local _detalhes = _G._detalhes local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) local CreateFrame = CreateFrame local pairs = pairs local UIParent = UIParent local UnitGUID = UnitGUID local tonumber= tonumber local LoggingCombat = LoggingCombat SLASH_DETAILS1, SLASH_DETAILS2, SLASH_DETAILS3 = "/details", "/dt", "/de" function SlashCmdList.DETAILS (msg, editbox) local command, rest = msg:match("^(%S*)%s*(.-)$") command = string.lower (command) if (command == Loc ["STRING_SLASH_WIPE"] or command == "wipe") then _detalhes:CallWipe (true) elseif (command == Loc ["STRING_SLASH_NEW"] or command == "new") then _detalhes:CriarInstancia (nil, true) elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history") then _detalhes:OpenRaidHistoryWindow() elseif (command == Loc ["STRING_SLASH_TOGGLE"] or command == "toggle") then local instance = rest:match ("^(%S*)%s*(.-)$") instance = tonumber (instance) if (instance) then _detalhes:ToggleWindow (instance) else _detalhes:ToggleWindows() end elseif (command == Loc ["STRING_SLASH_HIDE"] or command == Loc ["STRING_SLASH_HIDE_ALIAS1"] or command == "hide") then local instance = rest:match ("^(%S*)%s*(.-)$") instance = tonumber (instance) if (instance) then local this_instance = _detalhes:GetInstance (instance) if (not this_instance) then return _detalhes:Msg (Loc ["STRING_WINDOW_NOTFOUND"]) end if (this_instance:IsEnabled() and this_instance.baseframe) then this_instance:ShutDown() end else _detalhes:ShutDownAllInstances() end elseif (command == Loc ["STRING_SLASH_SHOW"] or command == Loc ["STRING_SLASH_SHOW_ALIAS1"] or command == "show") then local instance = rest:match ("^(%S*)%s*(.-)$") instance = tonumber (instance) if (instance) then local this_instance = _detalhes:GetInstance (instance) if (not this_instance) then return _detalhes:Msg (Loc ["STRING_WINDOW_NOTFOUND"]) end if (not this_instance:IsEnabled() and this_instance.baseframe) then this_instance:EnableInstance() end else _detalhes:ReabrirTodasInstancias() end elseif (command == Loc ["STRING_SLASH_WIPECONFIG"] or command == "reinstall") then _detalhes:WipeConfig() elseif (command == Loc ["STRING_SLASH_RESET"] or command == Loc ["STRING_SLASH_RESET_ALIAS1"] or command == "reset") then _detalhes.tabela_historico:resetar() elseif (command == Loc ["STRING_SLASH_DISABLE"] or command == "disable") then _detalhes:CaptureSet (false, "damage", true) _detalhes:CaptureSet (false, "heal", true) _detalhes:CaptureSet (false, "energy", true) _detalhes:CaptureSet (false, "miscdata", true) _detalhes:CaptureSet (false, "aura", true) _detalhes:CaptureSet (false, "spellcast", true) print (Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREOFF"]) elseif (command == Loc ["STRING_SLASH_ENABLE"] or command == "enable") then _detalhes:CaptureSet (true, "damage", true) _detalhes:CaptureSet (true, "heal", true) _detalhes:CaptureSet (true, "energy", true) _detalhes:CaptureSet (true, "miscdata", true) _detalhes:CaptureSet (true, "aura", true) _detalhes:CaptureSet (true, "spellcast", true) print (Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREON"]) elseif (command == Loc ["STRING_SLASH_OPTIONS"] or command == "options" or command == "config") then if (rest and tonumber (rest)) then local instanceN = tonumber (rest) if (instanceN > 0 and instanceN <= #_detalhes.tabela_instancias) then local instance = _detalhes:GetInstance (instanceN) _detalhes:OpenOptionsWindow (instance) end else local lower_instance = _detalhes:GetLowerInstanceNumber() if (not lower_instance) then local instance = _detalhes:GetInstance (1) _detalhes.CriarInstancia (_, _, 1) _detalhes:OpenOptionsWindow (instance) else _detalhes:OpenOptionsWindow (_detalhes:GetInstance (lower_instance)) end end elseif (command == Loc ["STRING_SLASH_WORLDBOSS"] or command == "worldboss") then local questIds = {{"Tarlna the Ageless", 81535}, {"Drov the Ruiner ", 87437}, {"Rukhmar", 87493}} for _, _table in pairs (questIds) do print (format ("%s: \124cff%s\124r", _table [1], IsQuestFlaggedCompleted (_table [2]) and "ff0000"..Loc ["STRING_KILLED"] or "00ff00"..Loc ["STRING_ALIVE"])) end elseif (command == Loc ["STRING_SLASH_CHANGES"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS1"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS2"] or command == "news" or command == "updates") then _detalhes:OpenNewsWindow() elseif (command == "feedback") then _detalhes.OpenFeedbackWindow() elseif (command == "profile") then if (rest and rest ~= "") then local profile = _detalhes:GetProfile (rest) if (not profile) then return _detalhes:Msg ("Profile Not Found.") end if (not _detalhes:ApplyProfile (rest)) then return end _detalhes:Msg (Loc ["STRING_OPTIONS_PROFILE_LOADED"], rest) if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then _G.DetailsOptionsWindow:Hide() GameCooltip:Close() end else _detalhes:Msg ("/details profile ") end -------- debug --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- elseif (msg == "exitlog") then local exitlog = _detalhes_global.exit_log local exiterrors = _detalhes_global.exit_errors print ("EXIT LOG:") for index, text in ipairs (exitlog) do print (text) end print ("ERRORS:") if (exiterrors) then for index, text in ipairs (exiterrors) do print (text) end else print ("|cFF00FF00No error occured!|r") end elseif (msg == "realmsync") then _detalhes.realm_sync = not _detalhes.realm_sync _detalhes:Msg ("Realm Sync: ", _detalhes.realm_sync and "Enabled" or "Disabled") if (not _detalhes.realm_sync) then LeaveChannelByName ("Details") else _detalhes:CheckChatOnLeaveGroup() end elseif (msg == "load") then print (DetailsDataStorage) local loaded, reason = LoadAddOn ("Details_DataStorage") print (loaded, reason, DetailsDataStorage) elseif (msg == "owner2") then local tip = CreateFrame('GameTooltip', 'GuardianOwnerTooltip', nil, 'GameTooltipTemplate') function GetGuardianOwner(guid) tip:SetOwner(WorldFrame, 'ANCHOR_NONE') tip:SetHyperlink('unit:' .. guid or '') local text = GuardianOwnerTooltipTextLeft2 --return strmatch(text and text:GetText() or '', "^([^%s']+)'") return text:GetText() end print (GetGuardianOwner(UnitGUID ("target"))) elseif (msg == "chat") then elseif (msg == "chaticon") then _detalhes:Msg ("|TInterface\\AddOns\\Details\\images\\icones_barra:" .. 14 .. ":" .. 14 .. ":0:0:256:32:0:32:0:32|tteste") elseif (msg == "align") then local c = RightChatPanel local w,h = c:GetSize() print (w,h) local instance1 = _detalhes.tabela_instancias [1] local instance2 = _detalhes.tabela_instancias [2] instance1.baseframe:ClearAllPoints() instance2.baseframe:ClearAllPoints() instance1.baseframe:SetSize (w/2 - 4, h-20-21-8) instance2.baseframe:SetSize (w/2 - 4, h-20-21-8) instance1.baseframe:SetPoint ("bottomleft", RightChatDataPanel, "topleft", 1, 1) instance2.baseframe:SetPoint ("bottomright", RightChatToggleButton, "topright", -1, 1) elseif (msg == "addcombat") then local combat = _detalhes.combate:NovaTabela (true, _detalhes.tabela_overall, 1) local self = combat[1]:PegarCombatente (UnitGUID ("player"), UnitName ("player"), 1297, true) self.total = 100000 self.total_without_pet = 100000 if (not _detalhes.um___) then _detalhes.um___ = 0 _detalhes.next_um = 3 end local cima = true _detalhes.um___ = _detalhes.um___ + 1 if (_detalhes.um___ == _detalhes.next_um) then _detalhes.next_um = _detalhes.next_um + 3 cima = false end if (cima) then local frostbolt = self.spells:PegaHabilidade (116, true, "SPELL_DAMAGE") local frostfirebolt = self.spells:PegaHabilidade (44614, true, "SPELL_DAMAGE") local icelance = self.spells:PegaHabilidade (30455, true, "SPELL_DAMAGE") self.spells._ActorTable [116].total = 50000 self.spells._ActorTable [44614].total = 25000 self.spells._ActorTable [30455].total = 25000 else local frostbolt = self.spells:PegaHabilidade (84721, true, "SPELL_DAMAGE") local frostfirebolt = self.spells:PegaHabilidade (113092, true, "SPELL_DAMAGE") local icelance = self.spells:PegaHabilidade (122, true, "SPELL_DAMAGE") self.spells._ActorTable [84721].total = 50000 self.spells._ActorTable [113092].total = 25000 self.spells._ActorTable [122].total = 25000 end combat.start_time = GetTime()-30 combat.end_time = GetTime() combat.totals_grupo [1] = 100000 combat.totals [1] = 100000 --combat.instance_type = "raid" --combat.is_trash = true _detalhes.tabela_vigente = combat _detalhes.tabela_historico:adicionar (combat) _detalhes:InstanciaCallFunction (_detalhes.gump.Fade, "in", nil, "barras") _detalhes:InstanciaCallFunction (_detalhes.AtualizaSegmentos) -- atualiza o instancia.showing para as novas tabelas criadas _detalhes:InstanciaCallFunction (_detalhes.AtualizaSoloMode_AfertReset) -- verifica se precisa zerar as tabela da janela solo mode _detalhes:InstanciaCallFunction (_detalhes.ResetaGump) --_detalhes:ResetaGump ("de todas as instancias") _detalhes:AtualizaGumpPrincipal (-1, true) --atualiza todas as instancias elseif (msg == "pets") then local f = _detalhes:CreateListPanel() local i = 1 for k, v in pairs (_detalhes.tabela_pets.pets) do if (v[6] == "Guardian of Ancient Kings") then _detalhes.ListPanel:add ( k.. ": " .. v[1] .. " | " .. v[2] .. " | " .. v[3] .. " | " .. v[6], i) i = i + 1 end end f:Show() elseif (msg == "savepets") then _detalhes.tabela_vigente.saved_pets = {} for k, v in pairs (_detalhes.tabela_pets.pets) do _detalhes.tabela_vigente.saved_pets [k] = {v[1], v[2], v[3]} end _detalhes:Msg ("pet table has been saved on current combat.") elseif (msg == "move") then print ("moving...") local instance = _detalhes.tabela_instancias [1] instance.baseframe:ClearAllPoints() --instance.baseframe:SetPoint ("CENTER", UIParent, "CENTER", 300, 100) instance.baseframe:SetPoint ("left", DetailsWelcomeWindow, "right", 10, 0) elseif (msg == "model") then local frame = CreateFrame ("PlayerModel"); frame:SetPoint("center",UIParent,"center"); frame:SetHeight(600); frame:SetWidth(300); frame:SetDisplayInfo (49585); elseif (msg == "ej2") then --[[ get the EJ_ raid id local wantRaids = true -- set false to get 5-man list for i=1,1000 do instanceID,name,description,bgImage,buttonImage,loreImage, dungeonAreaMapID, link = EJ_GetInstanceByIndex(i,wantRaids) if not instanceID then break end DEFAULT_CHAT_FRAME:AddMessage( instanceID.." "..name ,1,0.7,0.5) end --]] local iid=362 for i=1, 100 do local name, description, encounterID, rootSectionID, link = EJ_GetEncounterInfoByIndex (i, iid) if not encounterID then break end local msg = encounterID .. " , " .. name .. ", ".. rootSectionID.. ", "..link DEFAULT_CHAT_FRAME:AddMessage(msg, 1,0.7,0.5) end elseif (msg == "ej") then function PrintAllEncounterSections(encounterID, difficultyID) EJ_SetDifficulty(difficultyID) local stack, encounter, _, _, curSectionID = {}, EJ_GetEncounterInfo(encounterID) print(stack, encounter, _, _, curSectionID) repeat local title, desc, depth, icon, model, siblingID, nextSectionID, filteredByDifficulty, link, _, f1, f2, f3, f4 = EJ_GetSectionInfo(curSectionID) if not filteredByDifficulty then --print((" "):rep(depth) .. link .. ": " .. desc) --npcs nao tem icone e possuel modelo diferente de zero. --spells tem icone e possuel modelo = zero print (title, icon, model, siblingID) end table.insert(stack, siblingID) table.insert(stack, nextSectionID) curSectionID = table.remove(stack) until not curSectionID end -- Print everything in 25-man Normal Madness of Deathwing: PrintAllEncounterSections (869, 4) elseif (msg == "time") then print ("GetTime()", GetTime()) print ("time()", time()) elseif (msg == "buffs") then for buffIndex = 1, 41 do --local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("player", buffIndex, nil, "HELPFUL") --if (name) then -- print (name, unitCaster, spellid) --end local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid1", buffIndex, nil, "HELPFUL") if (name) then print (name, unitCaster, spellid) end local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid2", buffIndex, nil, "HELPFUL") if (name) then print (name, unitCaster, spellid) end end elseif (msg == "malkorok") then print ("nome | count | unitCaster | spellId | isBossDebuff | value1 | value2 | value3") do local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 1) if (name) then print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3) end end do local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 2) if (name) then print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3) end end do local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 3) if (name) then print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3) end end elseif (msg == "copy") then _G.DetailsCopy:Show() _G.DetailsCopy.MyObject.text:HighlightText() _G.DetailsCopy.MyObject.text:SetFocus() elseif (msg == "garbage") then local a = {} for i = 1, 10000 do a [i] = {math.random (50000)} end table.wipe (a) elseif (msg == "unitname") then local nome, realm = UnitName ("target") if (realm) then nome = nome.."-"..realm end print (nome, realm) elseif (msg == "raid") then local player, realm = "Ditador", "Azralon" local actorName if (realm ~= GetRealmName()) then actorName = player.."-"..realm else actorName = player end print (actorName) local guid = _detalhes:FindGUIDFromName ("Ditador") print (guid) for i = 1, GetNumGroupMembers()-1, 1 do local name, realm = UnitName ("party"..i) print (name, " -- ", realm) end elseif (msg == "cacheparser") then _detalhes:PrintParserCacheIndexes() elseif (msg == "parsercache") then _detalhes:PrintParserCacheIndexes() elseif (msg == "captures") then for k, v in pairs (_detalhes.capture_real) do print ("real -",k,":",v) end for k, v in pairs (_detalhes.capture_current) do print ("current -",k,":",v) end elseif (msg == "slider") then local f = CreateFrame ("frame", "TESTEDESCROLL", UIParent) f:SetPoint ("center", UIParent, "center", 200, -2) f:SetWidth (300) f:SetHeight (150) f:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}}) f:SetBackdropColor (0, 0, 0, 1) f:EnableMouseWheel (true) local rows = {} for i = 1, 7 do local row = CreateFrame ("frame", nil, UIParent) row:SetPoint ("topleft", f, "topleft", 10, -(i-1)*21) row:SetWidth (200) row:SetHeight (20) row:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}}) local t = row:CreateFontString (nil, "overlay", "GameFontHighlightSmall") t:SetPoint ("left", row, "left") row.text = t rows [#rows+1] = row end local data = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20} elseif (msg == "bcollor") then --local instancia = _detalhes.tabela_instancias [1] _detalhes.ResetButton.Middle:SetVertexColor (1, 1, 0, 1) --print (_detalhes.ResetButton:GetHighlightTexture()) local t = _detalhes.ResetButton:GetHighlightTexture() t:SetVertexColor (0, 1, 0, 1) --print (t:GetObjectType()) --_detalhes.ResetButton:SetHighlightTexture (t) _detalhes.ResetButton:SetNormalTexture (t) print ("backdrop", _detalhes.ResetButton:GetBackdrop()) _detalhes.ResetButton:SetBackdropColor (0, 0, 1, 1) --vardump (_detalhes.ResetButton) elseif (command == "mini") then local instance = _detalhes.tabela_instancias [1] --vardump () --print (instance, instance.StatusBar.options, instance.StatusBar.left) print (instance.StatusBar.options [instance.StatusBar.left.mainPlugin.real_name].textSize) print (instance.StatusBar.left.options.textSize) elseif (command == "owner") then local petname = rest:match ("^(%S*)%s*(.-)$") local petGUID = UnitGUID ("target") if (not _G.DetailsScanTooltip) then local scanTool = CreateFrame ("GameTooltip", "DetailsScanTooltip", nil, "GameTooltipTemplate") scanTool:SetOwner (WorldFrame, "ANCHOR_NONE") end function getPetOwner (petName) local scanTool = _G.DetailsScanTooltip local scanText = _G ["DetailsScanTooltipTextLeft2"] -- This is the line with <[Player]'s Pet> scanTool:ClearLines() print (petName) scanTool:SetUnit (petName) local ownerText = scanText:GetText() if (not ownerText) then return nil end local owner, _ = string.split ("'", ownerText) return owner -- This is the pet's owner end --print (getPetOwner (petname)) print (getPetOwner (petGUID)) elseif (command == "buffsof") then local playername, segment = rest:match("^(%S*)%s*(.-)$") segment = tonumber (segment or 0) print ("dumping buffs of ", playername, segment) local c = _detalhes:GetCombat ("current") if (c) then local playerActor if (segment and segment ~= 0) then local c = _detalhes:GetCombat (segment) playerActor = c (4, playername) print ("using segment", segment, c, "player actor:", playerActor) else playerActor = c (4, playername) end print ("actor table: ", playerActor) if (not playerActor) then print ("actor table not found") return end if (playerActor and playerActor.buff_uptime_spells and playerActor.buff_uptime_spells._ActorTable) then for spellid, spellTable in pairs (playerActor.buff_uptime_spells._ActorTable) do local spellname = GetSpellInfo (spellid) if (spellname) then print (spellid, spellname, spellTable.uptime) end end end end elseif (msg == "comm") then local test_plugin = TESTPLUGIN if (not test_plugin) then local p = _detalhes:NewPluginObject ("DetailsTestPlugin", nil, "STATUSBAR") _detalhes:InstallPlugin ("STATUSBAR", "Plugin Test", [[Interface\COMMON\StreamCircle]], p, "TESTPLUGIN", 1, "Details!", "v1.0") test_plugin = TESTPLUGIN function test_plugin:ReceiveAA (a, b, c, d, e, f, g) print ("working 1", a, b, c, d, e, f, g) end function test_plugin:ReceiveAB (a, b, c, d, e, f, g) print ("working 2", a, b, c, d, e, f, g) end test_plugin:RegisterPluginComm ("PTAA", "ReceiveAA") test_plugin:RegisterPluginComm ("PTAB", "ReceiveAB") end test_plugin:SendPluginCommMessage ("PTAA", nil, "teste 1", "teste 2", "teste3") elseif (msg == "teste") then local a, b = _detalhes:GetEncounterEnd (1098, 3) print (a, unpack (b)) elseif (msg == "yesno") then --_detalhes:Show() elseif (msg == "imageedit") then local callback = function (width, height, overlayColor, alpha, texCoords) print (width, height, alpha) print ("overlay: ", unpack (overlayColor)) print ("crop: ", unpack (texCoords)) end _detalhes.gump:ImageEditor (callback, "Interface\\TALENTFRAME\\bg-paladin-holy", nil, {1, 1, 1, 1}) -- {0.25, 0.25, 0.25, 0.25} elseif (msg == "chat") then local name, fontSize, r, g, b, a, shown, locked = FCF_GetChatWindowInfo (1); print (name,"|",fontSize,"|", r,"|", g,"|", b,"|", a,"|", shown,"|", locked) --local fontFile, unused, fontFlags = self:GetFont(); --self:SetFont(fontFile, fontSize, fontFlags); elseif (msg == "error") then a = nil + 1 --> debug elseif (command == "resetcapture") then _detalhes.capture_real = { ["damage"] = true, ["heal"] = true, ["energy"] = true, ["miscdata"] = true, ["aura"] = true, } _detalhes.capture_current = _detalhes.capture_real _detalhes:CaptureRefresh() print (Loc ["STRING_DETAILS1"] .. "capture has been reseted.") --> debug elseif (command == "barra") then local qual_barra = rest and tonumber (rest) or 1 local instancia = _detalhes.tabela_instancias [1] local barra = instancia.barras [qual_barra] for i = 1, barra:GetNumPoints() do local point, relativeTo, relativePoint, xOfs, yOfs = barra:GetPoint (i) print (point, relativeTo, relativePoint, xOfs, yOfs) end elseif (msg == "opened") then print ("Instances opened: " .. _detalhes.opened_windows) --> debug, get a guid of something elseif (command == "backdrop") then --> localize-me local f = MacroFrameTextBackground local backdrop = MacroFrameTextBackground:GetBackdrop() vardump (backdrop) vardump (backdrop.insets) print ("bgcolor:",f:GetBackdropColor()) print ("bordercolor",f:GetBackdropBorderColor()) elseif (command == "myguid") then --> localize-me local g = UnitGUID ("player") print (type (g)) print (g) print (string.len (g)) local serial = g:sub (12, 18) serial = tonumber ("0x"..serial) print (serial) --tonumber((UnitGUID("target")):sub(-12, -9), 16)) elseif (command == "callfunction") then _detalhes:InstanceCall (_detalhes.SetCombatAlpha, nil, nil, true) elseif (command == "guid") then --> localize-me local pass_guid = rest:match("^(%S*)%s*(.-)$") if (not _detalhes.id_frame) then local backdrop = { bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", tile = true, edgeSize = 1, tileSize = 5, } _detalhes.id_frame = CreateFrame ("Frame", "DetailsID", UIParent) _detalhes.id_frame:SetHeight(14) _detalhes.id_frame:SetWidth(120) _detalhes.id_frame:SetPoint ("center", UIParent, "center") _detalhes.id_frame:SetBackdrop(backdrop) tinsert (UISpecialFrames, "DetailsID") _detalhes.id_frame.texto = CreateFrame ("editbox", nil, _detalhes.id_frame) _detalhes.id_frame.texto:SetPoint ("topleft", _detalhes.id_frame, "topleft") _detalhes.id_frame.texto:SetAutoFocus(false) _detalhes.id_frame.texto:SetFontObject (GameFontHighlightSmall) _detalhes.id_frame.texto:SetHeight(14) _detalhes.id_frame.texto:SetWidth(120) _detalhes.id_frame.texto:SetJustifyH("CENTER") _detalhes.id_frame.texto:EnableMouse(true) _detalhes.id_frame.texto:SetBackdrop(ManualBackdrop) _detalhes.id_frame.texto:SetBackdropColor(0, 0, 0, 0.5) _detalhes.id_frame.texto:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80) _detalhes.id_frame.texto:SetText ("") --localize-me _detalhes.id_frame.texto.perdeu_foco = nil _detalhes.id_frame.texto:SetScript ("OnEnterPressed", function () _detalhes.id_frame.texto:ClearFocus() _detalhes.id_frame:Hide() end) _detalhes.id_frame.texto:SetScript ("OnEscapePressed", function() _detalhes.id_frame.texto:ClearFocus() _detalhes.id_frame:Hide() end) end _detalhes.id_frame:Show() _detalhes.id_frame.texto:SetFocus() if (pass_guid == "-") then local guid = UnitGUID ("target") if (guid) then local g = _detalhes:GetNpcIdFromGuid (guid) _detalhes.id_frame.texto:SetText ("" .. g) _detalhes.id_frame.texto:HighlightText() end else print (pass_guid.. " -> " .. tonumber (pass_guid:sub(6, 10), 16)) _detalhes.id_frame.texto:SetText (""..tonumber (pass_guid:sub(6, 10), 16)) _detalhes.id_frame.texto:HighlightText() end --> debug elseif (msg == "auras") then if (IsInRaid()) then for raidIndex = 1, GetNumGroupMembers() do for buffIndex = 1, 41 do local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid"..raidIndex, buffIndex, nil, "HELPFUL") print (name, unitCaster, "==", "raid"..raidIndex) if (name and unitCaster == "raid"..raidIndex) then local playerName, realmName = UnitName ("raid"..raidIndex) if (realmName and realmName ~= "") then playerName = playerName .. "-" .. realmName end _detalhes.parser:add_buff_uptime (nil, GetTime(), UnitGUID ("raid"..raidIndex), playerName, 0x00000417, UnitGUID ("raid"..raidIndex), playerName, 0x00000417, spellid, name, in_or_out) else --break end end end end elseif (command == "profile") then local profile = rest:match("^(%S*)%s*(.-)$") print ("Force apply profile: ", profile) _detalhes:ApplyProfile (profile, false) elseif (msg == "users") then _detalhes.users = {} _detalhes.sent_highfive = GetTime() _detalhes:SendRaidData (_detalhes.network.ids.HIGHFIVE_REQUEST) print (Loc ["STRING_DETAILS1"] .. "highfive sent.") elseif (command == "showusers") then local users = _detalhes.users if (not users) then return _detalhes:Msg ("there is no users.") end local f = _detalhes.ListPanel if (not f) then f = _detalhes:CreateListPanel() end local i = 0 for _, t in ipairs (users) do i = i + 1 f:add (t [1] .. " | " .. t [2] .. " | " .. t [3] , i) end print (i, "users found.") f:Show() elseif (command == "names") then local t, filter = rest:match("^(%S*)%s*(.-)$") t = tonumber (t) if (not t) then return print ("not T found.") end local f = _detalhes.ListPanel if (not f) then f = _detalhes:CreateListPanel() end local container = _detalhes.tabela_vigente [t]._NameIndexTable local i = 0 for name, _ in pairs (container) do i = i + 1 f:add (name, i) end print (i, "names found.") f:Show() elseif (command == "actors") then local t, filter = rest:match("^(%S*)%s*(.-)$") t = tonumber (t) if (not t) then return print ("not T found.") end local f = _detalhes.ListPanel if (not f) then f = _detalhes:CreateListPanel() end local container = _detalhes.tabela_vigente [t]._ActorTable print (#container, "actors found.") for index, actor in ipairs (container) do f:add (actor.nome, index, filter) end f:Show() --> debug elseif (msg == "save") then print ("running... this is a debug command, details wont work until next /reload.") _detalhes:PrepareTablesForSave() elseif (msg == "id") then local one, two = rest:match("^(%S*)%s*(.-)$") if (one ~= "") then print("NPC ID:", one:sub(-12, -9), 16) print("NPC ID:", tonumber((one):sub(-12, -9), 16)) else print("NPC ID:", tonumber((UnitGUID("target")):sub(-12, -9), 16) ) end --> debug elseif (msg == "debug") then if (_detalhes.debug) then _detalhes.debug = false print (Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned off.") else _detalhes.debug = true print (Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned on.") end --> debug combat log elseif (msg == "combatlog") then if (_detalhes.isLoggingCombat) then LoggingCombat (false) print ("Wow combatlog record turned OFF.") _detalhes.isLoggingCombat = nil else LoggingCombat (true) print ("Wow combatlog record turned ON.") _detalhes.isLoggingCombat = true end elseif (msg == "gs") then _detalhes:teste_grayscale() elseif (msg == "bwload") then if not BigWigs then LoadAddOn("BigWigs_Core") end BigWigs:Enable() LoadAddOn ("BigWigs_Highmaul") local mod = BigWigs:GetBossModule("Imperator Mar'gok") mod:Enable() elseif (msg == "bwsend") then local mod = BigWigs:GetBossModule("Imperator Mar'gok") mod:Message("stages", "Neutral", "Long", "Phase 2", false) elseif (msg == "bwregister") then local addon = {} BigWigs.RegisterMessage(addon, "BigWigs_Message") function addon:BigWigs_Message(event, module, key, text) if module.journalId == 1197 and text:match("^Phase %d$") then -- 1197 = Margok print ("Phase Changed!", event, module, key, text) end end elseif (msg == "pos") then local x, y = GetPlayerMapPosition ("player") if (not DetailsPosBox) then _detalhes.gump:CreateTextEntry (UIParent, function()end, 200, 20, nil, "DetailsPosBox") DetailsPosBox:SetPoint ("center", UIParent, "center") end local one, two = rest:match("^(%S*)%s*(.-)$") if (one == "2") then DetailsPosBox.MyObject.text = "{x2 = " .. x .. ", y2 = " .. y .. "}" else DetailsPosBox.MyObject.text = "{x1 = " .. x .. ", y1 = " .. y .. "}" end DetailsPosBox.MyObject:SetFocus() DetailsPosBox.MyObject:HighlightText() elseif (msg == "outline") then local instancia = _detalhes.tabela_instancias [1] for _, barra in ipairs (instancia.barras) do local _, _, flags = barra.texto_esquerdo:GetFont() print ("outline:",flags) end elseif (msg == "sell") then --sell gray local c, i, n, v = 0 for b = 0, 4 do for s = 1, GetContainerNumSlots(b) do i = {GetContainerItemInfo (b, s)} n = i[7] if n and string.find(n,"9d9d9d") then v = {GetItemInfo(n)} q = i[2] c = c+v[11]*q UseContainerItem (b, s) print (n, q) end end end print(GetCoinText(c)) --sell green equip local c, i, n, v = 0 for b = 0, 4 do for s = 1, GetContainerNumSlots(b) do local texture, itemCount, locked, quality, readable, lootable, itemLink = GetContainerItemInfo (b, s) if (quality == 2) then --a green item local itemName, itemLink, itemRarity, itemLevel, _, itemType, itemSubType = GetItemInfo (itemLink) if (itemType == "Armor" or itemType == "Weapon") then --a weapon or armor if (itemLevel < 460) then print ("Selling", itemName, itemType) UseContainerItem (b, s) end end end end end elseif (msg == "forge") then _detalhes:OpenForge() elseif (msg == "parser") then _detalhes:OnParserEvent ( "COMBAT_LOG_EVENT_UNFILTERED", --evento = 1548754114, --time = "SPELL_DAMAGE", --token = nil, --hidding = "0000000000000000", --who_serial = nil, --who_name = 0x514, --who_flags = 0x0, --who_flags2 = "Player-3676-06F3C3FA", --alvo_serial = "Icybluefur-Area52", --alvo_name = 0x514, --alvo_flags = 0x0, --alvo_flags2 = 157247, --spellid = "Reverberations", --spellname = 0x1, --spelltype = 4846, --amount = -1, --overkill = 1 --school = ) elseif (msg == "ejloot") then EJ_SelectInstance (669) -- hellfire citadel EJ_SetDifficulty (16) local r = {} local total = 0 for i = 1, 100 do local name, description, encounterID, rootSectionID, link = EJ_GetEncounterInfoByIndex (i, 669) if (name) then EJ_SelectEncounter (encounterID) print (name, encounterID, EJ_GetNumLoot()) for o = 1, EJ_GetNumLoot() do local name, icon, slot, armorType, itemID, link, encounterID = EJ_GetLootInfoByIndex (o) r[slot] = r[slot] or {} tinsert (r[slot], {itemID, encounterID}) total = total + 1 end end end print ("total loot", total) _detalhes_global.ALOOT = r elseif (msg == "ilvl") then local ilvl_frame = CreateFrame ("GameTooltip", "details_ilvl_tooltip", UIParent, "GameTooltipTemplate"); local get_ilvl = function (itemLink) ilvl_frame:SetOwner (UIParent, "ANCHOR_NONE") ilvl_frame:ClearLines() ilvl_frame:SetHyperlink (itemLink) for i = 1, 13 do print (_G ["details_ilvl_tooltipTextLeft" .. i]:GetText()) end end local item = GetInventoryItemLink ("player", 1) print ("item:", item) get_ilvl (item) elseif (msg == "score") then _detalhes:OpenRaidHistoryWindow ("Hellfire Citadel", 1800, 15, "DAMAGER", "Rock Lobster", 2, "Keyspell") elseif (msg == "bar") then local bar = _G.DetailsTestBar if (not bar) then bar = Details.gump:CreateBar (UIParent, nil, 600, 200, 100, nil, "DetailsTestBar") _G.DetailsTestBar = bar bar:SetPoint ("center", 0, 0) bar.RightTextIsTimer = true bar.BarIsInverse = true end bar.color = "HUNTER" local start = GetTime()-45 local fim = GetTime()+5 bar:SetTimer (start, fim) --C_Timer.After (5, function() bar:CancelTimerBar() end) elseif (msg == "alert") then --local instancia = _detalhes.tabela_instancias [1] local f = function (a, b, c, d, e, f, g) print (a, b, c, d, e, f, g) end --instancia:InstanceAlert (Loc ["STRING_PLEASE_WAIT"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, 5, {f, 1, 2, 3, 4, 5}) local lower_instance = _detalhes:GetLowerInstanceNumber() if (lower_instance) then local instance = _detalhes:GetInstance (lower_instance) if (instance) then local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, "Hellfire Citadel", 1800, 15, "DAMAGER", "Rock Lobster", 2, "Keyspell"} instance:InstanceAlert ("Boss Defeated, Open History! ", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 40, func, true) end end else --if (_detalhes.opened_windows < 1) then -- _detalhes:CriarInstancia() --end print (" ") print (Loc ["STRING_DETAILS1"] .. "(" .. _detalhes.userversion .. ") " .. Loc ["STRING_COMMAND_LIST"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_NEW"] .. "|r: " .. Loc ["STRING_SLASH_NEW_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_SHOW"] .. " " .. Loc ["STRING_SLASH_HIDE"] .. " " .. Loc ["STRING_SLASH_TOGGLE"] .. "|r|cfffcffb0 <" .. Loc ["STRING_WINDOW_NUMBER"] .. ">|r: " .. Loc ["STRING_SLASH_SHOWHIDETOGGLE_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_ENABLE"] .. " " .. Loc ["STRING_SLASH_DISABLE"] .. "|r: " .. Loc ["STRING_SLASH_CAPTURE_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_RESET"] .. "|r: " .. Loc ["STRING_SLASH_RESET_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_OPTIONS"] .. "|r|cfffcffb0 <" .. Loc ["STRING_WINDOW_NUMBER"] .. ">|r: " .. Loc ["STRING_SLASH_OPTIONS_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_CHANGES"] .. "|r: " .. Loc ["STRING_SLASH_CHANGES_DESC"]) print ("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_WIPECONFIG"] .. "|r: " .. Loc ["STRING_SLASH_WIPECONFIG_DESC"]) --print ("|cffffaeae/details " .. Loc ["STRING_SLASH_WORLDBOSS"] .. "|r: " .. Loc ["STRING_SLASH_WORLDBOSS_DESC"]) print (" ") end end function _detalhes:CreateListPanel() local f = _detalhes.ListPanel if (f) then return f end _detalhes.ListPanel = _detalhes.gump:NewPanel (UIParent, nil, "DetailsActorsFrame", nil, 300, 600) _detalhes.ListPanel:SetPoint ("center", UIParent, "center", 300, 0) _detalhes.ListPanel.barras = {} tinsert (UISpecialFrames, "DetailsActorsFrame") _detalhes.ListPanel.close_with_right = true local container_barras_window = CreateFrame ("ScrollFrame", "Details_ActorsBarrasScroll", _detalhes.ListPanel.widget) local container_barras = CreateFrame ("Frame", "Details_ActorsBarras", container_barras_window) _detalhes.ListPanel.container = container_barras _detalhes.ListPanel.width = 500 _detalhes.ListPanel.locked = false container_barras_window:SetBackdrop({ edgeFile = "Interface\\DialogFrame\\UI-DialogBox-gold-Border", tile = true, tileSize = 16, edgeSize = 5, insets = {left = 1, right = 1, top = 0, bottom = 1},}) container_barras_window:SetBackdropBorderColor (0, 0, 0, 0) container_barras:SetBackdrop({ bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, insets = {left = 1, right = 1, top = 0, bottom = 1},}) container_barras:SetBackdropColor (0, 0, 0, 0) container_barras:SetAllPoints (container_barras_window) container_barras:SetWidth (500) container_barras:SetHeight (150) container_barras:EnableMouse (true) container_barras:SetResizable (false) container_barras:SetMovable (true) container_barras_window:SetWidth (460) container_barras_window:SetHeight (550) container_barras_window:SetScrollChild (container_barras) container_barras_window:SetPoint ("TOPLEFT", _detalhes.ListPanel.widget, "TOPLEFT", 21, -10) _detalhes.gump:NewScrollBar (container_barras_window, container_barras, -10, -17) container_barras_window.slider:Altura (560) container_barras_window.slider:cimaPoint (0, 1) container_barras_window.slider:baixoPoint (0, -3) container_barras_window.slider:SetFrameLevel (10) container_barras_window.ultimo = 0 container_barras_window.gump = container_barras function _detalhes.ListPanel:add (text, index, filter) local row = _detalhes.ListPanel.barras [index] if (not row) then row = {text = _detalhes.ListPanel.container:CreateFontString (nil, "overlay", "GameFontNormal")} _detalhes.ListPanel.barras [index] = row row.text:SetPoint ("topleft", _detalhes.ListPanel.container, "topleft", 0, -index * 15) end if (filter and text:find (filter)) then row.text:SetTextColor (1, 1, 0) else row.text:SetTextColor (1, 1, 1) end row.text:SetText (text) end return _detalhes.ListPanel end