Renamed variables, code cleanup
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@@ -446,6 +446,23 @@
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---@field damage_taken number amount of damage the actor took durent the segment
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---@field damage_from table<string, boolean> store the name of the actors which damaged the actor, format: [actorName] = true
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---@class actorheal : actor
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---@class actorenergy : actor
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---@class actorutility : actor
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---@field cc_break number amount of times the actor broke a cc
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---@field dispell number amount of times the actor dispelled a buff or debuff
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---@field interrupt number amount of times the actor interrupted a spell
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---@field ress number amount of times the actor ressed a player
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---@field dead number amount of times the actor died
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---@field cooldowns_defensive number amount of times the actor used a defensive cooldown
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---@field buff_uptime number amount of time the actor had a buff
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---@field debuff_uptime number amount of time the actor had a debuff
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--interrupt_targets interrupt_spells interrompeu_oque
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--cc_break_targets cc_break_spells cc_break_oque
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---@class segmentid : number
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---@class instanceid : number
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---@class attributeid : number
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