Files
coa-details/gumps/janela_report.lua
T
tercio b74b58ada6 - Finished another cosmetic revamp on options panel.
- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows.
- Functions inside custom right text now receives the actor object as first parameter.
- Added a large text editor for make changes on custom texts.
- Added cosmetic menus for report and erase segments button.
- Added new option for add borders on the bars.
- Added Death Barrier as a absorb spell.
- Speed improvaments on bar animations.
- Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.
- Fixed few issues when ignoring combats with 5 seconds or less.
- Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database.
- Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps.

- Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16.
- New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings.
- New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text.
- New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance.
- New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed.
- New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance.
- New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use.
- New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use.
- New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance.
- New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
2014-05-23 20:58:57 -03:00

605 lines
23 KiB
Lua

local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
local _detalhes = _G._detalhes
local gump = _detalhes.gump
local _
--lua locals
local _cstr = tostring --> lua local
local _math_ceil = math.ceil --> lua local
local _math_floor = math.floor --> lua local
local _string_len = string.len --> lua local
local _pairs = pairs --> lua local
local _tinsert = tinsert --> lua local
local _IsInRaid = IsInRaid --> lua local
local _CreateFrame = CreateFrame --> wow api locals
local _IsInGuild = IsInGuild --> wow api locals
local _GetChannelList = GetChannelList --> wow api locals
local _UIParent = UIParent --> wow api locals
--> got weird errors with globals, not sure why
local _UIDropDownMenu_SetSelectedID = UIDropDownMenu_SetSelectedID --> wow api locals
local _UIDropDownMenu_CreateInfo = UIDropDownMenu_CreateInfo --> wow api locals
local _UIDropDownMenu_AddButton = UIDropDownMenu_AddButton --> wow api locals
local _UIDropDownMenu_Initialize = UIDropDownMenu_Initialize --> wow api locals
local _UIDropDownMenu_SetWidth = UIDropDownMenu_SetWidth --> wow api locals
local _UIDropDownMenu_SetButtonWidth = UIDropDownMenu_SetButtonWidth --> wow api locals
local _UIDropDownMenu_SetSelectedValue = UIDropDownMenu_SetSelectedValue --> wow api locals
local _UIDropDownMenu_JustifyText = UIDropDownMenu_JustifyText --> wow api locals
local _UISpecialFrames = UISpecialFrames --> wow api locals
--> details API functions -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function _detalhes:SendReportLines (lines)
if (type (lines) == "string") then
lines = {lines}
elseif (type (lines) ~= "table") then
return _detalhes:NewError ("SendReportLines parameter 1 must be a table or string.")
end
return _detalhes:envia_relatorio (lines, true)
end
function _detalhes:SendReportWindow (func, _current, _inverse, _slider)
if (type (func) ~= "function") then
return _detalhes:NewError ("SendReportWindow parameter 1 must be a function.")
end
if (not _detalhes.janela_report) then
_detalhes.janela_report = gump:CriaJanelaReport()
end
if (_current) then
_G ["Details_Report_CB_1"]:Enable()
_G ["Details_Report_CB_1Text"]:SetTextColor (1, 1, 1, 1)
else
_G ["Details_Report_CB_1"]:Disable()
_G ["Details_Report_CB_1Text"]:SetTextColor (.5, .5, .5, 1)
end
if (_inverse) then
_G ["Details_Report_CB_2"]:Enable()
_G ["Details_Report_CB_2Text"]:SetTextColor (1, 1, 1, 1)
else
_G ["Details_Report_CB_2"]:Disable()
_G ["Details_Report_CB_2Text"]:SetTextColor (.5, .5, .5, 1)
end
if (_slider) then
_detalhes.janela_report.slider:Enable()
_detalhes.janela_report.slider.lockTexture:Hide()
_detalhes.janela_report.slider.amt:Show()
else
_detalhes.janela_report.slider:Disable()
_detalhes.janela_report.slider.lockTexture:Show()
_detalhes.janela_report.slider.amt:Hide()
end
if (_detalhes.janela_report.ativa) then
_detalhes.janela_report:Flash (0.2, 0.2, 0.4, true, 0, 0)
end
_detalhes.janela_report.ativa = true
_detalhes.janela_report.enviar:SetScript ("OnClick", function() func (_G ["Details_Report_CB_1"]:GetChecked(), _G ["Details_Report_CB_2"]:GetChecked(), _detalhes.report_lines) end)
gump:Fade (_detalhes.janela_report, 0)
return true
end
function _detalhes:SendReportTextWindow (lines)
if (not _detalhes.copypasteframe) then
_detalhes.copypasteframe = CreateFrame ("editbox", "DetailsCopyPasteFrame2", UIParent)
_detalhes.copypasteframe:SetFrameStrata ("TOOLTIP")
_detalhes.copypasteframe:SetPoint ("CENTER", UIParent, "CENTER", 0, 50)
tinsert (UISpecialFrames, "DetailsCopyPasteFrame2")
_detalhes.copypasteframe:SetSize (400, 400)
_detalhes.copypasteframe:SetBackdrop ({bgFile = "Interface\\ACHIEVEMENTFRAME\\UI-Achievement-Parchment-Horizontal-Desaturated",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true, tileSize = 16, edgeSize = 8,
insets = {left = 0, right = 0, top = 0, bottom = 0},})
_detalhes.copypasteframe:SetBackdropColor (0, 0, 0, 0.9)
_detalhes.copypasteframe:SetAutoFocus (false)
_detalhes.copypasteframe:SetMultiLine (true)
_detalhes.copypasteframe:SetFontObject ("GameFontHighlightSmall")
_detalhes.copypasteframe:Hide()
local title = _detalhes.copypasteframe:CreateFontString (nil, "overlay", "GameFontNormal")
title:SetPoint ("bottomleft", _detalhes.copypasteframe, "topleft", 2, 2)
title:SetText ("Press Ctrl + C and paste wherever you want, press any key to close.")
title:SetJustifyH ("left")
local texture = _detalhes.copypasteframe:CreateTexture (nil, "overlay")
texture:SetTexture (0, 0, 0, 1)
texture:SetSize (400, 25)
texture:SetPoint ("bottomleft", _detalhes.copypasteframe, "topleft")
_detalhes.copypasteframe:SetScript ("OnEditFocusGained", function() _detalhes.copypasteframe:HighlightText() end)
_detalhes.copypasteframe:SetScript ("OnEditFocusLost", function() _detalhes.copypasteframe:Hide() end)
_detalhes.copypasteframe:SetScript ("OnEscapePressed", function() _detalhes.copypasteframe:SetFocus (false); _detalhes.copypasteframe:Hide() end)
_detalhes.copypasteframe:SetScript ("OnChar", function() _detalhes.copypasteframe:SetFocus (false); _detalhes.copypasteframe:Hide() end)
end
local s = ""
for _, line in ipairs (lines) do
s = s .. line .. "\n"
end
_detalhes.copypasteframe:Show()
_detalhes.copypasteframe:SetText (s)
_detalhes.copypasteframe:HighlightText()
_detalhes.copypasteframe:SetFocus (true)
end
--> internal details report functions -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function _detalhes:Reportar (param2, options, arg3)
if (not _detalhes.janela_report) then
_detalhes.janela_report = gump:CriaJanelaReport()
end
if (options.meu_id) then
self = options
end
--> trabalha com as opções:
if (options and options._no_current) then
_G ["Details_Report_CB_1"]:Disable()
_G ["Details_Report_CB_1Text"]:SetTextColor (.5, .5, .5, 1)
else
_G ["Details_Report_CB_1"]:Enable()
_G ["Details_Report_CB_1Text"]:SetTextColor (1, 1, 1, 1)
end
if (options and options._no_inverse) then
_G ["Details_Report_CB_2"]:Disable()
_G ["Details_Report_CB_2Text"]:SetTextColor (.5, .5, .5, 1)
else
_G ["Details_Report_CB_2"]:Enable()
_G ["Details_Report_CB_2Text"]:SetTextColor (1, 1, 1, 1)
end
_detalhes.janela_report.slider:Enable()
_detalhes.janela_report.slider.lockTexture:Hide()
_detalhes.janela_report.slider.amt:Show()
if (options) then
_detalhes.janela_report.enviar:SetScript ("OnClick", function() self:monta_relatorio (param2, options._custom) end)
else
_detalhes.janela_report.enviar:SetScript ("OnClick", function() self:monta_relatorio (param2) end)
end
if (_detalhes.janela_report.ativa) then
_detalhes.janela_report:Flash (0.2, 0.2, 0.4, true, 0, 0)
end
_detalhes.janela_report.ativa = true
gump:Fade (_detalhes.janela_report, 0)
end
--> build report frame gump -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> script
local function seta_scripts (este_gump)
--> Janela
este_gump:SetScript ("OnMouseDown",
function (self, botao)
if (botao == "LeftButton") then
self:StartMoving()
self.isMoving = true
end
end)
este_gump:SetScript ("OnMouseUp",
function (self)
if (self.isMoving) then
self:StopMovingOrSizing()
self.isMoving = false
end
end)
end
--> dropdown menus
local function cria_drop_down (este_gump)
--local selecionar = _CreateFrame ("Button", "Details_Report_DropDown", este_gump, "UIDropDownMenuTemplate")
--este_gump.select = selecionar
--selecionar:SetPoint ("topleft", este_gump, "topleft", 93, -53)
--local function OnClick (self)
-- _UIDropDownMenu_SetSelectedID (selecionar, self:GetID())
-- _detalhes.report_where = self.value
--end
--[[
Emote: 255 251 255
Yell: 255 63 64
Guild Chat: 64 251 64
Officer Chat: 64 189 64
Achievement: 255 251 0
Whisper: 255 126 255
RealID: 0 251 246
Party: 170 167 255
Party Lead: 118 197 255
Raid: 255 125 0
Raid Warning: 255 71 0
Raid Lead: 255 71 9
BG Leader: 255 216 183
General/Trade: 255 189 192
--]]
local iconsize = {16, 16}
local lista = {
{Loc ["STRING_REPORTFRAME_PARTY"], "PARTY", function() return GetNumSubgroupMembers() > 0 end, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.53125, 0.7265625, 0.078125, 0.40625}, color = {0.66, 0.65, 1}}},
{Loc ["STRING_REPORTFRAME_RAID"], "RAID", _IsInRaid, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.53125, 0.7265625, 0.078125, 0.40625}, color = {1, 0.49, 0}}},
{Loc ["STRING_REPORTFRAME_GUILD"], "GUILD", _IsInGuild, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.8046875, 0.96875, 0.125, 0.390625}, color = {0.25, 0.98, 0.25}}},
{Loc ["STRING_REPORTFRAME_OFFICERS"], "OFFICER", _IsInGuild, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.8046875, 0.96875, 0.125, 0.390625}, color = {0.25, 0.74, 0.25}}},
{Loc ["STRING_REPORTFRAME_WHISPER"], "WHISPER", nil, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.0546875, 0.1953125, 0.625, 0.890625}, color = {1, 0.49, 1}}},
{Loc ["STRING_REPORTFRAME_WHISPERTARGET"], "WHISPER2", nil, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.0546875, 0.1953125, 0.625, 0.890625}, color = {1, 0.49, 1}}},
{Loc ["STRING_REPORTFRAME_SAY"], "SAY", nil, {iconsize = iconsize, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], coords = {0.0390625, 0.203125, 0.09375, 0.375}, color = {1, 1, 1}}},
{Loc ["STRING_REPORTFRAME_COPY"], "COPY", nil, {iconsize = iconsize, icon = [[Interface\Buttons\UI-GuildButton-PublicNote-Disabled]], coords = {0, 1, 0, 1}, color = {1, 1, 1}}},
}
local on_click = function (self, fixedParam, selectedOutput)
_detalhes.report_where = selectedOutput
end
local build_list = function()
local output_array = {}
for index, case in ipairs (lista) do
if (not case [3] or case [3]()) then
output_array [#output_array + 1] = {iconsize = case [4].iconsize, value = case [2], label = case [1], onclick = on_click, icon = case [4].icon, texcoord = case [4].coords, iconcolor = case [4].color}
end
end
local channels = {_GetChannelList()} --> coloca o resultado em uma tabela .. {id1, canal1, id2, canal2}
for i = 1, #channels, 2 do --> total de canais
output_array [#output_array + 1] = {iconsize = iconsize, value = "CHANNEL|"..channels [i+1], label = channels [i]..". "..channels [i+1], onclick = on_click, icon = [[Interface\FriendsFrame\UI-Toast-ToastIcons]], texcoord = {0.3046875, 0.4453125, 0.109375, 0.390625}, iconcolor = {149/255, 112/255, 112/255}}
--lista [#lista+1] = {channels [i]..". "..channels [i+1], "CHANNEL|"..channels [i+1]}
end
local bnet_friends = {}
local BnetFriends = BNGetNumFriends()
for i = 1, BnetFriends do
local presenceID, presenceName, battleTag, isBattleTagPresence, toonName, toonID, client, isOnline, lastOnline, isAFK, isDND, messageText, noteText, isRIDFriend, broadcastTime, canSoR = BNGetFriendInfo (i)
if (isOnline) then
output_array [#output_array + 1] = {iconsize = iconsize, value = "REALID|" .. presenceID, label = presenceName, onclick = on_click, icon = [[Interface\FriendsFrame\Battlenet-Battleneticon]], texcoord = {0.125, 0.875, 0.125, 0.875}, iconcolor = {1, 1, 1}}
end
end
return output_array
end
local select_output = gump:NewDropDown (este_gump, _, "$parentOutputDropdown", "select", 185, 20, build_list, 1)
select_output:SetPoint ("topleft", este_gump, "topleft", 107, -55)
este_gump.select = select_output.widget
local function initialize (self, level)
local info = _UIDropDownMenu_CreateInfo()
for i = 9, #lista do
lista [i] = nil
end
local channels = {_GetChannelList()} --> coloca o resultado em uma tabela .. {id1, canal1, id2, canal2}
for i = 1, #channels, 2 do --> total de canais
lista [#lista+1] = {channels [i]..". "..channels [i+1], "CHANNEL|"..channels [i+1]}
end
local BnetFriends = BNGetNumFriends()
for i = 1, BnetFriends do
local presenceID, presenceName, battleTag, isBattleTagPresence, toonName, toonID, client, isOnline, lastOnline, isAFK, isDND, messageText, noteText, isRIDFriend, broadcastTime, canSoR = BNGetFriendInfo (i)
if (isOnline) then
lista [#lista+1] = {presenceName, "REALID|" .. presenceID, nil, [[Interface\FriendsFrame\Battlenet-Battleneticon]]}
end
end
--BNSendWhisper
for index, v in _pairs (lista) do
if (not v[3] or (type (v[3]) == "function" and v[3]())) then
info = _UIDropDownMenu_CreateInfo()
info.text = v[1]
info.value = v[2]
if (v[4]) then
info.icon = v[4]
end
info.func = OnClick
_UIDropDownMenu_AddButton (info, level)
end
end
end
_detalhes.report_where = "WHISPER"
end
--> slider
local function cria_slider (este_gump)
este_gump.linhas_amt = este_gump:CreateFontString (nil, "OVERLAY", "GameFontHighlight")
este_gump.linhas_amt:SetText (Loc ["STRING_REPORTFRAME_LINES"])
este_gump.linhas_amt:SetTextColor (.9, .9, .9, 1)
este_gump.linhas_amt:SetPoint ("bottomleft", este_gump, "bottomleft", 58, 12)
_detalhes:SetFontSize (este_gump.linhas_amt, 10)
local slider = _CreateFrame ("Slider", "Details_Report_Slider", este_gump)
este_gump.slider = slider
slider:SetPoint ("bottomleft", este_gump, "bottomleft", 58, -7)
slider.thumb = slider:CreateTexture (nil, "artwork")
slider.thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob")
slider.thumb:SetSize (30, 24)
slider.thumb:SetAlpha (0.7)
local lockTexture = slider:CreateTexture (nil, "overlay")
lockTexture:SetPoint ("center", slider.thumb, "center", -1, -1)
lockTexture:SetTexture ("Interface\\Buttons\\CancelButton-Up")
lockTexture:SetWidth (29)
lockTexture:SetHeight (24)
lockTexture:Hide()
slider.lockTexture = lockTexture
slider:SetThumbTexture (slider.thumb) --depois
slider:SetOrientation ("HORIZONTAL")
slider:SetMinMaxValues (1.0, 25.0)
slider:SetValueStep (1.0)
slider:SetWidth (232)
slider:SetHeight (20)
local last_value = _detalhes.report_lines or 5
slider:SetValue (math.floor (last_value))
slider.amt = slider:CreateFontString (nil, "OVERLAY", "GameFontHighlightSmall")
local amt = slider:GetValue()
if (amt < 10) then
amt = "0"..amt
end
slider.amt:SetText (amt)
slider.amt:SetTextColor (.8, .8, .8, 1)
slider.amt:SetPoint ("center", slider.thumb, "center")
slider:SetScript ("OnValueChanged", function (self)
local amt = math.floor (self:GetValue())
_detalhes.report_lines = amt
if (amt < 10) then
amt = "0"..amt
end
self.amt:SetText (amt)
end)
slider:SetScript ("OnEnter", function (self)
slider.thumb:SetAlpha (1)
end)
slider:SetScript ("OnLeave", function (self)
slider.thumb:SetAlpha (0.7)
end)
end
--> whisper taget field
local function cria_wisper_field (este_gump)
este_gump.wisp_who = este_gump:CreateFontString (nil, "OVERLAY", "GameFontHighlight")
este_gump.wisp_who:SetText (Loc ["STRING_REPORTFRAME_WHISPER"] .. ":")
este_gump.wisp_who:SetTextColor (1, 1, 1, 1)
este_gump.wisp_who:SetPoint ("topleft", este_gump.select, "topleft", 14, -30)
_detalhes:SetFontSize (este_gump.wisp_who, 10)
--editbox
local editbox = _CreateFrame ("EditBox", nil, este_gump)
este_gump.editbox = editbox
editbox:SetAutoFocus (false)
editbox:SetFontObject ("GameFontHighlightSmall")
editbox:SetPoint ("TOPLEFT", este_gump.select, "TOPLEFT", 64, -28)
editbox:SetHeight (14)
editbox:SetWidth (120)
editbox:SetJustifyH ("LEFT")
editbox:EnableMouse(true)
editbox:SetBackdrop ({
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
tile = true, edgeSize = 1, tileSize = 5,
})
editbox:SetBackdropColor(0, 0, 0, 0.0)
editbox:SetBackdropBorderColor(0.0, 0.0, 0.0, 0.0)
local last_value = _detalhes.report_to_who or ""
editbox:SetText (last_value)
editbox.perdeu_foco = nil
editbox.focus = false
editbox:SetScript ("OnEnterPressed", function ()
local texto = _detalhes:trim (editbox:GetText())
if (_string_len (texto) > 0) then
_detalhes.report_to_who = texto
editbox:AddHistoryLine (texto)
editbox:SetText (texto)
else
_detalhes.report_to_who = ""
editbox:SetText ("")
end
editbox.perdeu_foco = true --> isso aqui pra quando estiver editando e clicar em outra caixa
editbox:ClearFocus()
end)
editbox:SetScript ("OnEscapePressed", function()
editbox:SetText("")
_detalhes.report_to_who = ""
editbox.perdeu_foco = true
editbox:ClearFocus()
end)
editbox:SetScript ("OnEnter", function()
editbox.mouse_over = true
editbox:SetBackdropColor(0.1, 0.1, 0.1, 0.7)
if (editbox:GetText() == "" and not editbox.focus) then
editbox:SetText (Loc ["STRING_REPORTFRAME_INSERTNAME"])
end
end)
editbox:SetScript ("OnLeave", function()
editbox.mouse_over = false
editbox:SetBackdropColor(0.0, 0.0, 0.0, 0.0)
if (not editbox:HasFocus()) then
if (editbox:GetText() == Loc ["STRING_REPORTFRAME_INSERTNAME"]) then
editbox:SetText("")
end
end
end)
editbox:SetScript ("OnEditFocusGained", function()
if (editbox:GetText() == Loc ["STRING_REPORTFRAME_INSERTNAME"]) then
editbox:SetText("")
end
if (editbox:GetText() ~= "") then
--> selecionar todo o texto
editbox:HighlightText (0, editbox:GetNumLetters())
end
editbox.focus = true
end)
editbox:SetScript ("OnEditFocusLost", function()
if (editbox.perdeu_foco == nil) then
local texto = _detalhes:trim (editbox:GetText())
if (_string_len (texto) > 0) then
_detalhes.report_to_who = texto
else
_detalhes.report_to_who = ""
editbox:SetText ("")
end
else
editbox.perdeu_foco = nil
end
editbox.focus = false
end)
end
--> both check buttons
function cria_check_buttons (este_gump)
local checkbox = _CreateFrame ("CheckButton", "Details_Report_CB_1", este_gump, "ChatConfigCheckButtonTemplate")
checkbox:SetPoint ("topleft", este_gump.wisp_who, "bottomleft", -25, -4)
_G [checkbox:GetName().."Text"]:SetText (Loc ["STRING_REPORTFRAME_CURRENT"])
_detalhes:SetFontSize (_G [checkbox:GetName().."Text"], 10)
checkbox.tooltip = Loc ["STRING_REPORTFRAME_CURRENTINFO"]
checkbox:SetHitRectInsets (0, -35, 0, 0)
local checkbox2 = _CreateFrame ("CheckButton", "Details_Report_CB_2", este_gump, "ChatConfigCheckButtonTemplate")
checkbox2:SetPoint ("topleft", este_gump.wisp_who, "bottomleft", 35, -4)
_G [checkbox2:GetName().."Text"]:SetText (Loc ["STRING_REPORTFRAME_REVERT"])
_detalhes:SetFontSize (_G [checkbox2:GetName().."Text"], 10)
checkbox2.tooltip = Loc ["STRING_REPORTFRAME_REVERTINFO"]
checkbox2:SetHitRectInsets (0, -35, 0, 0)
end
--> frame creation function
function gump:CriaJanelaReport()
local este_gump = _CreateFrame ("Frame", "DetailsReportWindow", _UIParent)
este_gump:SetFrameStrata ("HIGH")
_tinsert (_UISpecialFrames, este_gump:GetName())
este_gump:SetScript ("OnHide", function (self)
--[[ avoid taint problems
if (not este_gump.hidden or este_gump.fading_in) then --> trick to fade an window closed by pressing escape
este_gump:Show()
gump:Fade (este_gump, "in")
end
--]]
_detalhes.janela_report.ativa = false
end)
este_gump:SetPoint ("CENTER", UIParent)
este_gump:SetWidth (320)
este_gump:SetHeight (128)
este_gump:EnableMouse (true)
este_gump:SetResizable (false)
este_gump:SetMovable (true)
_detalhes.janela_report = este_gump
--> icone
este_gump.icone = este_gump:CreateTexture (nil, "BACKGROUND")
este_gump.icone:SetPoint ("TOPLEFT", este_gump, "TOPLEFT", 40, -10)
este_gump.icone:SetTexture ("Interface\\AddOns\\Details\\images\\report_frame_icons") --> top left
este_gump.icone:SetWidth (64)
este_gump.icone:SetHeight (64)
este_gump.icone:SetTexCoord (1/256, 64/256, 1/256, 64/256) --left right top bottom
--> cria as 2 partes do fundo da janela
este_gump.bg1 = este_gump:CreateTexture (nil, "BORDER")
este_gump.bg1:SetPoint ("TOPLEFT", este_gump, "TOPLEFT", 0, 0)
este_gump.bg1:SetTexture ("Interface\\AddOns\\Details\\images\\report_frame1") --> top left
este_gump.bg2 = este_gump:CreateTexture (nil, "BORDER")
este_gump.bg2:SetPoint ("TOPRIGHT", este_gump, "TOPRIGHT", 0, 0)
este_gump.bg2:SetTexture ("Interface\\AddOns\\Details\\images\\report_frame2") --> top right
--> botão de fechar
este_gump.fechar = CreateFrame ("Button", nil, este_gump, "UIPanelCloseButton")
este_gump.fechar:SetWidth (32)
este_gump.fechar:SetHeight (32)
este_gump.fechar:SetPoint ("TOPRIGHT", este_gump, "TOPRIGHT", -20, -23)
este_gump.fechar:SetText ("X")
este_gump.fechar:SetScript ("OnClick", function()
gump:Fade (este_gump, 1)
_detalhes.janela_report.ativa = false
end)
este_gump.titulo = este_gump:CreateFontString (nil, "OVERLAY", "GameFontHighlightLeft")
este_gump.titulo:SetText (Loc ["STRING_REPORTFRAME_WINDOW_TITLE"])
este_gump.titulo:SetTextColor (0.999, 0.819, 0, 1)
este_gump.titulo:SetPoint ("topleft", este_gump, "topleft", 120, -33)
seta_scripts (este_gump)
cria_drop_down (este_gump)
cria_slider (este_gump)
cria_wisper_field (este_gump)
cria_check_buttons (este_gump)
este_gump.enviar = _CreateFrame ("Button", nil, este_gump, "OptionsButtonTemplate")
este_gump.enviar:SetPoint ("topleft", este_gump.editbox, "topleft", 61, -19)
este_gump.enviar:SetWidth (60)
este_gump.enviar:SetHeight (15)
este_gump.enviar:SetText (Loc ["STRING_REPORTFRAME_SEND"])
gump:Fade (este_gump, 1)
gump:CreateFlashAnimation (este_gump)
return este_gump
end