--> details main objects local _detalhes = _G._detalhes local gump = _detalhes.gump local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) --> lua locals local _rawset = rawset --> lua local local _rawget = rawget --> lua local local _setmetatable = setmetatable --> lua local local _unpack = unpack --> lua local local _type = type --> lua local local _math_floor = math.floor --> lua local local loadstring = loadstring --> lua local local cleanfunction = function() end local PanelMetaFunctions = {} local APIFrameFunctions ------------------------------------------------------------------------------------------------------------ --> metatables PanelMetaFunctions.__call = function (_table, value) --> nothing to do return true end ------------------------------------------------------------------------------------------------------------ --> members --> tooltip local gmember_tooltip = function (_object) return _object:GetTooltip() end --> shown local gmember_shown = function (_object) return _object:IsShown() end --> backdrop color local gmember_color = function (_object) return _object.frame:GetBackdropColor() end --> backdrop table local gmember_backdrop = function (_object) return _object.frame:GetBackdrop() end --> frame width local gmember_width = function (_object) return _object.frame:GetWidth() end --> frame height local gmember_height = function (_object) return _object.frame:GetHeight() end --> locked local gmember_locked = function (_object) return _rawget (_object, "is_locked") end local get_members_function_index = { ["tooltip"] = gmember_tooltip, ["shown"] = gmember_shown, ["color"] = gmember_color, ["backdrop"] = gmember_backdrop, ["width"] = gmember_width, ["height"] = gmember_height, ["locked"] = gmember_locked, } PanelMetaFunctions.__index = function (_table, _member_requested) local func = get_members_function_index [_member_requested] if (func) then return func (_table, _member_requested) end local fromMe = _rawget (_table, _member_requested) if (fromMe) then return fromMe end return PanelMetaFunctions [_member_requested] end --> tooltip local smember_tooltip = function (_object, _value) return _object:SetTooltip (_value) end --> show local smember_show = function (_object, _value) if (_value) then return _object:Show() else return _object:Hide() end end --> hide local smember_hide = function (_object, _value) if (not _value) then return _object:Show() else return _object:Hide() end end --> backdrop color local smember_color = function (_object, _value) local _value1, _value2, _value3, _value4 = gump:ParseColors (_value) return _object:SetBackdropColor (_value1, _value2, _value3, _value4) end --> frame width local smember_width = function (_object, _value) return _object.frame:SetWidth (_value) end --> frame height local smember_height = function (_object, _value) return _object.frame:SetHeight (_value) end --> locked local smember_locked = function (_object, _value) if (_value) then _object.frame:SetMovable (false) return _rawset (_object, "is_locked", true) else _object.frame:SetMovable (true) _rawset (_object, "is_locked", false) return end end --> backdrop local smember_backdrop = function (_object, _value) return _object.frame:SetBackdrop (_value) end --> close with right button local smember_right_close = function (_object, _value) return _rawset (_object, "rightButtonClose", _value) end local set_members_function_index = { ["tooltip"] = smember_tooltip, ["show"] = smember_show, ["hide"] = smember_hide, ["color"] = smember_color, ["backdrop"] = smember_backdrop, ["width"] = smember_width, ["height"] = smember_height, ["locked"] = smember_locked, ["close_with_right"] = smember_right_close, } PanelMetaFunctions.__newindex = function (_table, _key, _value) local func = set_members_function_index [_key] if (func) then return func (_table, _value) else return _rawset (_table, _key, _value) end end ------------------------------------------------------------------------------------------------------------ --> methods --> right click to close function PanelMetaFunctions:CreateRightClickLabel (textType, w, h) local text w = w or 20 h = h or 20 if (textType) then textType = string.lower (textType) if (textType == "short") then text = Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"] elseif (textType == "medium") then text = Loc ["STRING_RIGHTCLICK_CLOSE_MEDIUM"] elseif (textType == "large") then text = Loc ["STRING_RIGHTCLICK_CLOSE_LARGE"] end else text = Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"] end return gump:NewLabel (self, _, "$parentRightMouseToClose", nil, "|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:"..w..":"..h..":0:1:512:512:8:70:328:409|t " .. text) end --> show & hide function PanelMetaFunctions:Show() self.frame:Show() end function PanelMetaFunctions:Hide() self.frame:Hide() end -- setpoint function PanelMetaFunctions:SetPoint (v1, v2, v3, v4, v5) v1, v2, v3, v4, v5 = gump:CheckPoints (v1, v2, v3, v4, v5, self) if (not v1) then print ("Invalid parameter for SetPoint") return end return self.widget:SetPoint (v1, v2, v3, v4, v5) end -- sizes function PanelMetaFunctions:SetSize (w, h) if (w) then self.frame:SetWidth (w) end if (h) then self.frame:SetHeight (h) end end -- clear function PanelMetaFunctions:HideWidgets() for widgetName, widgetSelf in pairs (self) do if (type (widgetSelf) == "table" and widgetSelf.dframework) then widgetSelf:Hide() end end end -- backdrop function PanelMetaFunctions:SetBackdrop (background, edge, tilesize, edgesize, tile, left, right, top, bottom) if (_type (background) == "boolean" and not background) then return self.frame:SetBackdrop (nil) elseif (_type (background) == "table") then self.frame:SetBackdrop (background) else local currentBackdrop = self.frame:GetBackdrop() or {edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", tile=true, tileSize=16, edgeSize=16, insets={left=1, right=0, top=0, bottom=0}} currentBackdrop.bgFile = background or currentBackdrop.bgFile currentBackdrop.edgeFile = edgeFile or currentBackdrop.edgeFile currentBackdrop.tileSize = tilesize or currentBackdrop.tileSize currentBackdrop.edgeSize = edgesize or currentBackdrop.edgeSize currentBackdrop.tile = tile or currentBackdrop.tile currentBackdrop.insets.left = left or currentBackdrop.insets.left currentBackdrop.insets.right = left or currentBackdrop.insets.right currentBackdrop.insets.top = left or currentBackdrop.insets.top currentBackdrop.insets.bottom = left or currentBackdrop.insets.bottom self.frame:SetBackdrop (currentBackdrop) end end -- backdropcolor function PanelMetaFunctions:SetBackdropColor (color, arg2, arg3, arg4) if (arg2) then self.frame:SetBackdropColor (color, arg2, arg3, arg4 or 1) self.frame.Gradient.OnLeave = {color, arg2, arg3, arg4 or 1} else local _value1, _value2, _value3, _value4 = gump:ParseColors (color) self.frame:SetBackdropColor (_value1, _value2, _value3, _value4) self.frame.Gradient.OnLeave = {_value1, _value2, _value3, _value4} end end -- border color function PanelMetaFunctions:SetBackdropBorderColor (color, arg2, arg3, arg4) if (arg2) then return self.frame:SetBackdropBorderColor (color, arg2, arg3, arg4) end local _value1, _value2, _value3, _value4 = gump:ParseColors (color) self.frame:SetBackdropBorderColor (_value1, _value2, _value3, _value4) end -- gradient colors function PanelMetaFunctions:SetGradient (FadeType, color) local _value1, _value2, _value3, _value4 = gump:ParseColors (color) if (FadeType == "OnEnter") then self.frame.Gradient.OnEnter = {_value1, _value2, _value3, _value4} elseif (FadeType == "OnLeave") then self.frame.Gradient.OnLeave = {_value1, _value2, _value3, _value4} end end -- tooltip function PanelMetaFunctions:SetTooltip (tooltip) if (tooltip) then return _rawset (self, "have_tooltip", tooltip) else return _rawset (self, "have_tooltip", nil) end end function PanelMetaFunctions:GetTooltip() return _rawget (self, "have_tooltip") end -- enable and disable gradients function PanelMetaFunctions:DisableGradient() self.GradientEnabled = false end function PanelMetaFunctions:EnableGradient() self.GradientEnabled = true end --> hooks function PanelMetaFunctions:SetHook (hookType, func) if (func) then _rawset (self, hookType.."Hook", func) else _rawset (self, hookType.."Hook", nil) end end ------------------------------------------------------------------------------------------------------------ --> scripts function PanelMetaFunctions:RunGradient (cancel) if (type (cancel) == "boolean" and not canceal) then local _r, _g, _b, _a = self.frame:GetBackdropColor() if (_r) then local OnLeaveColors = self.frame.Gradient.OnLeave gump:GradientEffect (self.frame, "frame", _r, _g, _b, _a, OnLeaveColors[1], OnLeaveColors[2], OnLeaveColors[3], OnLeaveColors[4], .3) end else local _r, _g, _b, _a = self.frame:GetBackdropColor() if (_r) then local OnEnterColors = self.frame.Gradient.OnEnter gump:GradientEffect (self.frame, "frame", _r, _g, _b, _a, OnEnterColors[1], OnEnterColors[2], OnEnterColors[3], OnEnterColors[4], .3) end end end local OnEnter = function (frame) if (frame.MyObject.OnEnterHook) then local interrupt = frame.MyObject.OnEnterHook (frame) if (interrupt) then return end end if (frame.MyObject.GradientEnabled) then frame.MyObject:RunGradient() end if (frame.MyObject.have_tooltip) then GameCooltip:Reset() GameCooltip:SetType ("tooltip") GameCooltip:SetColor ("main", "transparent") GameCooltip:AddLine (frame.MyObject.have_tooltip) GameCooltip:SetOwner (frame) GameCooltip:ShowCooltip() end end local OnLeave = function (frame) if (frame.MyObject.OnLeaveHook) then local interrupt = frame.MyObject.OnLeaveHook (frame) if (interrupt) then return end end if (frame.MyObject.GradientEnabled) then frame.MyObject:RunGradient (false) end if (frame.MyObject.have_tooltip) then _detalhes.popup:ShowMe (false) end end local OnHide = function (frame) if (frame.MyObject.OnHideHook) then local interrupt = frame.MyObject.OnHideHook (frame) if (interrupt) then return end end end local OnShow = function (frame) if (frame.MyObject.OnShowHook) then local interrupt = frame.MyObject.OnShowHook (frame) if (interrupt) then return end end end local OnMouseDown = function (frame, button) if (frame.MyObject.OnMouseDownHook) then local interrupt = frame.MyObject.OnMouseDownHook (frame, button) if (interrupt) then return end end if (frame.MyObject.container == UIParent) then if (not frame.isLocked and frame:IsMovable()) then frame.isMoving = true frame:StartMoving() end elseif (not frame.MyObject.container.isLocked and frame.MyObject.container:IsMovable()) then if (not frame.isLocked and frame:IsMovable()) then frame.MyObject.container.isMoving = true frame.MyObject.container:StartMoving() end end end local OnMouseUp = function (frame, button) if (frame.MyObject.OnMouseUpHook) then local interrupt = frame.MyObject.OnMouseUpHook (frame, button) if (interrupt) then return end end if (button == "RightButton" and frame.MyObject.rightButtonClose) then frame.MyObject:Hide() end if (frame.MyObject.container == UIParent) then if (frame.isMoving) then frame:StopMovingOrSizing() frame.isMoving = false end else if (frame.MyObject.container.isMoving) then frame.MyObject.container:StopMovingOrSizing() frame.MyObject.container.isMoving = false end end end ------------------------------------------------------------------------------------------------------------ --> object constructor function gump:NewPanel (parent, container, name, member, w, h, backdrop, backdropcolor, bordercolor) if (not name) then return nil elseif (not parent) then parent = UIParent end if (not container) then container = parent end if (name:find ("$parent")) then name = name:gsub ("$parent", parent:GetName()) end local PanelObject = {type = "panel", dframework = true} if (member) then parent [member] = PanelObject end if (parent.dframework) then parent = parent.widget end if (container.dframework) then container = container.widget end --> default members: --> hooks PanelObject.OnEnterHook = nil PanelObject.OnLeaveHook = nil PanelObject.OnHideHook = nil PanelObject.OnShowHook = nil PanelObject.OnMouseDownHook = nil PanelObject.OnMouseUpHook = nil --> misc PanelObject.is_locked = true PanelObject.GradientEnabled = true PanelObject.container = container PanelObject.rightButtonClose = false PanelObject.frame = CreateFrame ("frame", name, parent, "DetailsPanelTemplate") PanelObject.widget = PanelObject.frame if (not APIFrameFunctions) then APIFrameFunctions = {} local idx = getmetatable (PanelObject.frame).__index for funcName, funcAddress in pairs (idx) do if (not PanelMetaFunctions [funcName]) then PanelMetaFunctions [funcName] = function (object, ...) local x = loadstring ( "return _G."..object.frame:GetName()..":"..funcName.."(...)") return x (...) end end end end PanelObject.frame:SetWidth (w or 100) PanelObject.frame:SetHeight (h or 100) PanelObject.frame.MyObject = PanelObject --> hooks PanelObject.frame:SetScript ("OnEnter", OnEnter) PanelObject.frame:SetScript ("OnLeave", OnLeave) PanelObject.frame:SetScript ("OnHide", OnHide) PanelObject.frame:SetScript ("OnShow", OnShow) PanelObject.frame:SetScript ("OnMouseDown", OnMouseDown) PanelObject.frame:SetScript ("OnMouseUp", OnMouseUp) _setmetatable (PanelObject, PanelMetaFunctions) if (backdrop) then PanelObject:SetBackdrop (backdrop) elseif (_type (backdrop) == "boolean") then PanelObject.frame:SetBackdrop (nil) end if (backdropcolor) then PanelObject:SetBackdropColor (backdropcolor) end if (bordercolor) then PanelObject:SetBackdropBorderColor (bordercolor) end return PanelObject end