Renamed variables, code cleanup

This commit is contained in:
Tercio Jose
2023-05-21 10:28:29 -03:00
parent a20a4737db
commit fa0d1e1d08
12 changed files with 975 additions and 1237 deletions
+17
View File
@@ -446,6 +446,23 @@
---@field damage_taken number amount of damage the actor took durent the segment
---@field damage_from table<string, boolean> store the name of the actors which damaged the actor, format: [actorName] = true
---@class actorheal : actor
---@class actorenergy : actor
---@class actorutility : actor
---@field cc_break number amount of times the actor broke a cc
---@field dispell number amount of times the actor dispelled a buff or debuff
---@field interrupt number amount of times the actor interrupted a spell
---@field ress number amount of times the actor ressed a player
---@field dead number amount of times the actor died
---@field cooldowns_defensive number amount of times the actor used a defensive cooldown
---@field buff_uptime number amount of time the actor had a buff
---@field debuff_uptime number amount of time the actor had a debuff
--interrupt_targets interrupt_spells interrompeu_oque
--cc_break_targets cc_break_spells cc_break_oque
---@class segmentid : number
---@class instanceid : number
---@class attributeid : number