--window bg and bar border
SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]])
SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]])
SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]])
SharedMedia:Register ("border", "Details BarBorder 3", [[Interface\AddOns\Details\images\border_3]])
--misc fonts
SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]])
SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]])
SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]])
SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]])
SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]])
SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]])
SharedMedia:Register ("sound", "d_gun1", [[Interface\Addons\Details\sounds\sound_gun2.ogg]])
SharedMedia:Register ("sound", "d_gun2", [[Interface\Addons\Details\sounds\sound_gun3.ogg]])
SharedMedia:Register ("sound", "d_jedi1", [[Interface\Addons\Details\sounds\sound_jedi1.ogg]])
SharedMedia:Register ("sound", "d_whip1", [[Interface\Addons\Details\sounds\sound_whip1.ogg]])
--> global 'vardump' for dump table contents over chat panel
function vardump (t)
if (type (t) ~= "table") then
return
end
for a,b in pairs (t) do
print (a,b)
end
end
--> global 'table_deepcopy' copies a full table
function table_deepcopy (orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value)
end
else
copy = orig
end
return copy
end
--> delay messages
function _detalhes:DelayMsg (msg)
_detalhes.delaymsgs = _detalhes.delaymsgs or {}
_detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg
end
function _detalhes:ShowDelayMsg()
if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then
for _, msg in ipairs (_detalhes.delaymsgs) do
print (msg)
end
end
_detalhes.delaymsgs = {}
end
--> print messages
function _detalhes:Msg (_string, arg1, arg2, arg3, arg4)
if (self.__name) then
--> yes, we have a name!
print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
else
print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "")
end
end
--> welcome
function _detalhes:WelcomeMsgLogon()
_detalhes:Msg ("you can always reset the addon running the command |cFFFFFF00'/details reinstall'|r if it does fail to load after being updated.")
function _detalhes:wipe_combat_after_failed_load()
_detalhes.tabela_historico = _detalhes.historico:NovoHistorico()
_detalhes.tabela_overall = _detalhes.combate:NovaTabela()
_detalhes.tabela_vigente = _detalhes.combate:NovaTabela (_, _detalhes.tabela_overall)
_detalhes.tabela_pets = _detalhes.container_pets:NovoContainer()
_detalhes:UpdateContainerCombatentes()
_detalhes_database.tabela_overall = nil
_detalhes_database.tabela_historico = nil
_detalhes:Msg ("seems failed to load, please type /reload to try again.")
end
_detalhes:ScheduleTimer ("wipe_combat_after_failed_load", 5)
end
_detalhes.failed_to_load = _detalhes:ScheduleTimer ("WelcomeMsgLogon", 20)
--> key binds
--> header
_G ["BINDING_HEADER_Details"] = "Details!"
_G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_SCROLLING"] = Loc ["STRING_KEYBIND_SCROLLING"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_WINDOW_CONTROL"] = Loc ["STRING_KEYBIND_WINDOW_CONTROL"]
_G ["BINDING_HEADER_DETAILS_KEYBIND_BOOKMARK"] = Loc ["STRING_KEYBIND_BOOKMARK"]
--> keys
_G ["BINDING_NAME_DETAILS_TOGGLE_ALL"] = Loc ["STRING_KEYBIND_TOGGLE_WINDOWS"]
_G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = Loc ["STRING_KEYBIND_RESET_SEGMENTS"]
_G ["BINDING_NAME_DETAILS_SCROLL_UP"] = Loc ["STRING_KEYBIND_SCROLL_UP"]
_G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = Loc ["STRING_KEYBIND_SCROLL_DOWN"]
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW1"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 1)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW2"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 2)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW3"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 3)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW4"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 4)
_G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW5"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 5)
_G ["BINDING_NAME_DETAILS_BOOKMARK1"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 1)
_G ["BINDING_NAME_DETAILS_BOOKMARK2"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 2)
_G ["BINDING_NAME_DETAILS_BOOKMARK3"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 3)
_G ["BINDING_NAME_DETAILS_BOOKMARK4"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 4)
_G ["BINDING_NAME_DETAILS_BOOKMARK5"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 5)
_G ["BINDING_NAME_DETAILS_BOOKMARK6"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 6)
_G ["BINDING_NAME_DETAILS_BOOKMARK7"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 7)
_G ["BINDING_NAME_DETAILS_BOOKMARK8"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 8)
_G ["BINDING_NAME_DETAILS_BOOKMARK9"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 9)
_G ["BINDING_NAME_DETAILS_BOOKMARK10"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 10)
end