Files
coa-details/plugins/Details_RaidInfo-Highmaul/Details_RaidInfo-Highmaul.lua
T
tercio 371392c58e - Improvements for overkill amount.
- Added custom display 'My Spells' which shows your spells in the window.
2014-12-28 16:26:09 -02:00

149 lines
3.2 KiB
Lua

local _detalhes = _G._detalhes
local trash_mobs_ids = {
}
local highmaul = {
id = 1228, --994 = map id extracted from encounter journal
ej_id = 477, --encounter journal id
name = "Highmaul",
icons = [[Interface\AddOns\Details_RaidInfo-Highmaul\boss_faces]],
icon = [[Interface\AddOns\Details_RaidInfo-Highmaul\icon256x128]],
is_raid = true,
backgroundFile = {file = [[Interface\Glues\LOADINGSCREENS\LoadingScreen_HighMaulRaid]], coords = {0, 1, 265/1024, 875/1024}},
backgroundEJ = [[Interface\EncounterJournal\UI-EJ-LOREBG-Highmaul]],
boss_names = {
--[[ 1 ]] "Kargath Bladefist",
--[[ 2 ]] "The Butcher",
--[[ 3 ]] "Tectus",
--[[ 4 ]] "Brackenspore",
--[[ 5 ]] "Twin Ogron",
--[[ 6 ]] "Ko'ragh",
--[[ 7 ]] "Imperator Mar'gok",
},
encounter_ids = { --encounter journal encounter id
--> Ids by Index
1128, 971, 1195, 1196, 1148, 1153, 1197,
--> Boss Index
[1128] = 1,
[971] = 2,
[1195] = 3,
[1196] = 4,
[1148] = 5,
[1153] = 6,
[1197] = 7,
},
encounter_ids2 = {
--combatlog encounter id
[1721] = 1, --kargath
[1706] = 2, --the butcher
[1722] = 3, --tectus
[1720] = 4, --brakenspore
[1719] = 5, --twin ogron
[1723] = 6, --Koragh
[1705] = 7, --Margok
},
boss_ids = {
--npc ids
[78714] = 1, --Kargath
[77404] = 2, --The Butcher
[78948] = 3, --Tectus
[78491] = 4, --Brakenspore
[78238] = 5, --Pol
[78237] = 5, --Phemos
[79015] = 6, --Koragh
[77428] = 7, --Margok
},
encounters = {
[1] = {
boss = "Kargath Bladefist",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Kargath Bladefist]],
--> spell list
continuo = {},
},
[2] = {
boss = "The Butcher",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-The Butcher]],
--> spell list
continuo = {},
},
[3] = {
boss = "Tectus",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Tectus The Living Mountain]],
--> spell list
continuo = {},
funcType = 0x2,
func = function (combat)
local removed = false
local list = combat:GetActorList (DETAILS_ATTRIBUTE_DAMAGE)
for i = #list, 1, -1 do
local id = _detalhes:GetNpcIdFromGuid (list[i].serial)
if (trash_mobs_ids [id]) then
tremove (list, i)
combat.totals [DETAILS_ATTRIBUTE_DAMAGE] = combat.totals [DETAILS_ATTRIBUTE_DAMAGE] - list[i].total
removed = true
end
end
if (removed) then
combat[DETAILS_ATTRIBUTE_DAMAGE]:Remap()
end
end,
},
[4] = {
boss = "Brackenspore",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Brackenspore]],
--> spell list
continuo = {},
},
[5] = {
boss = "Twin Ogron",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Twin Ogron]],
--> spell list
continuo = {},
},
[6] = {
boss = "Ko'ragh",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Fel Breaker]],
--> spell list
continuo = {},
},
[7] = {
boss = "Imperator Mar'gok",
portrait = [[Interface\ENCOUNTERJOURNAL\UI-EJ-BOSS-Imperator Margok]],
--> spell list
continuo = {},
},
},
}
_detalhes:InstallEncounter (highmaul)