Files
coa-details/Libs/LibHotCorners/LibHotCorners.lua
T
tercio d47e13a533 - Added a extra button on the hotcorner topleft for reset details segments.
- Fixed issue with plugin buttons where it's alpha was changing within instance alpha.
- Fixed a issue with Tiny Threat plugin where sometimes does not properlly.
2014-04-24 20:28:02 -03:00

134 lines
4.9 KiB
Lua

local major, minor = "LibHotCorners", 5
local LibHotCorners, oldminor = LibStub:NewLibrary (major, minor)
if (not LibHotCorners) then
return
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> main functions
LibHotCorners.embeds = LibHotCorners.embeds or {}
local embed_functions = {
"RegisterHotCornerButton"
}
function LibHotCorners:Embed (target)
for k, v in pairs (embed_functions) do
target[v] = self[v]
end
self.embeds [target] = true
return target
end
local CallbackHandler = LibStub:GetLibrary ("CallbackHandler-1.0")
LibHotCorners.callbacks = LibHotCorners.callbacks or CallbackHandler:New (LibHotCorners)
LibHotCorners.topleft = {widgets = {}, fastcorner = false}
LibHotCorners.bottomleft = {}
LibHotCorners.topright = {}
LibHotCorners.bottomright = {}
function LibHotCorners:RegisterHotCornerButton (corner, name, icon, tooltip, clickfunc, menus, fastcorner)
corner = string.lower (corner)
assert (corner == "topleft" or corner == "bottomleft" or corner == "topright" or corner == "bottomright", "LibHotCorners:RegisterAddon expects a corner on #1 argument.")
tinsert (LibHotCorners [corner], {name = name, icon = icon, tooltip = tooltip, click = clickfunc, menus = menus})
if (fastcorner) then
LibHotCorners [corner].fastcorner = fastcorner
end
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> create top left corner
local TopLeftCorner = CreateFrame ("frame", "LibHotCornersTopLeft", UIParent)
TopLeftCorner:SetSize (20, 20)
TopLeftCorner:SetFrameStrata ("fullscreen")
TopLeftCorner:SetPoint ("TopLeft", UIParent, "TopLeft", 0, 0)
local FastCornerButton = CreateFrame ("button", "LibHotCornersTopLeftFastButton", TopLeftCorner)
FastCornerButton:SetPoint ("topleft", TopLeftCorner, "topleft")
FastCornerButton:SetSize (1, 1)
FastCornerButton:SetScript ("OnClick", function (self)
if (LibHotCorners.topleft.fastcorner) then
LibHotCorners.topleft.fastcorner()
end
end)
local TopLeftCornerBackdrop = {bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], tile = true, tileSize = 40}
--> on enter
local TopLeftCornerOnEnter = function (self)
self:SetSize (40, GetScreenHeight())
TopLeftCorner:SetBackdrop (TopLeftCornerBackdrop)
for index, button_table in ipairs (LibHotCorners.topleft) do
if (button_table.widget) then
button_table.widget:Show()
else
LibHotCorners:CreateAddonWidget (TopLeftCorner, button_table, index, "TopLeft")
end
end
end
--> on leave
local TopLeftCornerOnLeave = function (self)
self:SetSize (20, 20)
TopLeftCorner:SetBackdrop (nil)
for index, button_table in ipairs (LibHotCorners.topleft) do
button_table.widget:Hide()
end
end
TopLeftCorner:SetScript ("OnEnter", TopLeftCornerOnEnter)
TopLeftCorner:SetScript ("OnLeave", TopLeftCornerOnLeave)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> buttons
local ShowTooltip = function (self)
if (self.table.tooltip) then
GameTooltip:SetOwner (self, "ANCHOR_RIGHT")
GameTooltip:AddLine (self.table.tooltip)
GameTooltip:Show()
end
end
local WidgetOnEnter = function (self)
self.parent:GetScript("OnEnter")(self.parent)
ShowTooltip (self)
end
local WidgetOnLeave = function (self)
self:SetPoint ("topleft", self.parent, "topleft", 4, self.index*32*-1)
self.parent:GetScript("OnLeave")(self.parent)
GameTooltip:Hide()
end
local WidgetOnMouseDown = function (self)
self:SetPoint ("topleft", self.parent, "topleft", 5, self.index*33*-1)
end
local WidgetOnMouseUp = function (self)
self:SetPoint ("topleft", self.parent, "topleft", 4, self.index*32*-1)
self.table.click()
end
function LibHotCorners:CreateAddonWidget (frame, button_table, index, side)
local button = CreateFrame ("button", "LibHotCorners" .. side .. button_table.name, frame)
button.index = index
button.table = button_table
button.parent = frame
button_table.widget = button
button:SetNormalTexture (button_table.icon)
button:SetHighlightTexture (button_table.icon)
button:SetPoint ("topleft", frame, "topleft", 4, index*32*-1)
button:SetSize (32, 32)
button:SetFrameLevel (frame:GetFrameLevel()+1)
button:SetScript ("OnEnter", WidgetOnEnter)
button:SetScript ("OnLeave", WidgetOnLeave)
button:SetScript ("OnMouseDown", WidgetOnMouseDown)
button:SetScript ("OnMouseUp", WidgetOnMouseUp)
return button
end