Files
coa-details/gumps/janela_news.lua
T
Tercio 65de37e962 - added new sub attribute: buff uptime.
- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
2013-10-23 19:26:15 -02:00

78 lines
2.3 KiB
Lua

local _detalhes = _G._detalhes
local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
local g = _detalhes.gump
local _
function _detalhes:OpenNewsWindow()
local news_window = _detalhes:CreateOrOpenNewsWindow()
news_window:Title (Loc ["STRING_NEWS_TITLE"])
news_window:Text (Loc ["STRING_VERSION_LOG"])
news_window:Icon ("Interface\\CHARACTERFRAME\\TempPortrait")
news_window:Show()
end
function _detalhes:CreateOrOpenNewsWindow()
local frame = _G.DetailsNewsWindow
if (not frame) then
--> construir a janela de news
frame = CreateFrame ("frame", "DetailsNewsWindow", UIParent)
frame:SetPoint ("center", UIParent, "center")
frame:SetFrameStrata ("HIGH")
frame:SetMovable (true)
frame:SetWidth (512)
frame:SetHeight (512)
tinsert (UISpecialFrames, "DetailsNewsWindow")
frame:SetScript ("OnMouseDown", function() frame:StartMoving() end)
frame:SetScript ("OnMouseUp", function() frame:StopMovingOrSizing() end)
--> fundo
local fundo = frame:CreateTexture (nil, "border")
fundo:SetTexture ("Interface\\Addons\\Details\\images\\whatsnew")
fundo:SetAllPoints (frame)
--> fechar
local close = CreateFrame ("Button", "DetailsNewsWindowClose", frame, "UIPanelCloseButton")
close:SetWidth (32)
close:SetHeight (32)
close:SetPoint ("bottomright", frame, "topright", 3, -40)
close:SetScript ("OnClick", function() frame:Hide() end)
--> avatar
local avatar = frame:CreateTexture (nil, "background")
avatar:SetPoint ("topleft", frame, "topleft", 5, -5)
--> titulo
local titulo = _detalhes.gump:NewLabel (frame, nil, "$parentTitle", nil, "", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
titulo:SetPoint ("center", frame, "center")
titulo:SetPoint ("top", frame, "top", 0, -18)
--> text box
local texto = frame:CreateFontString ("DetailsNewsWindowText", "overlay", "GameFontNormal")
texto:SetPoint ("topleft", frame, "topleft", 100, -100)
texto:SetJustifyH ("left")
texto:SetJustifyV ("top")
texto:SetTextColor (1, 1, 1)
texto:SetWidth (400)
texto:SetHeight (500)
function frame:Title (title)
titulo:SetText (title or "")
end
function frame:Text (text)
texto:SetText (text or "")
end
function frame:Icon (path)
avatar:SetTexture (path or nil)
end
frame:Hide()
end
return frame
end