----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> global name declaration _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") _detalhes.build_counter = 770 --it's 770 for release _detalhes.userversion = "v3.12.6a" _detalhes.realversion = 66 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" Details = _detalhes ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> initialization stuff do local _detalhes = _G._detalhes _detalhes.resize_debug = {} local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" ) --[[ |cFFFFFF00-|r .\n\n |cFFFFFF00v3.12.5 (|cFFFFCC00May 03, 2015|r|cFFFFFF00)|r:\n\n |cFFFFFF00-|r Encounter Details (plugin): added a report button on Emotes tab.\n\n |cFFFFFF00-|r Encounter Details (plugin): improved Weakauras creation.\n\n |cFFFFFF00-|r Encounter Details (plugin): fixed the report text for interrupts and dispells.\n\n |cFFFFFF00-|r Crowd control by Pets now is merged with its owner.\n\n |cFFFFFF00-|r Truncated left text on bars now shows the entire text when hover over the bar.\n\n |cFFFFFF00-|r Added an extra option on minimap menu to disable the minimap icon.\n\n |cFFFFFF00-|r Fixed a problem when disabling the minimap icon through options panel.\n\n |cFFFFFF00-|r Fixed an issue with item level tracker feature.\n\n --]] -- Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v3.12.6a (|cFFFFCC00April 07, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Encounter Details (plugin): added a report button on Emotes tab.\n\n|cFFFFFF00-|r Encounter Details (plugin): improved Weakauras creation.\n\n|cFFFFFF00-|r Encounter Details (plugin): fixed the report text for interrupts and dispells.\n\n|cFFFFFF00-|r Crowd control by Pets now is merged with its owner.\n\n|cFFFFFF00-|r Truncated left text on bars now shows the entire text when hover over the bar.\n\n|cFFFFFF00-|r Added an extra option on minimap menu to disable the minimap icon.\n\n|cFFFFFF00-|r Fixed a problem when disabling the minimap icon through options panel.\n\n|cFFFFFF00-|r Fixed an issue with item level tracker feature.\n\n|cFFFFFF00v3.12.2 (|cFFFFCC00Mar 30, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Raid Check (plugin): added item level.\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): bug fixes, it's important to update it.\n\n|cFFFFFF00-|r Time Line (plugin): bug fixes.\n\n|cFFFFFF00-|r Added option to disabled th eitem level tracker.\n\n|cFFFFFF00-|r Added item level on Raid Check plugin panel.\n\n|cFFFFFF00-|r Added Spirit Link Totem damage and healing on death log.\n\n|cFFFFFF00-|r Added the total of life exchanged by the Spirit Link Totem on player detail window.\n\n|cFFFFFF00-|r Added more spells for crowd control.\n\n|cFFFFFF00-|r Added scroll on bookmark panel.\n\n|cFFFFFF00-|r Fixed issue with Dps/Hps data broker which wasn't respecting the type of time (effective/activity) selected.\n\n|cFFFFFF00-|r Fixed few bugs when using the key bind to toggle windows.\n\n|cFFFFFF00v3.11.5 (|cFFFFCC00Mar 18, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with overall data where max/min amount for spells was being calculated wrong.\n\n|cFFFFFF00-|r Fixed a problem while reporting enemy damage taken.\n\n|cFFFFFF00-|r Fixed an issue with damage taken by spell where some spells wasn't shown.\n\n|cFFFFFF00-|r Few improvements on tooltips.\n\n|cFFFFFF00-|r Fixed a accuracy problem with shaman's spirit link toten where its life exchange was considered healing done.\n\n|cFFFFFF00-|r Boss segments now need to have at least 30 seconds to be added on the overall data.\n\n|cFFFFFF00-|r When the segment limit is reach, segments with less combat time will be erased instead of the olders.\n\n|cFFFFFF00-|r Added item level tracker.\n\n|cFFFFFF00-|r Fixed window positioning when changing from Solo mode to Group mode.\n\n|cFFFFFF00-|r Added an option for change the amount of lines on death log.\n\n|cFFFFFF00-|r Added custom display for CC done.\n\n|cFFFFFF00v3.10.10 (|cFFFFCC00Mar 10, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): done a calibration on endurance calculation.\n\n|cFFFFFF00-|r Raid Check (plugin): now also show information for 50+ stats runes.\n\n|cFFFFFF00-|r Fixed cooldowns spell targets on overall data.\n\n|cFFFFFF00-|r Fixed report custom displays where sometimes it didn't report spell links.\n\n|cFFFFFF00-|r Replaced old report line saying 'for the last X segments' with 'overall data'.\n\n|cFFFFFF00-|r Mini-displays on statusbar are now more responsible to right button click.\n\n|cFFFFFF00-|r Added Mage's Greater Invisibility as cooldown.\n\n|cFFFFFF00v3.10.8 (|cFFFFCC00Mar 02, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Improved aura creation.\n\n|cFFFFFF00-|r Custom display 'My Spells' now also show your pets.\n\n|cFFFFFF00-|r Fixed 'Raid Check' plugin food detection.\n\n|cFFFFFF00v3.10.6 (|cFFFFCC00Feb 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Encounter Details (plugin): several bug fixes and improvements.\n\n|cFFFFFF00-|r Encounter Details (plugin): added new tab showing enemy spells from the encounter with an aura creation panel.\n\n|cFFFFFF00-|r Encounter Details (plugin): added phase indicators on graphic tab, hovering over shows the damage and heal for that specific phase.\n\n|cFFFFFF00-|r Segments menu now also show the encounter try number plus the elapsed combat time.\n\n|cFFFFFF00-|r Several improvements on Overall Data, also, now it has an option to not save it when the character logoff.\n\n|cFFFFFF00-|r Player Details window now closes with right click on any bar.\n\n|cFFFFFF00-|r Fixed Nature's Vigil cooldown.\n\n|cFFFFFF00v3.9.12a (|cFFFFCC00Feb 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Roll back on combat detection after reset data, might be causing problems.\n\n|cFFFFFF00v3.9.12 (|cFFFFCC00Feb 13, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): got report buttons for Endurance and Deaths Overall Damage.\n\n|cFFFFFF00-|r Advanced Death Logs (plugin): the Deaths and Endurance limits can now be changed under the plugin options.\n\n|cFFFFFF00-|r Chart Viewer (plugin): has been revamped and now it's less complicated to use.\n\n|cFFFFFF00-|r Time Line (plugin): added options to change the background color and scale.\n\n|cFFFFFF00-|r Raid Check (plugin): its window is now 'always on top'.\n\n|cFFFFFF00-|r Accuracy adjustments on overheal of Divine Aegis and Illuminated Healing.\n\n|cFFFFFF00-|r Removed healthstone from cooldown list, added Nature's Vigil.\n\n|cFFFFFF00-|r Enemies display now shows damage taken instead of damage done.\n\n|cFFFFFF00-|r Tooltip for enemies display now also show damage and healing done by the enemy.\n\n|cFFFFFF00-|r Added an option under miscellaneous to show neutral and hostile creatures on damage taken display.\n\n|cFFFFFF00-|r Added an option to ignore nicknames and always use character names.\n\n|cFFFFFF00-|r Enabling the display icon on title bar now makes the title text automatically move slightly to right.\n\n|cFFFFFF00-|r Fixed issue with skin changing when the window has the statusbar enabled.\n\n|cFFFFFF00v3.9.4 (|cFFFFCC00Feb 03, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added option 'Ignore Mass Toggle', when enabled the window won't be affected when hiding, showing or toggling all windows.\n\n|cFFFFFF00-|r Added window number for slash commands 'hide', 'show' and 'toggle'. Usage: '/details hide 1' to hide window 1.\n\n|cFFFFFF00-|r Removed keybinds for Open and Close, added toggle instead.\n\n|cFFFFFF00-|r Added slash command 'toggle'.\n\n|cFFFFFF00-|r Added display icons for all skins which still didn't have they.\n\n|cFFFFFF00-|r Improved 'Align with right chat' tool, now it also supports Forced Square skin.\n\n|cFFFFFF00-|r Improvements on Bookmark panel.\n\n|cFFFFFF00-|r Improvements on spec icons with transparency.\n\n|cFFFFFF00-|r Created custom spell for Living Bomb explosion.\n\n|cFFFFFF00-|r Fixed statusbar textures and mini displays.\n\n|cFFFFFF00-|r Fixed an issue with title bar buttons when toggling the titlebar anchor from bottom to top position.\n\n|cFFFFFF00-|r Fixed an issue with title bar text when toggling the statusbar position from bottom to top.\n\n|cFFFFFF00-|r Fixed yet another bug with avoidance tab on player detail window.\n\n|cFFFFFF00-|r Fixed the window ungroup button (above the resize one).\n\n|cFFFFFF00v3.8.13 (|cFFFFCC00Jan 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r RaidCheck (plugin): added an option to be able to use the report panel.\n\n|cFFFFFF00-|r You Are Not Prepared (plugin): added Auto Close the window, can be disabled through its options panel.\n\n|cFFFFFF00-|r Vanguard (plugin): Added Options Panel.\n\n|cFFFFFF00-|r Details! is now using 'LibWindow-1.1' to save and restore the positioning of the windows, bug might appear, please report if something weird happen.\n\n|cFFFFFF00-|r Improved specialization detection in order to try detect spec changes." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r " --> startup _detalhes.initializing = true _detalhes.enabled = true _detalhes.__index = _detalhes _detalhes._tempo = time() _detalhes.debug = false _detalhes.opened_windows = 0 _detalhes.last_combat_time = 0 --> containers --> armazenas as funções do parser - All parse functions _detalhes.parser = {} _detalhes.parser_functions = {} _detalhes.parser_frame = CreateFrame ("Frame", nil, _UIParent) _detalhes.parser_frame:Hide() --> armazena os escudos - Shields information for absorbs _detalhes.escudos = {} --> armazena as funções dos frames - Frames functions _detalhes.gump = {} function _detalhes:GetFramework() return self.gump end --> armazena as funções para inicialização dos dados - Metatable functions _detalhes.refresh = {} --> armazena as funções para limpar e guardas os dados - Metatable functions _detalhes.clear = {} --> armazena a config do painel de fast switch _detalhes.switch = {} --> armazena os estilos salvos _detalhes.savedStyles = {} --> armazena quais atributos possue janela de atributos - contain attributes and sub attributos wich have a detailed window (left click on a row) _detalhes.row_singleclick_overwrite = {} --> report _detalhes.ReportOptions = {} --> armazena os buffs registrados - store buffs ids and functions _detalhes.Buffs = {} --> initialize buff table --> cache de grupo _detalhes.cache_damage_group = {} _detalhes.cache_healing_group = {} --> cache de specs _detalhes.cached_specs = {} --> ignored pets _detalhes.pets_ignored = {} _detalhes.pets_no_owner = {} --> armazena as skins disponíveis para as janelas _detalhes.skins = {} --> armazena os hooks das funções do parser _detalhes.hooks = {} --> informações sobre a luta do boss atual _detalhes.encounter_end_table = {} _detalhes.encounter_table = {} _detalhes.encounter_counter = {} --> informações sobre a arena atual _detalhes.arena_table = {} _detalhes.arena_info = { [562] = {file = "LoadScreenBladesEdgeArena", coords = {0, 1, 0.29296875, 0.9375}}, -- Circle of Blood Arena [617] = {file = "LoadScreenDalaranSewersArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Dalaran Arena [559] = {file = "LoadScreenNagrandArenaBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ring of Trials [980] = {file = "LoadScreenTolvirArena", coords = {0, 1, 0.29296875, 0.857421875}}, --Tol'Viron Arena [572] = {file = "LoadScreenRuinsofLordaeronBattlegrounds", coords = {0, 1, 0.341796875, 1}}, --Ruins of Lordaeron [1134] = {file = "LoadingScreen_Shadowpan_bg", coords = {0, 1, 0.29296875, 0.857421875}}, -- Tiger's Peak --"LoadScreenOrgrimmarArena", --Ring of Valor } --> armazena instancias inativas _detalhes.unused_instances = {} _detalhes.default_skin_to_use = "Minimalistic" function _detalhes:GetArenaInfo (mapid) local t = _detalhes.arena_info [mapid] if (t) then return t.file, t.coords end end --> tooltip _detalhes.tooltip_backdrop = { bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]], --bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], tile = true, edgeSize = 16, tileSize = 16, insets = {left = 3, right = 3, top = 4, bottom = 4} } _detalhes.tooltip_border_color = {1, 1, 1, 1} _detalhes.tooltip_spell_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --_detalhes.tooltip_target_icon = {file = [[Interface\CHARACTERFRAME\UI-StateIcon]], coords = {36/64, 58/64, 7/64, 26/64}} --> Plugins --> raid ------------------------------------------------------------------- --> general function for raid mode plugins _detalhes.RaidTables = {} --> menu for raid modes _detalhes.RaidTables.Menu = {} --> plugin objects for raid mode _detalhes.RaidTables.Plugins = {} --> name to plugin object _detalhes.RaidTables.NameTable = {} --> using by _detalhes.RaidTables.InstancesInUse = {} _detalhes.RaidTables.PluginsInUse = {} --> solo ------------------------------------------------------------------- --> general functions for solo mode plugins _detalhes.SoloTables = {} --> maintain plugin menu _detalhes.SoloTables.Menu = {} --> plugins objects for solo mode _detalhes.SoloTables.Plugins = {} --> name to plugin object _detalhes.SoloTables.NameTable = {} --> toolbar ------------------------------------------------------------------- --> plugins container _detalhes.ToolBar = {} --> current showing icons _detalhes.ToolBar.Shown = {} _detalhes.ToolBar.AllButtons = {} --> plugin objects _detalhes.ToolBar.Plugins = {} --> name to plugin object _detalhes.ToolBar.NameTable = {} _detalhes.ToolBar.Menu = {} --> statusbar ------------------------------------------------------------------- --> plugins container _detalhes.StatusBar = {} --> maintain plugin menu _detalhes.StatusBar.Menu = {} --> plugins object _detalhes.StatusBar.Plugins = {} --> name to plugin object _detalhes.StatusBar.NameTable = {} --> constants _detalhes._detalhes_props = { DATA_TYPE_START = 1, --> Something on start DATA_TYPE_END = 2, --> Something on end MODO_ALONE = 1, --> Solo MODO_GROUP = 2, --> Group MODO_ALL = 3, --> Everything MODO_RAID = 4, --> Raid } _detalhes.modos = { alone = 1, --> Solo group = 2, --> Group all = 3, --> Everything raid = 4 --> Raid } _detalhes.divisores = { abre = "(", --> open fecha = ")", --> close colocacao = ". " --> dot } _detalhes.role_texcoord = { DAMAGER = "72:130:69:127", HEALER = "72:130:2:60", TANK = "5:63:69:127", NONE = "139:196:69:127", } _detalhes.player_class = { ["HUNTER"] = true, ["WARRIOR"] = true, ["PALADIN"] = true, ["SHAMAN"] = true, ["MAGE"] = true, ["ROGUE"] = true, ["PRIEST"] = true, ["WARLOCK"] = true, ["DRUID"] = true, ["MONK"] = true, ["DEATHKNIGHT"] = true, } local Loc = LibStub ("AceLocale-3.0"):GetLocale ("Details") _detalhes.segmentos = { label = Loc ["STRING_SEGMENT"]..": ", overall = Loc ["STRING_TOTAL"], overall_standard = Loc ["STRING_OVERALL"], current = Loc ["STRING_CURRENT"], current_standard = Loc ["STRING_CURRENTFIGHT"], past = Loc ["STRING_FIGHTNUMBER"] } _detalhes._detalhes_props["modo_nome"] = { [_detalhes._detalhes_props["MODO_ALONE"]] = Loc ["STRING_MODE_SELF"], [_detalhes._detalhes_props["MODO_GROUP"]] = Loc ["STRING_MODE_GROUP"], [_detalhes._detalhes_props["MODO_ALL"]] = Loc ["STRING_MODE_ALL"], [_detalhes._detalhes_props["MODO_RAID"]] = Loc ["STRING_MODE_RAID"] } --[[global]] DETAILS_MODE_SOLO = 1 --[[global]] DETAILS_MODE_RAID = 4 --[[global]] DETAILS_MODE_GROUP = 2 --[[global]] DETAILS_MODE_ALL = 3 _detalhes.icones = { --> report window report = { up = "Interface\\FriendsFrame\\UI-Toast-FriendOnlineIcon", down = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", disabled = "Interface\\ItemAnimations\\MINIMAP\\TRACKING\\Profession", highlight = nil } } _detalhes.missTypes = {"ABSORB", "BLOCK", "DEFLECT", "DODGE", "EVADE", "IMMUNE", "MISS", "PARRY", "REFLECT", "RESIST"} --> do not localize-me ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> frames local _CreateFrame = CreateFrame --api locals local _UIParent = UIParent --api locals --> Info Window _detalhes.janela_info = _CreateFrame ("Frame", "Details_JanelaInfo", _UIParent) --> Event Frame _detalhes.listener = _CreateFrame ("Frame", nil, _UIParent) _detalhes.listener:RegisterEvent ("ADDON_LOADED") _detalhes.listener:SetFrameStrata ("LOW") _detalhes.listener:SetFrameLevel (9) _detalhes.listener.FrameTime = 0 _detalhes.overlay_frame = _CreateFrame ("Frame", nil, _UIParent) _detalhes.overlay_frame:SetFrameStrata ("TOOLTIP") --> Pet Owner Finder _CreateFrame ("GameTooltip", "DetailsPetOwnerFinder", nil, "GameTooltipTemplate") ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> functions _detalhes.empty_function = function() end _detalhes.empty_table = {} --> register textures and fonts for shared media local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0") --default bars SharedMedia:Register ("statusbar", "Details D'ictum", [[Interface\AddOns\Details\images\bar4]]) SharedMedia:Register ("statusbar", "Details Vidro", [[Interface\AddOns\Details\images\bar4_vidro]]) SharedMedia:Register ("statusbar", "Details D'ictum (reverse)", [[Interface\AddOns\Details\images\bar4_reverse]]) --flat bars SharedMedia:Register ("statusbar", "Details Serenity", [[Interface\AddOns\Details\images\bar_serenity]]) SharedMedia:Register ("statusbar", "BantoBar", [[Interface\AddOns\Details\images\BantoBar]]) SharedMedia:Register ("statusbar", "Skyline", [[Interface\AddOns\Details\images\bar_skyline]]) SharedMedia:Register ("statusbar", "DGround", [[Interface\AddOns\Details\images\bar_background]]) --window bg and bar border SharedMedia:Register ("background", "Details Ground", [[Interface\AddOns\Details\images\background]]) SharedMedia:Register ("border", "Details BarBorder 1", [[Interface\AddOns\Details\images\border_1]]) SharedMedia:Register ("border", "Details BarBorder 2", [[Interface\AddOns\Details\images\border_2]]) SharedMedia:Register ("border", "Details BarBorder 3", [[Interface\AddOns\Details\images\border_3]]) --misc fonts SharedMedia:Register ("font", "Oswald", [[Interface\Addons\Details\fonts\Oswald-Regular.otf]]) SharedMedia:Register ("font", "Nueva Std Cond", [[Interface\Addons\Details\fonts\NuevaStd-Cond.otf]]) SharedMedia:Register ("font", "Accidental Presidency", [[Interface\Addons\Details\fonts\Accidental Presidency.ttf]]) SharedMedia:Register ("font", "TrashHand", [[Interface\Addons\Details\fonts\TrashHand.TTF]]) SharedMedia:Register ("font", "Harry P", [[Interface\Addons\Details\fonts\HARRYP__.TTF]]) SharedMedia:Register ("font", "FORCED SQUARE", [[Interface\Addons\Details\fonts\FORCED SQUARE.ttf]]) SharedMedia:Register ("sound", "d_gun1", [[Interface\Addons\Details\sounds\sound_gun2.ogg]]) SharedMedia:Register ("sound", "d_gun2", [[Interface\Addons\Details\sounds\sound_gun3.ogg]]) SharedMedia:Register ("sound", "d_jedi1", [[Interface\Addons\Details\sounds\sound_jedi1.ogg]]) SharedMedia:Register ("sound", "d_whip1", [[Interface\Addons\Details\sounds\sound_whip1.ogg]]) --> global 'vardump' for dump table contents over chat panel function vardump (t) if (type (t) ~= "table") then return end for a,b in pairs (t) do print (a,b) end end --> global 'table_deepcopy' copies a full table function table_deepcopy (orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy [table_deepcopy (orig_key)] = table_deepcopy (orig_value) end else copy = orig end return copy end --> delay messages function _detalhes:DelayMsg (msg) _detalhes.delaymsgs = _detalhes.delaymsgs or {} _detalhes.delaymsgs [#_detalhes.delaymsgs+1] = msg end function _detalhes:ShowDelayMsg() if (_detalhes.delaymsgs and #_detalhes.delaymsgs > 0) then for _, msg in ipairs (_detalhes.delaymsgs) do print (msg) end end _detalhes.delaymsgs = {} end --> print messages function _detalhes:Msg (_string, arg1, arg2, arg3, arg4) if (self.__name) then --> yes, we have a name! print ("|cffffaeae" .. self.__name .. "|r |cffcc7c7c(plugin)|r: " .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") else print (Loc ["STRING_DETAILS1"] .. (_string or ""), arg1 or "", arg2 or "", arg3 or "", arg4 or "") end end --> welcome function _detalhes:WelcomeMsgLogon() _detalhes:Msg ("you can always reset the addon running the command |cFFFFFF00'/details reinstall'|r if it does fail to load after being updated.") function _detalhes:wipe_combat_after_failed_load() _detalhes.tabela_historico = _detalhes.historico:NovoHistorico() _detalhes.tabela_overall = _detalhes.combate:NovaTabela() _detalhes.tabela_vigente = _detalhes.combate:NovaTabela (_, _detalhes.tabela_overall) _detalhes.tabela_pets = _detalhes.container_pets:NovoContainer() _detalhes:UpdateContainerCombatentes() _detalhes_database.tabela_overall = nil _detalhes_database.tabela_historico = nil _detalhes:Msg ("seems failed to load, please type /reload to try again.") end _detalhes:ScheduleTimer ("wipe_combat_after_failed_load", 5) end _detalhes.failed_to_load = _detalhes:ScheduleTimer ("WelcomeMsgLogon", 20) --> key binds --> header _G ["BINDING_HEADER_Details"] = "Details!" _G ["BINDING_HEADER_DETAILS_KEYBIND_SEGMENTCONTROL"] = Loc ["STRING_KEYBIND_SEGMENTCONTROL"] _G ["BINDING_HEADER_DETAILS_KEYBIND_SCROLLING"] = Loc ["STRING_KEYBIND_SCROLLING"] _G ["BINDING_HEADER_DETAILS_KEYBIND_WINDOW_CONTROL"] = Loc ["STRING_KEYBIND_WINDOW_CONTROL"] _G ["BINDING_HEADER_DETAILS_KEYBIND_BOOKMARK"] = Loc ["STRING_KEYBIND_BOOKMARK"] --> keys _G ["BINDING_NAME_DETAILS_TOGGLE_ALL"] = Loc ["STRING_KEYBIND_TOGGLE_WINDOWS"] _G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = Loc ["STRING_KEYBIND_RESET_SEGMENTS"] _G ["BINDING_NAME_DETAILS_SCROLL_UP"] = Loc ["STRING_KEYBIND_SCROLL_UP"] _G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = Loc ["STRING_KEYBIND_SCROLL_DOWN"] _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW1"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 1) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW2"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 2) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW3"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 3) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW4"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 4) _G ["BINDING_NAME_DETAILS_TOOGGLE_WINDOW5"] = format (Loc ["STRING_KEYBIND_TOGGLE_WINDOW"], 5) _G ["BINDING_NAME_DETAILS_BOOKMARK1"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 1) _G ["BINDING_NAME_DETAILS_BOOKMARK2"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 2) _G ["BINDING_NAME_DETAILS_BOOKMARK3"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 3) _G ["BINDING_NAME_DETAILS_BOOKMARK4"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 4) _G ["BINDING_NAME_DETAILS_BOOKMARK5"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 5) _G ["BINDING_NAME_DETAILS_BOOKMARK6"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 6) _G ["BINDING_NAME_DETAILS_BOOKMARK7"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 7) _G ["BINDING_NAME_DETAILS_BOOKMARK8"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 8) _G ["BINDING_NAME_DETAILS_BOOKMARK9"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 9) _G ["BINDING_NAME_DETAILS_BOOKMARK10"] = format (Loc ["STRING_KEYBIND_BOOKMARK_NUMBER"], 10) end