bc1d7965eb
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
62 lines
2.2 KiB
XML
62 lines
2.2 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
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<Script file="textentry.lua"/>
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<EditBox name="DetailsEditBoxTemplate2" virtual="true">
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<Size x="232" y="20"/>
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<Backdrop bgFile="Interface\\ChatFrame\\ChatFrameBackground" edgeFile="Interface\\ChatFrame\\ChatFrameBackground" tile="true">
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<EdgeSize>
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<AbsValue val="1"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="0" right="0" top="0" bottom="0"/>
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</BackgroundInsets>
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</Backdrop>
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<Layers>
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<Layer level="OVERLAY">
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<!-- box description -->
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<FontString name="$parent_Desc" text="" parentKey="label" inherits="GameFontHighlightSmall" justifyH="LEFT" nonspacewrap="false">
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<Color r = "0.8" g = "0.8" b = "0.8" a = "1"/>
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<Anchors>
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<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT" x="-2" y="0" />
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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</EditBox>
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<ScrollFrame name="DetailsEditBoxMultiLineTemplate" inherits="UIPanelScrollFrameTemplate" virtual="true">
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<Size x="232" y="20"/>
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<ScrollChild>
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<EditBox name="$parentEditBox" multiLine="true" letters="255" autoFocus="false" countInvisibleLetters="true" parentKey="editbox">
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<Size x="232" y="20"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT" />
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<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT" />
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<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT" />
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<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT" />
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</Anchors>
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<Scripts>
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<OnTextChanged>
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<!-- ScrollingEdit_OnTextChanged (self, self:GetParent()); -->
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</OnTextChanged>
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<OnCursorChanged function="ScrollingEdit_OnCursorChanged"/>
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<OnUpdate>
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<!-- ScrollingEdit_OnUpdate (self, elapsed, self:GetParent());-->
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</OnUpdate>
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<OnEscapePressed function="EditBox_ClearFocus"/>
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</Scripts>
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<FontString inherits="GameFontHighlightSmall"/>
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</EditBox>
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</ScrollChild>
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</ScrollFrame>
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</Ui> |