local _detalhes = _G._detalhes local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) local g = _detalhes.gump local _ function _detalhes:OpenNewsWindow() local news_window = _detalhes:CreateOrOpenNewsWindow() news_window:Title (Loc ["STRING_NEWS_TITLE"]) news_window:Text (Loc ["STRING_VERSION_LOG"]) news_window:Icon ("Interface\\CHARACTERFRAME\\TempPortrait") news_window:Show() end function _detalhes:CreateOrOpenNewsWindow() local frame = _G.DetailsNewsWindow if (not frame) then --> construir a janela de news frame = CreateFrame ("frame", "DetailsNewsWindow", UIParent) frame:SetPoint ("center", UIParent, "center") frame:SetFrameStrata ("HIGH") frame:SetMovable (true) frame:SetWidth (512) frame:SetHeight (512) tinsert (UISpecialFrames, "DetailsNewsWindow") frame:SetScript ("OnMouseDown", function() frame:StartMoving() end) frame:SetScript ("OnMouseUp", function() frame:StopMovingOrSizing() end) --> fundo local fundo = frame:CreateTexture (nil, "border") fundo:SetTexture ("Interface\\Addons\\Details\\images\\whatsnew") fundo:SetAllPoints (frame) --> fechar local close = CreateFrame ("Button", "DetailsNewsWindowClose", frame, "UIPanelCloseButton") close:SetWidth (32) close:SetHeight (32) close:SetPoint ("bottomright", frame, "topright", 3, -40) close:SetScript ("OnClick", function() frame:Hide() end) --> avatar local avatar = frame:CreateTexture (nil, "background") avatar:SetPoint ("topleft", frame, "topleft", 5, -5) --> titulo local titulo = _detalhes.gump:NewLabel (frame, nil, "$parentTitle", nil, "", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255}) titulo:SetPoint ("center", frame, "center") titulo:SetPoint ("top", frame, "top", 0, -18) --> reinstall textura local textura = _detalhes.gump:NewImage (frame, _, "$parentExclamacao", nil, 64, 64, [[Interface\DialogFrame\DialogAlertIcon]]) textura:SetPoint ("topleft", frame, "topleft", 60, -20) --> reinstall aviso local reinstall = _detalhes.gump:NewLabel (frame, nil, "$parentReinstall", nil, "", "GameFontHighlightLeft", 10) reinstall:SetPoint ("left", textura, "right", 2, -2) reinstall.text = Loc ["STRING_NEWS_REINSTALL"] local frame_upper = CreateFrame ("scrollframe", nil, frame) local frame_lower = CreateFrame ("frame", nil, frame_upper) frame_lower:SetSize (380, 390) frame_upper:SetPoint ("topleft", frame, "topleft", 85, -100) frame_upper:SetWidth (395) frame_upper:SetHeight (370) frame_upper:SetBackdrop({ bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 1, right = 1, top = 0, bottom = 1},}) frame_upper:SetBackdropColor (.1, .1, .1, .3) frame_upper:SetScrollChild (frame_lower) local slider = CreateFrame ("slider", nil, frame) slider.bg = slider:CreateTexture (nil, "background") slider.bg:SetAllPoints (true) slider.bg:SetTexture (0, 0, 0, 0.5) slider.thumb = slider:CreateTexture (nil, "OVERLAY") slider.thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob") slider.thumb:SetSize (25, 25) slider:SetThumbTexture (slider.thumb) slider:SetOrientation ("vertical"); slider:SetSize (16, 369) slider:SetPoint ("topleft", frame_upper, "topright") slider:SetMinMaxValues (0, 1000) slider:SetValue(0) slider:SetScript("OnValueChanged", function (self) frame_upper:SetVerticalScroll (self:GetValue()) end) frame_upper:EnableMouseWheel (true) frame_upper:SetScript("OnMouseWheel", function (self, delta) local current = slider:GetValue() if (IsShiftKeyDown() and (delta > 0)) then slider:SetValue(0) elseif (IsShiftKeyDown() and (delta < 0)) then slider:SetValue (1000) elseif ((delta < 0) and (current < 1000)) then slider:SetValue (current + 20) elseif ((delta > 0) and (current > 1)) then slider:SetValue (current - 20) end end) --> text box local texto = frame_lower:CreateFontString ("DetailsNewsWindowText", "overlay", "GameFontNormal") texto:SetPoint ("topleft", frame_lower, "topleft") texto:SetJustifyH ("left") texto:SetJustifyV ("top") texto:SetTextColor (1, 1, 1) texto:SetWidth (380) texto:SetHeight (1400) function frame:Title (title) titulo:SetText (title or "") end function frame:Text (text) texto:SetText (text or "") end function frame:Icon (path) avatar:SetTexture (path or nil) end frame:Hide() end return frame end