Commit Graph

17 Commits

Author SHA1 Message Date
Flamanis bcf296d175 Couple more divide by zeros 2024-06-08 16:52:52 -05:00
Flamanis 6071ae3e66 Update breakdown_spells_spellframes.lua 2024-06-08 16:29:41 -05:00
Lynn 0ee3f1a511 More GetSpellInfo fixes 2024-06-08 14:00:01 +02:00
Lynn abf6b76c53 Fixes div by 0 error and call to wrong GetSpellInfo 2024-06-08 12:50:08 +02:00
Tercio Jose 0b7f4d2abf Fixed an issue with icons not showing on classic versions of the game. 2024-03-16 12:15:16 -03:00
Tercio Jose acc03f4769 Another round of polishing and few aditions
- Added bar texture "Skyline Compact".
- Tooltip show 8 spells, up from 6.
- Breakdown color scheme improved.
- Backend changes.
2024-03-08 14:03:34 -03:00
Tercio Jose b1a7c5e278 Applied a round of polishing to the Breakdown Window 2024-03-03 15:18:10 -03:00
Tercio Jose 62bb7c3aeb Breakdown expand arrows, now point to the right when collapsed (was pointing up) 2024-02-29 15:15:08 -03:00
Tercio Jose c4040ac4de Added report to breakdown window 2024-02-26 13:53:27 -03:00
Tercio Jose cd8266fff6 More fixes for text color and bar color. Early and under development report button addon to the Player Breakdown window. 2024-02-15 17:02:29 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose cc09a733bf Split the window_playerbreakdown_spells.lua into three more files 2023-06-08 22:03:37 -03:00