Fixed title bar text reseting position and code cleanups

This commit is contained in:
Tercio Jose
2020-10-28 12:59:30 -03:00
parent a50a49bf0b
commit fd09d77331
5 changed files with 52 additions and 80 deletions
+32 -2
View File
@@ -2,6 +2,28 @@ if (true) then
--return
end
--[[
search '~10' to go directly to tooltips settings
~01 - display
~02 - skins
~03 - bars general
~04 - bars texts
~05 - title bar
~06 - body setings
~07 - status bar
~08 - plugins
~09 - profiles
~10 - tooltips
~11 - datafeed
~12 - wallpaper
~13 - automation
~14 - raid tools
~15 - broadcaster
~16 - custom spells
~17 - charts data
--]]
local Details = _G.Details
local DF = _G.DetailsFramework
@@ -3947,6 +3969,7 @@ do
end
-- ~11 ~datafeed
do
local buildSection = function(sectionFrame)
@@ -4092,7 +4115,8 @@ do
end
do --~wallpaper
-- ~12 ~wallpaper
do
local buildSection = function(sectionFrame)
--> callback from the image editor
@@ -4497,7 +4521,9 @@ do --~wallpaper
tinsert(Details.optionsSection, buildSection)
end
do -- ~automation ~auto hide
-- ~13 ~automation ~auto hide
do
local buildSection = function(sectionFrame)
--> auto switch options
@@ -4920,6 +4946,7 @@ do -- ~automation ~auto hide
end
-- ~14 ~raidtools ~tools
do --raid tools
local buildSection = function(sectionFrame)
@@ -5374,6 +5401,7 @@ do --raid tools
end
-- ~15 ~broadcaster
do
local buildSection = function(sectionFrame)
@@ -5611,6 +5639,7 @@ do
end
-- ~16 ~customspells ~spells
do
local buildSection = function(sectionFrame)
@@ -5770,6 +5799,7 @@ do
end
-- ~17 ~charts data
do
local buildSection = function(sectionFrame)