08117fcc15
- Major Framework update. - Nick-Tag library upodate.
1129 lines
35 KiB
Lua
1129 lines
35 KiB
Lua
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local dversion = 22
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary (major, minor)
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if (not DF) then
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DetailsFrameworkCanLoad = false
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return
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end
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DetailsFrameworkCanLoad = true
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local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
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local _
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local _type = type
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local _unpack = unpack
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local upper = string.upper
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--> will always give a very random name for our widgets
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local init_counter = math.random (1, 1000000)
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DF.LabelNameCounter = DF.LabelNameCounter or init_counter
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DF.PictureNameCounter = DF.PictureNameCounter or init_counter
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DF.BarNameCounter = DF.BarNameCounter or init_counter
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DF.DropDownCounter = DF.DropDownCounter or init_counter
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DF.PanelCounter = DF.PanelCounter or init_counter
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DF.SimplePanelCounter = DF.SimplePanelCounter or init_counter
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DF.ButtonCounter = DF.ButtonCounter or init_counter
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DF.SliderCounter = DF.SliderCounter or init_counter
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DF.SwitchCounter = DF.SwitchCounter or init_counter
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DF.SplitBarCounter = DF.SplitBarCounter or init_counter
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DF.FRAMELEVEL_OVERLAY = 750
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DF.FRAMELEVEL_BACKGROUND = 150
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DF.FrameWorkVersion = tostring (dversion)
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function DF:PrintVersion()
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print ("Details! Framework Version:", DF.FrameWorkVersion)
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end
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LibStub:GetLibrary("AceTimer-3.0"):Embed (DF)
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--> get the working folder
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do
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local path = string.match (debugstack (1, 1, 0), "AddOns\\(.+)fw.lua")
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if (path) then
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DF.folder = "Interface\\AddOns\\" .. path
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else
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--> if not found, try to use the last valid one
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DF.folder = DF.folder or ""
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end
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end
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DF.debug = false
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_G ["DetailsFramework"] = DF
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DF.embeds = DF.embeds or {}
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local embed_functions = {
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"RemoveRealName",
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"table",
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"BuildDropDownFontList",
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"SetFontSize",
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"SetFontFace",
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"SetFontColor",
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"GetFontSize",
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"GetFontFace",
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"SetFontOutline",
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"trim",
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"Msg",
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"CreateFlashAnimation",
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"Fade",
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"NewColor",
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"IsHtmlColor",
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"ParseColors",
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"BuildMenu",
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"ShowTutorialAlertFrame",
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"GetNpcIdFromGuid",
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"ShowFeedbackPanel",
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"SetAsOptionsPanel",
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"CreateDropDown",
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"CreateButton",
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"CreateColorPickButton",
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"CreateLabel",
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"CreateBar",
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"CreatePanel",
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"CreateFillPanel",
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"ColorPick",
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"IconPick",
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"CreateSimplePanel",
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"CreateChartPanel",
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"CreateImage",
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"CreateScrollBar",
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"CreateSwitch",
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"CreateSlider",
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"CreateSplitBar",
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"CreateTextEntry",
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"Create1PxPanel",
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"CreateFeedbackButton",
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"CreateOptionsFrame",
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"NewSpecialLuaEditorEntry",
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"ShowPromptPanel",
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"ShowTextPromptPanel",
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"www_icons",
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"GetTemplate",
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"InstallTemplate",
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"GetFrameworkFolder",
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"ShowPanicWarning",
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"SetFrameworkDebugState",
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"FindHighestParent",
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"OpenInterfaceProfile",
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}
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DF.table = {}
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function DF:GetFrameworkFolder()
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return DF.folder
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end
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function DF:SetFrameworkDebugState (state)
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DF.debug = state
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end
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function DF:FadeFrame (frame, t)
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if (t == 0) then
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frame.hidden = false
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frame.faded = false
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frame.fading_out = false
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frame.fading_in = false
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frame:Show()
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frame:SetAlpha (1)
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elseif (t == 1) then
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frame.hidden = true
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frame.faded = true
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frame.fading_out = false
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frame.fading_in = false
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frame:SetAlpha (0)
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frame:Hide()
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end
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end
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function DF.table.reverse (t)
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local new = {}
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local index = 1
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for i = #t, 1, -1 do
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new [index] = t[i]
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index = index + 1
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end
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return new
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end
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--> copy from table2 to table1 overwriting values
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function DF.table.copy (t1, t2)
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for key, value in pairs (t2) do
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if (type (value) == "table") then
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t1 [key] = t1 [key] or {}
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DF.table.copy (t1 [key], t2 [key])
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else
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t1 [key] = value
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end
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end
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return t1
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end
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--> copy values that does exist on table2 but not on table1
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function DF.table.deploy (t1, t2)
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for key, value in pairs (t2) do
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if (type (value) == "table") then
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t1 [key] = t1 [key] or {}
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DF.table.deploy (t1 [key], t2 [key])
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elseif (t1 [key] == nil) then
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t1 [key] = value
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end
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end
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end
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function DF.table.dump (t, s, deep)
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s = s or ""
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deep = deep or 0
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local space = ""
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for i = 1, deep do
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space = space .. " "
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end
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for key, value in pairs (t) do
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local tpe = _type (value)
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if (type (key) ~= "string") then
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key = "unknown?"
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end
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if (tpe == "table") then
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s = s .. space .. "[" .. key .. "] = |cFFa9ffa9table {|r\n"
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s = s .. DF.table.dump (value, nil, deep+1)
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s = s .. space .. "|cFFa9ffa9}|r\n"
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elseif (tpe == "string") then
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s = s .. space .. "[" .. key .. "] = '|cFFfff1c1" .. value .. "|r'\n"
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elseif (tpe == "number") then
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s = s .. space .. "[" .. key .. "] = |cFFffc1f4" .. value .. "|r\n"
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elseif (tpe == "function") then
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s = s .. space .. "[" .. key .. "] = function()\n"
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elseif (tpe == "boolean") then
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s = s .. space .. "[" .. key .. "] = |cFF99d0ff" .. (value and "true" or "false") .. "|r\n"
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end
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end
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return s
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end
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DF.www_icons = {
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texture = "feedback_sites",
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wowi = {0, 0.7890625, 0, 37/128},
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curse = {0, 0.7890625, 38/123, 79/128},
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mmoc = {0, 0.7890625, 80/123, 123/128},
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}
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function DF:IntegerToTimer (value)
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return "" .. floor (value/60) .. ":" .. format ("%02.f", value%60)
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end
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function DF:Embed (target)
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for k, v in pairs (embed_functions) do
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target[v] = self[v]
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end
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self.embeds [target] = true
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return target
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end
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function DF:RemoveRealmName (name)
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return name:gsub (("%-.*"), "")
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end
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function DF:RemoveRealName (name)
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return name:gsub (("%-.*"), "")
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end
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function DF:SetFontSize (fontString, ...)
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local fonte, _, flags = fontString:GetFont()
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fontString:SetFont (fonte, max (...), flags)
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end
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function DF:SetFontFace (fontString, fontface)
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local font = SharedMedia:Fetch ("font", fontface, true)
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if (font) then
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fontface = font
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end
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local _, size, flags = fontString:GetFont()
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fontString:SetFont (fontface, size, flags)
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end
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function DF:SetFontColor (fontString, r, g, b, a)
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r, g, b, a = DF:ParseColors (r, g, b, a)
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fontString:SetTextColor (r, g, b, a)
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end
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function DF:GetFontSize (fontString)
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local _, size = fontString:GetFont()
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return size
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end
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function DF:GetFontFace (fontString)
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local fontface = fontString:GetFont()
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return fontface
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end
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function DF:SetFontOutline (fontString, outline)
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local fonte, size = fontString:GetFont()
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if (outline) then
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if (_type (outline) == "boolean" and outline) then
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outline = "OUTLINE"
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elseif (outline == 1) then
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outline = "OUTLINE"
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elseif (outline == 2) then
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outline = "THICKOUTLINE"
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end
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end
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fontString:SetFont (fonte, size, outline)
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end
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function DF:trim (s)
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local from = s:match"^%s*()"
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return from > #s and "" or s:match(".*%S", from)
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end
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function DF:Msg (msg)
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print ("|cFFFFFFAA" .. self.__name .. "|r " .. msg)
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end
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function DF:GetNpcIdFromGuid (guid)
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local NpcId = select ( 6, strsplit ( "-", guid ) )
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if (NpcId) then
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return tonumber ( NpcId )
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end
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return 0
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end
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local onFinish = function (self)
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if (self.showWhenDone) then
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self.frame:SetAlpha (1)
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else
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self.frame:SetAlpha (0)
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self.frame:Hide()
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end
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if (self.onFinishFunc) then
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self:onFinishFunc (self.frame)
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end
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end
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local stop = function (self)
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local FlashAnimation = self.FlashAnimation
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FlashAnimation:Stop()
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end
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local flash = function (self, fadeInTime, fadeOutTime, flashDuration, showWhenDone, flashInHoldTime, flashOutHoldTime, loopType)
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local FlashAnimation = self.FlashAnimation
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local fadeIn = FlashAnimation.fadeIn
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local fadeOut = FlashAnimation.fadeOut
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fadeIn:Stop()
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fadeOut:Stop()
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fadeIn:SetDuration (fadeInTime or 1)
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fadeIn:SetEndDelay (flashInHoldTime or 0)
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fadeOut:SetDuration (fadeOutTime or 1)
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fadeOut:SetEndDelay (flashOutHoldTime or 0)
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FlashAnimation.duration = flashDuration
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FlashAnimation.loopTime = FlashAnimation:GetDuration()
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FlashAnimation.finishAt = GetTime() + flashDuration
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FlashAnimation.showWhenDone = showWhenDone
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FlashAnimation:SetLooping (loopType or "REPEAT")
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self:Show()
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self:SetAlpha (0)
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FlashAnimation:Play()
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end
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function DF:CreateFlashAnimation (frame, onFinishFunc, onLoopFunc)
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local FlashAnimation = frame:CreateAnimationGroup()
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FlashAnimation.fadeOut = FlashAnimation:CreateAnimation ("Alpha") --> fade out anime
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FlashAnimation.fadeOut:SetOrder (1)
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FlashAnimation.fadeOut:SetFromAlpha (0)
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FlashAnimation.fadeOut:SetToAlpha (1)
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FlashAnimation.fadeIn = FlashAnimation:CreateAnimation ("Alpha") --> fade in anime
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FlashAnimation.fadeIn:SetOrder (2)
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FlashAnimation.fadeIn:SetFromAlpha (1)
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FlashAnimation.fadeIn:SetToAlpha (0)
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frame.FlashAnimation = FlashAnimation
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FlashAnimation.frame = frame
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FlashAnimation.onFinishFunc = onFinishFunc
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FlashAnimation:SetScript ("OnLoop", onLoopFunc)
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FlashAnimation:SetScript ("OnFinished", onFinish)
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frame.Flash = flash
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frame.Stop = stop
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end
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> points
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function DF:CheckPoints (v1, v2, v3, v4, v5, object)
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if (not v1 and not v2) then
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return "topleft", object.widget:GetParent(), "topleft", 0, 0
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end
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if (_type (v1) == "string") then
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local frameGlobal = _G [v1]
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if (frameGlobal and frameGlobal.GetObjectType) then
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return DF:CheckPoints (frameGlobal, v2, v3, v4, v5, object)
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end
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elseif (_type (v2) == "string") then
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local frameGlobal = _G [v2]
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if (frameGlobal and frameGlobal.GetObjectType) then
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return DF:CheckPoints (v1, frameGlobal, v3, v4, v5, object)
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end
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end
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if (_type (v1) == "string" and _type (v2) == "table") then --> :setpoint ("left", frame, _, _, _)
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if (not v3 or _type (v3) == "number") then --> :setpoint ("left", frame, 10, 10)
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v1, v2, v3, v4, v5 = v1, v2, v1, v3, v4
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end
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elseif (_type (v1) == "string" and _type (v2) == "number") then --> :setpoint ("topleft", x, y)
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v1, v2, v3, v4, v5 = v1, object.widget:GetParent(), v1, v2, v3
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elseif (_type (v1) == "number") then --> :setpoint (x, y)
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v1, v2, v3, v4, v5 = "topleft", object.widget:GetParent(), "topleft", v1, v2
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elseif (_type (v1) == "table") then --> :setpoint (frame, x, y)
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v1, v2, v3, v4, v5 = "topleft", v1, "topleft", v2, v3
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end
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if (not v2) then
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v2 = object.widget:GetParent()
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elseif (v2.dframework) then
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v2 = v2.widget
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end
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return v1 or "topleft", v2, v3 or "topleft", v4 or 0, v5 or 0
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end
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> colors
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function DF:NewColor (_colorname, _colortable, _green, _blue, _alpha)
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assert (_type (_colorname) == "string", "NewColor: colorname must be a string.")
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assert (not DF.alias_text_colors [_colorname], "NewColor: colorname already exists.")
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if (_type (_colortable) == "table") then
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if (_colortable[1] and _colortable[2] and _colortable[3]) then
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_colortable[4] = _colortable[4] or 1
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DF.alias_text_colors [_colorname] = _colortable
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else
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error ("invalid color table.")
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end
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elseif (_colortable and _green and _blue) then
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_alpha = _alpha or 1
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DF.alias_text_colors [_colorname] = {_colortable, _green, _blue, _alpha}
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else
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error ("invalid parameter.")
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end
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return true
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end
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function DF:IsHtmlColor (color)
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return DF.alias_text_colors [color]
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end
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local tn = tonumber
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function DF:ParseColors (_arg1, _arg2, _arg3, _arg4)
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if (_type (_arg1) == "table") then
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if (not _arg1[1] and _arg1.r) then
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_arg1, _arg2, _arg3, _arg4 = _arg1.r, _arg1.g, _arg1.b, _arg1.a
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else
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_arg1, _arg2, _arg3, _arg4 = _unpack (_arg1)
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end
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elseif (_type (_arg1) == "string") then
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if (string.find (_arg1, "#")) then
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_arg1 = _arg1:gsub ("#","")
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if (string.len (_arg1) == 8) then --alpha
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_arg1, _arg2, _arg3, _arg4 = tn ("0x" .. _arg1:sub (3, 4))/255, tn ("0x" .. _arg1:sub (5, 6))/255, tn ("0x" .. _arg1:sub (7, 8))/255, tn ("0x" .. _arg1:sub (1, 2))/255
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else
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_arg1, _arg2, _arg3, _arg4 = tn ("0x" .. _arg1:sub (1, 2))/255, tn ("0x" .. _arg1:sub (3, 4))/255, tn ("0x" .. _arg1:sub (5, 6))/255, 1
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end
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else
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local color = DF.alias_text_colors [_arg1]
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if (color) then
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_arg1, _arg2, _arg3, _arg4 = _unpack (color)
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else
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_arg1, _arg2, _arg3, _arg4 = _unpack (DF.alias_text_colors.none)
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end
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end
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end
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if (not _arg1) then
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_arg1 = 1
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end
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if (not _arg2) then
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_arg2 = 1
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end
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if (not _arg3) then
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_arg3 = 1
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end
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if (not _arg4) then
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_arg4 = 1
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end
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return _arg1, _arg2, _arg3, _arg4
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end
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> menus
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local disable_on_combat = {}
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function DF:BuildMenu (parent, menu, x_offset, y_offset, height, use_two_points, text_template, dropdown_template, switch_template, switch_is_box, slider_template, button_template)
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if (not parent.widget_list) then
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DF:SetAsOptionsPanel (parent)
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end
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local cur_x = x_offset
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local cur_y = y_offset
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local max_x = 0
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height = abs ((height or parent:GetHeight()) - abs (y_offset) + 20)
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height = height*-1
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for index, widget_table in ipairs (menu) do
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local widget_created
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if (widget_table.type == "blank" or widget_table.type == "space") then
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-- do nothing
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elseif (widget_table.type == "label" or widget_table.type == "text") then
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local label = DF:CreateLabel (parent, widget_table.get() or widget_table.text, widget_table.text_template or text_template or widget_table.size, widget_table.color, widget_table.font, nil, "$parentWidget" .. index, "overlay")
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label._get = widget_table.get
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label.widget_type = "label"
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label:SetPoint (cur_x, cur_y)
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tinsert (parent.widget_list, label)
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elseif (widget_table.type == "select" or widget_table.type == "dropdown") then
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local dropdown = DF:NewDropDown (parent, nil, "$parentWidget" .. index, nil, 140, 18, widget_table.values, widget_table.get(), dropdown_template)
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dropdown.tooltip = widget_table.desc
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dropdown._get = widget_table.get
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dropdown.widget_type = "select"
|
|
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
|
dropdown:SetPoint ("left", label, "right", 2)
|
|
label:SetPoint (cur_x, cur_y)
|
|
|
|
local size = label.widget:GetStringWidth() + 140 + 4
|
|
if (size > max_x) then
|
|
max_x = size
|
|
end
|
|
|
|
tinsert (parent.widget_list, dropdown)
|
|
widget_created = dropdown
|
|
|
|
elseif (widget_table.type == "toggle" or widget_table.type == "switch") then
|
|
local switch = DF:NewSwitch (parent, nil, "$parentWidget" .. index, nil, 60, 20, nil, nil, widget_table.get(), nil, nil, nil, nil, switch_template)
|
|
switch.tooltip = widget_table.desc
|
|
switch._get = widget_table.get
|
|
switch.widget_type = "toggle"
|
|
switch.OnSwitch = widget_table.set
|
|
|
|
if (switch_is_box) then
|
|
switch:SetAsCheckBox()
|
|
end
|
|
|
|
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
|
switch:SetPoint ("left", label, "right", 2)
|
|
label:SetPoint (cur_x, cur_y)
|
|
|
|
local size = label.widget:GetStringWidth() + 60 + 4
|
|
if (size > max_x) then
|
|
max_x = size
|
|
end
|
|
|
|
tinsert (parent.widget_list, switch)
|
|
widget_created = switch
|
|
|
|
elseif (widget_table.type == "range" or widget_table.type == "slider") then
|
|
local is_decimanls = widget_table.usedecimals
|
|
local slider = DF:NewSlider (parent, nil, "$parentWidget" .. index, nil, 140, 20, widget_table.min, widget_table.max, widget_table.step, widget_table.get(), is_decimanls, nil, nil, slider_template)
|
|
slider.tooltip = widget_table.desc
|
|
slider._get = widget_table.get
|
|
slider.widget_type = "range"
|
|
slider:SetHook ("OnValueChange", widget_table.set)
|
|
|
|
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
|
slider:SetPoint ("left", label, "right", 2)
|
|
label:SetPoint (cur_x, cur_y)
|
|
|
|
local size = label.widget:GetStringWidth() + 140 + 6
|
|
if (size > max_x) then
|
|
max_x = size
|
|
end
|
|
|
|
tinsert (parent.widget_list, slider)
|
|
widget_created = slider
|
|
|
|
elseif (widget_table.type == "color" or widget_table.type == "color") then
|
|
local colorpick = DF:NewColorPickButton (parent, "$parentWidget" .. index, nil, widget_table.set, nil, button_template)
|
|
colorpick.tooltip = widget_table.desc
|
|
colorpick._get = widget_table.get
|
|
colorpick.widget_type = "color"
|
|
|
|
local default_value, g, b, a = widget_table.get()
|
|
if (type (default_value) == "table") then
|
|
colorpick:SetColor (unpack (default_value))
|
|
else
|
|
colorpick:SetColor (default_value, g, b, a)
|
|
end
|
|
|
|
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
|
colorpick:SetPoint ("left", label, "right", 2)
|
|
label:SetPoint (cur_x, cur_y)
|
|
|
|
local size = label.widget:GetStringWidth() + 60 + 4
|
|
if (size > max_x) then
|
|
max_x = size
|
|
end
|
|
|
|
tinsert (parent.widget_list, colorpick)
|
|
widget_created = colorpick
|
|
|
|
elseif (widget_table.type == "execute" or widget_table.type == "button") then
|
|
|
|
local button = DF:NewButton (parent, nil, "$parentWidget" .. index, nil, 120, 18, widget_table.func, widget_table.param1, widget_table.param2, nil, widget_table.name, nil, button_template)
|
|
if (not button_template) then
|
|
button:InstallCustomTexture()
|
|
end
|
|
|
|
button:SetPoint (cur_x, cur_y)
|
|
button.tooltip = widget_table.desc
|
|
button.widget_type = "execute"
|
|
|
|
local size = button:GetWidth() + 4
|
|
if (size > max_x) then
|
|
max_x = size
|
|
end
|
|
|
|
tinsert (parent.widget_list, button)
|
|
widget_created = button
|
|
|
|
end
|
|
|
|
if (widget_table.nocombat) then
|
|
tinsert (disable_on_combat, widget_created)
|
|
end
|
|
|
|
if (widget_table.spacement) then
|
|
cur_y = cur_y - 30
|
|
else
|
|
cur_y = cur_y - 20
|
|
end
|
|
|
|
if (widget_table.type == "breakline" or cur_y < height) then
|
|
cur_y = y_offset
|
|
cur_x = cur_x + max_x + 30
|
|
max_x = 0
|
|
end
|
|
|
|
end
|
|
|
|
DF.RefreshUnsafeOptionsWidgets()
|
|
|
|
end
|
|
|
|
local lock_notsafe_widgets = function()
|
|
for _, widget in ipairs (disable_on_combat) do
|
|
widget:Disable()
|
|
end
|
|
end
|
|
local unlock_notsafe_widgets = function()
|
|
for _, widget in ipairs (disable_on_combat) do
|
|
widget:Enable()
|
|
end
|
|
end
|
|
function DF.RefreshUnsafeOptionsWidgets()
|
|
if (DF.PlayerHasCombatFlag) then
|
|
lock_notsafe_widgets()
|
|
else
|
|
unlock_notsafe_widgets()
|
|
end
|
|
end
|
|
DF.PlayerHasCombatFlag = false
|
|
local ProtectCombatFrame = CreateFrame ("frame")
|
|
ProtectCombatFrame:RegisterEvent ("PLAYER_REGEN_ENABLED")
|
|
ProtectCombatFrame:RegisterEvent ("PLAYER_REGEN_DISABLED")
|
|
ProtectCombatFrame:RegisterEvent ("PLAYER_ENTERING_WORLD")
|
|
ProtectCombatFrame:SetScript ("OnEvent", function (self, event)
|
|
if (event == "PLAYER_ENTERING_WORLD") then
|
|
if (InCombatLockdown()) then
|
|
DF.PlayerHasCombatFlag = true
|
|
else
|
|
DF.PlayerHasCombatFlag = false
|
|
end
|
|
DF.RefreshUnsafeOptionsWidgets()
|
|
|
|
elseif (event == "PLAYER_REGEN_ENABLED") then
|
|
DF.PlayerHasCombatFlag = false
|
|
DF.RefreshUnsafeOptionsWidgets()
|
|
|
|
elseif (event == "PLAYER_REGEN_DISABLED") then
|
|
DF.PlayerHasCombatFlag = true
|
|
DF.RefreshUnsafeOptionsWidgets()
|
|
|
|
end
|
|
end)
|
|
|
|
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> tutorials
|
|
|
|
function DF:ShowTutorialAlertFrame (maintext, desctext, clickfunc)
|
|
|
|
local TutorialAlertFrame = _G.DetailsFrameworkTutorialAlertFrame
|
|
|
|
if (not TutorialAlertFrame) then
|
|
|
|
TutorialAlertFrame = CreateFrame ("ScrollFrame", "DetailsFrameworkTutorialAlertFrame", UIParent, "DetailsFrameworkTutorialAlertFrameTemplate")
|
|
TutorialAlertFrame.isFirst = true
|
|
TutorialAlertFrame:SetPoint ("left", UIParent, "left", -20, 100)
|
|
|
|
TutorialAlertFrame:SetWidth (290)
|
|
TutorialAlertFrame.ScrollChild:SetWidth (256)
|
|
|
|
local scrollname = TutorialAlertFrame.ScrollChild:GetName()
|
|
_G [scrollname .. "BorderTopLeft"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderTopRight"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderBotLeft"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderBotRight"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderLeft"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderRight"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderBottom"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "BorderTop"]:SetVertexColor (1, 0.8, 0, 1)
|
|
|
|
local iconbg = _G [scrollname .. "QuestIconBg"]
|
|
iconbg:SetTexture ([[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]])
|
|
iconbg:SetTexCoord (0, 1, 0, 1)
|
|
iconbg:SetSize (100, 100)
|
|
iconbg:ClearAllPoints()
|
|
iconbg:SetPoint ("bottomleft", TutorialAlertFrame.ScrollChild, "bottomleft")
|
|
|
|
_G [scrollname .. "Exclamation"]:SetVertexColor (1, 0.8, 0, 1)
|
|
_G [scrollname .. "QuestionMark"]:SetVertexColor (1, 0.8, 0, 1)
|
|
|
|
_G [scrollname .. "TopText"]:SetText ("Details!") --string
|
|
_G [scrollname .. "QuestName"]:SetText ("") --string
|
|
_G [scrollname .. "BottomText"]:SetText ("") --string
|
|
|
|
TutorialAlertFrame.ScrollChild.IconShine:SetTexture ([[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]])
|
|
|
|
TutorialAlertFrame:SetScript ("OnMouseUp", function (self)
|
|
if (self.clickfunc and type (self.clickfunc) == "function") then
|
|
self.clickfunc()
|
|
end
|
|
self:Hide()
|
|
end)
|
|
TutorialAlertFrame:Hide()
|
|
end
|
|
|
|
if (type (maintext) == "string") then
|
|
TutorialAlertFrame.ScrollChild.QuestName:SetText (maintext)
|
|
else
|
|
TutorialAlertFrame.ScrollChild.QuestName:SetText ("")
|
|
end
|
|
|
|
if (type (desctext) == "string") then
|
|
TutorialAlertFrame.ScrollChild.BottomText:SetText (desctext)
|
|
else
|
|
TutorialAlertFrame.ScrollChild.BottomText:SetText ("")
|
|
end
|
|
|
|
TutorialAlertFrame.clickfunc = clickfunc
|
|
TutorialAlertFrame:Show()
|
|
DetailsTutorialAlertFrame_SlideInFrame (TutorialAlertFrame, "AUTOQUEST")
|
|
end
|
|
|
|
local refresh_options = function (self)
|
|
for _, widget in ipairs (self.widget_list) do
|
|
if (widget._get) then
|
|
if (widget.widget_type == "label") then
|
|
if (widget._get()) then
|
|
widget:SetText (widget._get())
|
|
end
|
|
elseif (widget.widget_type == "select") then
|
|
widget:Select (widget._get())
|
|
elseif (widget.widget_type == "toggle" or widget.widget_type == "range") then
|
|
widget:SetValue (widget._get())
|
|
elseif (widget.widget_type == "color") then
|
|
local default_value, g, b, a = widget._get()
|
|
if (type (default_value) == "table") then
|
|
widget:SetColor (unpack (default_value))
|
|
else
|
|
widget:SetColor (default_value, g, b, a)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function DF:SetAsOptionsPanel (frame)
|
|
frame.RefreshOptions = refresh_options
|
|
frame.widget_list = {}
|
|
end
|
|
|
|
function DF:CreateOptionsFrame (name, title, template)
|
|
|
|
template = template or 1
|
|
|
|
if (template == 2) then
|
|
local options_frame = CreateFrame ("frame", name, UIParent, "ButtonFrameTemplate")
|
|
tinsert (UISpecialFrames, name)
|
|
options_frame:SetSize (500, 200)
|
|
options_frame.RefreshOptions = refresh_options
|
|
options_frame.widget_list = {}
|
|
|
|
options_frame:SetScript ("OnMouseDown", function(self, button)
|
|
if (button == "RightButton") then
|
|
if (self.moving) then
|
|
self.moving = false
|
|
self:StopMovingOrSizing()
|
|
end
|
|
return options_frame:Hide()
|
|
elseif (button == "LeftButton" and not self.moving) then
|
|
self.moving = true
|
|
self:StartMoving()
|
|
end
|
|
end)
|
|
options_frame:SetScript ("OnMouseUp", function(self)
|
|
if (self.moving) then
|
|
self.moving = false
|
|
self:StopMovingOrSizing()
|
|
end
|
|
end)
|
|
|
|
options_frame:SetMovable (true)
|
|
options_frame:EnableMouse (true)
|
|
options_frame:SetFrameStrata ("DIALOG")
|
|
options_frame:SetToplevel (true)
|
|
|
|
options_frame:Hide()
|
|
|
|
options_frame:SetPoint ("center", UIParent, "center")
|
|
options_frame.TitleText:SetText (title)
|
|
options_frame.portrait:SetTexture ([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-BLOODELF]])
|
|
|
|
return options_frame
|
|
|
|
elseif (template == 1) then
|
|
|
|
local options_frame = CreateFrame ("frame", name, UIParent)
|
|
tinsert (UISpecialFrames, name)
|
|
options_frame:SetSize (500, 200)
|
|
options_frame.RefreshOptions = refresh_options
|
|
options_frame.widget_list = {}
|
|
|
|
options_frame:SetScript ("OnMouseDown", function(self, button)
|
|
if (button == "RightButton") then
|
|
if (self.moving) then
|
|
self.moving = false
|
|
self:StopMovingOrSizing()
|
|
end
|
|
return options_frame:Hide()
|
|
elseif (button == "LeftButton" and not self.moving) then
|
|
self.moving = true
|
|
self:StartMoving()
|
|
end
|
|
end)
|
|
options_frame:SetScript ("OnMouseUp", function(self)
|
|
if (self.moving) then
|
|
self.moving = false
|
|
self:StopMovingOrSizing()
|
|
end
|
|
end)
|
|
|
|
options_frame:SetMovable (true)
|
|
options_frame:EnableMouse (true)
|
|
options_frame:SetFrameStrata ("DIALOG")
|
|
options_frame:SetToplevel (true)
|
|
|
|
options_frame:Hide()
|
|
|
|
options_frame:SetPoint ("center", UIParent, "center")
|
|
|
|
options_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
|
|
edgeFile = DF.folder .. "border_2", edgeSize = 32,
|
|
insets = {left = 1, right = 1, top = 1, bottom = 1}})
|
|
options_frame:SetBackdropColor (0, 0, 0, .7)
|
|
|
|
local texturetitle = options_frame:CreateTexture (nil, "artwork")
|
|
texturetitle:SetTexture ([[Interface\CURSOR\Interact]])
|
|
texturetitle:SetTexCoord (0, 1, 0, 1)
|
|
texturetitle:SetVertexColor (1, 1, 1, 1)
|
|
texturetitle:SetPoint ("topleft", options_frame, "topleft", 2, -3)
|
|
texturetitle:SetWidth (36)
|
|
texturetitle:SetHeight (36)
|
|
|
|
local title = DF:NewLabel (options_frame, nil, "$parentTitle", nil, title, nil, 20, "yellow")
|
|
title:SetPoint ("left", texturetitle, "right", 2, -1)
|
|
DF:SetFontOutline (title, true)
|
|
|
|
local c = CreateFrame ("Button", nil, options_frame, "UIPanelCloseButton")
|
|
c:SetWidth (32)
|
|
c:SetHeight (32)
|
|
c:SetPoint ("TOPRIGHT", options_frame, "TOPRIGHT", -3, -3)
|
|
c:SetFrameLevel (options_frame:GetFrameLevel()+1)
|
|
|
|
return options_frame
|
|
end
|
|
end
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> templates
|
|
|
|
DF.font_templates = {}
|
|
DF.font_templates ["ORANGE_FONT_TEMPLATE"] = {color = "orange", size = 11, font = "Accidental Presidency"}
|
|
DF.font_templates ["OPTIONS_FONT_TEMPLATE"] = {color = "yellow", size = 12, font = "Accidental Presidency"}
|
|
|
|
DF.dropdown_templates = {}
|
|
DF.dropdown_templates ["OPTIONS_DROPDOWN_TEMPLATE"] = {
|
|
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
|
backdropcolor = {1, 1, 1, .5},
|
|
backdropbordercolor = {0, 0, 0, 1},
|
|
onentercolor = {1, 1, 1, .5},
|
|
onenterbordercolor = {1, 1, 1, 1},
|
|
}
|
|
|
|
DF.switch_templates = {}
|
|
DF.switch_templates ["OPTIONS_CHECKBOX_TEMPLATE"] = {
|
|
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
|
backdropcolor = {1, 1, 1, .5},
|
|
backdropbordercolor = {0, 0, 0, 1},
|
|
width = 18,
|
|
height = 18,
|
|
enabled_backdropcolor = {1, 1, 1, .5},
|
|
disabled_backdropcolor = {1, 1, 1, .2},
|
|
onenterbordercolor = {1, 1, 1, 1},
|
|
}
|
|
DF.switch_templates ["OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"] = {
|
|
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
|
backdropcolor = {1, 1, 1, .5},
|
|
backdropbordercolor = {0, 0, 0, 1},
|
|
width = 18,
|
|
height = 18,
|
|
enabled_backdropcolor = {1, 1, 1, .5},
|
|
disabled_backdropcolor = {1, 1, 1, .5},
|
|
onenterbordercolor = {1, 1, 1, 1},
|
|
}
|
|
|
|
DF.button_templates = {}
|
|
DF.button_templates ["OPTIONS_BUTTON_TEMPLATE"] = {
|
|
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
|
backdropcolor = {1, 1, 1, .5},
|
|
backdropbordercolor = {0, 0, 0, 1},
|
|
}
|
|
|
|
DF.slider_templates = {}
|
|
DF.slider_templates ["OPTIONS_SLIDER_TEMPLATE"] = {
|
|
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
|
backdropcolor = {1, 1, 1, .5},
|
|
backdropbordercolor = {0, 0, 0, 1},
|
|
onentercolor = {1, 1, 1, .5},
|
|
onenterbordercolor = {1, 1, 1, 1},
|
|
thumbtexture = [[Interface\Tooltips\UI-Tooltip-Background]],
|
|
thumbwidth = 16,
|
|
thumbheight = 14,
|
|
thumbcolor = {0, 0, 0, 0.5},
|
|
}
|
|
|
|
function DF:InstallTemplate (widget_type, template_name, template)
|
|
widget_type = string.lower (widget_type)
|
|
|
|
local template_table
|
|
if (widget_type == "font") then
|
|
template_table = DF.font_templates
|
|
elseif (widget_type == "dropdown") then
|
|
template_table = DF.dropdown_templates
|
|
elseif (widget_type == "button") then
|
|
template_table = DF.button_templates
|
|
elseif (widget_type == "switch") then
|
|
template_table = DF.switch_templates
|
|
elseif (widget_type == "slider") then
|
|
template_table = DF.slider_templates
|
|
end
|
|
|
|
template_table [template_name] = template
|
|
|
|
return template
|
|
end
|
|
|
|
function DF:GetTemplate (widget_type, template_name)
|
|
widget_type = string.lower (widget_type)
|
|
|
|
local template_table
|
|
if (widget_type == "font") then
|
|
template_table = DF.font_templates
|
|
elseif (widget_type == "dropdown") then
|
|
template_table = DF.dropdown_templates
|
|
elseif (widget_type == "button") then
|
|
template_table = DF.button_templates
|
|
elseif (widget_type == "switch") then
|
|
template_table = DF.switch_templates
|
|
elseif (widget_type == "slider") then
|
|
template_table = DF.slider_templates
|
|
end
|
|
return template_table [template_name]
|
|
end
|
|
|
|
function DF.GetParentName (frame)
|
|
local parentName = frame:GetName()
|
|
if (not parentName) then
|
|
error ("Details! FrameWork: called $parent but parent was no name.", 2)
|
|
end
|
|
return parentName
|
|
end
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> widget scripts and hooks
|
|
|
|
function DF:RunHooksForWidget (event, ...)
|
|
local hooks = self.HookList [event]
|
|
|
|
if (not hooks) then
|
|
print (self.widget:GetName(), "sem hook para", event)
|
|
return
|
|
end
|
|
|
|
for i, func in ipairs (hooks) do
|
|
local success, canInterrupt = pcall (func, ...)
|
|
if (not success) then
|
|
error ("Details! Framework: " .. event .. " hook for " .. self:GetName() .. ": " .. canInterrupt)
|
|
elseif (canInterrupt) then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
function DF:SetHook (hookType, func)
|
|
if (self.HookList [hookType]) then
|
|
if (type (func) == "function") then
|
|
local isRemoval = false
|
|
for i = #self.HookList [hookType], 1, -1 do
|
|
if (self.HookList [hookType] [i] == func) then
|
|
tremove (self.HookList [hookType], i)
|
|
isRemoval = true
|
|
break
|
|
end
|
|
end
|
|
if (not isRemoval) then
|
|
tinsert (self.HookList [hookType], func)
|
|
end
|
|
else
|
|
if (DF.debug) then
|
|
error ("Details! Framework: invalid function for widget " .. self.WidgetType .. ".")
|
|
end
|
|
end
|
|
else
|
|
if (DF.debug) then
|
|
error ("Details! Framework: unknown hook type for widget " .. self.WidgetType .. ": '" .. hookType .. "'.")
|
|
end
|
|
end
|
|
end
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> members
|
|
|
|
DF.GlobalWidgetControlNames = {
|
|
textentry = "DF_TextEntryMetaFunctions",
|
|
button = "DF_ButtonMetaFunctions",
|
|
panel = "DF_PanelMetaFunctions",
|
|
dropdown = "DF_DropdownMetaFunctions",
|
|
label = "DF_LabelMetaFunctions",
|
|
normal_bar = "DF_NormalBarMetaFunctions",
|
|
image = "DF_ImageMetaFunctions",
|
|
slider = "DF_SliderMetaFunctions",
|
|
split_bar = "DF_SplitBarMetaFunctions",
|
|
}
|
|
|
|
function DF:AddMemberForWidget (widgetName, memberType, memberName, func)
|
|
if (DF.GlobalWidgetControlNames [widgetName]) then
|
|
if (type (memberName) == "string" and (memberType == "SET" or memberType == "GET")) then
|
|
if (func) then
|
|
local widgetControlObject = _G [DF.GlobalWidgetControlNames [widgetName]]
|
|
|
|
if (memberType == "SET") then
|
|
widgetControlObject ["SetMembers"] [memberName] = func
|
|
elseif (memberType == "GET") then
|
|
widgetControlObject ["GetMembers"] [memberName] = func
|
|
end
|
|
else
|
|
if (DF.debug) then
|
|
error ("Details! Framework: AddMemberForWidget invalid function.")
|
|
end
|
|
end
|
|
else
|
|
if (DF.debug) then
|
|
error ("Details! Framework: AddMemberForWidget unknown memberName or memberType.")
|
|
end
|
|
end
|
|
else
|
|
if (DF.debug) then
|
|
error ("Details! Framework: AddMemberForWidget unknown widget type: " .. (widgetName or "") .. ".")
|
|
end
|
|
end
|
|
end
|
|
|
|
-----------------------------
|
|
|
|
function DF:OpenInterfaceProfile()
|
|
InterfaceOptionsFrame_OpenToCategory (self.__name)
|
|
InterfaceOptionsFrame_OpenToCategory (self.__name)
|
|
for i = 1, 100 do
|
|
local button = _G ["InterfaceOptionsFrameAddOnsButton" .. i]
|
|
if (button) then
|
|
local text = _G ["InterfaceOptionsFrameAddOnsButton" .. i .. "Text"]
|
|
if (text) then
|
|
text = text:GetText()
|
|
if (text == self.__name) then
|
|
local toggle = _G ["InterfaceOptionsFrameAddOnsButton" .. i .. "Toggle"]
|
|
if (toggle) then
|
|
if (toggle:GetNormalTexture():GetTexture():find ("PlusButton")) then
|
|
--is minimized, need expand
|
|
toggle:Click()
|
|
_G ["InterfaceOptionsFrameAddOnsButton" .. i+1]:Click()
|
|
elseif (toggle:GetNormalTexture():GetTexture():find ("MinusButton")) then
|
|
--isn't minimized
|
|
_G ["InterfaceOptionsFrameAddOnsButton" .. i+1]:Click()
|
|
end
|
|
end
|
|
break
|
|
end
|
|
end
|
|
else
|
|
self:Msg ("Couldn't not find the profile panel.")
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
-----------------------------
|
|
--safe copy from blizz api
|
|
function DF:Mixin (object, ...)
|
|
for i = 1, select("#", ...) do
|
|
local mixin = select(i, ...);
|
|
for k, v in pairs(mixin) do
|
|
object[k] = v;
|
|
end
|
|
end
|
|
|
|
return object;
|
|
end
|