308 lines
9.0 KiB
Lua
308 lines
9.0 KiB
Lua
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local _UnitAura = UnitAura
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local flask_list = {
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[156064] = true, --Greater Draenic Agility Flask
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[156070] = true, --Draenic Intellect Flask
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[156071] = true, --Draenic Strength Flask
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[156073] = true, --Draenic Agility Flask
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[156077] = true, --Draenic Stamina Flask
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[156079] = true, --Greater Draenic Intellect Flask
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[156080] = true, --Greater Draenic Strength Flask
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[156084] = true, --Greater Draenic Stamina Flask
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}
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-- 175790, --shiftness potion (70% speed)
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-- 175817, --living action potion (remove stun)
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-- 156445, --rejuvenation potion (restore 70k hp)
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-- 156436, --mana potion
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-- 156432, --channeled mana potion
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local pre_potions_list = {
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[156426] = true, --draenic intellect potion
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[156430] = true, --draenic armor potion
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[156423] = true, --draenic agility potion
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[156428] = true, --draenic strength potion
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[175821] = true, --draenic pure rage potion
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}
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local food_list = {
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[160600] = true, --
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[160724] = true, --
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[160726] = true, --
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[160793] = true, --
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[160832] = true, --
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[160839] = true, --
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[160883] = true, --
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[160889] = true, --
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[160893] = true, --
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[160897] = true, --
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[160900] = true, --
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[160902] = true, --
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[175218] = true, --
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[175219] = true, --
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[175220] = true, --
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[175222] = true, --
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[175223] = true, --
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}
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--> localization
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details")
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--> create the plugin object
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local DetailsRaidCheck = _detalhes:NewPluginObject ("DetailsRaidCheck", DETAILSPLUGIN_ALWAYSENABLED)
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tinsert (UISpecialFrames, "DetailsRaidCheck")
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DetailsRaidCheck:SetPluginDescription (Loc ["STRING_RAIDCHECK_PLUGIN_DESC"])
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local CreatePluginFrames = function()
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DetailsRaidCheck.usedprepot_table = {}
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DetailsRaidCheck.haveflask_table = {}
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DetailsRaidCheck.havefood_table = {}
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DetailsRaidCheck.on_raid = false
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DetailsRaidCheck.tracking_buffs = false
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local empty_table = {}
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function DetailsRaidCheck:OnDetailsEvent (event, ...)
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if (event == "ZONE_TYPE_CHANGED") then
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DetailsRaidCheck:CheckZone (...)
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elseif (event == "COMBAT_PLAYER_LEAVE") then
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if (DetailsRaidCheck.on_raid) then
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--> GET PRE POTION LIST
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table.wipe (DetailsRaidCheck.usedprepot_table or empty_table)
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DetailsRaidCheck.usedprepot_table = DetailsRaidCheck:FormatTable (DetailsRaidCheck.last_combat_pre_pot_used or "")
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DetailsRaidCheck:StartTrackBuffs()
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end
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elseif (event == "COMBAT_PLAYER_ENTER") then
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if (DetailsRaidCheck.on_raid) then
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DetailsRaidCheck:StopTrackBuffs()
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end
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elseif (event == "DETAILS_STARTED") then
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DetailsRaidCheck:CheckZone()
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elseif (event == "PLUGIN_DISABLED") then
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DetailsRaidCheck.on_raid = false
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DetailsRaidCheck.tracking_buffs = false
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DetailsRaidCheck:StopTrackBuffs()
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--> HIDE ICON
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elseif (event == "PLUGIN_ENABLED") then
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DetailsRaidCheck:CheckZone()
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end
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end
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DetailsRaidCheck.ToolbarButton = _detalhes.ToolBar:NewPluginToolbarButton (DetailsRaidCheck.empty_function, [[Interface\AddOns\Details_RaidCheck\icon]], Loc ["STRING_RAIDCHECK_PLUGIN_NAME"], "", 16, 16, "RAIDCHECK_PLUGIN_BUTTON")
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DetailsRaidCheck.ToolbarButton.shadow = true --> loads icon_shadow.tga when the instance is showing icons with shadows
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DetailsRaidCheck:ShowToolbarIcon (DetailsRaidCheck.ToolbarButton, "star")
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local show_panel = CreateFrame ("frame", nil, UIParent)
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show_panel:SetSize (400, 300)
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show_panel:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 16})
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show_panel:SetPoint ("bottom", DetailsRaidCheck.ToolbarButton, "top", 0, 10)
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local food_str = show_panel:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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food_str:SetPoint ("topleft", show_panel, "topleft", 15, -20)
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local flask_str = show_panel:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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flask_str:SetPoint ("topleft", show_panel, "topleft", 150, -20)
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local prepot_str = show_panel:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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prepot_str:SetPoint ("topleft", show_panel, "topleft", 285, -20)
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show_panel:Hide()
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--> overwrite the default scripts
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DetailsRaidCheck.ToolbarButton:SetScript ("OnClick", function (self, button)
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end)
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local update_panel = function (self)
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local s, f = "No Food:\n\n", "No Flask:\n\n"
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for i = 1, GetNumGroupMembers(), 1 do
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local name = UnitName ("raid" .. i)
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if (not DetailsRaidCheck.havefood_table [name]) then
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s = s .. name .. "\n"
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end
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if (not DetailsRaidCheck.haveflask_table [name]) then
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f = f .. name .. "\n"
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end
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end
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food_str:SetText (s)
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flask_str:SetText (f)
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end
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DetailsRaidCheck.ToolbarButton:SetScript ("OnEnter", function (self)
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show_panel:Show()
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show_panel:SetScript ("OnUpdate", update_panel)
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end)
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DetailsRaidCheck.ToolbarButton:SetScript ("OnLeave", function (self)
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show_panel:Hide()
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show_panel:SetScript ("OnUpdate", nil)
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end)
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function DetailsRaidCheck:CheckZone (...)
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zone_type = select (1, ...)
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if (not zone_type) then
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zone_type = select (2, GetInstanceInfo())
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end
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if (zone_type == "raid") then
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DetailsRaidCheck.on_raid = true
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if (not DetailsRaidCheck.in_combat) then
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DetailsRaidCheck:StartTrackBuffs()
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end
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else
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DetailsRaidCheck.on_raid = false
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if (DetailsRaidCheck.tracking_buffs) then
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DetailsRaidCheck:StopTrackBuffs()
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end
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end
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end
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function DetailsRaidCheck:BuffTrackTick()
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for player_name, have in pairs (DetailsRaidCheck.haveflask_table) do
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DetailsRaidCheck.haveflask_table [player_name] = nil
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end
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for player_name, have in pairs (DetailsRaidCheck.havefood_table) do
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DetailsRaidCheck.havefood_table [player_name] = nil
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end
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for i = 1, GetNumGroupMembers(), 1 do
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local name = UnitName ("raid" .. i)
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for buffIndex = 1, 41 do
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local bname, _, _, _, _, _, _, _, _, _, spellid = _UnitAura ("raid" .. i, buffIndex, nil, "HELPFUL")
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if (bname and flask_list [spellid]) then
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DetailsRaidCheck.haveflask_table [name] = true
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end
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if (bname and food_list [spellid]) then
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DetailsRaidCheck.havefood_table [name] = true
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end
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end
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end
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end
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function DetailsRaidCheck:FormatTable (t)
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for k, v in ipairs ({strsplit ( "|c", t )}) do
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tinsert (DetailsRaidCheck.usedprepot_table, "|c" .. v)
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end
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end
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-- DETAILS_PLUGIN_RAIDCHECK
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-- /run vardump (DETAILS_PLUGIN_RAIDCHECK.havefood_table)
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-- DETAILS_PLUGIN_RAIDCHECK.tracking_buffs
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-- /run DETAILS_PLUGIN_RAIDCHECK:StartTrackBuffs()
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-- /run DETAILS_PLUGIN_RAIDCHECK:StopTrackBuffs()
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function DetailsRaidCheck:StartTrackBuffs()
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if (not DetailsRaidCheck.tracking_buffs) then
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DetailsRaidCheck.tracking_buffs = true
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table.wipe (DetailsRaidCheck.haveflask_table)
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table.wipe (DetailsRaidCheck.havefood_table)
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if (DetailsRaidCheck.tracking_buffs_process) then
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DetailsRaidCheck:CancelTimer (DetailsRaidCheck.tracking_buffs_process)
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end
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DetailsRaidCheck.tracking_buffs_process = DetailsRaidCheck:ScheduleRepeatingTimer ("BuffTrackTick", 1)
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end
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end
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function DetailsRaidCheck:StopTrackBuffs()
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if (DetailsRaidCheck.tracking_buffs) then
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DetailsRaidCheck.tracking_buffs = false
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if (DetailsRaidCheck.tracking_buffs_process) then
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DetailsRaidCheck:CancelTimer (DetailsRaidCheck.tracking_buffs_process)
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end
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else
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if (DetailsRaidCheck.tracking_buffs_process) then
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DetailsRaidCheck:CancelTimer (DetailsRaidCheck.tracking_buffs_process)
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end
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end
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end
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end
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function DetailsRaidCheck:OnEvent (_, event, ...)
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if (event == "ADDON_LOADED") then
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local AddonName = select (1, ...)
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if (AddonName == "Details_RaidCheck") then
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if (_G._detalhes) then
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--> create widgets
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CreatePluginFrames()
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--> core version required
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local MINIMAL_DETAILS_VERSION_REQUIRED = 20
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local default_settings = {
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pre_pot_healers = false, --do not report pre pot for healers
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pre_pot_tanks = false, --do not report pre pot for tanks
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show_icon = 5, --when show the icon
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}
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--> install
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local install, saveddata, is_enabled = _G._detalhes:InstallPlugin ("TOOLBAR", Loc ["STRING_RAIDCHECK_PLUGIN_NAME"], [[Interface\AddOns\Details_RaidCheck\icon]], DetailsRaidCheck, "DETAILS_PLUGIN_RAIDCHECK", MINIMAL_DETAILS_VERSION_REQUIRED, "Details! Team", "v1.0", default_settings)
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if (type (install) == "table" and install.error) then
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return print (install.error)
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end
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--> register needed events
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_G._detalhes:RegisterEvent (DetailsRaidCheck, "COMBAT_PLAYER_LEAVE")
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_G._detalhes:RegisterEvent (DetailsRaidCheck, "COMBAT_PLAYER_ENTER")
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_G._detalhes:RegisterEvent (DetailsRaidCheck, "ZONE_TYPE_CHANGED")
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end
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end
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end
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end |