----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> global name declaration _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") _detalhes.build_counter = 319 --it's 319 for release _detalhes.userversion = "v3.6.14" _detalhes.realversion = 55 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> initialization stuff do local _detalhes = _G._detalhes local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) --[[ |cFFFFFF00v3.6.14 (|cFFFFCC00Dec 29, 2014|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Added new custom display: Health Potion & Stone.\n\n |cFFFFFF00-|r Added tooltip and support for healers on 'My Spells' display.\n\n |cFFFFFF00-|r Changed healing multistrike to use the same format as damage done.\n\n |cFFFFFF00-|r Fre improvements on Tiny Threat plugin: color gradient green-red is fixed, texts and bar texture now correctly uses the window settings.\n\n |cFFFFFF00-|r Fixed 'First Hit' raid tool.\n\n |cFFFFFF00-|r Fixed 'Open Options Panel' from interface panel.\n\n |cFFFFFF00v3.6.12 (|cFFFFCC00Dec 28, 2014|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Improvements for overkill amount.\n\n |cFFFFFF00-|r Added custom display 'My Spells' which shows your spells in the window.\n\n |cFFFFFF00v3.6.11 (|cFFFFCC00Dec 28, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Created custom spells for Twin Ogron's Pulverize. Now it has 3 spells one for each wave.\n\n|cFFFFFF00-|r Created custom spells for Ko'ragh Overflowing Energy. Now it has 2 spells one for when the ball is catched and other when it reaches the ground and explodes.\n\n |cFFFFFF00v3.6.10 (|cFFFFCC00Dec 27, 2014|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Damage Taken by Spell won't show pets in its tooltip any more.\n\n |cFFFFFF00-|r Enemies display won't show any more mirror images and spirit link totems.\n\n |cFFFFFF00-|r Enemies's tooltip now only show players and show all players instead of only 6.\n\n |cFFFFFF00-|r Added overkill on death's tooltip.\n\n |cFFFFFF00-|r Fixed dispell tagets on dispell's tooltip.\n\n |cFFFFFF00-|r Few cooldowns shown as raid wide now shows as personal cooldowns.\n\n |cFFFFFF00v3.6.7 (|cFFFFCC00Dec 24, 2014|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Added Fast Dps/Hps Updates, enable in on Rows: Advanced -> Fast Updates.\n\n |cFFFFFF00-|r Added custom spell for Mirror Images Fireball and Frostbolt.\n\n |cFFFFFF00-|r Added new skin: 'ElvUI Style II'.\n\n |cFFFFFF00-|r Added Observer channel for Raid Tools, it only reports the cooldown/interrupt/death to you in your chat window.\n\n |cFFFFFF00-|r Added new plugin: Raid Check: it tracks raid members checking food, flask and pre-potions usage.\n\n |cFFFFFF00-|r Changed DPS display, now it shows onyl the player's Dps and the Dps difference between him and the top ranked.\n\n |cFFFFFF00-|r Changed Overheal display, now its percentage shows the player's overheal percent.\n\n |cFFFFFF00-|r Player Detail Window now shows the amount of multistrike on normal and critical hits.\n\n |cFFFFFF00-|r Removed skin: 'ElvUI Frame Style BW'.\n\n |cFFFFFF00-|r The tooltip for Scale option under options panel, now shows the real value for the scale.\n\n |cFFFFFF00-|r Fixed a problem where multistrike was counting towards critical strike amount.\n\n |cFFFFFF00-|r Fixed death display's report where it was't showing any death.\n\n |cFFFFFF00-|r Fixed a small issue with Encounter Details plugin where sometimes gets a error right after a boss encounter.\n\n |cFFFFFF00-|r Fixed bugs on sending messages to chat for Raid Tools.\n\n --]] Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v3.6.14 (|cFFFFCC00Dec 29, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added new custom display: Health Potion & Stone.\n\n|cFFFFFF00-|r Added tooltip and support for healers on 'My Spells' display.\n\n|cFFFFFF00-|r Changed healing multistrike to use the same format as damage done.\n\n|cFFFFFF00-|r Few improvements on Tiny Threat plugin: color gradient green-red is fixed, texts and bar texture now correctly uses the window settings.\n\n|cFFFFFF00-|r Fixed 'First Hit' raid tool.\n\n|cFFFFFF00-|r Fixed 'Open Options Panel' from interface panel.\n\n|cFFFFFF00v3.6.12 (|cFFFFCC00Dec 28, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Improvements for overkill amount.\n\n|cFFFFFF00-|r Added custom display 'My Spells' which shows your spells in the window.\n\n|cFFFFFF00v3.6.11 (|cFFFFCC00Dec 28, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Created custom spells for Twin Ogron's Pulverize. Now it has 3 spells one for each wave.\n\n|cFFFFFF00-|r Created custom spells for Ko'ragh Overflowing Energy. Now it has 2 spells one for when the ball is catched and other when it reaches the ground and explodes.\n\n|cFFFFFF00v3.6.10 (|cFFFFCC00Dec 27, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Damage Taken by Spell won't show pets in its tooltip any more.\n\n|cFFFFFF00-|r Enemies display won't show any more mirror images and spirit link totems.\n\n|cFFFFFF00-|r Enemies's tooltip now only show players and show all players instead of only 6.\n\n|cFFFFFF00-|r Added overkill on death's tooltip.\n\n|cFFFFFF00-|r Fixed dispell tagets on dispell's tooltip.\n\n|cFFFFFF00-|r Few cooldowns shown as raid wide now shows as personal cooldowns.\n\n|cFFFFFF00v3.6.8 (|cFFFFCC00Dec 24, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added Fast (i mean, really fast) Dps/Hps update rate, its option is under Rows: Advanced -> Fast Updates.\n\n|cFFFFFF00-|r Created a custom spell for Mirror Image's Fireball and Frostbolt, with that Player Detail window distinguishes spells from the player and images.\n\n|cFFFFFF00-|r Added new skin: 'ElvUI Style II'.\n\n|cFFFFFF00-|r Added Observer mode for Raid Tools: report cooldown/interrupt/death of entire raid only to you in your chat window.\n\n|cFFFFFF00-|r Added new plugin 'Raid Check': tracks raid members checking food, flask and pre-potions usage.\n\n|cFFFFFF00-|r Changed DPS display, now it shows onyl the player's Dps and the Dps difference between him and the top ranked.\n\n|cFFFFFF00-|r Changed Overheal display, now its percentage shows the player's overheal percent.\n\n|cFFFFFF00-|r Player Detail Window now shows the amount of multistrike on normal and critical hits.\n\n|cFFFFFF00-|r Removed skin: 'ElvUI Frame Style BW'.\n\n|cFFFFFF00-|r The tooltip for Scale option under options panel, now shows the real value for the scale.\n\n|cFFFFFF00-|r Fixed Imperator Mar'gok's adds damage taken.\n\n|cFFFFFF00-|r Fixed a problem where multistrike was counting towards critical strike amount.\n\n|cFFFFFF00-|r Fixed death display's report where it was't showing any death.\n\n|cFFFFFF00-|r Fixed a small issue with Encounter Details plugin where sometimes gets a error right after a boss encounter.\n\n|cFFFFFF00-|r Fixed bugs on sending messages to chat for Raid Tools.\n\n\n\n|cFFFFFF00v3.5.1 (|cFFFFCC00Dec 16, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed few accuracy on miss spells.\n\n|cFFFFFF00v3.5.0 (|cFFFFCC00Dec 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed tooltip for Auras and Voidzones, now shows sorted by damage and time.\n\n|cFFFFFF00-|r More fixes for Korgath encounter on Highmaul.\n\n|cFFFFFF00-|r Added slash commands: 'reset' 'config'.\n\n|cFFFFFF00-|r Spell bars on Player Details Window now is painted with the spell spellschool color.\n\n|cFFFFFF00-|r Multistrike doesn't count any more for spell's Minimal Damage.\n\n|cFFFFFF00-|r Resource display got an tooltip which shows what resource is and resource gained per minute.\n\n|cFFFFFF00-|r Clicking on report button when the report window is already open, make it close.\n\n|cFFFFFF00v3.4.7 (|cFFFFCC00Dec 11, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs plugin got updates on Endurance Player Value and few bug fixes.\n\n|cFFFFFF00-|r Max Window Amount options can new be set to 1, before the minimum was 3.\n\n|cFFFFFF00-|r Fixed a problem with friendly fire tooltip where sometimes it wasn't showing up.\n\n|cFFFFFF00-|r Fixed cooldowns tooltip which wasn't showing rounded numbers (49.99 instead of 50).\n\n|cFFFFFF00-|r Fixed Warrior's Shield Block which wasn't being count as a cooldown.\n\n|cFFFFFF00-|r Fixed a problem where sometimes when a hunter pull and reset the boss right after, was causing segments to merge.\n\n|cFFFFFF00v3.4.4 (|cFFFFCC00Dec 05, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed a issue with Ko'Ragh boss on Highmaul raid.\n\n|cFFFFFF00-|r Few changes on Bookmark panel.\n\n|cFFFFFF00v3.4.3 (|cFFFFCC00Dec 02, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Removed 'Simple Gray' skin.\n\n|cFFFFFF00-|r Addde new skin: 'Forced Square'.\n\n|cFFFFFF00-|r 'Default Skin' got renamed to 'WoW Interface'.\n\n|cFFFFFF00v3.4.2 (|cFFFFCC00Dec 01, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed a bug with menu desaturation where erase and close buttons stay colored after clicking on it.\n\n|cFFFFFF00-|r Fixed stretch where sometimes after release the window, all exceeded bars shows up and fade in again.\n\n|cFFFFFF00-|r Fixed a bug with the +- buttons on the window's scale option.\n\n|cFFFFFF00-|r Fixed the border for sub menus on mode menu.\n\n|cFFFFFF00v3.4.0 (|cFFFFCC00Nov 29, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed custom displays ignoring 'target' setted.\n\n|cFFFFFF00-|r Fixed plugins showing its icon even when auto hide menus is enabled.\n\n|cFFFFFF00-|r .Updates slash command 'worldboss' now it shows Draenor bosses.\n\n|cFFFFFF00v3.3.0 (|cFFFFCC00Nov 25, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added 3D models for the bars in the window. The options are at Appearance -> Rows: Advanced.\n\n|cFFFFFF00-|r Now when showing custom displays, clicking on a bar report what is shown on bar's tooltip.\n\n|cFFFFFF00-|r More fixes for dungeon bosses identification.\n\n|cFFFFFF00-|r Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays.\n\n|cFFFFFF00-|r Fixed Player Details Window for friendly fire and damage taken.\n\n|cFFFFFF00-|r Fixed Molten Core Raid Finder version where all bosses was considered trash segments.\n\n|cFFFFFF00v3.2.4 (|cFFFFCC00Nov 19, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r More fixes for dungeon bosses recognition.\n\n|cFFFFFF00-|r Fixes for few errors during combat parser.\n\n|cFFFFFF00v3.2.3 (|cFFFFCC00Nov 18, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed Monk's Stagger ability which was counting as damage done.\n\n|cFFFFFF00-|r Added WoD dungeon information, this fixes dungeon bosses being assigned as 'trash cleanup'.\n\n|cFFFFFF00-|r Added more information on API.txt document (is in Details! root folder).\n\n|cFFFFFF00v3.2.1 (|cFFFFCC00Nov 14, 2014|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Custom Displays updated to track WoD potions.\n\n|cFFFFFF00-|r Added Feedback panel at options panel." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r " --> startup _detalhes.initializing = true _detalhes.enabled = true _detalhes.__index = _detalhes _detalhes._tempo = time() _detalhes.debug = false _detalhes.opened_windows = 0 _detalhes.last_combat_time = 0 --> containers --> armazenas as funções do parser - All parse functions _detalhes.parser = {} _detalhes.parser_functions = {} _detalhes.parser_frame = CreateFrame ("Frame", nil, _UIParent) _detalhes.parser_frame:Hide() --> armazena os escudos - Shields information for absorbs _detalhes.escudos = {} --> armazena as funções dos frames - Frames functions _detalhes.gump = {} function _detalhes:GetFramework() return self.gump end --> armazena as funções para inicialização dos dados - Metatable functions _detalhes.refresh = {} --> armazena as funções para limpar e guardas os dados - Metatable functions _detalhes.clear = {} --> armazena a config do painel de fast switch _detalhes.switch = {} --> armazena os estilos salvos _detalhes.savedStyles = {} --> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row) _detalhes.row_singleclick_overwrite = {} --> report _detalhes.ReportOptions = {} --> armazena os buffs registrados - store buffs ids and functions _detalhes.Buffs = {} --> initialize buff table --> cache de grupo _detalhes.cache_damage_group = {} _detalhes.cache_healing_group = {} --> ignored pets _detalhes.pets_ignored = {} _detalhes.pets_no_owner = {} --> armazena as skins disponíveis para as janelas _detalhes.skins = {} --> armazena os hooks das funções do parser _detalhes.hooks = {} --> informações sobre a luta do boss atual _detalhes.encounter_end_table = {} _detalhes.encounter_table = {} --> informações sobre a arena atual _detalhes.arena_table = {} _detalhes.arena_info = { [562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena [617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena [559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials [980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena [572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron [1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak --"LoadScreenOrgrimmarArena", --Ring of Valor } --> armazena instancias inativas _detalhes.unused_instances = {} function _detalhes:GetArenaInfo (mapid) local t = _detalhes.arena_info [mapid] if (t) then return t.file, t.coords end end --> tooltip _detalhes.tooltip_backdrop = { bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]], --bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], tile = true, edgeSize = 16, tileSize = 16, insets = {left = 3, right = 3, top = 4, bottom = 4} } _detalhes.tooltip_border_color = {1, 1, 1, 1} _detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --> Plugins --> raid ------------------------------------------------------------------- --> general function for raid mode plugins _detalhes.RaidTables = {} --> menu for raid modes _detalhes.RaidTables.Menu = {} --> plugin objects for raid mode _detalhes.RaidTables.Plugins = {} --> name to plugin object _detalhes.RaidTables.NameTable = {} --> using by _detalhes.RaidTables.InstancesInUse = {} _detalhes.RaidTables.PluginsInUse = {} --> solo ------------------------------------------------------------------- --> general functions for solo mode plugins _detalhes.SoloTables = {} --> maintain plugin menu _detalhes.SoloTables.Menu = {} --> plugins objects for solo mode _detalhes.SoloTables.Plugins = {} --> name to plugin object _detalhes.SoloTables.NameTable = {} --> toolbar ------------------------------------------------------------------- --> plugins container _detalhes.ToolBar = {} --> current showing icons _detalhes.ToolBar.Shown = {} _detalhes.ToolBar.AllButtons = {} --> plugin objects _detalhes.ToolBar.Plugins = {} --> name to plugin object _detalhes.ToolBar.NameTable = {} _detalhes.ToolBar.Menu = {} --> statusbar ------------------------------------------------------------------- --> plugins container _detalhes.StatusBar = {} --> maintain plugin menu _detalhes.StatusBar.Menu = {} --> plugins object _detalhes.StatusBar.Plugins = {} --> name to plugin object _detalhes.StatusBar.NameTable = {} --> constants _detalhes._detalhes_props = { DATA_TYPE_START = 1, --> Something on start DATA_TYPE_END = 2, --> Something on end MODO_ALONE = 1, --> Solo MODO_GROUP = 2, --> Group MODO_ALL = 3, --> Everything MODO_RAID = 4, --> Raid } _detalhes.modos = { alone = 1, --> Solo group = 2, --> Group all = 3, --> Everything raid = 4 --> Raid } _detalhes.divisores = { abre = "(", --> open fecha = ")", --> close colocacao = ". " --> dot } _detalhes.role_texcoord = { DAMAGER = "72:130:69:127", HEALER = "72:130:2:60", TANK = "5:63:69:127", NONE = "139:196:69:127", } _detalhes.player_class = { ["HUNTER"] = true, ["WARRIOR"] = true, ["PALADIN"] = true, ["SHAMAN"] = true, ["MAGE"] = true, ["ROGUE"] = true, ["PRIEST"] = true, ["WARLOCK"] = true, ["DRUID"] = true, ["MONK"] = true, ["DEATHKNIGHT"] = true, } local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details") _detalhes.segmentos = { label = Loc ["STRING_SEGMENT"]..": ", overall = Loc ["STRING_TOTAL"], overall_standard = Loc ["STRING_OVERALL"], current = Loc ["STRING_CURRENT"], current_standard = Loc ["STRING_CURRENTFIGHT"], past = Loc ["STRING_FIGHTNUMBER"] } _detalhes._detalhes_props["modo_nome"] = { [_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"], [_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"], [_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"], [_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"] } --[[global]] DETAILS_MODE_SOLO = 1 --[[global]] DETAILS_MODE_RAID = 4 --[[global]] DETAILS_MODE_GROUP = 2 --[[global]] DETAILS_MODE_ALL = 3 _detalhes.icones = { --> report window report = { up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon", down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", highlight = nil } } _detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> frames local _CreateFrame = CreateFrame --api locals local _UIParent = UIParent --api locals --> Info Window _detalhes.janela_info = _CreateFrame ("Frame", "Details_JanelaInfo", _UIParent) --> Event Frame _detalhes.listener = _CreateFrame ("Frame", nil, _UIParent) _detalhes.listener:RegisterEvent ("ADDON_LOADED") _detalhes.listener:SetFrameStrata ("LOW") _detalhes.listener:SetFrameLevel (9) _detalhes.listener.FrameTime = 0 _detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent) _detalhes.overlay_frame:SetFrameStrata ("TOOLTIP") --> Pet Owner Finder _CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate") ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> functions _detalhes.empty_function = function() end --> register textures and fonts for shared media local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0") --default bars SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]]) SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]]) SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]]) --flat bars SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]]) SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]]) SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]]) --window bg and bar border SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]]) SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]]) SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]]) --misc fonts SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]]) SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]]) SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]]) SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]]) SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]]) SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]]) --> global 'vardump' for dump table contents over chat panel function vardump (t) if (type (t) ~= "table") then return end for a,b in pairs (t) do print (a,b) end end --> global 'table_deepcopy' copies a full table function table_deepcopy (orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value) end else copy = orig end return copy end --> delay messages function _detalhes:DelayMsg (msg) _detalhes.delaymsgs = _detalhes.delaymsgs or {} _detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg end function _detalhes:ShowDelayMsg() if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then for _, msg in ipairs (_detalhes.delaymsgs) do print (msg) end end _detalhes.delaymsgs = {} end --> print messages function _detalhes:Msg (_string, arg1, arg2, arg3, arg4) if (self.__name) then --> yes, we have a name! print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") else print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") end end --> welcome function _detalhes:WelcomeMsgLogon() _detalhes:Msg ("|cffb0b0b0you can always reset the addon running the command '/details reinstall' if it does fail to load after being updated.|r") end _detalhes:ScheduleTimer ("WelcomeMsgLogon", 8) --> key binds --> header _G ["BINDING_HEADER_Details"] = "Details!" --> keys _G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = "Reset Segments" _G ["BINDING_NAME_DETAILS_SCROLL_UP"] = "Scroll Up All Windows" _G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = "Scroll Down All Windows" end