Files
coa-details/startup.lua
T
Tercio Jose 8be58e717b v9213
Fixed an issue where after reloading, overall data won't show the players nickname.
Fixed overkill damage on death log tooltip.
Fixed the percent bars for the healing done target on the player breakdown window.
Fixed an issue with resource tooltips.
And more...
2021-12-10 16:57:26 -03:00

625 lines
21 KiB
Lua

local UnitGroupRolesAssigned = _G.DetailsFramework.UnitGroupRolesAssigned
local wipe = _G.wipe
local C_Timer = _G.C_Timer
local CreateFrame = _G.CreateFrame
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
--start funtion
function Details:StartMeUp() --I'll never stop!
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> row single click, this determines what happen when the user click on a bar
--> single click row function replace
--damage, dps, damage taken, friendly fire
self.row_singleclick_overwrite [1] = {true, true, true, true, self.atributo_damage.ReportSingleFragsLine, self.atributo_damage.ReportEnemyDamageTaken, self.atributo_damage.ReportSingleVoidZoneLine, self.atributo_damage.ReportSingleDTBSLine}
--healing, hps, overheal, healing taken
self.row_singleclick_overwrite [2] = {true, true, true, true, false, self.atributo_heal.ReportSingleDamagePreventedLine}
--mana, rage, energy, runepower
self.row_singleclick_overwrite [3] = {true, true, true, true}
--cc breaks, ress, interrupts, dispells, deaths
self.row_singleclick_overwrite [4] = {true, true, true, true, self.atributo_misc.ReportSingleDeadLine, self.atributo_misc.ReportSingleCooldownLine, self.atributo_misc.ReportSingleBuffUptimeLine, self.atributo_misc.ReportSingleDebuffUptimeLine}
function self:ReplaceRowSingleClickFunction(attribute, sub_attribute, func)
assert(type(attribute) == "number" and attribute >= 1 and attribute <= 4, "ReplaceRowSingleClickFunction expects a attribute index on #1 argument.")
assert(type(sub_attribute) == "number" and sub_attribute >= 1 and sub_attribute <= 10, "ReplaceRowSingleClickFunction expects a sub attribute index on #2 argument.")
assert(type(func) == "function", "ReplaceRowSingleClickFunction expects a function on #3 argument.")
self.row_singleclick_overwrite [attribute] [sub_attribute] = func
return true
end
self.click_to_report_color = {1, 0.8, 0, 1}
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> initialize
--build frames
--plugin container
self:CreatePluginWindowContainer()
self:InitializeForge() --to install into the container plugin
self:InitializeRaidHistoryWindow()
--self:InitializeOptionsWindow()
C_Timer.After(2, function()
self:InitializeAuraCreationWindow()
end)
self:InitializeCustomDisplayWindow()
self:InitializeAPIWindow()
self:InitializeRunCodeWindow()
self:InitializePlaterIntegrationWindow()
self:InitializeMacrosWindow()
if (self.ocd_tracker.show_options) then
self:InitializeCDTrackerWindow()
end
--custom window
self.custom = self.custom or {}
--micro button alert
--"MainMenuBarMicroButton" has been removed on 9.0
self.MicroButtonAlert = CreateFrame("frame", "DetailsMicroButtonAlert", UIParent)
self.MicroButtonAlert.Text = self.MicroButtonAlert:CreateFontString(nil, "overlay", "GameFontNormal")
self.MicroButtonAlert.Text:SetPoint("center")
self.MicroButtonAlert:Hide()
--actor details window
self.playerDetailWindow = self.gump:CriaJanelaInfo()
Details.FadeHandler.Fader(self.playerDetailWindow, 1)
--copy and paste window
self:CreateCopyPasteWindow()
self.CreateCopyPasteWindow = nil
--> start instances
if (self:GetNumInstancesAmount() == 0) then
self:CriarInstancia()
end
self:GetLowerInstanceNumber()
--> start time machine
self.timeMachine:Ligar()
--> update abbreviation shortcut
self.atributo_damage:UpdateSelectedToKFunction()
self.atributo_heal:UpdateSelectedToKFunction()
self.atributo_energy:UpdateSelectedToKFunction()
self.atributo_misc:UpdateSelectedToKFunction()
self.atributo_custom:UpdateSelectedToKFunction()
--> start instances updater
self:CheckSwitchOnLogon()
function _detalhes:ScheduledWindowUpdate(forced)
if (not forced and _detalhes.in_combat) then
return
end
_detalhes.scheduled_window_update = nil
_detalhes:RefreshMainWindow(-1, true)
end
function _detalhes:ScheduleWindowUpdate(time, forced)
if (_detalhes.scheduled_window_update) then
Details.Schedules.Cancel(_detalhes.scheduled_window_update)
_detalhes.scheduled_window_update = nil
end
--_detalhes.scheduled_window_update = _detalhes:ScheduleTimer("ScheduledWindowUpdate", time or 1, forced)
_detalhes.scheduled_window_update = Details.Schedules.NewTimer(time or 1, Details.ScheduledWindowUpdate, Details, forced)
end
self:RefreshMainWindow(-1, true)
Details:RefreshUpdater()
for index = 1, #self.tabela_instancias do
local instance = self.tabela_instancias[index]
if (instance:IsAtiva()) then
Details.Schedules.NewTimer(1, Details.RefreshBars, Details, instance)
Details.Schedules.NewTimer(1, Details.InstanceReset, Details, instance)
Details.Schedules.NewTimer(1, Details.InstanceRefreshRows, Details, instance)
--self:ScheduleTimer("RefreshBars", 1, instance)
--self:ScheduleTimer("InstanceReset", 1, instance)
--self: ("InstanceRefreshRows", 1, instance)
end
end
function self:RefreshAfterStartup()
--repair nicknames
local currentCombat = Details:GetCurrentCombat()
local containerDamage = currentCombat:GetContainer(DETAILS_ATTRIBUTE_DAMAGE)
for _, actorObject in containerDamage:ListActors() do
--get the actor nickname
local nickname = Details:GetNickname(actorObject:Name(), false, true)
if (nickname) then
actorObject.displayName = nickname
end
end
self:RefreshMainWindow(-1, true)
local lower_instance = _detalhes:GetLowerInstanceNumber()
for index = 1, #self.tabela_instancias do
local instance = self.tabela_instancias [index]
if(instance:IsAtiva()) then
--> refresh wallpaper
if(instance.wallpaper.enabled) then
instance:InstanceWallpaper(true)
else
instance:InstanceWallpaper(false)
end
--> refresh desaturated icons if is lower instance
if(index == lower_instance) then
instance:DesaturateMenu()
instance:SetAutoHideMenu(nil, nil, true)
end
end
end
--> refresh lower instance plugin icons and skin
_detalhes.ToolBar:ReorganizeIcons()
--> refresh skin for other windows
if(lower_instance) then
for i = lower_instance+1, #self.tabela_instancias do
local instance = self:GetInstance(i)
if (instance and instance.baseframe and instance.ativa) then
instance:ChangeSkin()
end
end
end
self.RefreshAfterStartup = nil
function _detalhes:CheckWallpaperAfterStartup()
if (not _detalhes.profile_loaded) then
Details.Schedules.NewTimer(5, Details.CheckWallpaperAfterStartup, Details)
--return _detalhes:ScheduleTimer ("CheckWallpaperAfterStartup", 2)
end
for i = 1, self.instances_amount do
local instance = self:GetInstance (i)
if (instance and instance:IsEnabled()) then
if (not instance.wallpaper.enabled) then
instance:InstanceWallpaper (false)
end
instance.do_not_snap = true
self.move_janela_func (instance.baseframe, true, instance, true)
self.move_janela_func (instance.baseframe, false, instance, true)
instance.do_not_snap = false
end
end
self.CheckWallpaperAfterStartup = nil
_detalhes.profile_loaded = nil
end
--_detalhes:ScheduleTimer ("CheckWallpaperAfterStartup", 5)
Details.Schedules.NewTimer(5, Details.CheckWallpaperAfterStartup, Details)
end
--self:ScheduleTimer ("RefreshAfterStartup", 5)
Details.Schedules.NewTimer(5, Details.RefreshAfterStartup, Details)
--start garbage collector
self.ultima_coleta = 0
self.intervalo_coleta = 720
self.intervalo_memoria = 180
--self.garbagecollect = self:ScheduleRepeatingTimer ("IniciarColetaDeLixo", self.intervalo_coleta) --deprecated
self.garbagecollect = Details.Schedules.NewTicker(self.intervalo_coleta, Details.IniciarColetaDeLixo, Details)
self.next_memory_check = _G.time()+self.intervalo_memoria
--player role
self.last_assigned_role = UnitGroupRolesAssigned ("player")
--> start parser
--> load parser capture options
self:CaptureRefresh()
--> register parser events
self.listener:RegisterEvent ("PLAYER_REGEN_DISABLED")
self.listener:RegisterEvent ("PLAYER_REGEN_ENABLED")
self.listener:RegisterEvent ("UNIT_PET")
self.listener:RegisterEvent ("GROUP_ROSTER_UPDATE")
self.listener:RegisterEvent ("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
self.listener:RegisterEvent ("ZONE_CHANGED_NEW_AREA")
self.listener:RegisterEvent ("PLAYER_ENTERING_WORLD")
self.listener:RegisterEvent ("ENCOUNTER_START")
self.listener:RegisterEvent ("ENCOUNTER_END")
self.listener:RegisterEvent ("START_TIMER")
self.listener:RegisterEvent ("UNIT_NAME_UPDATE")
self.listener:RegisterEvent ("PLAYER_ROLES_ASSIGNED")
self.listener:RegisterEvent ("ROLE_CHANGED_INFORM")
self.listener:RegisterEvent ("UNIT_FACTION")
if (not _G.DetailsFramework.IsTimewalkWoW()) then
self.listener:RegisterEvent ("PET_BATTLE_OPENING_START")
self.listener:RegisterEvent ("PET_BATTLE_CLOSE")
self.listener:RegisterEvent ("PLAYER_SPECIALIZATION_CHANGED")
self.listener:RegisterEvent ("PLAYER_TALENT_UPDATE")
self.listener:RegisterEvent ("CHALLENGE_MODE_START")
self.listener:RegisterEvent ("CHALLENGE_MODE_COMPLETED")
end
self.parser_frame:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
--update is in group
self.details_users = {}
self.in_group = IsInGroup() or IsInRaid()
--done
self.initializing = nil
--scan pets
_detalhes:SchedulePetUpdate(1)
--send messages gathered on initialization
--self:ScheduleTimer ("ShowDelayMsg", 10)
Details.Schedules.NewTimer(10, Details.ShowDelayMsg, Details)
--send instance open signal
for index, instancia in _detalhes:ListInstances() do
if (instancia.ativa) then
self:SendEvent ("DETAILS_INSTANCE_OPEN", nil, instancia)
end
end
--send details startup done signal
function self:AnnounceStartup()
self:SendEvent ("DETAILS_STARTED", "SEND_TO_ALL")
if (_detalhes.in_group) then
_detalhes:SendEvent ("GROUP_ONENTER")
else
_detalhes:SendEvent ("GROUP_ONLEAVE")
end
_detalhes.last_zone_type = "INIT"
_detalhes.parser_functions:ZONE_CHANGED_NEW_AREA()
_detalhes.AnnounceStartup = nil
end
--self:ScheduleTimer ("AnnounceStartup", 5)
Details.Schedules.NewTimer(5, Details.AnnounceStartup, Details)
if (_detalhes.failed_to_load) then
_detalhes:CancelTimer (_detalhes.failed_to_load)
_detalhes.failed_to_load = nil
end
--announce alpha version
function self:AnnounceVersion()
for index, instancia in _detalhes:ListInstances() do
if (instancia.ativa) then
Details.FadeHandler.Fader(instancia._version, "in", 0.1)
end
end
end
--check version
_detalhes:CheckVersion(true)
--restore cooltip anchor position, this is for the custom anchor in the screen
_G.DetailsTooltipAnchor:Restore()
--check is this is the first run
if (self.is_first_run) then
if (#self.custom == 0) then
_detalhes:AddDefaultCustomDisplays()
end
_detalhes:FillUserCustomSpells()
end
--check is this is the first run of this version
if (self.is_version_first_run) then
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (lower_instance) then
lower_instance = _detalhes:GetInstance (lower_instance)
if (lower_instance) then
--check if there's changes in the size of the news string
if (Details.last_changelog_size < #Loc["STRING_VERSION_LOG"]) then
Details.last_changelog_size = #Loc["STRING_VERSION_LOG"]
if (Details.auto_open_news_window) then
C_Timer.After(5, function()
Details.OpenNewsWindow()
end)
end
if (lower_instance) then
_G.C_Timer.After(10, function()
if (lower_instance:IsEnabled()) then
lower_instance:InstanceAlert(Loc ["STRING_VERSION_UPDATE"], {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, 60, {_detalhes.OpenNewsWindow}, true)
Details:Msg("A new version has been installed: /details news") --localize-me
end
end)
end
end
end
end
_detalhes:FillUserCustomSpells()
_detalhes:AddDefaultCustomDisplays()
end
local lower = _detalhes:GetLowerInstanceNumber()
if (lower) then
local instance = _detalhes:GetInstance (lower)
if (instance) then
--in development
local dev_icon = instance.bgdisplay:CreateTexture (nil, "overlay")
dev_icon:SetWidth (40)
dev_icon:SetHeight (40)
dev_icon:SetPoint ("bottomleft", instance.baseframe, "bottomleft", 4, 8)
dev_icon:SetAlpha (.3)
local dev_text = instance.bgdisplay:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
dev_text:SetHeight (64)
dev_text:SetPoint ("left", dev_icon, "right", 5, 0)
dev_text:SetTextColor (1, 1, 1)
dev_text:SetAlpha (.3)
--version
Details.FadeHandler.Fader (instance._version, 0)
instance._version:SetText ("Details! " .. _detalhes.userversion .. " (core " .. self.realversion .. ")")
instance._version:SetTextColor (1, 1, 1, .35)
instance._version:SetPoint ("bottomleft", instance.baseframe, "bottomleft", 5, 1)
if (instance.auto_switch_to_old) then
instance:SwitchBack()
end
function _detalhes:FadeStartVersion()
Details.FadeHandler.Fader (dev_icon, "in", 2)
Details.FadeHandler.Fader (dev_text, "in", 2)
Details.FadeHandler.Fader (instance._version, "in", 2)
end
Details.Schedules.NewTimer(12, Details.FadeStartVersion, Details)
end
end
function _detalhes:OpenOptionsWindowAtStart()
--_detalhes:OpenOptionsWindow (_detalhes.tabela_instancias[1])
--print (_G ["DetailsClearSegmentsButton1"]:GetSize())
--_detalhes:OpenCustomDisplayWindow()
--_detalhes:OpenWelcomeWindow()
end
--_detalhes:ScheduleTimer ("OpenOptionsWindowAtStart", 2)
Details.Schedules.NewTimer(2, Details.OpenOptionsWindowAtStart, Details)
--_detalhes:OpenCustomDisplayWindow()
--> minimap
pcall (_detalhes.RegisterMinimap, Details)
--hot corner addon
function _detalhes:RegisterHotCorner()
_detalhes:DoRegisterHotCorner()
end
--_detalhes:ScheduleTimer ("RegisterHotCorner", 5)
Details.Schedules.NewTimer(5, Details.RegisterHotCorner, Details)
--restore mythic dungeon state
_detalhes:RestoreState_CurrentMythicDungeonRun()
--open profiler
_detalhes:OpenProfiler()
--start announcers
_detalhes:StartAnnouncers()
--open welcome
if (self.is_first_run) then
_G.C_Timer.After (1, function() --wait details full load the rest of the systems before executing the welcome window
_detalhes:OpenWelcomeWindow()
end)
end
--load broadcaster tools
_detalhes:LoadFramesForBroadcastTools()
_detalhes:BrokerTick()
--boss mobs callbacks (DBM and BigWigs)
Details.Schedules.NewTimer(5, Details.BossModsLink, Details)
--limit item level life for 24Hs
local now = _G.time()
for guid, t in pairs (_detalhes.item_level_pool) do
if (t.time + 86400 < now) then
_detalhes.item_level_pool [guid] = nil
end
end
--dailly reset of the cache for talents and specs
local today = _G.date("%d")
if (_detalhes.last_day ~= today) then
wipe(_detalhes.cached_specs)
wipe(_detalhes.cached_talents)
end
--> get the player spec
C_Timer.After(2, _detalhes.parser_functions.PLAYER_SPECIALIZATION_CHANGED)
--embed windows on the chat window
_detalhes.chat_embed:CheckChatEmbed(true)
--save the time when the addon finished loading
_detalhes.AddOnStartTime = _G.GetTime()
if (_detalhes.player_details_window.skin ~= "ElvUI") then
local reset_player_detail_window = function()
_detalhes:ApplyPDWSkin("ElvUI")
end
C_Timer.After(2, reset_player_detail_window)
end
--coach feature startup
Details.Coach.StartUp()
--force the group edit be always enabled when Details! starts
_detalhes.options_group_edit = true
--shutdown pre-pot announcer
Details.announce_prepots.enabled = false
--disable the min healing to show
Details.deathlog_healingdone_min = 1
--remove standard skin on 9.0.1
_detalhes.standard_skin = false
--enforce to show 6 abilities on the tooltip
--_detalhes.tooltip.tooltip_max_abilities = 6 freeeeeedooommmmm
Details.InstallRaidInfo()
--Plater integration
C_Timer.After(2, function()
_detalhes:RefreshPlaterIntegration()
end)
--show warning message about classic beta
if (not DetailsFramework.IsClassicWow()) then
else
print ("|CFFFFFF00[Details!]: you're using Details! for RETAIL on Classic WOW, please get the classic version (Details! Damage Meter Classic WoW), if you need help see our Discord (/details discord).")
end
Details:InstallHook("HOOK_DEATH", Details.Coach.Client.SendMyDeath)
if (math.random(10) == 1) then
Details:Msg("use '/details me' macro to open the player breakdown for you!")
end
if (not DetailsFramework.IsTimewalkWoW()) then
Details.cached_specs[UnitGUID("player")] = GetSpecializationInfo(GetSpecialization() or 0)
end
if (not Details.data_wipes_exp["9"]) then
wipe(Details.encounter_spell_pool or {})
wipe(Details.boss_mods_timers or {})
wipe(Details.spell_school_cache or {})
wipe(Details.spell_pool or {})
wipe(Details.npcid_pool or {})
wipe(Details.current_exp_raid_encounters or {})
Details.data_wipes_exp["9"] = true
end
Details.boss_mods_timers.encounter_timers_dbm = Details.boss_mods_timers.encounter_timers_dbm or {}
Details.boss_mods_timers.encounter_timers_bw = Details.boss_mods_timers.encounter_timers_bw or {}
--clear overall data on new session
if (_detalhes.overall_clear_logout) then
_detalhes.tabela_overall = _detalhes.combate:NovaTabela()
end
if (not DetailsFramework.IsTimewalkWoW()) then
--wipe overall on torghast - REMOVE ON 10.0
local torghastTracker = CreateFrame("frame")
torghastTracker:RegisterEvent("JAILERS_TOWER_LEVEL_UPDATE")
torghastTracker:SetScript("OnEvent", function(self, event, level, towerType)
if (level == 1) then
if (Details.overall_clear_newtorghast) then
Details.historico:resetar_overall()
Details:Msg ("overall data are now reset.") --localize-me
end
end
end)
end
if (DetailsFramework.IsTBCWow()) then
--remover isso em versões mais atualizadas
if (_detalhes.bcc_counter == 18 or _detalhes.bcc_counter == 19) then
_detalhes.trash_auto_remove = false
end
local originalPosition
local isOnOriginalPosition = true
local taintWarning = CreateFrame ("frame", nil, UIParent, "BackdropTemplate")
taintWarning:SetSize (500, 35)
taintWarning:SetFrameStrata ("low")
DetailsFramework:ApplyStandardBackdrop(taintWarning)
local warningMessage = taintWarning:CreateFontString (nil, "overlay", "GameFontNormal")
warningMessage:SetText ("< right click and choose 'Enter Battle' if 'Enter Battle' button does not work")
C_Timer.NewTicker(3, function() -- default = 1
if (not Details.DontMoveMinimapIconOnBattlegroundError) then
if (StaticPopup1:IsShown() or StaticPopup2:IsShown()) then
if (StaticPopup1.which == "ADDON_ACTION_FORBIDDEN" or (StaticPopup2 and StaticPopup2:IsShown() and StaticPopup2.which == "ADDON_ACTION_FORBIDDEN")) then
if (StaticPopup2:IsShown()) then
if (StaticPopup2.which == "ADDON_ACTION_FORBIDDEN") then
StaticPopup_Hide("ADDON_ACTION_FORBIDDEN")
end
end
if (MiniMapBattlefieldFrame:IsShown())then
taintWarning:Show()
taintWarning:SetPoint ("topleft", StaticPopup1, "bottomleft", 0, -10)
if (not originalPosition) then
local a = {}
for i = 1, MiniMapBattlefieldFrame:GetNumPoints() do
a[#a + 1] = {MiniMapBattlefieldFrame:GetPoint(i)}
end
originalPosition = a
end
MiniMapBattlefieldFrame:ClearAllPoints()
MiniMapBattlefieldFrame:SetPoint("left", taintWarning, "left", 10, -2)
warningMessage:SetPoint ("left", MiniMapBattlefieldFrame, "right", 9, 0)
MiniMapBattlefieldFrame:SetFrameStrata("HIGH")
isOnOriginalPosition = false
end
end
else
if (originalPosition and not isOnOriginalPosition) then
MiniMapBattlefieldFrame:ClearAllPoints()
for i = 1, #originalPosition do
MiniMapBattlefieldFrame:SetPoint(unpack (originalPosition[i]))
end
taintWarning:Hide()
isOnOriginalPosition = true
end
end
end
end)
end
function Details:InstallOkey()
return true
end
end
_detalhes.AddOnLoadFilesTime = _G.GetTime()