----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> global name declaration _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") _detalhes.build_counter = 250 --it's 250 for release _detalhes.userversion = "v3.4.2" _detalhes.realversion = 49 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> initialization stuff do local _detalhes = _G._detalhes local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) --[[ |cFFFFFF00v3.4.2 (|cFFFFCC00Dec 01, 2014|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Fixed a bug with menu desaturation where erase and close buttons stay colored after clicking on it.\n\n |cFFFFFF00-|r Fixed stretch where sometimes after release the window, all exceeded bars shows up and fade in again.\n\n |cFFFFFF00-|r Fixed a bug with the +- buttons on the window's scale option.\n\n |cFFFFFF00-|r Fixed the border for sub menus on mode menu.\n\n --]] Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v3.4.2 (|cFFFFCC00Dec 01, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed a bug with menu desaturation where erase and close buttons stay colored after clicking on it.\n\n|cFFFFFF00-|r Fixed stretch where sometimes after release the window, all exceeded bars shows up and fade in again.\n\n|cFFFFFF00-|r Fixed a bug with the +- buttons on the window's scale option.\n\n|cFFFFFF00-|r Fixed the border for sub menus on mode menu.\n\n|cFFFFFF00v3.4.0 (|cFFFFCC00Nov 29, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed custom displays ignoring 'target' setted.\n\n|cFFFFFF00-|r Fixed plugins showing its icon even when auto hide menus is enabled.\n\n|cFFFFFF00-|r .Updates slash command 'worldboss' now it shows Draenor bosses.\n\n|cFFFFFF00v3.3.0 (|cFFFFCC00Nov 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added 3D models for the bars in the window. The options are at Appearance -> Rows: Advanced.\n\n|cFFFFFF00-|r Now when showing custom displays, clicking on a bar report what is shown on bar's tooltip.\n\n|cFFFFFF00-|r More fixes for dungeon bosses identification.\n\n|cFFFFFF00-|r Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays.\n\n|cFFFFFF00-|r Fixed Player Details Window for friendly fire and damage taken.\n\n|cFFFFFF00-|r Fixed Molten Core Raid Finder version where all bosses was considered trash segments.\n\n|cFFFFFF00v3.2.4 (|cFFFFCC00Nov 19, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r More fixes for dungeon bosses recognition.\n\n|cFFFFFF00-|r Fixes for few errors during combat parser.\n\n|cFFFFFF00v3.2.3 (|cFFFFCC00Nov 18, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed Monk's Stagger ability which was counting as damage done.\n\n|cFFFFFF00-|r Added WoD dungeon information, this fixes dungeon bosses being assigned as 'trash cleanup'.\n\n|cFFFFFF00-|r Added more information on API.txt document (is in Details! root folder).\n\n|cFFFFFF00v3.2.1 (|cFFFFCC00Nov 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Custom Displays updated to track WoD potions.\n\n|cFFFFFF00-|r Added Feedback panel at options panel.\n\n|cFFFFFF00v3.2.0 (|cFFFFCC00Nov 11, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Major changes on the way Details! store information, these changes saves up to 40% memory and 4% cpu usage.\n\n|cFFFFFF00-|r Fixed problem with pet's healing messing with the owner activity time.\n\n|cFFFFFF00-|r Added Energy -> Resources.\n\n|cFFFFFF00-|r Fixed combat initialization when the player start casting a Dot spell.\n\n|cFFFFFF00-|r Added new custom display: Damage Taken By Spell.\n\n|cFFFFFF00v2.2.3 (|cFFFFCC00Oct 26, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed the healing done problem with Priest's Spirit of Redemption.\n\n|cFFFFFF00-|r Fixed avoidance by absorb when the hit missed was a multistrike hit.\n\n|cFFFFFF00-|r Fixed a script time out problem when erasing data while in combat.\n\n|cFFFFFF00-|r Fixed bug with interrupt tooltip when the player have a pet.\n\n|cFFFFFF00v2.2.1 (|cFFFFCC00Oct 22, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed the gap between the button and its menu which sometimes traveling the mouse between them was activating tooltips from window's bars.\n\n|cFFFFFF00-|r Fixed an annoying menu blink when the window was near the right side of the screen.\n\n|cFFFFFF00-|r Fixed the stretch grab which was over other windows even with the 'stretch always on top' option disabled.\n\n|cFFFFFF00-|r Few fixes on healing done from absorbs.\n\n|cFFFFFF00v2.1.6 (|cFFFFCC00Oct 21, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed death's tooltip which wasn't respecting tooltip's configuration set on options panel.\n\n|cFFFFFF00-|r Now when the window is close to the top of the screen, menus will anchor on bottom side of the menu icons.\n\n|cFFFFFF00-|r Added micro displays options on Window Settings bracket.\n\n|cFFFFFF00-|r Fixed the problem with bar's custom texts.\n\n|cFFFFFF00-|r Lua functions inside custom texts, Chart Data scripts and Custom Displays scripts are now protected calls and won't break the addon functionality if an error occurs. Unfortunately we still doesn't have a documentation for Details! API.\n\n|cFFFFFF00-|r Fixed an incomum bug with tank avoidance tables.\n\n|cFFFFFF00-|r Tiny Threat: added option to use class colors instead of green-to-red colors.\n\n|cFFFFFF00-|r Added option to enable shadows on toolbar's buttons.\n\n|cFFFFFF00-|r Added option to set the specing between each button on toolbar.\n\n|cFFFFFF00-|r Finally we merged the left and right menus into only one with 6 icons.\n\n|cFFFFFF00-|r Removed window button and added a new option bracket to manage windows under Mode Menu.\n\n|cFFFFFF00-|r Few changes on 'Default Skin', 'Minimalistic', 'Simple Gray' and 'ElvUI Frame Style BW' (need reaply).\n\n|cFFFFFF00- Important:|r If the menus is out of the position, just reaply the skin.\n\nv2.0.15 (|cFFFFCC00Oct 15, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed tooltips where sometimes it wans't showing at all.\n\n|cFFFFFF00-|r Fixed the healing done amount on Malkorok encounter.\n\nv2.0.14 (|cFFFFCC00Oct 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added pre-potion recognition for WoD pots.\n\n|cFFFFFF00-|r Added spell list for Blackrock Foundry encounters.\n\n|cFFFFFF00-|r Added mouse wheel scroll speed option.\n\n|cFFFFFF00-|r Added support for healing multistrike and damage multistrike.\n\n|cFFFFFF00-|r Added a Change Log button on Options Panel.\n\n|cFFFFFF00-|r When the windows is locked, trying to move the window through toolbar will stretch it instead.\n\n|cFFFFFF00-|r Renamed overheal for shields, now its called 'shield wasted'.\n\n|cFFFFFF00-|r Fine tuning on healing done, should have high accuracy now.\n\n|cFFFFFF00-|r Encounter Details plugin now supports Highmaul and Blackrock Foundry.\n\n|cFFFFFF00-|r New class cooldowns and spells recognition.\n\n|cFFFFFF00-|r Fixed few bugs on comparison panel and avoidance panel.\n\n|cFFFFFF00-|r Fixed encounter recognition, now it should show the encounter name over segments menu.\n\n|cFFFFFF00-|r Fixed Graphic part of Encounter Details Plugin, now he draws more accurately.\n\n|cFFFFFF00v1.29.3 (|cFFFFCC00Oct 11, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an addon crash bug when clicking directly on the sword button.\n\n|cFFFFFF00-|r Removed Flat Skin, added new skin: Serenity.\n\n|cFFFFFF00-|r Fixed many issues with bar animations.\n\n|cFFFFFF00-|r Fixed combat encounter start if the player already is in combat when the boss is pulled.\n\n|cFFFFFF00-|r Fixed wheel scroll when sometimes it move very slow or doesn't move the bars at all.\n\n|cFFFFFF00-|r Added option 'Always Show Me' which when enabled and you aren't at the top ranked players shown in the window, it forces to show you in the last bar.\n\n|cFFFFFF00-|r Added option 'First Hit' which when enabled show who did the first struck in the combat (normally is who pulled the boss)." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r " --> startup _detalhes.initializing = true _detalhes.enabled = true _detalhes.__index = _detalhes _detalhes._tempo = time() _detalhes.debug = false _detalhes.opened_windows = 0 _detalhes.last_combat_time = 0 --> containers --> armazenas as funções do parser - All parse functions _detalhes.parser = {} _detalhes.parser_functions = {} _detalhes.parser_frame = CreateFrame ("Frame", nil, _UIParent) _detalhes.parser_frame:Hide() --> armazena os escudos - Shields information for absorbs _detalhes.escudos = {} --> armazena as funções dos frames - Frames functions _detalhes.gump = {} function _detalhes:GetFramework() return self.gump end --> armazena as funções para inicialização dos dados - Metatable functions _detalhes.refresh = {} --> armazena as funções para limpar e guardas os dados - Metatable functions _detalhes.clear = {} --> armazena a config do painel de fast switch _detalhes.switch = {} --> armazena os estilos salvos _detalhes.savedStyles = {} --> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row) _detalhes.row_singleclick_overwrite = {} --> report _detalhes.ReportOptions = {} --> armazena os buffs registrados - store buffs ids and functions _detalhes.Buffs = {} --> initialize buff table --> cache de grupo _detalhes.cache_damage_group = {} _detalhes.cache_healing_group = {} --> ignored pets _detalhes.pets_ignored = {} _detalhes.pets_no_owner = {} --> armazena as skins disponíveis para as janelas _detalhes.skins = {} --> armazena os hooks das funções do parser _detalhes.hooks = {} --> informações sobre a luta do boss atual _detalhes.encounter_end_table = {} _detalhes.encounter_table = {} --> informações sobre a arena atual _detalhes.arena_table = {} _detalhes.arena_info = { [562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena [617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena [559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials [980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena [572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron [1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak --"LoadScreenOrgrimmarArena", --Ring of Valor } --> armazena instancias inativas _detalhes.unused_instances = {} function _detalhes:GetArenaInfo (mapid) local t = _detalhes.arena_info [mapid] if (t) then return t.file, t.coords end end --> tooltip _detalhes.tooltip_backdrop = { bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]], --bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], tile = true, edgeSize = 16, tileSize = 16, insets = {left = 3, right = 3, top = 4, bottom = 4} } _detalhes.tooltip_border_color = {1, 1, 1, 1} _detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --> Plugins --> raid ------------------------------------------------------------------- --> general function for raid mode plugins _detalhes.RaidTables = {} --> menu for raid modes _detalhes.RaidTables.Menu = {} --> plugin objects for raid mode _detalhes.RaidTables.Plugins = {} --> name to plugin object _detalhes.RaidTables.NameTable = {} --> using by _detalhes.RaidTables.InstancesInUse = {} _detalhes.RaidTables.PluginsInUse = {} --> solo ------------------------------------------------------------------- --> general functions for solo mode plugins _detalhes.SoloTables = {} --> maintain plugin menu _detalhes.SoloTables.Menu = {} --> plugins objects for solo mode _detalhes.SoloTables.Plugins = {} --> name to plugin object _detalhes.SoloTables.NameTable = {} --> toolbar ------------------------------------------------------------------- --> plugins container _detalhes.ToolBar = {} --> current showing icons _detalhes.ToolBar.Shown = {} _detalhes.ToolBar.AllButtons = {} --> plugin objects _detalhes.ToolBar.Plugins = {} --> name to plugin object _detalhes.ToolBar.NameTable = {} _detalhes.ToolBar.Menu = {} --> statusbar ------------------------------------------------------------------- --> plugins container _detalhes.StatusBar = {} --> maintain plugin menu _detalhes.StatusBar.Menu = {} --> plugins object _detalhes.StatusBar.Plugins = {} --> name to plugin object _detalhes.StatusBar.NameTable = {} --> constants _detalhes._detalhes_props = { DATA_TYPE_START = 1, --> Something on start DATA_TYPE_END = 2, --> Something on end MODO_ALONE = 1, --> Solo MODO_GROUP = 2, --> Group MODO_ALL = 3, --> Everything MODO_RAID = 4, --> Raid } _detalhes.modos = { alone = 1, --> Solo group = 2, --> Group all = 3, --> Everything raid = 4 --> Raid } _detalhes.divisores = { abre = "(", --> open fecha = ")", --> close colocacao = ". " --> dot } _detalhes.role_texcoord = { DAMAGER = "72:130:69:127", HEALER = "72:130:2:60", TANK = "5:63:69:127", NONE = "139:196:69:127", } _detalhes.player_class = { ["HUNTER"] = true, ["WARRIOR"] = true, ["PALADIN"] = true, ["SHAMAN"] = true, ["MAGE"] = true, ["ROGUE"] = true, ["PRIEST"] = true, ["WARLOCK"] = true, ["DRUID"] = true, ["MONK"] = true, ["DEATHKNIGHT"] = true, } local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details") _detalhes.segmentos = { label = Loc ["STRING_SEGMENT"]..": ", overall = Loc ["STRING_TOTAL"], overall_standard = Loc ["STRING_OVERALL"], current = Loc ["STRING_CURRENT"], current_standard = Loc ["STRING_CURRENTFIGHT"], past = Loc ["STRING_FIGHTNUMBER"] } _detalhes._detalhes_props["modo_nome"] = { [_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"], [_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"], [_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"], [_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"] } --[[global]] DETAILS_MODE_SOLO = 1 --[[global]] DETAILS_MODE_RAID = 4 --[[global]] DETAILS_MODE_GROUP = 2 --[[global]] DETAILS_MODE_ALL = 3 _detalhes.icones = { --> report window report = { up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon", down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", highlight = nil } } _detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> frames local _CreateFrame = CreateFrame --api locals local _UIParent = UIParent --api locals --> Info Window _detalhes.janela_info = _CreateFrame ("Frame", "Details_JanelaInfo", _UIParent) --> Event Frame _detalhes.listener = _CreateFrame ("Frame", nil, _UIParent) _detalhes.listener:RegisterEvent ("ADDON_LOADED") _detalhes.listener:SetFrameStrata ("LOW") _detalhes.listener:SetFrameLevel (9) _detalhes.listener.FrameTime = 0 _detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent) _detalhes.overlay_frame:SetFrameStrata ("TOOLTIP") --> Pet Owner Finder _CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate") ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> functions _detalhes.empty_function = function() end --> register textures and fonts for shared media local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0") --default bars SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]]) SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]]) SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]]) --flat bars SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]]) SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]]) SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]]) --window bg and bar border SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]]) SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]]) SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]]) --misc fonts SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]]) SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]]) SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]]) SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]]) SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]]) SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]]) --> global 'vardump' for dump table contents over chat panel function vardump (t) if (type (t) ~= "table") then return end for a,b in pairs (t) do print (a,b) end end --> global 'table_deepcopy' copies a full table function table_deepcopy (orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value) end else copy = orig end return copy end --> delay messages function _detalhes:DelayMsg (msg) _detalhes.delaymsgs = _detalhes.delaymsgs or {} _detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg end function _detalhes:ShowDelayMsg() if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then for _, msg in ipairs (_detalhes.delaymsgs) do print (msg) end end _detalhes.delaymsgs = {} end --> print messages function _detalhes:Msg (_string, arg1, arg2, arg3, arg4) if (self.__name) then --> yes, we have a name! print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") else print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") end end --> welcome function _detalhes:WelcomeMsgLogon() _detalhes:Msg ("|cffb0b0b0you can always reset the addon running the command '/details reinstall' if it does fail to load after being updated.|r") end _detalhes:ScheduleTimer ("WelcomeMsgLogon", 8) --> key binds --> header _G ["BINDING_HEADER_Details"] = "Details!" --> keys _G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = "Reset Segments" _G ["BINDING_NAME_DETAILS_SCROLL_UP"] = "Scroll Up All Windows" _G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = "Scroll Down All Windows" end