- Plugin 'Damage Rank': is now called 'Damage, the Game!' and was its levels adjusted to WoD.
- Plugin 'Tiny Threat': fixed player name where it was showing the realm name too. - Plugin 'Vanguard': fixed frame details (clicking on a bar) shown behind the Vanguard panel. - Plugin 'Vanguard': fixed a problem when clicking with right button wasn't opening the bookmark panel. - Plugin 'Vanguard': incoming heals now count shield amount on the player too. - Plugin 'Vanguard' Known Bug: incoming damage and melee vs avoidance seems to be inaccurate by now, we need more time to study and fix it. - Added Twins Ogron's Charge as custom spells, one for the charge by him self and other for the copies (mythic only). - Fixed few issues when using class text colors. - Fixed characters name outside instances, now it replaces the realm name with a * and show the complete name on tooltip. - Fixed damage mitigation on damage taken, this affects only specific classes like monk tank. - Fixed auto erase poping up when the player enters on its garrison. - Fixed segments tooltip showing trash cleanup segments inside garrisons. - Fixed command /details disable, wasn't disabling the capture of cooldowns. - Fixed a problem with fast dps/hps when the window is in a empty segment. - Fixed an issue using bookmark panel where it wasn't changing the display when the window is in a plugin mode.
This commit is contained in:
+11
-3
@@ -53,7 +53,9 @@
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function _detalhes:FindEnemy()
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local ZoneName, InstanceType, DifficultyID, _, _, _, _, ZoneMapID = _GetInstanceInfo()
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if (InstanceType == "party" or InstanceType == "raid") then
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local in_instance = IsInInstance() --> garrison returns party as instance type.
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if ((InstanceType == "party" or InstanceType == "raid") and in_instance) then
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return Loc ["STRING_SEGMENT_TRASH"]
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end
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@@ -1045,14 +1047,20 @@
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if (t) then
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if (esta_barra.minha_tabela.serial and esta_barra.minha_tabela.serial ~= "") then
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local avatar = NickTag:GetNicknameTable (esta_barra.minha_tabela.serial, true)
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if (objeto.serial and objeto.serial ~= "") then
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local avatar = NickTag:GetNicknameTable (objeto.serial, true)
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if (avatar) then
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if (avatar [2] and avatar [4] and avatar [1]) then
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GameCooltip:SetBannerImage (1, avatar [2], 80, 40, avatarPoint, avatarTexCoord, nil) --> overlay [2] avatar path
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GameCooltip:SetBannerImage (2, avatar [4], 200, 55, backgroundPoint, avatar [5], avatar [6]) --> background
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GameCooltip:SetBannerText (1, avatar [1], textPoint) --> text [1] nickname
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end
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else
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if (_detalhes.remove_realm_from_name and objeto.displayName:find ("%*")) then
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GameCooltip:SetBannerImage (1, [[Interface\AddOns\Details\images\background]], 20, 30, avatarPoint, avatarTexCoord, {0, 0, 0, 0}) --> overlay [2] avatar path
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GameCooltip:SetBannerImage (2, [[Interface\PetBattles\Weather-BurntEarth]], 160, 30, {{"bottomleft", "topleft", 0, -5}, {"bottomright", "topright", 0, -5}}, {0.12, 0.88, 1, 0}, {0, 0, 0, 0.1}) --> overlay [2] avatar path {0, 0, 0, 0}
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GameCooltip:SetBannerText (1, objeto.nome, {"left", "left", 11, -8}, {1, 1, 1, 0.7}, 10, SharedMedia:Fetch ("font", _detalhes.tooltip.fontface)) --> text [1] nickname
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end
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end
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end
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