----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> global name declaration _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") _detalhes.build_counter = 2059 --it's 2061 for release _detalhes.userversion = "v4.0.6" _detalhes.realversion = 76 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" Details = _detalhes ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> initialization stuff do local _detalhes = _G._detalhes _detalhes.resize_debug = {} local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) --[[ |cFFFFFF00v4.0.5e (|cFFFFCC00Oct 28, 2015|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Added an option to disable the all-displays window (right click on title bar).\n\n --]] -- Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v4.0.6 (|cFFFFCC00Nov 01, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option for numeral system: Western/East Asian.\n\n|cFFFFFF00v4.0.5c (|cFFFFCC00Oct 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option to disable the all-displays window (right click on title bar).\n\n|cFFFFFF00-|r Added an option to suppress segment changes after killing a boss encounter (experimental).\n\n|cFFFFFF00-|r Fixed pet battles auto hide.\n\n|cFFFFFF00-|r Fixed an issue with bar animations starting from the middle of the bar.\n\n|cFFFFFF00-|r Fixed buffs and spell cast start on weakauras creator tool.\n\n|cFFFFFF00v4.0.3a (|cFFFFCC00Set 29, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for an error on Damage Taken By Spell display.\n\n|cFFFFFF00v4.0.3 (|cFFFFCC00Set 27, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Some improvements on Plugin's icon at the title bar.\n\n|cFFFFFF00v4.0.2 (|cFFFFCC00Set 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added 'ShielTronic Shield' on HealthPotion & Stone display.\n\n|cFFFFFF00-|r Improvements done on Vanguard Plugin.\n\n|cFFFFFF00-|r Fixed an alignment issue which was happening with few tooltips.\n\n|cFFFFFF00-|r Fixed a problem where sometimes the addon crashes while doing a /reload during raid.\n\n|cFFFFFF00-|r Fixed the creation of auras for weakauras from the Forge (/details forge).\n\n|cFFFFFF00v4.0.1 (|cFFFFCC00Set 21, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an options to use a customized skin file.\n\n|cFFFFFF00-|r Added an options to use a customized bar texture file.\n\n|cFFFFFF00-|r A Package with photoshop files with examples and the skin file for Minimalistic skin are available at WoW Interface.\n\n|cFFFFFF00-|r Added 'API Custom Displays.txt' on Details! folder, this file explain how to create scripts for custom displays.\n\n|cFFFFFF00v4.0h (|cFFFFCC00Set 19, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Created new plugin 'Target Caller' for RBGs, it's available at Curse.com.\n\n|cFFFFFF00-|r Fixed death display color when not using colored by the player class.\n\n|cFFFFFF00-|r Fixed a rare bug where the window for Encounter Details Plugin won't open when clicking on its icon.\n\n|cFFFFFF00-|r Added officer channel to 'Announce Death' feature.\n\n|cFFFFFF00v4.0f (|cFFFFCC00Set 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the title bar encounter timer.\n\n|cFFFFFF00v4.0e (|cFFFFCC00Set 14, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a custom display for Crowd Control Received.\n\n|cFFFFFF00-|r Weak Aura Creator Tool, now has full support for BigWigs and Dbm time bars.\n\n|cFFFFFF00-|r Auras for interrupt and dispelling has been added on the Weak Aura Creator Tool.\n\n|cFFFFFF00-|r Details! Forge now has support for DBM and BigWigs time bars.\n\n|cFFFFFF00-|r Solo Plugins now has a close button on their panels.\n\n|cFFFFFF00-|r Fixed damage/healing score message after a boss kill.\n\n|cFFFFFF00-|r Now, an alert to open the history panel is shown after killing a boss.\n\n|cFFFFFF00-|r Added a 'all-displays' menu when right clicking title bar.\n\n|cFFFFFF00-|r Removed few texture from bookmarks panel, now it has a more clean appearance.\n\n|cFFFFFF00-|r Updated Details! Framework.\n\n|cFFFFFF00-|r Added option in order to change the bar orientation.\n\n|cFFFFFF00-|r Added an option to make the menus on title bar work with clicks instead of hovering over them.\n\n|cFFFFFF00-|r Healing for battleground enemies is now placed on healing done instead of enemy healing done.\n\n|cFFFFFF00-|r Improvements on our support for Arena battles.\n\n|cFFFFFF00-|r Fixed some issues on the Player Detail Window.\n\n|cFFFFFF00-|r Fixed encounter time on title bar text.\n\n|cFFFFFF00-|r Fixed death display tooltip, wasn't respecting the font and size set on options panel.\n\n|cFFFFFF00v3.18.5 (|cFFFFCC00Aug 19, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Improvements on Weakauras creation from Encounter Details plugin.\n\n|cFFFFFF00-|r Improvements on 'Auto Switch to Current' feature. Details! windows are now more responsible about auto changing a segment while the player, for instance, has the report window opened.\n\n|cFFFFFF00-|r Added slash command '/de wipe'. It ends the raid encounter segment and stop capturing data.\nIf you are the raid leader, all other users of Details! will also stop.\nWorks great for players not make damage padding after a wipe call.\n\n|cFFFFFF00-|r Added the overheal made by pets on tooltip and player details window.\n\n|cFFFFFF00-|r Added an option to disable stretch button and bar highlight.\n\n|cFFFFFF00-|r Disabling nicknames now also disable avatars.\n\n|cFFFFFF00-|r Added 'spinal healing injector' on custom display 'Health Potion & Stone' used.\n\n|cFFFFFF00-|r Fixed title text width when auto-hide menu buttons is enabled.\n\n|cFFFFFF00-|r Fixed item level of timewarped items.\n\n|cFFFFFF00-|r Fixed report for custom display Crowd Control.\n\n|cFFFFFF00-|r Fixed role icons on custom displays.\n\n|cFFFFFF00-|r Fixed an issue with dropdown boxes where wasn't showing all options.\n\n|cFFFFFF00-|r Fixed Ticket #53: background alpha after stretching which wasn't correctly coming back to original color.\n\n|cFFFFFF00-|r Fixed ticket #51: API Call 'GetCombat('overall')' wasn't returning the overall combat object.\n\n|cFFFFFF00-|r Fixed ticket #50: issue opening icon selection frame.\n\n|cFFFFFF00v3.17.12 (|cFFFFCC00Aug 05, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option for lock micro displays. When locked they don't interact with mouse or stay on top of menus.\n\n|cFFFFFF00-|r Fixed ticket #49: death display not working correctly with sort direction bottom-to-top.\n\n|cFFFFFF00-|r Fixed an issue with death display where the text wasn't updating their width correctly.\n\n|cFFFFFF00-|r Fixed an issue with energy and miscellaneous displays type not working correctly with bar animations.\n\n|cFFFFFF00-|r Fixed an issue while loading old profiles wans't updating their values for newer versions of the addon.\n\n|cFFFFFF00-|r Fixed an issue with bookmarks panel not opening correctly.\n\n|cFFFFFF00v3.17.10 (|cFFFFCC00Aug 02, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed ticket #47: Title bar font resets with UI reload / relog.\n\n|cFFFFFF00-|r Fixed ticket #46: Icon select panel wasn't opening.\n\n|cFFFFFF00-|r Fixed ticket #45: Windwalker icon for Mistweaver monks.\n\n|cFFFFFF00-|r Fixed issue with vehicles exchanging ownership, e.g. Soulbound Constructor on HFC raid.\n\n|cFFFFFF00v3.17.6 (|cFFFFCC00Jul 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Major improvements on the aura tool creation for WeakAuras.\n\n|cFFFFFF00-|r Fixed some issues with spec icons where sometimes it shows four small icons.\n\n|cFFFFFF00-|r Added an option to show a stopwatch on the title text showing the elapsed time of an encounter.\n\n|cFFFFFF00-|r Window title text now shrinks correctly when isn't enough space for it.\n\n|cFFFFFF00-|r For some special cases, left click now open the report window and shift+click shows the tooltip content in the window.\n\n|cFFFFFF00-|r Damage Taken by Spells now are a part of Damage bracket (no more on custom).\n\n|cFFFFFF00-|r Fixed custom functions for the customized bar left text.\n\n|cFFFFFF00-|r Improvements on report text format and also reverse option now works as intended.\n\n|cFFFFFF00-|r Removed the option for report only what is shown in the window.\n\n|cFFFFFF00-|r Added skins for report panel, the skin follow the skin selected for Player Detail Window." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r " --> startup _detalhes.initializing = true _detalhes.enabled = true _detalhes.__index = _detalhes _detalhes._tempo = time() _detalhes.debug = false _detalhes.opened_windows = 0 _detalhes.last_combat_time = 0 --> containers --> armazenas as funções do parser - All parse functions _detalhes.parser = {} _detalhes.parser_functions = {} _detalhes.parser_frame = CreateFrame ("Frame") _detalhes.pvp_parser_frame = CreateFrame ("Frame") _detalhes.parser_frame:Hide() --> armazena os escudos - Shields information for absorbs _detalhes.escudos = {} --> armazena as funções dos frames - Frames functions _detalhes.gump = _G ["DetailsFramework"] function _detalhes:GetFramework() return self.gump end GameCooltip = GameCooltip2 --> animações dos icones _detalhes.icon_animations = { load = { in_use = {}, available = {}, }, } --> armazena as funções para inicialização dos dados - Metatable functions _detalhes.refresh = {} --> armazena as funções para limpar e guardas os dados - Metatable functions _detalhes.clear = {} --> armazena a config do painel de fast switch _detalhes.switch = {} --> armazena os estilos salvos _detalhes.savedStyles = {} --> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row) _detalhes.row_singleclick_overwrite = {} --> report _detalhes.ReportOptions = {} --> armazena os buffs registrados - store buffs ids and functions _detalhes.Buffs = {} --> initialize buff table --> cache de grupo _detalhes.cache_damage_group = {} _detalhes.cache_healing_group = {} _detalhes.cache_npc_ids = {} --> cache de specs _detalhes.cached_specs = {} _detalhes.cached_talents = {} --> ignored pets _detalhes.pets_ignored = {} _detalhes.pets_no_owner = {} _detalhes.pets_players = {} --> armazena as skins disponíveis para as janelas _detalhes.skins = {} --> armazena os hooks das funções do parser _detalhes.hooks = {} --> informações sobre a luta do boss atual _detalhes.encounter_end_table = {} _detalhes.encounter_table = {} _detalhes.encounter_counter = {} _detalhes.encounter_dungeons = {} --> informações sobre a arena atual _detalhes.arena_table = {} _detalhes.arena_info = { [562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena [617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena [559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials [980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena [572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron [1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak --"LoadScreenOrgrimmarArena", --Ring of Valor } function _detalhes:GetArenaInfo (mapid) local t = _detalhes.arena_info [mapid] if (t) then return t.file, t.coords end end _detalhes.battleground_info = { [489] = {file = "LoadScreenWarsongGulch", coords = {0, 1, 121/512, 484/512}}, --warsong gulch [727] = {file = "LoadScreenSilvershardMines", coords = {0, 1, 251/1024, 840/1024}}, --silvershard mines [529] = {file = "LoadscreenArathiBasin", coords = {0, 1, 126/512, 430/512}}, --arathi basin [566] = {file = "LoadScreenNetherBattlegrounds", coords = {0, 1, 142/512, 466/512}}, --eye of the storm [30] = {file = "LoadScreenPvpBattleground", coords = {0, 1, 127/512, 500/512}}, --alterac valley [761] = {file = "LoadScreenGilneasBG2", coords = {0, 1, 281/1024, 878/1024}}, --the battle for gilneas [726] = {file = "LoadScreenTwinPeaksBG", coords = {0, 1, 294/1024, 876/1024}}, --twin peaks [998] = {file = "LoadScreenValleyofPower", coords = {0, 1, 257/1024, 839/1024}}, --temple of kotmogu [1105] = {file = "LoadScreen_GoldRush", coords = {0, 1, 264/1024, 840/1024}}, --deepwind gorge [607] = {file = "LoadScreenNorthrendBG", coords = {0, 1, 302/1024, 879/1024}}, --strand of the ancients [628] = {file = "LOADSCREENISLEOFCONQUEST", coords = {0, 1, 297/1024, 878/1024}}, --isle of conquest --[] = {file = "", coords = {0, 1, 0, 0}}, -- } function _detalhes:GetBattlegroundInfo (mapid) local t = _detalhes.battleground_info [mapid] if (t) then return t.file, t.coords end end --> armazena instancias inativas _detalhes.unused_instances = {} _detalhes.default_skin_to_use = "Minimalistic" _detalhes.instance_title_text_timer = {} --> player detail skin _detalhes.playerdetailwindow_skins = {} --> tooltip _detalhes.tooltip_backdrop = { bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], tile = true, edgeSize = 16, tileSize = 16, insets = {left = 3, right = 3, top = 4, bottom = 4} } _detalhes.tooltip_border_color = {1, 1, 1, 1} _detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --> icons _detalhes.attribute_icons = [[Interface\AddOns\Details\images\atributos_icones]] function _detalhes:GetAttributeIcon (attribute) return _detalhes.attribute_icons, 0.125 * (attribute - 1), 0.125 * attribute, 0, 1 end --> Plugins _detalhes.PluginsGlobalNames = {} _detalhes.PluginsLocalizedNames = {} --> raid ------------------------------------------------------------------- --> general function for raid mode plugins _detalhes.RaidTables = {} --> menu for raid modes _detalhes.RaidTables.Menu = {} --> plugin objects for raid mode _detalhes.RaidTables.Plugins = {} --> name to plugin object _detalhes.RaidTables.NameTable = {} --> using by _detalhes.RaidTables.InstancesInUse = {} _detalhes.RaidTables.PluginsInUse = {} --> solo ------------------------------------------------------------------- --> general functions for solo mode plugins _detalhes.SoloTables = {} --> maintain plugin menu _detalhes.SoloTables.Menu = {} --> plugins objects for solo mode _detalhes.SoloTables.Plugins = {} --> name to plugin object _detalhes.SoloTables.NameTable = {} --> toolbar ------------------------------------------------------------------- --> plugins container _detalhes.ToolBar = {} --> current showing icons _detalhes.ToolBar.Shown = {} _detalhes.ToolBar.AllButtons = {} --> plugin objects _detalhes.ToolBar.Plugins = {} --> name to plugin object _detalhes.ToolBar.NameTable = {} _detalhes.ToolBar.Menu = {} --> statusbar ------------------------------------------------------------------- --> plugins container _detalhes.StatusBar = {} --> maintain plugin menu _detalhes.StatusBar.Menu = {} --> plugins object _detalhes.StatusBar.Plugins = {} --> name to plugin object _detalhes.StatusBar.NameTable = {} --> constants _detalhes._detalhes_props = { DATA_TYPE_START = 1, --> Something on start DATA_TYPE_END = 2, --> Something on end MODO_ALONE = 1, --> Solo MODO_GROUP = 2, --> Group MODO_ALL = 3, --> Everything MODO_RAID = 4, --> Raid } _detalhes.modos = { alone = 1, --> Solo group = 2, --> Group all = 3, --> Everything raid = 4 --> Raid } _detalhes.divisores = { abre = "(", --> open fecha = ")", --> close colocacao = ". " --> dot } _detalhes.role_texcoord = { DAMAGER = "72:130:69:127", HEALER = "72:130:2:60", TANK = "5:63:69:127", NONE = "139:196:69:127", } _detalhes.player_class = { ["HUNTER"] = true, ["WARRIOR"] = true, ["PALADIN"] = true, ["SHAMAN"] = true, ["MAGE"] = true, ["ROGUE"] = true, ["PRIEST"] = true, ["WARLOCK"] = true, ["DRUID"] = true, ["MONK"] = true, ["DEATHKNIGHT"] = true, } local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details") _detalhes.segmentos = { label = Loc ["STRING_SEGMENT"]..": ", overall = Loc ["STRING_TOTAL"], overall_standard = Loc ["STRING_OVERALL"], current = Loc ["STRING_CURRENT"], current_standard = Loc ["STRING_CURRENTFIGHT"], past = Loc ["STRING_FIGHTNUMBER"] } _detalhes._detalhes_props["modo_nome"] = { [_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"], [_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"], [_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"], [_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"] } --[[global]] DETAILS_MODE_SOLO = 1 --[[global]] DETAILS_MODE_RAID = 4 --[[global]] DETAILS_MODE_GROUP = 2 --[[global]] DETAILS_MODE_ALL = 3 _detalhes.icones = { --> report window report = { up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon", down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", highlight = nil } } _detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> frames local _CreateFrame = CreateFrame --api locals local _UIParent = UIParent --api locals --> Info Window _detalhes.janela_info = _CreateFrame ("Frame", "DetailsPlayerDetailsWindow", _UIParent) --> Event Frame _detalhes.listener = _CreateFrame ("Frame", nil, _UIParent) _detalhes.listener:RegisterEvent ("ADDON_LOADED") _detalhes.listener:SetFrameStrata ("LOW") _detalhes.listener:SetFrameLevel (9) _detalhes.listener.FrameTime = 0 _detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent) _detalhes.overlay_frame:SetFrameStrata ("TOOLTIP") --> Pet Owner Finder _CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate") ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> functions _detalhes.empty_function = function() end _detalhes.empty_table = {} --> register textures and fonts for shared media local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0") --default bars SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]]) SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]]) SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]]) --flat bars SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]]) SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]]) SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]]) SharedMedia:Register ("statusbar", "WorldState Score", [[Interface\WorldStateFrame\WORLDSTATEFINALSCORE-HIGHLIGHT]]) SharedMedia:Register ("statusbar", "DGround", [[Interface\AddOns\Details\images\bar_background]]) --window bg and bar border SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]]) SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]]) SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]]) SharedMedia:Register ("border", "Details BarBorder 3", [[Interface\AddOns\Details\images\border_3]]) --misc fonts SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]]) SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]]) SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]]) SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]]) SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]]) SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]]) SharedMedia:Register ("sound", "d_gun1", [[Interface\Addons\Details\sounds\sound_gun2.ogg]]) SharedMedia:Register ("sound", "d_gun2", [[Interface\Addons\Details\sounds\sound_gun3.ogg]]) SharedMedia:Register ("sound", "d_jedi1", [[Interface\Addons\Details\sounds\sound_jedi1.ogg]]) SharedMedia:Register ("sound", "d_whip1", [[Interface\Addons\Details\sounds\sound_whip1.ogg]]) --> global 'vardump' for dump table contents over chat panel function vardump (t) if (type (t) ~= "table") then return end for a,b in pairs (t) do print (a,b) end end --> global 'table_deepcopy' copies a full table function table_deepcopy (orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value) end else copy = orig end return copy end --> delay messages function _detalhes:DelayMsg (msg) _detalhes.delaymsgs = _detalhes.delaymsgs or {} _detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg end function _detalhes:ShowDelayMsg() if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then for _, msg in ipairs (_detalhes.delaymsgs) do print (msg) end end _detalhes.delaymsgs = {} end --> print messages function _detalhes:Msg (_string, arg1, arg2, arg3, arg4) if (self.__name) then --> yes, we have a name! print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") else print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") end end --> welcome function _detalhes:WelcomeMsgLogon() _detalhes:Msg ("you can always reset the addon running the command |cFFFFFF00'/details reinstall'|r if it does fail to load after being updated.") function _detalhes:wipe_combat_after_failed_load() _detalhes.tabela_historico = _detalhes.historico:NovoHistorico() _detalhes.tabela_overall = _detalhes.combate:NovaTabela() _detalhes.tabela_vigente = _detalhes.combate:NovaTabela (_, _detalhes.tabela_overall) _detalhes.tabela_pets = _detalhes.container_pets:NovoContainer() _detalhes:UpdateContainerCombatentes() _detalhes_database.tabela_overall = nil _detalhes_database.tabela_historico = nil _detalhes:Msg ("seems failed to load, please type /reload to try again.") end _detalhes:ScheduleTimer ("wipe_combat_after_failed_load", 5) end _detalhes.failed_to_load = _detalhes:ScheduleTimer ("WelcomeMsgLogon", 20) --> key binds --> header _G ["BINDING_HEADER_Details"] = "Details!" _G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"] _G ["BINDING_HEADER_DETAILS_KEYBIND_SCROLLING"] = Loc ["STRING_KEYBIND_SCROLLING"] _G ["BINDING_HEADER_DETAILS_KEYBIND_WINDOW_CONTROL"] = Loc ["STRING_KEYBIND_WINDOW_CONTROL"] _G ["BINDING_HEADER_DETAILS_KEYBIND_BOOKMARK"] = Loc ["STRING_KEYBIND_BOOKMARK"] _G ["BINDING_HEADER_DETAILS_KEYBIND_REPORT"] = Loc ["STRING_KEYBIND_WINDOW_REPORT_HEADER"] --> keys _G ["BINDING_NAME_DETAILS_TOGGLE_ALL"] = Loc ["STRING_KEYBIND_TOGGLE_WINDOWS"] _G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = Loc ["STRING_KEYBIND_RESET_SEGMENTS"] _G ["BINDING_NAME_DETAILS_SCROLL_UP"] = Loc ["STRING_KEYBIND_SCROLL_UP"] _G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = Loc ["STRING_KEYBIND_SCROLL_DOWN"] _G ["BINDING_NAME_DETAILS_REPORT_WINDOW1"] = format (Loc ["STRING_KEYBIND_WINDOW_REPORT"], 1) _G ["BINDING_NAME_DETAILS_REPORT_WINDOW2"] = format (Loc ["STRING_KEYBIND_WINDOW_REPORT"], 2) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW1"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 1) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW2"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 2) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW3"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 3) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW4"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 4) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW5"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 5) _G ["BINDING_NAME_DETAILS_BOOKMARK1"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 1) _G ["BINDING_NAME_DETAILS_BOOKMARK2"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 2) _G ["BINDING_NAME_DETAILS_BOOKMARK3"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 3) _G ["BINDING_NAME_DETAILS_BOOKMARK4"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 4) _G ["BINDING_NAME_DETAILS_BOOKMARK5"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 5) _G ["BINDING_NAME_DETAILS_BOOKMARK6"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 6) _G ["BINDING_NAME_DETAILS_BOOKMARK7"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 7) _G ["BINDING_NAME_DETAILS_BOOKMARK8"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 8) _G ["BINDING_NAME_DETAILS_BOOKMARK9"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 9) _G ["BINDING_NAME_DETAILS_BOOKMARK10"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 10) end