981 lines
36 KiB
Lua
981 lines
36 KiB
Lua
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local detailsFramework = DetailsFramework
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if (not detailsFramework or not DetailsFrameworkCanLoad) then
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return
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end
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local unpack = unpack
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local CreateFrame = CreateFrame
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local PixelUtil = PixelUtil
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local GetTime = GetTime
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---@class df_icon : frame
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---@field spellId number
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---@field startTime number
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---@field duration number
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---@field count number
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---@field width number
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---@field height number
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---@field debuffType string
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---@field caster string
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---@field canStealOrPurge boolean
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---@field isBuff boolean
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---@field spellName string
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---@field timeRemaining number
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---@field expirationTime number
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---@field lastUpdateCooldown number
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---@field identifierKey string
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---@field endTime number
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---@field nextUpdate number
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---@field currentCoords table
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---@field textureWidth number
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---@field textureHeight number
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---@field stacks number
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---@field Texture texture
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---@field Border texture
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---@field StackText fontstring
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---@field StackTextShadow fontstring
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---@field Desc fontstring
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---@field Cooldown cooldown
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---@field CountdownText fontstring
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---@field SimpleCooldownTexture texture
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---@field SimpleCountdownText fontstring
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---@field parentIconRow df_iconrow
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---@field cooldownLooper timer
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---@class df_iconrow : frame
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---@field options table
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---@field NextIcon number
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---@field IconPool df_icon[]
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---@field AuraCache table
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---@field shownAmount number
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---@field CreateIcon fun(self:df_iconrow, iconName:string?, bIsSimple:boolean?):frame
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---@field GetIcon fun(self:df_iconrow, bIsSimple:boolean?):frame
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---@field AddSpecificIcon fun(self:df_iconrow, identifierKey:string, spellId:number?, borderColor:table?, startTime:number?, duration:number?, forceTexture:string|number|nil, descText:table?, count:number?, debuffType:string?, caster:string?, canStealOrPurge:boolean?, spellName:string?, isBuff:boolean?)
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---@field AddSpecificIconSimple fun(self:df_iconrow, identifierKey:string, spellId:number?, borderColor:table?, startTime:number?, duration:number?, forceTexture:string|number|nil, descText:table?, count:number?, debuffType:string?, caster:string?, canStealOrPurge:boolean?, spellName:string?, isBuff:boolean?, modRate:number?, iconSettings:table?)
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---@field SetIcon fun(self:df_iconrow, spellId:number?, borderColor:table?, startTime:number?, duration:number?, forceTexture:string?, descText:table?, count:number?, debuffType:string?, caster:string?, canStealOrPurge:boolean?, spellName:string?, isBuff:boolean?, modRate:number?):frame
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---@field SetIconSimple fun(self:df_iconrow, spellId:number?, borderColor:table?, startTime:number?, duration:number?, iconTexture:any, descText:table?, count:number?, debuffType:string?, caster:string?, canStealOrPurge:boolean?, spellName:string?, isBuff:boolean?, modRate:number?, iconSettings:table?):frame
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---@field SetAuraIconSimpleWithIconTemplate fun(self:df_iconrow, aI:aurainfo, iconTemplateTable:df_icontemplate)
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---@field SetStacks fun(self:df_iconrow, iconFrame:table, bIsShown:boolean, stacksAmount:number?) is shown false to hide the stack text
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---@field OnIconTick fun(self:df_icon, deltaTime:number)
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---@field OnIconSimpleTick fun(self:df_icon)
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---@field FormatCooldownTime fun(thisTime:number):string
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---@field FormatCooldownTimeDecimal fun(formattedTime:number):string
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---@field RemoveSpecificIcon fun(self:df_iconrow, identifierKey:any)
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---@field ClearIcons fun(self:df_iconrow, resetBuffs:boolean?, resetDebuffs:boolean?)
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---@field AlignAuraIcons fun(self:df_iconrow)
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---@field GetIconGrowDirection fun(self:df_iconrow):number
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---@field OnOptionChanged fun(self:df_iconrow, optionName:string)
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---@class df_icontemplate : table
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---@field id any
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---@field texture texturepath|textureid
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---@field startTime number?
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---@field duration number?
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---@field count number?
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---@field coords table?
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---@field width number?
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---@field height number?
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---@field points table?
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---@field borderColor table?
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---@field borderTexture texturepath|textureid|nil
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---@field scale number?
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---@field alpha number?
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local spellIconCache = {}
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local spellNameCache = {}
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local emptyTable = {}
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local white = {1, 1, 1, 1}
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local iconFrameOnHideScript = function(self)
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if (self.cooldownLooper) then
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self.cooldownLooper:Cancel()
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end
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end
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detailsFramework.IconMixin = {
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---create a new icon frame
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---@param self df_iconrow the parent frame
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---@param iconName string the name of the icon frame
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---@return df_icon
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CreateIcon = function(self, iconName, bIsSimple)
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---@type df_icon
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local iconFrame = CreateFrame("frame", iconName, self, not bIsSimple and "BackdropTemplate")
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---@type texture
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iconFrame.Texture = iconFrame:CreateTexture(nil, "artwork")
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PixelUtil.SetPoint(iconFrame.Texture, "topleft", iconFrame, "topleft", 1, -1)
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PixelUtil.SetPoint(iconFrame.Texture, "bottomright", iconFrame, "bottomright", -1, 1)
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---@type texture
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iconFrame.Border = iconFrame:CreateTexture(nil, "background")
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iconFrame.Border:SetAllPoints()
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iconFrame.Border:SetColorTexture(0, 0, 0)
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---@type fontstring
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iconFrame.StackText = iconFrame:CreateFontString(nil, "overlay", "GameFontNormal")
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iconFrame.StackText:SetPoint("bottomright", iconFrame, "bottomright", 0, 0)
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iconFrame.StackText:Hide()
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iconFrame.StackTextShadow = iconFrame:CreateFontString(nil, "artwork", "GameFontNormal")
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iconFrame.StackTextShadow:SetPoint("center", iconFrame.StackText, "center", 0, 0)
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iconFrame.StackTextShadow:SetTextColor(0, 0, 0)
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iconFrame.StackTextShadow:Hide()
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---@type fontstring
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iconFrame.Desc = iconFrame:CreateFontString(nil, "overlay", "GameFontNormal")
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iconFrame.Desc:SetPoint("bottom", iconFrame, "top", 0, 2)
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iconFrame.Desc:Hide()
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local cooldownFrame = CreateFrame("cooldown", "$parentCooldown", iconFrame, "CooldownFrameTemplate, BackdropTemplate")
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cooldownFrame:SetAllPoints()
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cooldownFrame:EnableMouse(false)
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cooldownFrame:SetFrameLevel(iconFrame:GetFrameLevel()+1)
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iconFrame.Cooldown = cooldownFrame
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---@type fontstring
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iconFrame.CountdownText = cooldownFrame:CreateFontString(nil, "overlay", "GameFontNormal")
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iconFrame.CountdownText:SetPoint("center", iconFrame, "center", 0, 0)
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iconFrame.CountdownText:Hide()
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if (bIsSimple) then
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--create a overlay texture which will indicate the cooldown time
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iconFrame.SimpleCooldownTexture = iconFrame:CreateTexture(self:GetName() .. "SimpleCooldownTexture", "overlay", nil, 7)
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iconFrame.SimpleCooldownTexture:SetTexture([[Interface\Azerite\AzeriteTooltipBackground]], "CLAMP", "CLAMP", "NEAREST")
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iconFrame.SimpleCooldownTexture:SetPoint("bottomleft", iconFrame.Texture, "bottomleft", 0, 0)
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iconFrame.SimpleCooldownTexture:SetPoint("bottomright", iconFrame.Texture, "bottomright", 0, 0)
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iconFrame.SimpleCooldownTexture:SetHeight(1)
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iconFrame.SimpleCooldownTexture:Hide()
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iconFrame.SimpleCountdownText = iconFrame:CreateFontString(self:GetName() .. "SimpleCooldownText", "overlay", "GameFontNormal")
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iconFrame.SimpleCountdownText:SetPoint("center", iconFrame, "center", 0, 0)
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iconFrame.SimpleCountdownText:Hide()
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end
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iconFrame.stacks = 0
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iconFrame:SetScript("OnHide", iconFrameOnHideScript)
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return iconFrame
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end,
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---get an icon frame from the pool
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---@param self df_iconrow the parent frame
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---@param bIsSimple boolean if true, the icon will be created with a simple template
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---@return df_icon
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GetIcon = function(self, bIsSimple)
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---@type df_icon
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local iconFrame = self.IconPool[self.NextIcon]
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if (not iconFrame) then
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---@type df_icon
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iconFrame = self:CreateIcon("$parentIcon" .. self.NextIcon, bIsSimple)
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iconFrame.parentIconRow = self
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if (bIsSimple) then
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iconFrame.Cooldown:Hide()
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iconFrame.Desc:Hide()
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iconFrame.Texture:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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--newIconFrame:SetBackdropBorderColor(0, 0, 0, 0)
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iconFrame.Border:ClearAllPoints()
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iconFrame.Border:SetPoint("topleft", iconFrame, "topleft", -1, 1)
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iconFrame.Border:SetPoint("bottomright", iconFrame, "bottomright", 1, -1)
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iconFrame.Border:SetTexture(130759)
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iconFrame.Border:SetTexCoord(0.296875, 0.5703125, 0, 0.515625)
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iconFrame.Border:SetDrawLayer("overlay", 7)
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iconFrame.StackText:SetTextColor(detailsFramework:ParseColors(self.options.stack_text_color))
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detailsFramework:SetFontSize(iconFrame.StackText, self.options.stack_text_size)
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detailsFramework:SetFontFace(iconFrame.StackText, self.options.stack_text_font)
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detailsFramework:SetFontOutline(iconFrame.StackText, self.options.stack_text_outline)
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detailsFramework:SetFontFace(iconFrame.StackTextShadow, self.options.stack_text_font)
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detailsFramework:SetFontSize(iconFrame.StackTextShadow, self.options.stack_text_size+1)
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else
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iconFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
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iconFrame:SetBackdropBorderColor(0, 0, 0, 0)
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iconFrame:EnableMouse(false)
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iconFrame.Cooldown:SetHideCountdownNumbers(self.options.surpress_blizzard_cd_timer)
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iconFrame.Cooldown.noCooldownCount = self.options.surpress_tulla_omni_cc
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iconFrame.CountdownText:ClearAllPoints()
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iconFrame.CountdownText:SetPoint(self.options.text_anchor or "center", iconFrame, self.options.text_rel_anchor or "center", self.options.text_x_offset or 0, self.options.text_y_offset or 0)
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iconFrame.Desc:ClearAllPoints()
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iconFrame.Desc:SetPoint(self.options.desc_text_anchor or "bottom", iconFrame, self.options.desc_text_rel_anchor or "top", self.options.desc_text_x_offset or 0, self.options.desc_text_y_offset or 2)
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end
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iconFrame.StackText:ClearAllPoints()
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iconFrame.StackText:SetPoint(self.options.stack_text_anchor or "center", iconFrame, self.options.stack_text_rel_anchor or "center", self.options.stack_text_x_offset or 0, self.options.stack_text_y_offset or 0)
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self.IconPool[self.NextIcon] = iconFrame
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iconFrame = iconFrame
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end
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iconFrame:ClearAllPoints()
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local anchor = self.options.anchor
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local anchorTo = self.NextIcon == 1 and self or self.IconPool[self.NextIcon - 1]
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local xPadding = self.NextIcon == 1 and self.options.left_padding or self.options.icon_padding or 1
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local growDirection = self.options.grow_direction
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if (growDirection == 1) then --grow to right
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if (self.NextIcon == 1) then
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PixelUtil.SetPoint(iconFrame, "left", anchorTo, "left", xPadding, 0)
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else
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PixelUtil.SetPoint(iconFrame, "left", anchorTo, "right", xPadding, 0)
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end
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elseif (growDirection == 2) then --grow to left
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if (self.NextIcon == 1) then
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PixelUtil.SetPoint(iconFrame, "right", anchorTo, "right", xPadding, 0)
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else
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PixelUtil.SetPoint(iconFrame, "right", anchorTo, "left", xPadding, 0)
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end
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end
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detailsFramework:SetFontColor(iconFrame.CountdownText, self.options.text_color)
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self.NextIcon = self.NextIcon + 1
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return iconFrame
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end,
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---adds only if not existing already in the cache
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---@param self df_iconrow the parent frame
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AddSpecificIcon = function(self, identifierKey, spellId, borderColor, startTime, duration, forceTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff, modRate)
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if (not identifierKey or identifierKey == "") then
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return
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end
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if (not self.AuraCache[identifierKey]) then
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---@type df_icon
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local icon = self:SetIcon(spellId, borderColor, startTime, duration, forceTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff or false, modRate)
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icon.identifierKey = identifierKey
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self.AuraCache[identifierKey] = true
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end
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end,
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---set an icon frame
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---@param self df_iconrow the parent frame
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---@return df_icon?
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SetIcon = function(self, spellId, borderColor, startTime, duration, forceTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff, modRate)
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local actualSpellName, _, spellIcon = GetSpellInfo(spellId)
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if forceTexture then
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spellIcon = forceTexture
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end
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spellName = spellName or actualSpellName or "unknown_aura"
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modRate = modRate or 1
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if (spellIcon) then
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---@type df_icon
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local iconFrame = self:GetIcon()
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iconFrame.Texture:SetTexture(spellIcon)
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iconFrame.Texture:SetTexCoord(unpack(self.options.texcoord))
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if (borderColor) then
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iconFrame:SetBackdropBorderColor(detailsFramework:ParseColors(borderColor))
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else
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iconFrame:SetBackdropBorderColor(0, 0, 0 ,0)
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end
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--iconFrame.Border:SetColorTexture(0, 0, 0, 1)
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if (startTime) then
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CooldownFrame_Set(iconFrame.Cooldown, startTime, duration, true, true, modRate)
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if (self.options.show_text) then
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iconFrame.CountdownText:Show()
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local now = GetTime()
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iconFrame.timeRemaining = (startTime + duration - now) / modRate
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iconFrame.expirationTime = startTime + duration
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local formattedTime = (iconFrame.timeRemaining > 0) and self.options.decimal_timer and iconFrame.parentIconRow.FormatCooldownTimeDecimal(iconFrame.timeRemaining) or iconFrame.parentIconRow.FormatCooldownTime(iconFrame.timeRemaining) or ""
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iconFrame.CountdownText:SetText(formattedTime)
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iconFrame.CountdownText:SetPoint(self.options.text_anchor or "center", iconFrame, self.options.text_rel_anchor or "center", self.options.text_x_offset or 0, self.options.text_y_offset or 0)
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detailsFramework:SetFontSize(iconFrame.CountdownText, self.options.text_size)
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detailsFramework:SetFontFace (iconFrame.CountdownText, self.options.text_font)
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detailsFramework:SetFontOutline (iconFrame.CountdownText, self.options.text_outline)
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if self.options.on_tick_cooldown_update then
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iconFrame.lastUpdateCooldown = now
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iconFrame:SetScript("OnUpdate", self.OnIconTick)
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else
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iconFrame:SetScript("OnUpdate", nil)
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end
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else
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iconFrame:SetScript("OnUpdate", nil)
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iconFrame.CountdownText:Hide()
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end
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iconFrame.Cooldown:SetReverse(self.options.cooldown_reverse)
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iconFrame.Cooldown:SetDrawSwipe(self.options.cooldown_swipe_enabled)
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iconFrame.Cooldown:SetEdgeTexture(self.options.cooldown_edge_texture)
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iconFrame.Cooldown:SetHideCountdownNumbers(self.options.surpress_blizzard_cd_timer)
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iconFrame.Cooldown:Show()
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else
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iconFrame.timeRemaining = nil
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iconFrame.expirationTime = nil
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iconFrame:SetScript("OnUpdate", nil)
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iconFrame.CountdownText:Hide()
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iconFrame.Cooldown:Hide()
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end
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if (descText and self.options.desc_text) then
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iconFrame.Desc:Show()
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iconFrame.Desc:SetText(descText.text)
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iconFrame.Desc:SetTextColor(detailsFramework:ParseColors(descText.text_color or self.options.desc_text_color))
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iconFrame.Desc:SetPoint(self.options.desc_text_anchor or "bottom", iconFrame, self.options.desc_text_rel_anchor or "top", self.options.desc_text_x_offset or 0, self.options.desc_text_y_offset or 2)
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detailsFramework:SetFontSize(iconFrame.Desc, descText.text_size or self.options.desc_text_size)
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detailsFramework:SetFontFace(iconFrame.Desc, self.options.desc_text_font)
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detailsFramework:SetFontOutline(iconFrame.Desc, self.options.desc_text_outline)
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else
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iconFrame.Desc:Hide()
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end
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if (count and count > 1 and self.options.stack_text) then
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iconFrame.StackText:Show()
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iconFrame.StackText:SetText(count)
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iconFrame.StackText:SetTextColor(detailsFramework:ParseColors(self.options.stack_text_color))
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iconFrame.StackText:SetPoint(self.options.stack_text_anchor or "center", iconFrame, self.options.stack_text_rel_anchor or "center", self.options.stack_text_x_offset or 0, self.options.stack_text_y_offset or 0)
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detailsFramework:SetFontSize(iconFrame.StackText, self.options.stack_text_size)
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detailsFramework:SetFontFace(iconFrame.StackText, self.options.stack_text_font)
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detailsFramework:SetFontOutline(iconFrame.StackText, self.options.stack_text_outline)
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else
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iconFrame.StackText:Hide()
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end
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iconFrame.stacks = count or 0
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iconFrame.width = self.options.icon_width
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iconFrame.height = self.options.icon_height
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iconFrame.textureWidth = iconFrame.Texture:GetWidth()
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iconFrame.textureHeight = iconFrame.Texture:GetHeight()
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PixelUtil.SetSize(iconFrame, iconFrame.width, iconFrame.height)
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iconFrame:Show()
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--update the size of the frame
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self:SetWidth((self.options.left_padding * 2) + (self.options.icon_padding * (self.NextIcon-2)) + (self.options.icon_width * (self.NextIcon - 1)))
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self:SetHeight(self.options.icon_height + (self.options.top_padding * 2))
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--make information available
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iconFrame.spellId = spellId
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iconFrame.startTime = startTime
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iconFrame.duration = duration
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iconFrame.count = count
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iconFrame.debuffType = debuffType
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iconFrame.caster = caster
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iconFrame.canStealOrPurge = canStealOrPurge
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iconFrame.isBuff = isBuff
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iconFrame.spellName = spellName
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iconFrame.identifierKey = nil -- only used for "specific" add/remove
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--add the spell into the cache
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self.AuraCache[spellId or -1] = true
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self.AuraCache[spellName] = true
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self.AuraCache.canStealOrPurge = self.AuraCache.canStealOrPurge or canStealOrPurge
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self.AuraCache.hasEnrage = self.AuraCache.hasEnrage or debuffType == "" --yes, enrages are empty-string...
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--show the frame
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self:Show()
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return iconFrame
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end
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end,
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SetStacks = function(self, iconFrame, bIsShown, stacksAmount)
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if (bIsShown) then
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iconFrame.StackText:Show()
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iconFrame.StackTextShadow:Show()
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iconFrame.StackText:SetText(stacksAmount)
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iconFrame.StackTextShadow:SetText(stacksAmount)
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iconFrame.stacks = stacksAmount
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else
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iconFrame.StackText:Hide()
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iconFrame.StackTextShadow:Hide()
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iconFrame.stacks = 0
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end
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end,
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---this function return true if an update is required to be performed, return false if the icons shown are the same as the ones received in the auraList
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---'amount' are the amount of auras the check in the list received against the icons shown, the function which called this function know how much icons it's showing
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---'auraList' are the list of auras which can be a simple array or an array of sub-arrays
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---if valid, 'auraInfoIndex' is the index where the auraInfo is found on the sub-array
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---@param self df_iconrow
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---@param auraList table
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---@param amount number
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---@param auraInfoIndex number?
|
|
---@return boolean?
|
|
NeedUpdate = function(self, auraList, amount, auraInfoIndex)
|
|
if (not auraList or not amount) then
|
|
return false, "no aura list or amount"
|
|
end
|
|
|
|
local iconPool = self.IconPool
|
|
local iconPoolAmount = #iconPool
|
|
local currentlyShown = self.shownAmount
|
|
local auraListAmount = #auraList
|
|
local amountToShow = math.min(amount, auraListAmount)
|
|
|
|
--quick exit if the parameters already have divergences
|
|
if (amountToShow ~= currentlyShown) then
|
|
return true
|
|
end
|
|
|
|
--the amount of icons shown is the same as the amount of auras that are needed to show
|
|
--now check if it's showing the same auras
|
|
|
|
for i = 1, amount do
|
|
local auraInfo = auraInfoIndex and auraList[i][auraInfoIndex] or auraList[i]
|
|
local iconFrame = iconPool[i]
|
|
if (iconFrame.Texture.texture ~= auraInfo.icon) then
|
|
return true
|
|
end
|
|
|
|
local auraStartTime = auraInfo.expirationTime - auraInfo.duration
|
|
local iconFrameStartTime = iconFrame.startTime
|
|
|
|
--if they are more than 200 miliseconds apart, then it's a different aura
|
|
if (math.abs(auraStartTime - iconFrameStartTime) > 0.2) then
|
|
return true, "aura start has changed"
|
|
end
|
|
end
|
|
|
|
return false, "nothing changed"
|
|
end,
|
|
|
|
---adds only if not existing already in the cache
|
|
---@param self df_iconrow the parent frame
|
|
AddSpecificIconSimple = function(self, identifierKey, spellId, borderColor, startTime, duration, forceTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff, modRate, iconSettings)
|
|
if (not identifierKey or identifierKey == "") then
|
|
return
|
|
end
|
|
|
|
if (not self.AuraCache[identifierKey]) then
|
|
---@type df_icon
|
|
local icon = self:SetIconSimple(spellId, borderColor, startTime, duration, forceTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff or false, modRate, iconSettings)
|
|
icon.identifierKey = identifierKey
|
|
self.AuraCache[identifierKey] = true
|
|
end
|
|
end,
|
|
|
|
---set an icon frame with a simple template
|
|
---@param self df_iconrow the parent frame
|
|
---@param aI aurainfo
|
|
---@param iconTemplateTable df_icontemplate
|
|
SetAuraIconSimpleWithIconTemplate = function(self, aI, iconTemplateTable)
|
|
local startTime = aI.expirationTime - aI.duration
|
|
---@type df_icon
|
|
local iconFrame = self:SetIconSimple(aI.spellId, nil, startTime, aI.duration, aI.icon, nil, aI.applications, aI.dispelName, aI.sourceUnit, aI.isStealable, aI.name, aI.isHelpful, aI.timeMod, iconTemplateTable)
|
|
if (iconFrame) then
|
|
iconFrame.expirationTime = aI.expirationTime
|
|
end
|
|
end,
|
|
|
|
AddSpecificIconWithTemplate = function(self, iconTemplateTable)
|
|
self:AddSpecificIconSimple(iconTemplateTable.id, iconTemplateTable.id, nil, iconTemplateTable.startTime, iconTemplateTable.duration, nil, nil, iconTemplateTable.count, nil, nil, nil, nil, nil, nil, iconTemplateTable)
|
|
end,
|
|
|
|
---set an icon frame with a simple template
|
|
---@param self df_iconrow the parent frame
|
|
---@return df_icon?
|
|
SetIconSimple = function(self, spellId, borderColor, startTime, duration, iconTexture, descText, count, debuffType, caster, canStealOrPurge, spellName, isBuff, modRate, iconSettings)
|
|
local actualSpellName, spellIcon = spellNameCache[spellId], spellIconCache[spellId]
|
|
|
|
iconSettings = iconSettings or emptyTable
|
|
|
|
if (not actualSpellName) then
|
|
actualSpellName, _, spellIcon = GetSpellInfo(spellId)
|
|
spellIconCache[spellId] = spellIcon
|
|
spellNameCache[spellId] = actualSpellName
|
|
end
|
|
|
|
if iconTexture then
|
|
spellIcon = iconTexture
|
|
end
|
|
|
|
if (not spellIcon) then
|
|
if (iconSettings.texture) then
|
|
spellIcon = iconSettings.texture
|
|
end
|
|
end
|
|
|
|
if (spellIcon) then
|
|
spellName = spellName or actualSpellName or "unknown_aura"
|
|
modRate = modRate or 1
|
|
|
|
local bIsSimple = true
|
|
---@type df_icon
|
|
local iconFrame = self:GetIcon(bIsSimple)
|
|
self.shownAmount = self.NextIcon - 1
|
|
|
|
if (iconFrame.Texture.texture ~= spellIcon or (iconSettings.coords and iconSettings.coords ~= iconFrame.currentCoords)) then
|
|
iconFrame.Texture:SetTexture(spellIcon, "CLAMP", "CLAMP", iconSettings.textureFilter or "LINEAR")
|
|
|
|
if (iconSettings.coords) then
|
|
iconFrame.Texture:SetTexCoord(unpack(iconSettings.coords))
|
|
iconFrame.currentCoords = iconSettings.coords
|
|
|
|
elseif (self.options.texcoord ~= iconFrame.currentCoords) then
|
|
iconFrame.Texture:SetTexCoord(unpack(self.options.texcoord))
|
|
iconFrame.currentCoords = self.options.texcoord
|
|
else
|
|
iconFrame.Texture:SetTexCoord(0, 1, 0, 1)
|
|
end
|
|
|
|
iconFrame.Texture:ClearAllPoints()
|
|
if (iconSettings.points) then
|
|
for i = 1, #iconSettings.points do
|
|
local point = iconSettings.points[i]
|
|
iconFrame.Texture:SetPoint(point[1], iconFrame, point[2], point[3], point[4])
|
|
end
|
|
|
|
if (iconSettings.width) then
|
|
iconFrame.Texture:SetWidth(iconSettings.width)
|
|
else
|
|
iconFrame.Texture:SetWidth(self.options.icon_width)
|
|
end
|
|
|
|
if (iconSettings.height) then
|
|
iconFrame.Texture:SetHeight(iconSettings.height)
|
|
else
|
|
iconFrame.Texture:SetHeight(self.options.icon_height)
|
|
end
|
|
else
|
|
if (iconSettings.width) then
|
|
iconFrame.Texture:SetWidth(iconSettings.width)
|
|
iconFrame.Texture:SetHeight(iconSettings.height or iconSettings.width)
|
|
PixelUtil.SetPoint(iconFrame.Texture, "center", iconFrame, "center", 0, 0)
|
|
else
|
|
PixelUtil.SetPoint(iconFrame.Texture, "topleft", iconFrame, "topleft", 1, -1)
|
|
PixelUtil.SetPoint(iconFrame.Texture, "bottomright", iconFrame, "bottomright", -1, 1)
|
|
end
|
|
end
|
|
|
|
iconFrame.Texture.texture = spellIcon
|
|
else
|
|
if (self.options.texcoord ~= iconFrame.currentCoords) then
|
|
iconFrame.Texture:SetTexCoord(unpack(self.options.texcoord))
|
|
iconFrame.currentCoords = self.options.texcoord
|
|
else
|
|
iconFrame.Texture:SetTexCoord(0, 1, 0, 1)
|
|
end
|
|
end
|
|
|
|
if (borderColor) then
|
|
iconFrame.Border:Show()
|
|
iconFrame.Border:SetVertexColor(unpack(borderColor))
|
|
else
|
|
if (iconSettings.borderColor) then
|
|
iconFrame.Border:Show()
|
|
iconFrame.Border:SetTexture(iconSettings.borderTexture or 130759)
|
|
iconFrame.Border:SetVertexColor(unpack(iconSettings.borderColor or white))
|
|
else
|
|
iconFrame.Border:Hide()
|
|
end
|
|
end
|
|
|
|
if (count and count > 1 and self.options.stack_text) then
|
|
self:SetStacks(iconFrame, true, count)
|
|
else
|
|
self:SetStacks(iconFrame, false)
|
|
end
|
|
|
|
iconFrame.stacks = count or 0
|
|
|
|
if (iconSettings.scale) then
|
|
iconFrame.Texture:SetScale(iconSettings.scale)
|
|
else
|
|
iconFrame.Texture:SetScale(1)
|
|
end
|
|
|
|
if (iconSettings.alpha) then
|
|
iconFrame.Texture:SetAlpha(iconSettings.alpha)
|
|
else
|
|
iconFrame.Texture:SetAlpha(1)
|
|
end
|
|
|
|
--cache size
|
|
iconFrame.width = self.options.icon_width
|
|
iconFrame.height = self.options.icon_height
|
|
|
|
PixelUtil.SetSize(iconFrame, iconFrame.width, iconFrame.height)
|
|
iconFrame:Show()
|
|
|
|
iconFrame.textureWidth = iconFrame.Texture:GetWidth()
|
|
iconFrame.textureHeight = iconFrame.Texture:GetHeight()
|
|
|
|
--update the size of the frame
|
|
self:SetWidth((self.options.left_padding * 2) + (self.options.icon_padding * (self.NextIcon-2)) + (self.options.icon_width * (self.NextIcon - 1)))
|
|
self:SetHeight(self.options.icon_height + (self.options.top_padding * 2))
|
|
|
|
--make information available
|
|
iconFrame.spellId = spellId
|
|
iconFrame.startTime = startTime
|
|
iconFrame.duration = duration
|
|
iconFrame.endTime = (startTime and duration and startTime + duration) or 0
|
|
iconFrame.count = count
|
|
iconFrame.debuffType = debuffType
|
|
iconFrame.caster = caster
|
|
iconFrame.canStealOrPurge = canStealOrPurge
|
|
iconFrame.isBuff = isBuff
|
|
iconFrame.spellName = spellName
|
|
|
|
if (startTime and duration and duration > 0) then
|
|
local endTime = startTime + duration
|
|
local now = GetTime()
|
|
if (endTime > now) then
|
|
iconFrame.SimpleCooldownTexture:Show()
|
|
iconFrame.SimpleCooldownTexture:SetHeight(1)
|
|
self:SetSimpleCooldown(iconFrame)
|
|
end
|
|
else
|
|
iconFrame.SimpleCooldownTexture:Hide()
|
|
end
|
|
|
|
iconFrame.identifierKey = nil -- only used for "specific" add/remove
|
|
|
|
--add the spell into the cache
|
|
self.AuraCache[spellId or -1] = true
|
|
self.AuraCache[spellName] = true
|
|
self.AuraCache.canStealOrPurge = self.AuraCache.canStealOrPurge or canStealOrPurge
|
|
self.AuraCache.hasEnrage = self.AuraCache.hasEnrage or debuffType == "" --yes, enrages are empty-string...
|
|
|
|
--show the frame
|
|
self:Show()
|
|
|
|
self:AlignAuraIcons()
|
|
|
|
return iconFrame
|
|
end
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
---@param iconFrame df_icon
|
|
SetSimpleCooldown = function(self, iconFrame)
|
|
if (iconFrame.cooldownLooper) then
|
|
iconFrame.cooldownLooper:Cancel()
|
|
end
|
|
|
|
self.OnIconSimpleTick(iconFrame)
|
|
|
|
local amountOfLoops = math.floor(iconFrame.duration / 0.5)
|
|
local loopEndCallback = nil
|
|
local checkPointCallback = nil
|
|
|
|
local newLooper = detailsFramework.Schedules.NewLooper(0.5, self.OnIconSimpleTick, amountOfLoops, loopEndCallback, checkPointCallback, iconFrame)
|
|
iconFrame.cooldownLooper = newLooper
|
|
end,
|
|
|
|
---@param iconFrame df_icon
|
|
OnIconSimpleTick = function(iconFrame)
|
|
local now = GetTime()
|
|
local percent = (now - iconFrame.startTime) / iconFrame.duration
|
|
--percent = abs(percent - 1)
|
|
|
|
local newHeight = math.min(iconFrame.textureHeight * percent, iconFrame.textureHeight)
|
|
iconFrame.SimpleCooldownTexture:SetHeight(newHeight)
|
|
|
|
iconFrame.SimpleCountdownText:SetText(iconFrame.parentIconRow.FormatCooldownTime(iconFrame.duration - (now - iconFrame.startTime)))
|
|
--self.SimpleCountdownText:Show()
|
|
end,
|
|
|
|
---@param self df_icon
|
|
---@param deltaTime number
|
|
OnIconTick = function(self, deltaTime)
|
|
local now = GetTime()
|
|
if (self.lastUpdateCooldown + 0.05) <= now then
|
|
self.timeRemaining = self.expirationTime - now
|
|
if self.timeRemaining > 0 then
|
|
if self.parentIconRow.options.decimal_timer then
|
|
self.CountdownText:SetText(self.parentIconRow.FormatCooldownTimeDecimal(self.timeRemaining))
|
|
else
|
|
self.CountdownText:SetText(self.parentIconRow.FormatCooldownTime(self.timeRemaining))
|
|
end
|
|
else
|
|
self.CountdownText:SetText("")
|
|
end
|
|
self.lastUpdateCooldown = now
|
|
end
|
|
end,
|
|
|
|
FormatCooldownTime = function(thisTime)
|
|
if (thisTime >= 3600) then
|
|
thisTime = math.floor(thisTime / 3600) .. "h"
|
|
|
|
elseif (thisTime >= 60) then
|
|
thisTime = math.floor(thisTime / 60) .. "m"
|
|
|
|
else
|
|
thisTime = math.floor(thisTime)
|
|
end
|
|
return thisTime
|
|
end,
|
|
|
|
FormatCooldownTimeDecimal = function(formattedTime)
|
|
if formattedTime < 10 then
|
|
return ("%.1f"):format(formattedTime)
|
|
|
|
elseif formattedTime < 60 then
|
|
return ("%d"):format(formattedTime)
|
|
|
|
elseif formattedTime < 3600 then
|
|
return ("%d:%02d"):format(formattedTime/60%60, formattedTime%60)
|
|
|
|
elseif formattedTime < 86400 then
|
|
return ("%dh %02dm"):format(formattedTime/(3600), formattedTime/60%60)
|
|
|
|
else
|
|
return ("%dd %02dh"):format(formattedTime/86400, (formattedTime/3600) - (math.floor(formattedTime/86400) * 24))
|
|
end
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
---@param identifierKey any
|
|
RemoveSpecificIcon = function(self, identifierKey)
|
|
if (not identifierKey or identifierKey == "") then
|
|
return
|
|
end
|
|
|
|
if (not self.AuraCache[identifierKey]) then
|
|
return
|
|
end
|
|
self.AuraCache[identifierKey] = nil
|
|
|
|
local iconPool = self.IconPool
|
|
|
|
--find and hide the icon frame
|
|
for i = 1, self.NextIcon -1 do
|
|
local iconFrame = iconPool[i]
|
|
if (iconFrame.identifierKey and iconFrame.identifierKey == identifierKey) then
|
|
iconFrame:Hide()
|
|
iconFrame:ClearAllPoints()
|
|
iconFrame.identifierKey = nil
|
|
else
|
|
self.AuraCache[iconFrame.spellId] = true
|
|
self.AuraCache[iconFrame.spellName] = true
|
|
self.AuraCache.canStealOrPurge = self.AuraCache.canStealOrPurge or iconFrame.canStealOrPurge
|
|
self.AuraCache.hasEnrage = self.AuraCache.hasEnrage or iconFrame.debuffType == "" --yes, enrages are empty-string...
|
|
end
|
|
end
|
|
|
|
self:AlignAuraIcons()
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
ClearIcons = function(self, resetBuffs, resetDebuffs)
|
|
resetBuffs = resetBuffs ~= false
|
|
resetDebuffs = resetDebuffs ~= false
|
|
table.wipe(self.AuraCache)
|
|
|
|
local iconPool = self.IconPool
|
|
|
|
for i = 1, self.NextIcon -1 do
|
|
local iconFrame = iconPool[i]
|
|
if (iconFrame.isBuff == nil) then
|
|
iconFrame:Hide()
|
|
iconFrame:ClearAllPoints()
|
|
|
|
elseif (resetBuffs and iconFrame.isBuff) then
|
|
iconFrame:Hide()
|
|
iconFrame:ClearAllPoints()
|
|
|
|
elseif (resetDebuffs and not iconFrame.isBuff) then
|
|
iconFrame:Hide()
|
|
iconFrame:ClearAllPoints()
|
|
|
|
else
|
|
self.AuraCache[iconFrame.spellId] = true
|
|
self.AuraCache[iconFrame.spellName] = true
|
|
self.AuraCache.canStealOrPurge = self.AuraCache.canStealOrPurge or iconFrame.canStealOrPurge
|
|
self.AuraCache.hasEnrage = self.AuraCache.hasEnrage or iconFrame.debuffType == "" --yes, enrages are empty-string...
|
|
end
|
|
end
|
|
|
|
--if there's nothing to show, no need to align
|
|
if (not next(self.AuraCache)) then
|
|
self:Hide()
|
|
else
|
|
self:AlignAuraIcons()
|
|
end
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
AlignAuraIcons = function(self)
|
|
local iconPool = self.IconPool
|
|
local iconAmount = #iconPool
|
|
local countStillShown = 0
|
|
|
|
if iconAmount == 0 then
|
|
self:Hide()
|
|
else
|
|
table.sort(iconPool, function(i1, i2) return i1:IsShown() and not i2:IsShown() end)
|
|
local shownAmount = 0
|
|
for i = 1, iconAmount do
|
|
if iconPool[i]:IsShown() then
|
|
shownAmount = shownAmount + 1
|
|
end
|
|
end
|
|
|
|
local width = 0
|
|
|
|
--re-anchor not hidden
|
|
for i = 1, shownAmount do
|
|
local iconFrame = iconPool[i]
|
|
local anchor = self.options.anchor
|
|
local anchorTo = i == 1 and self or self.IconPool[i - 1]
|
|
local xPadding = i == 1 and self.options.left_padding or self.options.icon_padding or 1
|
|
local growDirection = self.options.grow_direction
|
|
|
|
countStillShown = countStillShown + (iconFrame:IsShown() and 1 or 0)
|
|
|
|
iconFrame:ClearAllPoints()
|
|
|
|
if (growDirection == 1) then --grow to right
|
|
if (i == 1) then
|
|
PixelUtil.SetPoint(iconFrame, "left", anchorTo, "left", xPadding, 0)
|
|
else
|
|
PixelUtil.SetPoint(iconFrame, "left", anchorTo, "right", xPadding, 0)
|
|
end
|
|
|
|
elseif (growDirection == 2) then --grow to left
|
|
if (i == 1) then
|
|
PixelUtil.SetPoint(iconFrame, "right", anchorTo, "right", xPadding, 0)
|
|
else
|
|
PixelUtil.SetPoint(iconFrame, "right", anchorTo, "left", xPadding, 0)
|
|
end
|
|
end
|
|
|
|
--icon.lua:847: attempt to perform arithmetic on field 'width'(a nil value)
|
|
--but .width is set on SetIconSimple and SetIcon, getting the width from the iconFrame it self instead from cache is the cache fails
|
|
width = width + ((iconFrame.width or iconFrame:GetWidth()) * iconFrame:GetScale()) + xPadding
|
|
end
|
|
|
|
if (self.options.center_alignment) then
|
|
self:SetWidth(width)
|
|
end
|
|
|
|
self.shownAmount = shownAmount
|
|
end
|
|
|
|
self.NextIcon = countStillShown + 1
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
GetIconGrowDirection = function(self)
|
|
local side = self.options.anchor.side
|
|
|
|
if (side == 1) then
|
|
return 1
|
|
elseif (side == 2) then
|
|
return 2
|
|
elseif (side == 3) then
|
|
return 1
|
|
elseif (side == 4) then
|
|
return 1
|
|
elseif (side == 5) then
|
|
return 2
|
|
elseif (side == 6) then
|
|
return 1
|
|
elseif (side == 7) then
|
|
return 2
|
|
elseif (side == 8) then
|
|
return 1
|
|
elseif (side == 9) then
|
|
return 1
|
|
elseif (side == 10) then
|
|
return 1
|
|
elseif (side == 11) then
|
|
return 2
|
|
elseif (side == 12) then
|
|
return 1
|
|
elseif (side == 13) then
|
|
return 1
|
|
end
|
|
end,
|
|
|
|
---@param self df_iconrow the parent frame
|
|
OnOptionChanged = function(self, optionName)
|
|
if (self.SetBackdropColor) then
|
|
self:SetBackdropColor(unpack(self.options.backdrop_color))
|
|
self:SetBackdropBorderColor(unpack(self.options.backdrop_border_color))
|
|
end
|
|
end,
|
|
}
|
|
|
|
local default_icon_row_options = {
|
|
icon_width = 20,
|
|
icon_height = 20,
|
|
texcoord = {.1, .9, .1, .9},
|
|
show_text = true,
|
|
text_color = {1, 1, 1, 1},
|
|
text_size = 12,
|
|
text_font = "Arial Narrow",
|
|
text_outline = "NONE",
|
|
text_anchor = "center",
|
|
text_rel_anchor = "center",
|
|
text_x_offset = 0,
|
|
text_y_offset = 0,
|
|
desc_text = true,
|
|
desc_text_color = {1, 1, 1, 1},
|
|
desc_text_size = 7,
|
|
desc_text_font = "Arial Narrow",
|
|
desc_text_outline = "NONE",
|
|
desc_text_anchor = "bottom",
|
|
desc_text_rel_anchor = "top",
|
|
desc_text_x_offset = 0,
|
|
desc_text_y_offset = 2,
|
|
stack_text = true,
|
|
stack_text_color = {1, 1, 1, 1},
|
|
stack_text_size = 10,
|
|
stack_text_font = "Arial Narrow",
|
|
stack_text_outline = "NONE",
|
|
stack_text_anchor = "center",
|
|
stack_text_rel_anchor = "bottomright",
|
|
stack_text_x_offset = 0,
|
|
stack_text_y_offset = 0,
|
|
left_padding = 1, --distance between right and left
|
|
top_padding = 1, --distance between top and bottom
|
|
icon_padding = 1, --distance between each icon
|
|
backdrop = {},
|
|
backdrop_color = {0, 0, 0, 0.5},
|
|
backdrop_border_color = {0, 0, 0, 1},
|
|
anchor = {side = 6, x = 2, y = 0},
|
|
grow_direction = 1, --1 = to right 2 = to left
|
|
center_alignment = false, --if true if will align the icons with grow_direction and then set the iconRow width to match the length used by all icons
|
|
surpress_blizzard_cd_timer = false,
|
|
surpress_tulla_omni_cc = false,
|
|
on_tick_cooldown_update = true,
|
|
decimal_timer = false,
|
|
cooldown_reverse = false,
|
|
cooldown_swipe_enabled = true,
|
|
cooldown_edge_texture = "Interface\\Cooldown\\edge",
|
|
}
|
|
|
|
---@param parent frame
|
|
---@param name string?
|
|
---@param options table?
|
|
---@return df_iconrow
|
|
function detailsFramework:CreateIconRow(parent, name, options)
|
|
local newIconRowFrame = CreateFrame("frame", name, parent, "BackdropTemplate")
|
|
newIconRowFrame.IconPool = {}
|
|
newIconRowFrame.NextIcon = 1
|
|
newIconRowFrame.AuraCache = {}
|
|
newIconRowFrame.shownAmount = 0
|
|
|
|
detailsFramework:Mixin(newIconRowFrame, detailsFramework.IconMixin)
|
|
detailsFramework:Mixin(newIconRowFrame, detailsFramework.OptionsFunctions)
|
|
|
|
newIconRowFrame:BuildOptionsTable(default_icon_row_options, options)
|
|
|
|
newIconRowFrame:SetSize(newIconRowFrame.options.icon_width, newIconRowFrame.options.icon_height + (newIconRowFrame.options.top_padding * 2))
|
|
|
|
newIconRowFrame:SetBackdrop(newIconRowFrame.options.backdrop)
|
|
newIconRowFrame:SetBackdropColor(unpack(newIconRowFrame.options.backdrop_color))
|
|
newIconRowFrame:SetBackdropBorderColor(unpack(newIconRowFrame.options.backdrop_border_color))
|
|
|
|
return newIconRowFrame
|
|
end |