Added combat:GetBossHealth(); combat:GetBossName(); combat:GetCurrentPhase()
This commit is contained in:
@@ -157,8 +157,23 @@
|
||||
---@field SliderCounter number when no name is given, a string plus an incremental number is used instead
|
||||
---@field SwitchCounter number when no name is given, a string plus an incremental number is used instead
|
||||
---@field SplitBarCounter number when no name is given, a string plus an incremental number is used instead
|
||||
---@field TalentExporter table
|
||||
---@field FormatNumber fun(number:number) : string abbreviate a number, e.g. 1000 -> 1k 1000 -> 1천, depending on the client language
|
||||
---@field UnitGroupRolesAssigned fun(unitId: unit, bUseSupport:boolean?, specId: specializationid?) : string there's no self here
|
||||
---@field IsDragonflight fun():boolean
|
||||
---@field IsDragonflightAndBeyond fun():boolean
|
||||
---@field IsTimewalkWoW fun():boolean
|
||||
---@field IsClassicWow fun():boolean
|
||||
---@field IsTBCWow fun():boolean
|
||||
---@field IsWotLKWow fun():boolean
|
||||
---@field IsCataWow fun():boolean
|
||||
---@field IsPandaWow fun():boolean
|
||||
---@field IsWarlordsWow fun():boolean
|
||||
---@field IsLegionWow fun():boolean
|
||||
---@field IsBFAWow fun():boolean
|
||||
---@field IsShadowlandsWow fun():boolean
|
||||
---@field IsDragonflightWow fun():boolean
|
||||
---@field IsWarWow fun():boolean
|
||||
---@field LoadSpellCache fun(self:table, hashMap:table, indexTable:table, allSpellsSameName:table) : hashMap:table, indexTable:table, allSpellsSameName:table load all spells in the game and add them into the passed tables
|
||||
---@field UnloadSpellCache fun(self:table) wipe the table contents filled with LoadSpellCache()
|
||||
---@field GetCurrentClassName fun(self:table) : string return the name of the class the player is playing
|
||||
@@ -167,7 +182,9 @@
|
||||
---@field GetCurrentSpec fun(self:table):number?
|
||||
---@field GetCurrentSpecId fun(self:table):number? return the specId of the current spec, retuns nil if the expansion the player is playing does not support specs
|
||||
---@field GetClassSpecIds fun(self:table, engClass:string):number[]
|
||||
---@field GetClassSpecIDs fun(self:table, engClass:string):number[]
|
||||
---@field IsValidSpecId fun(self:table, specId:number):boolean check if the passed specId is valid for the player class, also return false for tutorial specs
|
||||
---@field GetDragonlightTalentString fun(self:table):string return the talent config string
|
||||
---@field GetClassList fun(self:table):{ID:number, Name:string, FileString:string, Texture:string, TexCoord:number[]}[]
|
||||
---@field DebugVisibility fun(self:table, object:uiobject) print the reason why the frame isn't shown in the screen
|
||||
---@field Dispatch fun(self:table, callback:function, ...) : any dispatch a function call using xpcall, print to chat if the function passed is invalid
|
||||
|
||||
Reference in New Issue
Block a user