local Loc = LibStub("AceLocale-3.0"):NewLocale("Details", "enUS", true) if not Loc then return end -------------------------------------------------------------------------------------------------------------------------------------------- Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name Loc ["STRING_YES"] = "Yes" Loc ["STRING_NO"] = "No" Loc ["STRING_AUTO"] = "auto" Loc ["STRING_LEFT"] = "left" Loc ["STRING_CENTER"] = "center" Loc ["STRING_RIGHT"] = "right" Loc ["STRING_TOOOLD"] = "could not be installed because your Details! version is too old." Loc ["STRING_TOOOLD2"] = "your Details! version isn't the same." Loc ["STRING_INSTANCE_LIMIT"] = "max instance number has been reached, you can modify this limit over options panel." Loc ["STRING_PLEASE_WAIT"] = "Please wait" Loc ["STRING_RIGHTCLICK_CLOSE_SHORT"] = "Right click to close." Loc ["STRING_RIGHTCLICK_CLOSE_MEDIUM"] = "Use right click to close this window." Loc ["STRING_RIGHTCLICK_CLOSE_LARGE"] = "Click with right mouse button to close this window." --> Slash Loc ["STRING_COMMAND_LIST"] = "command list" Loc ["STRING_SLASH_SHOW"] = "show" Loc ["STRING_SLASH_SHOW_DESC"] = "open a details window if none." Loc ["STRING_SLASH_DISABLE"] = "disable" Loc ["STRING_SLASH_DISABLE_DESC"] = "turn off all captures of data." Loc ["STRING_SLASH_CAPTUREOFF"] = "all captures has been turned off." Loc ["STRING_SLASH_ENABLE"] = "enable" Loc ["STRING_SLASH_ENABLE_DESC"] = "turn on all captures of data." Loc ["STRING_SLASH_CAPTUREON"] = "all captures has been turned on." Loc ["STRING_SLASH_OPTIONS"] = "options" Loc ["STRING_SLASH_OPTIONS_DESC"] = "open the options panel." Loc ["STRING_SLASH_NEW"] = "new" Loc ["STRING_SLASH_NEW_DESC"] = "open or reopen a instance." --> StatusBar Plugins Loc ["STRING_STATUSBAR_NOOPTIONS"] = "This widget doesn't have options." --> Fights and Segments Loc ["STRING_SEGMENT"] = "Segment" Loc ["STRING_SEGMENT_LOWER"] = "segment" Loc ["STRING_SEGMENT_EMPTY"] = "this segment is empty" Loc ["STRING_SEGMENT_START"] = "Start" Loc ["STRING_SEGMENT_END"] = "End" Loc ["STRING_SEGMENT_ENEMY"] = "Enemy" Loc ["STRING_SEGMENT_TIME"] = "Time" Loc ["STRING_TOTAL"] = "Total" Loc ["STRING_OVERALL"] = "Overall" Loc ["STRING_CURRENT"] = "Current" Loc ["STRING_CURRENTFIGHT"] = "Current Fight" Loc ["STRING_FIGHTNUMBER"] = "Fight #" Loc ["STRING_UNKNOW"] = "Unknow" Loc ["STRING_AGAINST"] = "against" --> Custom Window Loc ["STRING_CUSTOM_REMOVE"] = "Remove" Loc ["STRING_CUSTOM_BROADCAST"] = "Shout" Loc ["STRING_CUSTOM_NAME"] = "Custom Name" Loc ["STRING_CUSTOM_SPELLID"] = "Spell Id" Loc ["STRING_CUSTOM_SOURCE"] = "Source" Loc ["STRING_CUSTOM_TARGET"] = "Target" Loc ["STRING_CUSTOM_TOOLTIPNAME"] = "Insert here the name of your custom display.\nAllow letters and numbers, minimum of 5 characters and 32 max." Loc ["STRING_CUSTOM_TOOLTIPSPELL"] = "Select a boss ability from the menu on the right\nor type the spell name to filter." Loc ["STRING_CUSTOM_TOOLTIPSOURCE"] = "Spell source allow (with brackets):\n|cFF00FF00[all]|r: Search for spell in all Actors.\n|cFFFF9900[raid]|r: Search only in your raid or party members.\n|cFF33CCFF[player]|r: Check only you\nAny other text will be considered an spesific Actor name." Loc ["STRING_CUSTOM_TOOLTIPTARGET"] = "Insert the ability (player, monster, boss) target name." Loc ["STRING_CUSTOM_TOOLTIPNOTWORKING"] = "Ouch, some gnome engineer touched this and broke it =(" Loc ["STRING_CUSTOM_BROADCASTSENT"] = "Sent" Loc ["STRING_CUSTOM_CREATED"] = "The new display has been created." Loc ["STRING_CUSTOM_ICON"] = "Icon" Loc ["STRING_CUSTOM_CREATE"] = "Create" Loc ["STRING_CUSTOM_INCOMBAT"] = "You are in combat." Loc ["STRING_CUSTOM_NOATTRIBUTO"] = "No attribute has been selected." Loc ["STRING_CUSTOM_SHORTNAME"] = "Name need at least 5 characters." Loc ["STRING_CUSTOM_LONGNAME"] = "Name too long, maximum allowed 32 characters." Loc ["STRING_CUSTOM_NOSPELL"] = "Spell field cannot be empty." Loc ["STRING_CUSTOM_HELP1"] = "When you mouse over the Remove button, a menu is shown asking which one of previously created customs you want to erase.\n\nThe send button shows up a menu for broadcast your custom to your raid group." Loc ["STRING_CUSTOM_HELP2"] = "Choose here the attribute type of the spell, if your spell is a Healing spell, you may click on Heal." Loc ["STRING_CUSTOM_HELP3"] = "Custom name will be used on Details attribute menu, and also, shown when reporting.\n\nOn spell id field, type some letters to filter spell names, you can also choose a spell from encounter menu on the right.\n\nOver source field, type where Details will serach for the spell, more info at his tooltip." Loc ["STRING_CUSTOM_HELP4"] = "You can choose a spell from a raid encounter, mouse over this button and the options will be shown to you." Loc ["STRING_CUSTOM_ACCETP_CUSTOM"] = "sent a custom display to you, Do you want add this to your custom library?" --> Switch Window Loc ["STRING_SWITCH_CLICKME"] = "left click me" --> Mode Names Loc ["STRING_MODE_GROUP"] = "Group & Raid" Loc ["STRING_MODE_ALL"] = "Everything" Loc ["STRING_MODE_SELF"] = "Lone Wolf" Loc ["STRING_MODE_RAID"] = "Widgets" Loc ["STRING_MODE_PLUGINS"] = "plugins" Loc ["STRING_OPTIONS_WINDOW"] = "Options Panel" --> Wait Messages Loc ["STRING_NEWROW"] = "waiting refresh..." Loc ["STRING_WAITPLUGIN"] = "waiting for\nplugins" --> Cooltip Loc ["STRING_COOLTIP_NOOPTIONS"] = "no options" --> Attributes Loc ["STRING_ATTRIBUTE_DAMAGE"] = "Damage" Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"] = "Damage Done" Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"] = "Damage Per Second" Loc ["STRING_ATTRIBUTE_DAMAGE_TAKEN"] = "Damage Taken" Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"] = "Friendly Fire" Loc ["STRING_ATTRIBUTE_HEAL"] = "Heal" Loc ["STRING_ATTRIBUTE_HEAL_DONE"] = "Healing Done" Loc ["STRING_ATTRIBUTE_HEAL_HPS"] = "Healing Per Second" Loc ["STRING_ATTRIBUTE_HEAL_OVERHEAL"] = "Overhealing" Loc ["STRING_ATTRIBUTE_HEAL_TAKEN"] = "Healing Taken" Loc ["STRING_ATTRIBUTE_ENERGY"] = "Energy" Loc ["STRING_ATTRIBUTE_ENERGY_MANA"] = "Mana Restored" Loc ["STRING_ATTRIBUTE_ENERGY_RAGE"] = "Rage Generated" Loc ["STRING_ATTRIBUTE_ENERGY_ENERGY"] = "Energy Generated" Loc ["STRING_ATTRIBUTE_ENERGY_RUNEPOWER"] = "Runic Power Generated" Loc ["STRING_ATTRIBUTE_MISC"] = "Miscellaneous" Loc ["STRING_ATTRIBUTE_MISC_CCBREAK"] = "CC Breaks" Loc ["STRING_ATTRIBUTE_MISC_RESS"] = "Ress" Loc ["STRING_ATTRIBUTE_MISC_INTERRUPT"] = "Interrupts" Loc ["STRING_ATTRIBUTE_MISC_DISPELL"] = "Dispells" Loc ["STRING_ATTRIBUTE_MISC_DEAD"] = "Deaths" Loc ["STRING_ATTRIBUTE_CUSTOM"] = "Custom" --> Tooltips & Info Box Loc ["STRING_SPELLS"] = "Spells" Loc ["STRING_NO_SPELL"] = "no spell has been used" Loc ["STRING_TARGET"] = "Target" Loc ["STRING_TARGETS"] = "Targets" Loc ["STRING_FROM"] = "From" Loc ["STRING_PET"] = "Pet" Loc ["STRING_PETS"] = "Pets" Loc ["STRING_DPS"] = "Dps" Loc ["STRING_SEE_BELOW"] = "see below" Loc ["STRING_GERAL"] = "Geral" Loc ["STRING_PERCENTAGE"] = "Percentage" Loc ["STRING_MEDIA"] = "Media" Loc ["STRING_HITS"] = "Hits" Loc ["STRING_DAMAGE"] = "Damage" Loc ["STRING_NORMAL_HITS"] = "Normal Hits" Loc ["STRING_CRITICAL_HITS"] = "Critical Hits" Loc ["STRING_MINIMUM"] = "Minimum" Loc ["STRING_MAXIMUM"] = "Maximum" Loc ["STRING_DEFENSES"] = "Defenses" Loc ["STRING_GLANCING"] = "Glancing" Loc ["STRING_RESISTED"] = "Resisted" Loc ["STRING_ABSORBED"] = "Absorbed" Loc ["STRING_BLOCKED"] = "Blocked" Loc ["STRING_FAIL_ATTACKS"] = "Attack Failures" Loc ["STRING_MISS"] = "Miss" Loc ["STRING_PARRY"] = "Parry" Loc ["STRING_DODGE"] = "Dodge" Loc ["STRING_DAMAGE_FROM"] = "Took damage from" Loc ["STRING_HEALING_FROM"] = "Healing received from" Loc ["STRING_PLAYERS"] = "Players" Loc ["STRING_HPS"] = "Hps" Loc ["STRING_HEAL"] = "Heal" Loc ["STRING_HEAL_ABSORBED"] = "Heal absorbed" Loc ["STRING_OVERHEAL"] = "Overheal" Loc ["STRING_"] = "" ---------------- --> BuiltIn Plugins Loc ["STRING_PLUGIN_MINSEC"] = "Minutes & Seconds" Loc ["STRING_PLUGIN_SECONLY"] = "Seconds Only" Loc ["STRING_PLUGIN_TIMEDIFF"] = "Last Combat Difference" Loc ["STRING_PLUGIN_TOOLTIP_LEFTBUTTON"] = "Config current plugin" Loc ["STRING_PLUGIN_TOOLTIP_RIGHTBUTTON"] = "Choose another plugin" Loc ["STRING_PLUGIN_CLOCKTYPE"] = "Clock Type" Loc ["STRING_PLUGIN_CLOCKNAME"] = "Encounter Time" Loc ["STRING_PLUGIN_PSEGMENTNAME"] = "Instance Segment" Loc ["STRING_PLUGIN_PDPSNAME"] = "Raid Dps" Loc ["STRING_PLUGIN_THREATNAME"] = "My Threat" Loc ["STRING_PLUGIN_PATTRIBUTENAME"] = "Attribute" Loc ["STRING_PLUGINOPTIONS_COMMA"] = "Comma" Loc ["STRING_PLUGINOPTIONS_ABBREVIATE"] = "Abbreviate" Loc ["STRING_PLUGINOPTIONS_NOFORMAT"] = "None" Loc ["STRING_PLUGINOPTIONS_TEXTSTYLE"] = "Text Style" Loc ["STRING_PLUGINOPTIONS_TEXTCOLOR"] = "Text Color" Loc ["STRING_PLUGINOPTIONS_TEXTSIZE"] = "Font Size" Loc ["STRING_PLUGINOPTIONS_TEXTALIGN"] = "Text Align" Loc ["STRING_PLUGINOPTIONS_FONTFACE"] = "Select Font Style" Loc ["STRING_PLUGINOPTIONS_TEXTALIGN_X"] = "Text Align X" Loc ["STRING_PLUGINOPTIONS_TEXTALIGN_Y"] = "Text Align Y" Loc ["STRING_OPTIONS_COLOR"] = "Color" Loc ["STRING_OPTIONS_SIZE"] = "Size" Loc ["STRING_OPTIONS_ANCHOR"] = "Side" Loc ["ABILITY_ID"] = "ability id" --> Details Instances Loc ["STRING_SOLO_SWITCHINCOMBAT"] = "Cannot switch while in combat" Loc ["STRING_CUSTOM_NEW"] = "Create New" Loc ["STRING_CUSTOM_REPORT"] = "Report for (custom)" Loc ["STRING_REPORT"] = "Report for" Loc ["STRING_REPORT_LEFTCLICK"] = "Click to open report dialog" Loc ["STRING_REPORT_FIGHT"] = "fight" Loc ["STRING_REPORT_LAST"] = "Last" -- >last< 3 fights Loc ["STRING_REPORT_FIGHTS"] = "fights" -- last 3 >fights< Loc ["STRING_REPORT_LASTFIGHT"] = "last fight" Loc ["STRING_REPORT_PREVIOUSFIGHTS"] = "previous fights" Loc ["STRING_REPORT_INVALIDTARGET"] = "Whisper target not found" Loc ["STRING_NOCLOSED_INSTANCES"] = "There are no closed instances,\nclick to open a new one." --> report frame Loc ["STRING_REPORTFRAME_PARTY"] = "Party" Loc ["STRING_REPORTFRAME_RAID"] = "Raid" Loc ["STRING_REPORTFRAME_GUILD"] = "Guild" Loc ["STRING_REPORTFRAME_OFFICERS"] = "Officer Channel" Loc ["STRING_REPORTFRAME_WHISPER"] = "Whisper" Loc ["STRING_REPORTFRAME_WHISPERTARGET"] = "Whisper Target" Loc ["STRING_REPORTFRAME_SAY"] = "Say" Loc ["STRING_REPORTFRAME_LINES"] = "Lines" Loc ["STRING_REPORTFRAME_INSERTNAME"] = "insert player name" Loc ["STRING_REPORTFRAME_CURRENT"] = "Current" Loc ["STRING_REPORTFRAME_REVERT"] = "Reverse" Loc ["STRING_REPORTFRAME_REVERTED"] = "reversed" Loc ["STRING_REPORTFRAME_CURRENTINFO"] = "Display only data which are current being shown (if supported)." Loc ["STRING_REPORTFRAME_REVERTINFO"] = "Reverse result, showing in ascending order (if supported)." Loc ["STRING_REPORTFRAME_WINDOW_TITLE"] = "Create Report" Loc ["STRING_REPORTFRAME_SEND"] = "Send" --> player details frame Loc ["STRING_ACTORFRAME_NOTHING"] = "nothing to report" Loc ["STRING_ACTORFRAME_REPORTTO"] = "report for" Loc ["STRING_ACTORFRAME_REPORTTARGETS"] = "report for targets of" Loc ["STRING_ACTORFRAME_REPORTOF"] = "of" Loc ["STRING_ACTORFRAME_REPORTAT"] = "at" Loc ["STRING_ACTORFRAME_SPELLUSED"] = "All spells used" Loc ["STRING_ACTORFRAME_SPELLDETAILS"] = "Spell details" Loc ["STRING_MASTERY"] = "Mastery" --> Main Window Loc ["STRING_LOCK_WINDOW"] = "lock" Loc ["STRING_UNLOCK_WINDOW"] = "unlock" Loc ["STRING_ERASE"] = "delete" Loc ["STRING_UNLOCK"] = "Spread out instances\n in this button" Loc ["STRING_PLUGIN_NAMEALREADYTAKEN"] = "Details! can't install plugin because his name already has been taken" Loc ["STRING_RESIZE_COMMON"] = "Resize\n" Loc ["STRING_RESIZE_HORIZONTAL"] = "Resize the width off all\n windows in the cluster" Loc ["STRING_RESIZE_VERTICAL"] = "Resize the heigth off all\n windows in the cluster" Loc ["STRING_RESIZE_ALL"] = "Freely resize all windows" Loc ["STRING_FREEZE"] = "This segment is not available at the moment" Loc ["STRING_CLOSEALL"] = "All Details windows are close, Type '/details new' to re-open." Loc ["STRING_HELP_MENUS"] = "Gear Menu: changes the game mode.\nSolo: tools where you can play by your self.\nGroup: display only actors which make part of your group.\nAll: show everything.\nRaid: assistance tools for raid or pvp groups.\n\nBook Menu: Change the segment, in Details! segments are dynamic and the instances change the displaying encounter data when a fight finishes.\n\nSword Menu: Change the attribute which this instance shown." Loc ["STRING_HELP_ERASE"] = "Remove all segments stored." Loc ["STRING_HELP_INSTANCE"] = "Click: open a new instance (window).\n\nMouse over: display a menu with all closed instances, you can reopen anyone at any time." Loc ["STRING_HELP_STATUSBAR"] = "Statusbar can hold three plugins: one in left, another in the center and right side.\n\nRight click: select another plugin to show.\n\nLeft click: open the options window." Loc ["STRING_HELP_SWITCH"] = "Right click: shows up the fast switch panel.\n\nLeft click on a switch option: change the instance (window) attribute.\nRight click: closes switch.\n\nYou can right click over icons to choose another attribute." Loc ["STRING_HELP_RESIZE"] = "Resize and lock buttons." Loc ["STRING_HELP_STRETCH"] = "Click, hold and pull to stretch the window." Loc ["STRING_HELP_MODESELF"] = "The self mode plugins are intended to focus only on you. Use the sword menu to choose which plugin you want to use." Loc ["STRING_HELP_MODEGROUP"] = "Use this option to display only you or players which are in your group or raid." Loc ["STRING_HELP_MODEALL"] = "This mode will show every player, npc, boss with data captured by Details!." Loc ["STRING_HELP_MODERAID"] = "The raid mode is the opposite of self mode, this plugins are intended to work with data captured from your group. You can change the plugin on sword menu." --O modo sozinho possui plugins que irão trabalhar apenas em cima dos dados capturados do seu personagem, como o dano que ele causa, os buffs e debuffs que ele possui, entre outros. --> misc Loc ["STRING_PLAYER_DETAILS"] = "Player Details" Loc ["STRING_MELEE"] = "Melee" Loc ["STRING_AUTOSHOT"] = "Auto Shot" Loc ["STRING_DOT"] = " (DoT)" Loc ["STRING_UNKNOWSPELL"] = "Unknow Spell" Loc ["STRING_CCBROKE"] = "Crowd Control Removed" Loc ["STRING_DISPELLED"] = "Buffs/Debuffs Removed" Loc ["STRING_SPELL_INTERRUPTED"] = "Spells interrupted"