Files
coa-details/locales/Details-enUS.lua
T
tercio a56db81297 - Added four more abbreviation types.
- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
2014-04-23 21:37:34 -03:00

781 lines
52 KiB
Lua

local Loc = LibStub("AceLocale-3.0"):NewLocale("Details", "enUS", true)
if not Loc then return end
--------------------------------------------------------------------------------------------------------------------------------------------
Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.13.0|r\n\n|cFFFFFF00-|r Added four more abbreviation types.\n\n|cFFFFFF00-|r Fixed issue where the instance menu wasnt respecting the amount limit of instances.\n\n|cFFFFFF00-|r Added options for cutomize the right text of a row.\n\n|cFFFFFF00-|r Added a option to be able to chance the framestrata of an window.\n\n|cFFFFFF00-|r Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.\n\n|cFFFFFF00-|r Fixed a issue where changing the alpha of a window makes it disappear on the next logon.\n\n|cFFFFFF00-|r Added a option for auto transparency to ignore rows.\n\n|cFFFFFF00-|r Added option to be able to set shadow on the attribute text.\n\n|cFFFFFF00-|r Fixed a issue with window snap where disabled statusbar makes a gap between the windows.\n\n|cFFFFFF00-|r Added a hidden menu on the top left corner (experimental).\n\n|cFFFFFF00v1.12.3|r\n\n|cFFFFFF00-|r - Fixed 'Healing Per Second' which wasn't working at all.\n\n|cFFFFFF00-|r - Fixed the percent amount for target of damage done where sometimes it pass 100%.\n\n|cFFFFFF00-|r - Changes on Skins: 'Minimalistic' and 'Elm UI Frame Style'. It's necessary re-apply.\n\n|cFFFFFF00-|r - Added more cooldowns and spells for Monk tank over avoidance panel.\n\n|cFFFFFF00-|r - Player avatar now is also shown on the Player Details window.\n\n|cFFFFFF00-|r - Leaving empty the the icon file box, make details use no icons on bars.\n\n|cFFFFFF00-|r - Added new feature: Auto Transparency, hide or show menus, statusbar and borders when mouse enter or leaves the window.\n\n|cFFFFFF00-|r - Added new feature: Attribute Text, shows on the toolbar or statusbar the current attribute shown.\n\n|cFFFFFF00-|r - Added new fueature: Auto Hide Menu, which hide or show the menus when mouse enter or leaves the window.\n\n|cFFFFFF00-|r - Image Editor now can Flip the image without messing with the crop.\n\n|cFFFFFF00v1.12.0|r\n\n|cFFFFFF00-|r Added support to Profiles, now you can share the same config between two or more characters.\n\n|cFFFFFF00-|r - Options window now can be opened while in combat without triggering 'script ran too long' error.\n\n|cFFFFFF00-|r Added support for BattleTag friends over report window.\n\n|cFFFFFF00-|r Added pet threat to Tiny Threat plugin when out of a party or raid group.\n\n|cFFFFFF00-|r Fixed a issue with close button where it disappear without close the window when toolbar is in bottom side.\n\n|cFFFFFF00-|r Also fixed a issue where swapping toolbar positioning was sometimes making close button disappear.\n\n|cFFFFFF00-|r Fixed a problem opening options panel through minimap when there is no window opened.\n\n|cFFFFFF00v1.11.10|r\n\n|cFFFFFF00-|r Accuracy with warcraftlogs.com now is very high and okey with worldoflogs.com. Make sure the option |cFFFFDD00Time Measure|r under General Settings -> Combat is set to |cFFFFDD00Effective Time|r.\n\n|cFFFFFF00-|r Options Window has been revamped, again.\n\n|cFFFFFF00-|r Added a option for change the class icons.\n\n|cFFFFFF00-|r Added options for show Total Bar and configure it.\n\n|cFFFFFF00-|r Added a option for save a Standard Skin, new windows opened use this skin.\n\n|cFFFFFF00-|r Added a new skin: ElvUI Frame Style.\n\n|cFFFFFF00-|r When hover a spell icon under Player Details Window, the spell description is shown.\n\n|cFFFFFF00-|r Pressing Shift key on a spell bar over the Encounter Details Window, shows up the spell description.\n\n|cFFFFFF00v1.11.6|r\n\n|cFFFFFF00-|r Added new skin: Minimalistic, a very clean one.\n\n|cFFFFFF00-|r Added a new tab called avoidance on Player Details window for tanks.\n\n|cFFFFFF00-|r Added Copy & Paste option on report window. Now you can share your dps on twitter and facebook!\n\n|cFFFFFF00-|r Added a new option for auto switch what a window shows when you enter in a combat.\n\n|cFFFFFF00-|r Fixed issue with window background alpha which was changing the value everytime the options window is opened.\n\n|cFFFFFF00-|r Fixed the gap between the bar and the window background when disabling borders.\n\n|cFFFFFF00-|r Make some improvements on Tiny Threat plugin.\n\n|cFFFFFF00v1.11.3|r\n\n|cFFFFFF00-|r Fixed more known issues with skins.\n\n|cFFFFFF00-|r Fixed an issue where plugin icons wasn't hiding after close all windows.\n\n|cFFFFFF00v1.11.2|r\n\n|cFFFFFF00-|r Fixed bugs where Details! stop working if no plugin is actived on Wow addon panel.\n\n|cFFFFFF00v1.11.0|r\n\n|cFFFFFF00-|r Added an option for abbreviate Dps and Hps.\n\n|cFFFFFF00-|r Fixed issue where the window icon fade away when reopening the window.\n\n|cFFFFFF00-|r Improvements in class recognition.\n\n|cFFFFFF00-|r Added follow spells as defensive cooldowns:\nHealing Tide Totem, Spirit Link Totem, Demoralizing Banner, Mass Spell Reflection and Shield Block.\n\n|cFFFFFF00-|r More improvements done in Encounter Details plugin.\n\n|cFFFFFF00-|r Improvements made in the downloadable plugins: Timeline and Advanced Death Logs."
Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name
Loc ["STRING_YES"] = "Yes"
Loc ["STRING_NO"] = "No"
Loc ["STRING_TOP"] = "top"
Loc ["STRING_BOTTOM"] = "bottom"
Loc ["STRING_AUTO"] = "auto"
Loc ["STRING_LEFT"] = "left"
Loc ["STRING_CENTER"] = "center"
Loc ["STRING_RIGHT"] = "right"
Loc ["STRING_MINIMAP_TOOLTIP1"] = "|cFFCFCFCFleft click|r: open options panel"
Loc ["STRING_MINIMAP_TOOLTIP2"] = "|cFFCFCFCFright click|r: quick menu"
Loc ["STRING_MINIMAPMENU_NEWWINDOW"] = "Create New Window"
Loc ["STRING_MINIMAPMENU_RESET"] = "Reset"
Loc ["STRING_MINIMAPMENU_REOPEN"] = "Reopen Window"
Loc ["STRING_MINIMAPMENU_REOPENALL"] = "Reopen All"
Loc ["STRING_MINIMAPMENU_UNLOCK"] = "Unlock"
Loc ["STRING_MINIMAPMENU_LOCK"] = "Lock"
Loc ["STRING_WINDOW_MENU_UNLOCKED"] = "Left menu unlocked, set Menu Pos X > 20 over options panel to lock again."
Loc ["STRING_RESETBUTTON_WRONG_INSTANCE"] = "Warning, reset button isn't in the current editing instance."
Loc ["STRING_INTERFACE_OPENOPTIONS"] = "Open Options Panel"
Loc ["STRING_RIGHTCLICK_TYPEVALUE"] = "right click to type the value"
Loc ["STRING_TOOOLD"] = "could not be installed because your Details! version is too old."
Loc ["STRING_TOOOLD2"] = "your Details! version isn't the same."
Loc ["STRING_CHANGED_TO_CURRENT"] = "Segment changed to current"
Loc ["STRING_SEGMENT_TRASH"] = "Next Boss Cleanup"
Loc ["STRING_VERSION_UPDATE"] = "new version: what's changed? click here"
Loc ["STRING_NEWS_TITLE"] = "What's New In This Version"
Loc ["STRING_NEWS_REINSTALL"] = "Found problems after a update? try '/details reinstall' command."
Loc ["STRING_TIME_OF_DEATH"] = "Death"
Loc ["STRING_SHORTCUT_RIGHTCLICK"] = "Shortcut Menu (right click to close)"
Loc ["STRING_NO_DATA"] = "data already has been cleaned"
Loc ["STRING_ISA_PET"] = "This Actor is a Pet"
Loc ["STRING_EQUILIZING"] = "Sharing encounter data"
Loc ["STRING_LEFT_CLICK_SHARE"] = "Left click to report."
Loc ["STRING_REPORT_BUTTON_TOOLTIP"] = "Click to open Report Dialog"
Loc ["STRING_LAST_COOLDOWN"] = "last cooldown used"
Loc ["STRING_NOLAST_COOLDOWN"] = "no cooldown used"
Loc ["STRING_INSTANCE_LIMIT"] = "max instance number has been reached, you can modify this limit on options panel."
Loc ["STRING_PLEASE_WAIT"] = "Please wait"
Loc ["STRING_UPTADING"] = "updating"
Loc ["STRING_RAID_WIDE"] = "[*] raid wide cooldown"
Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"] = "Right click to close."
Loc ["STRING_RIGHTCLICK_CLOSE_MEDIUM"] = "Use right click to close this window."
Loc ["STRING_RIGHTCLICK_CLOSE_LARGE"] = "Click with right mouse button to close this window."
--> Slash
Loc ["STRING_COMMAND_LIST"] = "command list"
Loc ["STRING_SLASH_SHOW"] = "show"
Loc ["STRING_SLASH_SHOW_DESC"] = "open a details window if none."
Loc ["STRING_SLASH_DISABLE"] = "disable"
Loc ["STRING_SLASH_DISABLE_DESC"] = "turn off all captures of data."
Loc ["STRING_SLASH_CAPTUREOFF"] = "all captures has been turned off."
Loc ["STRING_SLASH_ENABLE"] = "enable"
Loc ["STRING_SLASH_ENABLE_DESC"] = "turn on all captures of data."
Loc ["STRING_SLASH_CAPTUREON"] = "all captures has been turned on."
Loc ["STRING_SLASH_OPTIONS"] = "options"
Loc ["STRING_SLASH_OPTIONS_DESC"] = "open the options panel."
Loc ["STRING_SLASH_NEW"] = "new"
Loc ["STRING_SLASH_NEW_DESC"] = "open or reopen a instance."
Loc ["STRING_SLASH_CHANGES"] = "updates"
Loc ["STRING_SLASH_CHANGES_DESC"] = "shows up the latest changes made on this version."
Loc ["STRING_SLASH_WORLDBOSS"] = "worldboss"
Loc ["STRING_SLASH_WORLDBOSS_DESC"] = "run a macro showing which boss you killed this week."
Loc ["STRING_KILLED"] = "Killed"
Loc ["STRING_ALIVE"] = "Alive"
Loc ["STRING_SLASH_WIPECONFIG"] = "reinstall"
Loc ["STRING_SLASH_WIPECONFIG_DESC"] = "set Details! configuration to defaults for this character, use this if Details! aren't working properlly."
Loc ["STRING_SLASH_WIPECONFIG_CONFIRM"] = "Click To Continue With The Reinstall"
--> StatusBar Plugins
Loc ["STRING_STATUSBAR_NOOPTIONS"] = "This widget doesn't have options."
--> Fights and Segments
Loc ["STRING_SEGMENT"] = "Segment"
Loc ["STRING_SEGMENT_LOWER"] = "segment"
Loc ["STRING_SEGMENT_EMPTY"] = "this segment is empty"
Loc ["STRING_SEGMENT_START"] = "Start"
Loc ["STRING_SEGMENT_END"] = "End"
Loc ["STRING_SEGMENT_ENEMY"] = "Enemy"
Loc ["STRING_SEGMENT_TIME"] = "Time"
Loc ["STRING_SEGMENT_OVERALL"] = "Current Segments Overall"
Loc ["STRING_TOTAL"] = "Total"
Loc ["STRING_OVERALL"] = "Overall"
Loc ["STRING_CURRENT"] = "Current"
Loc ["STRING_CURRENTFIGHT"] = "Current Fight"
Loc ["STRING_FIGHTNUMBER"] = "Fight #"
Loc ["STRING_UNKNOW"] = "Unknow"
Loc ["STRING_AGAINST"] = "against"
--> Custom Window
Loc ["STRING_CUSTOM_REMOVE"] = "Remove"
Loc ["STRING_CUSTOM_BROADCAST"] = "Shout"
Loc ["STRING_CUSTOM_NAME"] = "Custom Name"
Loc ["STRING_CUSTOM_SPELLID"] = "Spell Id"
Loc ["STRING_CUSTOM_SOURCE"] = "Source"
Loc ["STRING_CUSTOM_TARGET"] = "Target"
Loc ["STRING_CUSTOM_TOOLTIPNAME"] = "Insert here the name of your custom display.\nAllow letters and numbers, minimum of 5 characters and 32 max."
Loc ["STRING_CUSTOM_TOOLTIPSPELL"] = "Select a boss ability from the menu on the right\nor type the spell name to filter."
Loc ["STRING_CUSTOM_TOOLTIPSOURCE"] = "Spell source allow (with brackets):\n|cFF00FF00[all]|r: Search for spell in all Actors.\n|cFFFF9900[raid]|r: Search only in your raid or party members.\n|cFF33CCFF[player]|r: Check only you\nAny other text will be considered an spesific Actor name."
Loc ["STRING_CUSTOM_TOOLTIPTARGET"] = "Insert the ability (player, monster, boss) target name."
Loc ["STRING_CUSTOM_TOOLTIPNOTWORKING"] = "Ouch, some gnome engineer touched this and broke it =("
Loc ["STRING_CUSTOM_BROADCASTSENT"] = "Sent"
Loc ["STRING_CUSTOM_CREATED"] = "The new display has been created."
Loc ["STRING_CUSTOM_ICON"] = "Icon"
Loc ["STRING_CUSTOM_CREATE"] = "Create"
Loc ["STRING_CUSTOM_INCOMBAT"] = "You are in combat."
Loc ["STRING_CUSTOM_NOATTRIBUTO"] = "No attribute has been selected."
Loc ["STRING_CUSTOM_SHORTNAME"] = "Name need at least 5 characters."
Loc ["STRING_CUSTOM_LONGNAME"] = "Name too long, maximum allowed 32 characters."
Loc ["STRING_CUSTOM_NOSPELL"] = "Spell field cannot be empty."
Loc ["STRING_CUSTOM_HELP1"] = "When you mouse over the Remove button, a menu is shown asking which one of previously created customs you want to erase.\n\nThe send button shows up a menu for broadcast your custom to your raid group."
Loc ["STRING_CUSTOM_HELP2"] = "Choose here the attribute type of the spell, if your spell is a Healing spell, you may click on Heal."
Loc ["STRING_CUSTOM_HELP3"] = "Custom name will be used on Details attribute menu, and also, shown when reporting.\n\nOn spell id field, type some letters to filter spell names, you can also choose a spell from encounter menu on the right.\n\nOver source field, type where Details will serach for the spell, more info at his tooltip."
Loc ["STRING_CUSTOM_HELP4"] = "You can choose a spell from a raid encounter, mouse over this button and the options will be shown to you."
Loc ["STRING_CUSTOM_ACCETP_CUSTOM"] = "sent a custom display to you, Do you want add this to your custom library?"
--> Switch Window
Loc ["STRING_SWITCH_CLICKME"] = "left click me"
--> Mode Names
Loc ["STRING_MODE_GROUP"] = "Group & Raid"
Loc ["STRING_MODE_ALL"] = "Everything"
Loc ["STRING_MODE_SELF"] = "Lone Wolf"
Loc ["STRING_MODE_RAID"] = "Widgets"
Loc ["STRING_MODE_PLUGINS"] = "plugins"
Loc ["STRING_OPTIONS_WINDOW"] = "Options Panel"
--> Wait Messages
Loc ["STRING_NEWROW"] = "waiting refresh..."
Loc ["STRING_WAITPLUGIN"] = "waiting for\nplugins"
--> Cooltip
Loc ["STRING_COOLTIP_NOOPTIONS"] = "no options"
--> Attributes
Loc ["STRING_ATTRIBUTE_DAMAGE"] = "Damage"
Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"] = "Damage Done"
Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"] = "Damage Per Second"
Loc ["STRING_ATTRIBUTE_DAMAGE_TAKEN"] = "Damage Taken"
Loc ["STRING_DAMAGE_TAKEN_FROM"] = "Damage Taken From"
Loc ["STRING_DAMAGE_TAKEN_FROM2"] = "applied damage with"
Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"] = "Friendly Fire"
Loc ["STRING_ATTRIBUTE_DAMAGE_FRAGS"] = "Frags"
Loc ["STRING_ATTRIBUTE_DAMAGE_ENEMIES"] = "Enemies"
Loc ["STRING_ATTRIBUTE_DAMAGE_DEBUFFS"] = "Auras & Voidzones"
Loc ["STRING_ATTRIBUTE_DAMAGE_DEBUFFS_REPORT"] = "Debuff Damage and Uptime"
Loc ["STRING_ATTRIBUTE_HEAL"] = "Heal"
Loc ["STRING_ATTRIBUTE_HEAL_DONE"] = "Healing Done"
Loc ["STRING_ATTRIBUTE_HEAL_HPS"] = "Healing Per Second"
Loc ["STRING_ATTRIBUTE_HEAL_OVERHEAL"] = "Overhealing"
Loc ["STRING_ATTRIBUTE_HEAL_TAKEN"] = "Healing Taken"
Loc ["STRING_ATTRIBUTE_HEAL_ENEMY"] = "Enemy Healed"
Loc ["STRING_ATTRIBUTE_HEAL_PREVENT"] = "Damage Prevented"
Loc ["STRING_ATTRIBUTE_ENERGY"] = "Energy"
Loc ["STRING_ATTRIBUTE_ENERGY_MANA"] = "Mana Restored"
Loc ["STRING_ATTRIBUTE_ENERGY_RAGE"] = "Rage Generated"
Loc ["STRING_ATTRIBUTE_ENERGY_ENERGY"] = "Energy Generated"
Loc ["STRING_ATTRIBUTE_ENERGY_RUNEPOWER"] = "Runic Power Generated"
Loc ["STRING_ATTRIBUTE_MISC"] = "Miscellaneous"
Loc ["STRING_ATTRIBUTE_MISC_CCBREAK"] = "CC Breaks"
Loc ["STRING_ATTRIBUTE_MISC_RESS"] = "Ress"
Loc ["STRING_ATTRIBUTE_MISC_INTERRUPT"] = "Interrupts"
Loc ["STRING_ATTRIBUTE_MISC_DISPELL"] = "Dispells"
Loc ["STRING_ATTRIBUTE_MISC_DEAD"] = "Deaths"
Loc ["STRING_ATTRIBUTE_MISC_DEFENSIVE_COOLDOWNS"] = "Cooldowns"
Loc ["STRING_ATTRIBUTE_MISC_BUFF_UPTIME"] = "Buff Uptime"
Loc ["STRING_ATTRIBUTE_MISC_DEBUFF_UPTIME"] = "Debuff Uptime"
Loc ["STRING_ATTRIBUTE_CUSTOM"] = "Custom"
--> Tooltips & Info Box
Loc ["STRING_SPELLS"] = "Spells"
Loc ["STRING_NO_SPELL"] = "no spell has been used"
Loc ["STRING_TARGET"] = "Target"
Loc ["STRING_TARGETS"] = "Targets"
Loc ["STRING_FROM"] = "From"
Loc ["STRING_PET"] = "Pet"
Loc ["STRING_PETS"] = "Pets"
Loc ["STRING_DPS"] = "Dps"
Loc ["STRING_SEE_BELOW"] = "see below"
Loc ["STRING_GERAL"] = "General"
Loc ["STRING_PERCENTAGE"] = "Percentage"
Loc ["STRING_MEDIA"] = "Media"
Loc ["STRING_HITS"] = "Hits"
Loc ["STRING_DAMAGE"] = "Damage"
Loc ["STRING_NORMAL_HITS"] = "Normal Hits"
Loc ["STRING_CRITICAL_HITS"] = "Critical Hits"
Loc ["STRING_MINIMUM"] = "Minimum"
Loc ["STRING_MAXIMUM"] = "Maximum"
Loc ["STRING_DEFENSES"] = "Defenses"
Loc ["STRING_GLANCING"] = "Glancing"
Loc ["STRING_RESISTED"] = "Resisted"
Loc ["STRING_ABSORBED"] = "Absorbed"
Loc ["STRING_BLOCKED"] = "Blocked"
Loc ["STRING_FAIL_ATTACKS"] = "Attack Failures"
Loc ["STRING_MISS"] = "Miss"
Loc ["STRING_PARRY"] = "Parry"
Loc ["STRING_DODGE"] = "Dodge"
Loc ["STRING_DAMAGE_FROM"] = "Took damage from"
Loc ["STRING_HEALING_FROM"] = "Healing received from"
Loc ["STRING_PLAYERS"] = "Players"
Loc ["STRING_HPS"] = "Hps"
Loc ["STRING_HEAL"] = "Heal"
Loc ["STRING_HEAL_CRIT"] = "Heal Critical"
Loc ["STRING_HEAL_ABSORBED"] = "Heal absorbed"
Loc ["STRING_OVERHEAL"] = "Overheal"
Loc ["STRING_"] = ""
----------------
--> BuiltIn Plugins
Loc ["STRING_PLUGIN_MINSEC"] = "Minutes & Seconds"
Loc ["STRING_PLUGIN_SECONLY"] = "Seconds Only"
Loc ["STRING_PLUGIN_TIMEDIFF"] = "Last Combat Difference"
Loc ["STRING_PLUGIN_SEGMENTTYPE_1"] = "Show Fight #X"
Loc ["STRING_PLUGIN_SEGMENTTYPE_2"] = "Show Encounter Name"
Loc ["STRING_PLUGIN_TOOLTIP_LEFTBUTTON"] = "Config current plugin"
Loc ["STRING_PLUGIN_TOOLTIP_RIGHTBUTTON"] = "Choose another plugin"
Loc ["STRING_PLUGIN_CLOCKTYPE"] = "Clock Type"
Loc ["STRING_PLUGIN_SEGMENTTYPE"] = "Segment Type"
Loc ["STRING_PLUGIN_DURABILITY"] = "Durability"
Loc ["STRING_PLUGIN_LATENCY"] = "Latency"
Loc ["STRING_PLUGIN_GOLD"] = "Gold"
Loc ["STRING_PLUGIN_FPS"] = "Framerate"
Loc ["STRING_PLUGIN_TIME"] = "Clock"
Loc ["STRING_PLUGIN_CLOCKNAME"] = "Encounter Time"
Loc ["STRING_PLUGIN_PSEGMENTNAME"] = "Instance Segment"
Loc ["STRING_PLUGIN_PDPSNAME"] = "Raid Dps"
Loc ["STRING_PLUGIN_THREATNAME"] = "My Threat"
Loc ["STRING_PLUGIN_PATTRIBUTENAME"] = "Attribute"
Loc ["STRING_PLUGIN_CLEAN"] = "None"
Loc ["STRING_PLUGINOPTIONS_COMMA"] = "Comma"
Loc ["STRING_PLUGINOPTIONS_ABBREVIATE"] = "Abbreviate"
Loc ["STRING_PLUGINOPTIONS_NOFORMAT"] = "None"
Loc ["STRING_PLUGINOPTIONS_TEXTSTYLE"] = "Text Style"
Loc ["STRING_PLUGINOPTIONS_TEXTCOLOR"] = "Text Color"
Loc ["STRING_PLUGINOPTIONS_TEXTSIZE"] = "Font Size"
Loc ["STRING_PLUGINOPTIONS_TEXTALIGN"] = "Text Align"
Loc ["STRING_PLUGINOPTIONS_FONTFACE"] = "Select Font Style"
Loc ["STRING_PLUGINOPTIONS_TEXTALIGN_X"] = "Text Align X"
Loc ["STRING_PLUGINOPTIONS_TEXTALIGN_Y"] = "Text Align Y"
Loc ["STRING_OPTIONS_COLORANDALPHA"] = "Color & Alpha"
Loc ["STRING_OPTIONS_COLORFIXED"] = "Fixed Color"
Loc ["STRING_OPTIONS_COLOR"] = "Color"
Loc ["STRING_OPTIONS_SIZE"] = "Size"
Loc ["STRING_OPTIONS_ANCHOR"] = "Side"
Loc ["ABILITY_ID"] = "ability id"
--> Details Instances
Loc ["STRING_SOLO_SWITCHINCOMBAT"] = "Cannot switch while in combat"
Loc ["STRING_CUSTOM_NEW"] = "Create New"
Loc ["STRING_CUSTOM_REPORT"] = "Report for (custom)"
Loc ["STRING_REPORT"] = "Report for"
Loc ["STRING_REPORT_LEFTCLICK"] = "Click to open report dialog"
Loc ["STRING_REPORT_FIGHT"] = "fight"
Loc ["STRING_REPORT_LAST"] = "Last" -- >last< 3 fights
Loc ["STRING_REPORT_FIGHTS"] = "fights" -- last 3 >fights<
Loc ["STRING_REPORT_LASTFIGHT"] = "last fight"
Loc ["STRING_REPORT_PREVIOUSFIGHTS"] = "previous fights"
Loc ["STRING_REPORT_INVALIDTARGET"] = "Whisper target not found"
Loc ["STRING_REPORT_SINGLE_DEATH"] = "death details of"
Loc ["STRING_REPORT_SINGLE_COOLDOWN"] = "cooldowns used by"
Loc ["STRING_REPORT_SINGLE_BUFFUPTIME"] = "buff uptime for"
Loc ["STRING_REPORT_SINGLE_DEBUFFUPTIME"] = "debuff uptime for"
Loc ["STRING_NOCLOSED_INSTANCES"] = "There are no closed instances,\nclick to open a new one."
--> report frame
Loc ["STRING_REPORTFRAME_PARTY"] = "Party"
Loc ["STRING_REPORTFRAME_RAID"] = "Raid"
Loc ["STRING_REPORTFRAME_GUILD"] = "Guild"
Loc ["STRING_REPORTFRAME_OFFICERS"] = "Officer Channel"
Loc ["STRING_REPORTFRAME_WHISPER"] = "Whisper"
Loc ["STRING_REPORTFRAME_WHISPERTARGET"] = "Whisper Target"
Loc ["STRING_REPORTFRAME_COPY"] = "Copy & Paste"
Loc ["STRING_REPORTFRAME_SAY"] = "Say"
Loc ["STRING_REPORTFRAME_LINES"] = "Lines"
Loc ["STRING_REPORTFRAME_INSERTNAME"] = "insert player name"
Loc ["STRING_REPORTFRAME_CURRENT"] = "Current"
Loc ["STRING_REPORTFRAME_REVERT"] = "Reverse"
Loc ["STRING_REPORTFRAME_REVERTED"] = "reversed"
Loc ["STRING_REPORTFRAME_CURRENTINFO"] = "Display only data which are current being shown (if supported)."
Loc ["STRING_REPORTFRAME_REVERTINFO"] = "Reverse result, showing in ascending order (if supported)."
Loc ["STRING_REPORTFRAME_WINDOW_TITLE"] = "Create Report"
Loc ["STRING_REPORTFRAME_SEND"] = "Send"
--> player details frame
Loc ["STRING_ACTORFRAME_NOTHING"] = "nothing to report"
Loc ["STRING_ACTORFRAME_REPORTTO"] = "report for"
Loc ["STRING_ACTORFRAME_REPORTTARGETS"] = "report for targets of"
Loc ["STRING_ACTORFRAME_REPORTOF"] = "of"
Loc ["STRING_ACTORFRAME_REPORTAT"] = "at"
Loc ["STRING_ACTORFRAME_SPELLUSED"] = "All spells used"
Loc ["STRING_ACTORFRAME_SPELLDETAILS"] = "Spell details"
Loc ["STRING_MASTERY"] = "Mastery"
--> Main Window
Loc ["STRING_LOCK_WINDOW"] = "lock"
Loc ["STRING_UNLOCK_WINDOW"] = "unlock"
Loc ["STRING_ERASE"] = "delete"
Loc ["STRING_UNLOCK"] = "Spread out instances\n in this button"
Loc ["STRING_PLUGIN_NAMEALREADYTAKEN"] = "Details! can't install plugin because his name already has been taken"
Loc ["STRING_RESIZE_COMMON"] = "Resize\n"
Loc ["STRING_RESIZE_HORIZONTAL"] = "Resize the width off all\n windows in the cluster"
Loc ["STRING_RESIZE_VERTICAL"] = "Resize the heigth off all\n windows in the cluster"
Loc ["STRING_RESIZE_ALL"] = "Freely resize all windows"
Loc ["STRING_FREEZE"] = "This segment is not available at the moment"
Loc ["STRING_CLOSEALL"] = "All Details windows are close, Type '/details new' to re-open."
Loc ["STRING_HELP_MENUS"] = "Gear Menu: changes the game mode.\nSolo: tools where you can play by your self.\nGroup: display only actors which make part of your group.\nAll: show everything.\nRaid: assistance tools for raid or pvp groups.\n\nBook Menu: Change the segment, in Details! segments are dynamic and the instances change the displaying encounter data when a fight finishes.\n\nSword Menu: Change the attribute which this instance shown."
Loc ["STRING_HELP_ERASE"] = "Remove all segments stored."
Loc ["STRING_HELP_INSTANCE"] = "Click: open a new instance (window).\n\nMouse over: display a menu with all closed instances, you can reopen anyone at any time."
Loc ["STRING_HELP_STATUSBAR"] = "Statusbar can hold three plugins: one in left, another in the center and right side.\n\nRight click: select another plugin to show.\n\nLeft click: open the options window."
Loc ["STRING_HELP_SWITCH"] = "Right click: shows up the fast switch panel.\n\nLeft click on a switch option: change the instance (window) attribute.\nRight click: closes switch.\n\nYou can right click over icons to choose another attribute."
Loc ["STRING_HELP_RESIZE"] = "Resize and lock buttons."
Loc ["STRING_HELP_STRETCH"] = "Click, hold and pull to stretch the window."
Loc ["STRING_HELP_MODESELF"] = "The self mode plugins are intended to focus only on you. Use the sword menu to choose which plugin you want to use."
Loc ["STRING_HELP_MODEGROUP"] = "Use this option to display only you or players which are in your group or raid."
Loc ["STRING_HELP_MODEALL"] = "This mode will show every player, npc, boss with data captured by Details!."
Loc ["STRING_HELP_MODERAID"] = "The raid mode is the opposite of self mode, this plugins are intended to work with data captured from your group. You can change the plugin on sword menu."
--> misc
Loc ["STRING_PLAYER_DETAILS"] = "Player Details"
Loc ["STRING_MELEE"] = "Melee"
Loc ["STRING_AUTOSHOT"] = "Auto Shot"
Loc ["STRING_DOT"] = " (DoT)"
Loc ["STRING_UNKNOWSPELL"] = "Unknow Spell"
Loc ["STRING_CCBROKE"] = "Crowd Control Removed"
Loc ["STRING_DISPELLED"] = "Buffs/Debuffs Removed"
Loc ["STRING_SPELL_INTERRUPTED"] = "Spells interrupted"
-- OPTIONS PANEL -----------------------------------------------------------------------------------------------------------------
Loc ["STRING_MUSIC_DETAILS_ROBERTOCARLOS"] = "There's no use trying to forget\nFor a long time in your life I will live\nDetails as small of us"
Loc ["STRING_OPTIONS_COMBATTWEEKS"] = "Combat Tweeks"
Loc ["STRING_OPTIONS_COMBATTWEEKS_DESC"] = "Behavioral adjustments on how Details! deal with some combat aspects."
Loc ["STRING_OPTIONS_SWITCHINFO"] = "|cFFF79F81 LEFT DISABLED|r |cFF81BEF7 RIGHT ENABLED|r"
Loc ["STRING_OPTIONS_PICKCOLOR"] = "color"
Loc ["STRING_OPTIONS_EDITIMAGE"] = "Edit Image"
Loc ["STRING_OPTIONS_PRESETTOOLD"] = "This preset is too old and cannot be loaded at this version of Details!."
Loc ["STRING_OPTIONS_PRESETNONAME"] = "Give a name to your preset."
Loc ["STRING_OPTIONS_EDITINSTANCE"] = "Editing Instance:"
Loc ["STRING_OPTIONS_GENERAL"] = "General Settings"
Loc ["STRING_OPTIONS_APPEARANCE"] = "Appearance"
Loc ["STRING_OPTIONS_PERFORMANCE"] = "Performance"
Loc ["STRING_OPTIONS_PLUGINS"] = "Plugins"
Loc ["STRING_OPTIONS_SOCIAL"] = "Social"
Loc ["STRING_OPTIONS_SOCIAL_DESC"] = "Tell how do you want to be known in your guild enviorement."
Loc ["STRING_OPTIONS_NICKNAME"] = "Nickname"
Loc ["STRING_OPTIONS_NICKNAME_DESC"] = "Type your nickname in this box. The chosen nickname will be broadcasted for members of your guild and Details! shown it instead of your character name."
Loc ["STRING_OPTIONS_AVATAR"] = "Choose Avatar"
Loc ["STRING_OPTIONS_AVATAR_DESC"] = "Your avatar is also broadcasted for your guild mates and Details! show it on the top of tooltips when you mouse over a bar."
Loc ["STRING_OPTIONS_REALMNAME"] = "Remove Realm Name"
Loc ["STRING_OPTIONS_REALMNAME_DESC"] = "When enabled, the realm name of character isn't displayed with his name.\n\n|cFFFFFF00Example:|r\n\nCharles-Netherwing |cFFFFFF00(disabled)|r\nCharles |cFFFFFF00(enabled)|r"
Loc ["STRING_OPTIONS_MAXSEGMENTS"] = "Max. Segments"
Loc ["STRING_OPTIONS_MAXSEGMENTS_DESC"] = "This option control how many segments you want to maintain.\n\nRecommended value is |cFFFFFF0012|r, but feel free to adjust this number to be comfortable for you.\n\nComputers with |cFFFFFF002GB|r or less memory ram should keep low segments amount, this can help your system overall."
Loc ["STRING_OPTIONS_SCROLLBAR"] = "Scroll Bar"
Loc ["STRING_OPTIONS_SCROLLBAR_DESC"] = "Enable ou Disable the scroll bar.\n\nBy default, Details! scroll bars are replaced by a mechanism that stretches the window.\n\nThe |cFFFFFF00stretch handle|r is outside over instances button/menu (left of close button)."
Loc ["STRING_OPTIONS_MAXINSTANCES"] = "Max. Instances"
Loc ["STRING_OPTIONS_MAXINSTANCES_DESC"] = "Limit the number of Details! instances which can be created and the amount displayed on the instance button.\n\nYou can open and re-open instances clicking on the instance button |cFFFFFF00#X|r."
Loc ["STRING_OPTIONS_PVPFRAGS"] = "Only Pvp Frags"
Loc ["STRING_OPTIONS_PVPFRAGS_DESC"] = "When enabled, only kills against enemy players will be count."
Loc ["STRING_OPTIONS_MINIMAP"] = "Minimap Icon"
Loc ["STRING_OPTIONS_MINIMAP_DESC"] = "Show or Hide minimap icon."
Loc ["STRING_OPTIONS_TIMEMEASURE"] = "Time Measure"
Loc ["STRING_OPTIONS_TIMEMEASURE_DESC"] = "|cFFFFFF00Activity|r: the timer of each raid member is put on hold if his activity is ceased and back again to count when is resumed, common way of measure Dps and Hps.\n\n|cFFFFFF00Effective|r: used on rankings, this method uses the elapsed combat time for measure the Dps and Hps of all raid members."
Loc ["STRING_OPTIONS_HIDECOMBAT"] = "Hide On Combat"
Loc ["STRING_OPTIONS_HIDECOMBAT_DESC"] = "If enabled, this instance window is hidden when you enter in combat."
Loc ["STRING_OPTIONS_HIDECOMBATALPHA"] = "Transparency"
Loc ["STRING_OPTIONS_HIDECOMBATALPHA_DESC"] = "The window can be completely hidden or just be more transparent."
Loc ["STRING_OPTIONS_AUTO_SWITCH"] = "Auto Switch"
Loc ["STRING_OPTIONS_AUTO_SWITCH_DESC"] = "When you enter in combat, this window change for the selected attribute or plugin.\n\nLeaving the combat, it switch back."
Loc ["STRING_OPTIONS_PS_ABBREVIATE"] = "Abbreviation Type"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_DESC"] = "Choose the abbreviation method.\n\n|cFFFFFF00None|r: no abbreviation, the raw number is shown.\n\n|cFFFFFF00ToK I|r: the number is abbreviated showing the fractional-part.\n\n59874 = 59.8K\n520.600 = 520.6K\n19.530.000 = 19.53M\n\n|cFFFFFF00ToK II|r: Is the same as ToK I, but, numbers between one hundred and one million doesn't show fractional-part.\n\n59874 = 59.8K\n520.600 = 520K\n19.530.000 = 19.53M\n\n|cFFFFFF00ToM I|r: Numbers equals or biggest of one million doesn't show the fractional-part.\n\n59874 = 59.8K\n520.600 = 520.6K\n19.530.000 = 19M\n\n|cFFFFFF00Lower|r: The letters K and M are lowercase.\n\n|cFFFFFF00Upper|r: The letter K and M are uppercase."
Loc ["STRING_OPTIONS_PS_ABBREVIATE_NONE"] = "None"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK"] = "ToK I Upper"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK2"] = "ToK II Upper"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK0"] = "ToM I Upper"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOKMIN"] = "ToK I Lower"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK2MIN"] = "ToK II Lower"
Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK0MIN"] = "ToM I Lower"
Loc ["STRING_OPTIONS_PERFORMANCE1"] = "Performance Tweaks"
Loc ["STRING_OPTIONS_PERFORMANCE1_DESC"] = "This options can help save some cpu usage."
Loc ["STRING_OPTIONS_MEMORYT"] = "Memory Threshold"
Loc ["STRING_OPTIONS_MEMORYT_DESC"] = "Details! have internal mechanisms to handle memory and try adjust it self within the amount of memory avaliable on your system.\n\nAlso is recommeded keep the amount of segments low on systems with |cFFFFFF002GB|r or less of memory."
Loc ["STRING_OPTIONS_SEGMENTSSAVE"] = "Segments Saved"
Loc ["STRING_OPTIONS_SEGMENTSSAVE_DESC"] = "This options controls how many segments you wish save between game sesions.\n\nHigh values can make your character logoff take more time\n\nIf you rarelly use the data of last day, it`s high recommeded leave this option in |cFFFFFF001|r."
Loc ["STRING_OPTIONS_PANIMODE"] = "Panic Mode"
Loc ["STRING_OPTIONS_PANIMODE_DESC"] = "When enabled and you got dropped from the game (by a disconnect, for instance) and you are fighting against a boss encounter, all segments are erased, this make your logoff process faster."
Loc ["STRING_OPTIONS_ANIMATEBARS"] = "Animate Bars"
Loc ["STRING_OPTIONS_ANIMATEBARS_DESC"] = "Instead of 'jumping' all bars moves to the left or right when this options is activated."
Loc ["STRING_OPTIONS_ANIMATESCROLL"] = "Animate Scroll Bar"
Loc ["STRING_OPTIONS_ANIMATESCROLL_DESC"] = "When enabled, scrollbar uses a animation when showing up or hiding."
Loc ["STRING_OPTIONS_WINDOWSPEED"] = "Update Speed"
Loc ["STRING_OPTIONS_WINDOWSPEED_DESC"] = "Seconds between each update on instances (opened windows).\n\n|cFFFFFF000.3|r: update about 3 times each second.\n\n|cFFFFFF003.0|r: update once every 3 seconds."
Loc ["STRING_OPTIONS_CLEANUP"] = "Auto Erase Cleanup Segments"
Loc ["STRING_OPTIONS_CLEANUP_DESC"] = "Segments with trash mobs' are considered clean up segments.\n\nThis option enable the auto erase of this segments when possible."
Loc ["STRING_OPTIONS_PERFORMANCECAPTURES"] = "Data Collector"
Loc ["STRING_OPTIONS_PERFORMANCECAPTURES_DESC"] = "This options are responsible for analysis and collect combat data."
Loc ["STRING_OPTIONS_CDAMAGE"] = "Collect Damage"
Loc ["STRING_OPTIONS_CHEAL"] = "Collect Heal"
Loc ["STRING_OPTIONS_CENERGY"] = "Collect Energy"
Loc ["STRING_OPTIONS_CMISC"] = "Collect Misc"
Loc ["STRING_OPTIONS_CAURAS"] = "Collect Auras"
Loc ["STRING_OPTIONS_CDAMAGE_DESC"] = "Enable capture of:\n\n- |cFFFFFF00Damage Done|r\n- |cFFFFFF00Damage Per Second|r\n- |cFFFFFF00Friendly Fire|r\n- |cFFFFFF00Damage Taken|r"
Loc ["STRING_OPTIONS_CHEAL_DESC"] = "Enable capture of:\n\n- |cFFFFFF00Healing Done|r\n- |cFFFFFF00Absorbs|r\n- |cFFFFFF00Healing Per Second|r\n- |cFFFFFF00Overhealing|r\n- |cFFFFFF00Healing Taken|r\n- |cFFFFFF00Enemy Healed|r\n- |cFFFFFF00Damage Prevented|r"
Loc ["STRING_OPTIONS_CENERGY_DESC"] = "Enable capture of:\n\n- |cFFFFFF00Mana Restored|r\n- |cFFFFFF00Rage Generated|r\n- |cFFFFFF00Energy Generated|r\n- |cFFFFFF00Runic Power Generated|r"
Loc ["STRING_OPTIONS_CMISC_DESC"] = "Enable capture of:\n\n- |cFFFFFF00Crowd Control Break|r\n- |cFFFFFF00Dispells|r\n- |cFFFFFF00Interrupts|r\n- |cFFFFFF00Resurrection|r\n- |cFFFFFF00Deaths|r"
Loc ["STRING_OPTIONS_CAURAS_DESC"] = "Enable capture of:\n\n- |cFFFFFF00Buffs Uptime|r\n- |cFFFFFF00Debuffs Uptime|r\n- |cFFFFFF00Void Zones|r\n-|cFFFFFF00 Cooldowns|r"
Loc ["STRING_OPTIONS_CLOUD"] = "Cloud Capture"
Loc ["STRING_OPTIONS_CLOUD_DESC"] = "When enabled, the data of disabled collectors are collected within others raid members."
Loc ["STRING_OPTIONS_BARS"] = "Bar General Settings"
Loc ["STRING_OPTIONS_BARS_DESC"] = "This options control the appearance of the instance bars."
Loc ["STRING_OPTIONS_BAR_TEXTURE"] = "Texture"
Loc ["STRING_OPTIONS_BAR_TEXTURE_DESC"] = "Choose the texture of bars."
Loc ["STRING_OPTIONS_BAR_BTEXTURE"] = "Texture"
Loc ["STRING_OPTIONS_BAR_BTEXTURE_DESC"] = "Choose the background texture of bars."
Loc ["STRING_OPTIONS_BAR_BCOLOR"] = "Background Color"
Loc ["STRING_OPTIONS_BAR_BCOLOR_DESC"] = "Choose the row background color. This color is only used when color by classe isn't actived."
Loc ["STRING_OPTIONS_BAR_COLOR_DESC"] = "Choose the row color. This color is only used when color by class isn't actived."
Loc ["STRING_OPTIONS_BAR_HEIGHT"] = "Height"
Loc ["STRING_OPTIONS_BAR_HEIGHT_DESC"] = "Change the height of bars."
Loc ["STRING_OPTIONS_BAR_COLORBYCLASS"] = "Color By Class"
Loc ["STRING_OPTIONS_BAR_COLORBYCLASS_DESC"] = "When enabled, the instance bars have the color of the character class.\n\nIf disabled, the color chosen on the right box will be used."
Loc ["STRING_OPTIONS_BAR_COLORBYCLASS2"] = "Color By Class"
Loc ["STRING_OPTIONS_BAR_COLORBYCLASS2_DESC"] = "When enabled, the instance bars background have the color of the character class.\n\nIf disabled, the color chosen on the right box will be used."
Loc ["STRING_OPTIONS_BAR_ICONFILE"] = "Icon File"
Loc ["STRING_OPTIONS_BAR_ICONFILE_DESC"] = "This option load a image responsable for the class icons in each row.\nThe image file need to be a .tga file with alpha channel.\n\nDetails! have three image icon files:\n\n- |cFFFFFF00classes|r\n- |cFFFFFF00classes_small|r\n- |cFFFFFF00classes_small_alpha|r\n\nAlso there is files inside wow which can be used:\n\n- |cFFFFFF00Interface\\ARENAENEMYFRAME\\UI-CLASSES-CIRCLES|r\n- |cFFFFFF00Interface\\Glues\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES|r\n\nLeave the field empty to hide all icons."
Loc ["STRING_OPTIONS_BARSTART"] = "Bar Start After Icon"
Loc ["STRING_OPTIONS_BARSTART_DESC"] = "Control if the bar starts on the right side of the icon or on the left side.\n\nThis is useful when using icons with some transparency."
--
Loc ["STRING_OPTIONS_TEXT"] = "Bar Text Settings"
Loc ["STRING_OPTIONS_TEXT_DESC"] = "This options control the appearance of the instance bar texts."
Loc ["STRING_OPTIONS_TEXT_SIZE"] = "Size"
Loc ["STRING_OPTIONS_TEXT_SIZE_DESC"] = "Change the size of bar texts."
Loc ["STRING_OPTIONS_TEXT_FONT"] = "Font"
Loc ["STRING_OPTIONS_TEXT_FONT_DESC"] = "Change the font of bar texts."
Loc ["STRING_OPTIONS_TEXT_LOUTILINE"] = "Left Text Shadow"
Loc ["STRING_OPTIONS_TEXT_LOUTILINE_DESC"] = "Enable or Disable the outline for left text."
Loc ["STRING_OPTIONS_TEXT_ROUTILINE"] = "Right Text Shadow"
Loc ["STRING_OPTIONS_TEXT_ROUTILINE_DESC"] = "Enable or Disable the outline for right text."
Loc ["STRING_OPTIONS_TEXT_LCLASSCOLOR"] = "Left Text Color By Class"
Loc ["STRING_OPTIONS_TEXT_LCLASSCOLOR_DESC"] = "When enabled, the left text uses the class color of the character.\n\nIf disabled, choose the color on the color picker button."
Loc ["STRING_OPTIONS_TEXT_RCLASSCOLOR"] = "Right Text Color By Class"
Loc ["STRING_OPTIONS_TEXT_RCLASSCOLOR_DESC"] = "When enabled, the right text uses the class color of the character.\n\nIf disabled, choose the color on the color picker button."
Loc ["STRING_OPTIONS_TEXT_FIXEDCOLOR"] = "Text Color"
Loc ["STRING_OPTIONS_TEXT_ROWCOLOR"] = "Alpha and Color When Not By Class"
Loc ["STRING_OPTIONS_TEXT_ROWCOLOR2"] = "Color When Not By Class"
--
Loc ["STRING_OPTIONS_INSTANCE"] = "Instance Settings"
Loc ["STRING_OPTIONS_INSTANCE_DESC"] = "This options control the appearance of the instance it self."
Loc ["STRING_OPTIONS_INSTANCE_COLOR"] = "Window Color"
Loc ["STRING_OPTIONS_INSTANCE_COLOR_DESC"] = "Change the color and alpha of this window.\n\n|cFFFF8800Important|r: the alpha chosen here are overwritten with |cFFFFFF00Auto Transparency|r values when enabled.\n\n|cFFFF8800Important|r: selecting the instance window color overwrite any color customization over the statusbar."
Loc ["STRING_OPTIONS_INSTANCE_BACKDROP"] = "Background Texture"
Loc ["STRING_OPTIONS_INSTANCE_BACKDROP_DESC"] = "Select the background texture used by this window.\n\n|cFFFF8800Default|r: Details Background."
Loc ["STRING_OPTIONS_INSTANCE_ALPHA"] = "Background Alpha"
Loc ["STRING_OPTIONS_INSTANCE_ALPHA_DESC"] = "This option let you change the transparency of the instance window background."
Loc ["STRING_OPTIONS_INSTANCE_ALPHA2"] = "Background Color"
Loc ["STRING_OPTIONS_INSTANCE_ALPHA2_DESC"] = "This option let you change the color of the instance window background."
Loc ["STRING_OPTIONS_INSTANCE_CURRENT"] = "Auto Switch To Current"
Loc ["STRING_OPTIONS_INSTANCE_CURRENT_DESC"] = "Whenever a combat start and there is no other instance on current segment, this instance auto switch to current segment."
Loc ["STRING_OPTIONS_SHOW_SIDEBARS"] = "Show Borders"
Loc ["STRING_OPTIONS_SHOW_SIDEBARS_DESC"] = "Show or hide window borders."
Loc ["STRING_OPTIONS_SHOW_STATUSBAR"] = "Show Statusbar"
Loc ["STRING_OPTIONS_SHOW_STATUSBAR_DESC"] = "Show or hide the bottom statusbar."
Loc ["STRING_OPTIONS_SHOW_TOTALBAR"] = "Show Total Bar"
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_DESC"] = "Show or hide the total bar."
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_INGROUP"] = "Only in Group"
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_INGROUP_DESC"] = "Total bar aren't shown if you isn't in a group."
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_ICON"] = "Icon"
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_ICON_DESC"] = "Select the icon shown on the total bar."
Loc ["STRING_OPTIONS_SHOW_TOTALBAR_COLOR_DESC"] = "Select the color. The transparency value follow the row alpha value."
Loc ["STRING_OPTIONS_BARRIGHTTEXTCUSTOM2"] = "Text"
Loc ["STRING_OPTIONS_BARRIGHTTEXTCUSTOM2_DESC"] = "The customized text shown on the right side of the bars.\n\n|cFFFF8800{data1}|r: is the first number passed, generally this number represents the total done.\n\n|cFFFF8800{data2}|r: is the second number passed, most of the times represents the per second average.\n\n|cFFFF8800{data3}|r: third number passed, normally is the percentage. \n\n|cFFFF8800{func}|r: runs a customized Lua function adding its return value to the text.\nExample: \n{func return 'hello azeroth'}\n\n|cFFFF8800Scape Sequences|r: use to change color or add textures. Search 'UI escape sequences' for more information."
Loc ["STRING_OPTIONS_BARRIGHTTEXTCUSTOM"] = "Custom Right Text Enabled"
Loc ["STRING_OPTIONS_BARRIGHTTEXTCUSTOM_DESC"] = "Enable or disable the customization of the right text in the bars."
Loc ["STRING_OPTIONS_INSTANCE_SKIN"] = "Skin"
Loc ["STRING_OPTIONS_INSTANCE_SKIN_DESC"] = "Modify window appearance based on a skin theme."
Loc ["STRING_OPTIONS_SKIN_A"] = "Skin Settings"
Loc ["STRING_OPTIONS_SKIN_A_DESC"] = "This options allows you to change the skin."
Loc ["STRING_OPTIONS_TOOLBAR_SETTINGS"] = "Left Menu Settings"
Loc ["STRING_OPTIONS_TOOLBAR_SETTINGS_DESC"] = "This options change the main menu on the top of the window."
Loc ["STRING_OPTIONS_TOOLBAR2_SETTINGS"] = "Right Menu Settings"
Loc ["STRING_OPTIONS_TOOLBAR2_SETTINGS_DESC"] = "This options change the reset, instance and close buttons from the toolbar menu on the top of the window."
Loc ["STRING_OPTIONS_DESATURATE_MENU"] = "Desaturate Menu"
Loc ["STRING_OPTIONS_DESATURATE_MENU_DESC"] = "Enabling this option, all menu icons on toolbar became black and white."
Loc ["STRING_OPTIONS_HIDE_ICON"] = "Hide Icon"
Loc ["STRING_OPTIONS_HIDE_ICON_DESC"] = "When enabled, the icon on the top left corner isn't draw.\n\nSome skins may prefer remove this icon."
Loc ["STRING_OPTIONS_MENU_X"] = "Menu Pos X"
Loc ["STRING_OPTIONS_MENU_X_DESC"] = "Move the left menu position, the first slider changes the horizontal axis, the second changes the vertical axis.\n\nIf menu anchor is set to right side, use -67 if this instance isn't hosting the reset button."
Loc ["STRING_OPTIONS_MENU_Y"] = "Menu Pos Y"
Loc ["STRING_OPTIONS_MENU_Y_DESC"] = "Slightly move the main menu on tooltip to the up or down direction."
Loc ["STRING_OPTIONS_MENU_ANCHOR"] = "Menu Anchor Side"
Loc ["STRING_OPTIONS_MENU_ANCHOR_DESC"] = "Change if the left menu is attached within left side of window or in the right side."
Loc ["STRING_OPTIONS_ATTRIBUTE_TEXT"] = "Attribute Text Settings"
Loc ["STRING_OPTIONS_ATTRIBUTE_TEXT_DESC"] = "This options controls the attribute text basic settings."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ANCHOR"] = "Attribute Text"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ENABLED"] = "Enabled"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ENABLED_DESC"] = "Enable or disable the attribute name which is current shown on this instance."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ANCHORX"] = "Pos X"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ANCHORY"] = "Pos Y"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ANCHORX_DESC"] = "Adjust the attribute text location on the X axis."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_ANCHORY_DESC"] = "Adjust the attribute text location on the Y axis."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_FONT"] = "Text Font"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_FONT_DESC"] = "Select the text font for attribute text."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_TEXTSIZE"] = "Text Size"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_TEXTSIZE_DESC"] = "Adjust the size of attribute text."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_TEXTCOLOR"] = "Text Color"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_TEXTCOLOR_DESC"] = "Change the attribute text color."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_SIDE"] = "Text Anchor"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_SIDE_DESC"] = "Choose where the text is anchored."
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_SHADOW"] = "Shadow"
Loc ["STRING_OPTIONS_MENU_ATTRIBUTE_SHADOW_DESC"] = "Enable or disable the shadow on the text."
Loc ["STRING_OPTIONS_INSTANCE_STRATA"] = "Layer Strata"
Loc ["STRING_OPTIONS_INSTANCE_STRATA_DESC"] = "Selects the layer height that the frame will be placed on.\n\nLow layer is the default and makes the window stay behind of the most interface panels.\n\nUsing high layer the window might stay in front of the major others panels.\n\nWhen changing the layer height you may find some conflict with others panels, overlapping each other."
Loc ["STRING_OPTIONS_MENU_AUTOHIDE_ANCHOR"] = "Auto Hide Menu Buttons"
Loc ["STRING_OPTIONS_MENU_AUTOHIDE_LEFT"] = "Left Menu"
Loc ["STRING_OPTIONS_MENU_AUTOHIDE_RIGHT"] = "Right Menu"
Loc ["STRING_OPTIONS_MENU_AUTOHIDE_DESC"] = "When enabled the chosen menu automatically hides itself when the mouse leaves the Details! window and shows up when you are interacting with it again."
Loc ["STRING_OPTIONS_INSTANCE_STATUSBAR_ANCHOR"] = "Statusbar"
Loc ["STRING_OPTIONS_INSTANCE_STATUSBARCOLOR"] = "Color and Transparency"
Loc ["STRING_OPTIONS_INSTANCE_STATUSBARCOLOR_DESC"] = "Select the color used by the statusbar.\n\n|cFFFF8800Important|r: this option overwrite the color and transparency chosen over Window Color."
Loc ["STRING_OPTIONS_MENU_ALPHA"] = "Auto Transparency:"
Loc ["STRING_OPTIONS_MENU_ALPHAENABLED"] = "Enabled"
Loc ["STRING_OPTIONS_MENU_ALPHAENTER"] = "When Interacting"
Loc ["STRING_OPTIONS_MENU_ALPHALEAVE"] = "Stand by"
Loc ["STRING_OPTIONS_MENU_ALPHAICONSTOO"] = "Affect Buttons"
Loc ["STRING_OPTIONS_MENU_IGNOREBARS"] = "Ignore Rows"
Loc ["STRING_OPTIONS_MENU_IGNOREBARS_DESC"] = "When enabled, all rows on this window aren't affected by this mechanism."
Loc ["STRING_OPTIONS_MENU_ALPHAENABLED_DESC"] = "Enable or disable the auto transparency. When enabled, the alpha changes automatically when you hover and leave the window.\n\n|cFFFF8800Important|r: This settings overwrites the alpha selected over Window Color."
Loc ["STRING_OPTIONS_MENU_ALPHAENTER_DESC"] = "When you have the mouse over the window, the transparency changes to this value."
Loc ["STRING_OPTIONS_MENU_ALPHALEAVE_DESC"] = "When you don't have the mouse over the window, the transparency changes to this value."
Loc ["STRING_OPTIONS_MENU_ALPHAICONSTOO_DESC"] = "If enabled, all icons, buttons, also have their alpha affected by this feature."
Loc ["STRING_OPTIONS_MENU_ALPHAWARNING"] = "Auto Transparency is enabled, alpha may not be affected."
Loc ["STRING_OPTIONS_INSTANCE_BUTTON_ANCHOR"] = "Instance Button:"
Loc ["STRING_OPTIONS_RESET_BUTTON_ANCHOR"] = "Reset Button:"
Loc ["STRING_OPTIONS_CLOSE_BUTTON_ANCHOR"] = "Close Button:"
Loc ["STRING_OPTIONS_RESET_TEXTCOLOR"] = "Text Color"
Loc ["STRING_OPTIONS_RESET_TEXTCOLOR_DESC"] = "Modify the reset button text color.\n\nOnly applied when reset button is hosted by this instance."
Loc ["STRING_OPTIONS_RESET_TEXTFONT"] = "Text Font"
Loc ["STRING_OPTIONS_RESET_TEXTFONT_DESC"] = "Modify the reset button text font.\n\nOnly applied when reset button is hosted by this instance."
Loc ["STRING_OPTIONS_RESET_TEXTSIZE"] = "Text Size"
Loc ["STRING_OPTIONS_RESET_TEXTSIZE_DESC"] = "Modify the reset button text size.\n\nOnly applied when reset button is hosted by this instance."
Loc ["STRING_OPTIONS_RESET_OVERLAY"] = "Overlay Color"
Loc ["STRING_OPTIONS_RESET_OVERLAY_DESC"] = "Modify the reset button overlay color.\n\nOnly applied when reset button is hosted by this instance."
Loc ["STRING_OPTIONS_RESET_SMALL"] = "Always Small"
Loc ["STRING_OPTIONS_RESET_SMALL_DESC"] = "When enabled, reset button always shown as his smaller size.\n\nOnly applied when reset button is hosted by this instance."
Loc ["STRING_OPTIONS_INSTANCE_TEXTCOLOR"] = "Text Color"
Loc ["STRING_OPTIONS_INSTANCE_TEXTCOLOR_DESC"] = "Change the instance button text color."
Loc ["STRING_OPTIONS_INSTANCE_TEXTFONT"] = "Text Font"
Loc ["STRING_OPTIONS_INSTANCE_TEXTFONT_DESC"] = "Change the instance button text font."
Loc ["STRING_OPTIONS_INSTANCE_TEXTSIZE"] = "Text Size"
Loc ["STRING_OPTIONS_INSTANCE_TEXTSIZE_DESC"] = "Change the instance button text size."
Loc ["STRING_OPTIONS_INSTANCE_OVERLAY"] = "Overlay Color"
Loc ["STRING_OPTIONS_INSTANCE_OVERLAY_DESC"] = "Change the instance button overlay color."
Loc ["STRING_OPTIONS_CLOSE_OVERLAY"] = "Overlay Color"
Loc ["STRING_OPTIONS_CLOSE_OVERLAY_DESC"] = "Change the close button overlay color."
Loc ["STRING_OPTIONS_STRETCH"] = "Stretch Button Anchor"
Loc ["STRING_OPTIONS_STRETCH_DESC"] = "Alternate the stretch button position.\n\n|cFFFFFF00Top|r: the grab is placed on the top right corner.\n\n|cFFFFFF00Bottom|r: the grab is placed on the bottom center."
Loc ["STRING_OPTIONS_PICONS_DIRECTION"] = "Plugin Icons Direction"
Loc ["STRING_OPTIONS_PICONS_DIRECTION_DESC"] = "Change the direction which plugins icons are displayed on the toolbar."
Loc ["STRING_OPTIONS_INSBUTTON_X"] = "Instance Button X"
Loc ["STRING_OPTIONS_INSBUTTON_X_DESC"] = "Change the instance button position."
Loc ["STRING_OPTIONS_INSBUTTON_Y"] = "Instance Button Y"
Loc ["STRING_OPTIONS_INSBUTTON_Y_DESC"] = "Change the instance button position."
Loc ["STRING_OPTIONS_TOOLBARSIDE"] = "Toolbar Anchor"
Loc ["STRING_OPTIONS_TOOLBARSIDE_DESC"] = "Place the toolbar on the top or bottom side of window."
Loc ["STRING_OPTIONS_BARGROW_DIRECTION"] = "Grow Direction"
Loc ["STRING_OPTIONS_BARGROW_DIRECTION_DESC"] = "Change the bars grow method.."
Loc ["STRING_OPTIONS_BARSORT_DIRECTION"] = "Sort Direction"
Loc ["STRING_OPTIONS_BARSORT_DIRECTION_DESC"] = "Change the order which characters are shown within the bars."
Loc ["STRING_OPTIONS_PROFILES_TITLE"] = "Profiles"
Loc ["STRING_OPTIONS_PROFILES_TITLE_DESC"] = "This options allow you share the same settings between different characters."
Loc ["STRING_OPTIONS_PROFILES_CURRENT"] = "Current Profile:"
Loc ["STRING_OPTIONS_PROFILES_CURRENT_DESC"] = "This is the current actived profile name."
Loc ["STRING_OPTIONS_PROFILES_SELECT"] = "Select Profile"
Loc ["STRING_OPTIONS_PROFILES_SELECT_DESC"] = "Allows you change the current profile overwriting all your current settings.\n\nProfiles are useful if you desire shared settings between more then one character."
Loc ["STRING_OPTIONS_PROFILES_CREATE"] = "Create Profile"
Loc ["STRING_OPTIONS_PROFILES_CREATE_DESC"] = "Create a new empty profile."
Loc ["STRING_OPTIONS_PROFILES_COPY"] = "Copy Profile From"
Loc ["STRING_OPTIONS_PROFILES_COPY_DESC"] = "Copy all settings from the selected profile to current profile overwriting all values."
Loc ["STRING_OPTIONS_PROFILES_ERASE"] = "Remove Profile"
Loc ["STRING_OPTIONS_PROFILES_ERASE_DESC"] = "Remove the selected profile."
Loc ["STRING_OPTIONS_PROFILES_RESET"] = "Reset Current Profile"
Loc ["STRING_OPTIONS_PROFILES_RESET_DESC"] = "Reset all settings."
Loc ["STRING_OPTIONS_WP"] = "Wallpaper Settings"
Loc ["STRING_OPTIONS_WP_DESC"] = "This options control the wallpaper of instance."
Loc ["STRING_OPTIONS_WP_ENABLE"] = "Show"
Loc ["STRING_OPTIONS_WP_ENABLE_DESC"] = "Enable or Disable the wallpaper of the instance.\n\nSelect the category and the image you want on the two following boxes."
Loc ["STRING_OPTIONS_WP_GROUP"] = "Category"
Loc ["STRING_OPTIONS_WP_GROUP_DESC"] = "In this box, you select the group of the wallpaper, the images of this category can be chosen on the next dropbox."
Loc ["STRING_OPTIONS_WP_GROUP2"] = "Wallpaper"
Loc ["STRING_OPTIONS_WP_GROUP2_DESC"] = "Select the wallpaper, for more, choose a diferent category on the left dropbox."
Loc ["STRING_OPTIONS_WP_ALIGN"] = "Align"
Loc ["STRING_OPTIONS_WP_ALIGN_DESC"] = "Select how the wallpaper will align within the window instance.\n\n- |cFFFFFF00Fill|r: auto resize and align with all corners.\n\n- |cFFFFFF00Center|r: doesn`t resize and align with the center of the window.\n\n-|cFFFFFF00Stretch|r: auto resize on vertical or horizontal and align with left-right or top-bottom sides.\n\n-|cFFFFFF00Four Corners|r: align with specified corner, no auto resize is made."
Loc ["STRING_OPTIONS_WP_EDIT"] = "Edit Image"
Loc ["STRING_OPTIONS_WP_EDIT_DESC"] = "Open the image editor to change some wallpaper aspects."
Loc ["STRING_OPTIONS_SAVELOAD"] = "Save and Load"
Loc ["STRING_OPTIONS_SAVELOAD_DESC"] = "This options allow you to save or load predefined settings."
Loc ["STRING_OPTIONS_SAVELOAD_PNAME"] = "Custom Skin Name"
Loc ["STRING_OPTIONS_SAVELOAD_SAVE"] = "create"
Loc ["STRING_OPTIONS_SAVELOAD_LOAD"] = "Load Custom Skin"
Loc ["STRING_OPTIONS_SAVELOAD_LOAD_DESC"] = "Choose one of the previous saved skins to apply on the current selected instance."
Loc ["STRING_OPTIONS_SAVELOAD_CREATE_DESC"] = "Type the custom skin name on the field and click on create button.\n\nThis process create a custom skin which you can load on others instances or just save for another time."
Loc ["STRING_OPTIONS_SAVELOAD_REMOVE"] = "Erase Custom Skin"
Loc ["STRING_OPTIONS_SAVELOAD_RESET"] = "Load Default Skin"
Loc ["STRING_OPTIONS_SAVELOAD_APPLYTOALL"] = "Apply in all Instances"
Loc ["STRING_OPTIONS_SAVELOAD_MAKEDEFAULT"] = "Save Standard Skin"
Loc ["STRING_OPTIONS_SAVELOAD_ERASE_DESC"] = "This option erase a previous saved skin."
Loc ["STRING_OPTIONS_SAVELOAD_STDSAVE"] = "Standard Skin has been saved, new instances will be using this skin by default."
Loc ["STRING_OPTIONS_SAVELOAD_APPLYALL"] = "The current skin has been applied in all other instances."
Loc ["STRING_OPTIONS_SAVELOAD_SKINCREATED"] = "Skin created."
Loc ["STRING_OPTIONS_SAVELOAD_STD_DESC"] = "Standard skin is applied on all new instances created."
Loc ["STRING_OPTIONS_SAVELOAD_APPLYALL_DESC"] = "Apply the current skin on all instances created."
-- Mini Tutorials -----------------------------------------------------------------------------------------------------------------
Loc ["STRING_MINITUTORIAL_1"] = "Window Instance Button:\n\nClick to open a new Details! window.\n\nMouse over to reopen closed instances."
Loc ["STRING_MINITUTORIAL_2"] = "Stretch Button:\n\nClick, hold and pull to stretch the window.\n\nRelease the button to restore normal size."
Loc ["STRING_MINITUTORIAL_3"] = "Resize and Lock Buttons:\n\nUse this to change the size of the window.\n\nLocking it, make the window unmovable."
Loc ["STRING_MINITUTORIAL_4"] = "Shortcut Panel:\n\nWhen you right click a bar or window background, shortcut panel is shown."
Loc ["STRING_MINITUTORIAL_5"] = "Micro Displays:\n\nThese shows important informations.\n\nLeft Click to config.\n\nRight Click to choose other widget."
Loc ["STRING_MINITUTORIAL_6"] = "Snap Windows:\n\nMove a window near other to snap both.\n\nAlways snap with previous instance number, example: #5 snap with #4, #2 snap with #1."