local detailsFramework = _G["DetailsFramework"] if (not detailsFramework or not DetailsFrameworkCanLoad) then return end --namespace detailsFramework.Items = {} function detailsFramework.Items.GetContainerItemInfo(containerIndex, slotIndex) return GetContainerItemInfo(containerIndex, slotIndex) end function detailsFramework.Items.IsItemSoulbound(containerIndex, slotIndex) local bIsBound = select(11, detailsFramework.Items.GetContainerItemInfo(containerIndex, slotIndex)) return bIsBound end