- Plugin 'Damage Rank': is now called 'Damage, the Game!' and was its levels adjusted to WoD.
- Plugin 'Tiny Threat': fixed player name where it was showing the realm name too. - Plugin 'Vanguard': fixed frame details (clicking on a bar) shown behind the Vanguard panel. - Plugin 'Vanguard': fixed a problem when clicking with right button wasn't opening the bookmark panel. - Plugin 'Vanguard': incoming heals now count shield amount on the player too. - Plugin 'Vanguard' Known Bug: incoming damage and melee vs avoidance seems to be inaccurate by now, we need more time to study and fix it. - Added Twins Ogron's Charge as custom spells, one for the charge by him self and other for the copies (mythic only). - Fixed few issues when using class text colors. - Fixed characters name outside instances, now it replaces the realm name with a * and show the complete name on tooltip. - Fixed damage mitigation on damage taken, this affects only specific classes like monk tank. - Fixed auto erase poping up when the player enters on its garrison. - Fixed segments tooltip showing trash cleanup segments inside garrisons. - Fixed command /details disable, wasn't disabling the capture of cooldowns. - Fixed a problem with fast dps/hps when the window is in a empty segment. - Fixed an issue using bookmark panel where it wasn't changing the display when the window is in a plugin mode.
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-1
@@ -83,6 +83,8 @@
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--combate_overall.end_time = _tempo
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combate_overall.end_time = GetTime()
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local is_in_instance = select (1, IsInInstance())
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--> inicia a recuperação das tabelas e montagem do overall
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if (#tabelas_do_historico > 0) then
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for index, combate in _ipairs (tabelas_do_historico) do
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@@ -110,7 +112,14 @@
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for _, esta_classe in _ipairs (atributo) do
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local nome = esta_classe.nome
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esta_classe.displayName = nome:gsub (("%-.*"), "")
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if (is_in_instance and _detalhes.remove_realm_from_name) then
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esta_classe.displayName = nome:gsub (("%-.*"), "")
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elseif (_detalhes.remove_realm_from_name) then
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esta_classe.displayName = nome:gsub (("%-.*"), "%*")
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else
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esta_classe.displayName = nome
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end
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local shadow
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