Commit Graph

20 Commits

Author SHA1 Message Date
Tercio Jose d102fe7a07 Backend improvements and bug fixes
- Fixed an error when hovering over some spells in the Auras panel on the Player Breakdown window.
- Fixed the character item level, which was not showing for players that left the party group on the Player Breakdown window.
- Fixed boss images not showing at the segments selection menu.
- Other updates related to encounter journal and mythic+, both under development.
2023-12-26 11:38:00 -03:00
Tercio Jose 5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 5e9a08ff2c Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
- Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
2023-09-09 15:08:26 -03:00
Tercio Jose bf7cf53705 Fix for ticket #595 2023-09-05 10:51:56 -03:00
Tercio Jose 0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose 94ae59dfa9 Stop breakdown opening when there's player data available at the window 2023-07-24 20:53:04 -03:00
Tercio Jose 762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose bfdce8071b Bug Fixed 2023-07-18 18:19:38 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose 56275fecf9 Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers 2023-07-05 00:24:08 -03:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose 9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose efd131ef04 More fixes for the "Report to Discord" bugs; Implementations to show plugins in the breakdown window; 2023-06-12 19:59:15 -03:00
Tercio Jose aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose cc09a733bf Split the window_playerbreakdown_spells.lua into three more files 2023-06-08 22:03:37 -03:00