diff --git a/boot.lua b/boot.lua index e384e2ce..e95ab235 100644 --- a/boot.lua +++ b/boot.lua @@ -4,7 +4,7 @@ _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") _detalhes.build_counter = 996 --it's 996 for release - _detalhes.userversion = "v3.15.1" + _detalhes.userversion = "v3.15.1a" _detalhes.realversion = 69 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" Details = _detalhes diff --git a/classes/classe_damage.lua b/classes/classe_damage.lua index 722f5b83..3bd8b46e 100644 --- a/classes/classe_damage.lua +++ b/classes/classe_damage.lua @@ -3675,6 +3675,7 @@ end shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component @@ -3735,6 +3736,7 @@ end shadow.spec = actor.spec shadow.isTank = actor.isTank shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component shadow.fight_component = actor.fight_component diff --git a/classes/classe_energy.lua b/classes/classe_energy.lua index 0967aea6..0a078be7 100644 --- a/classes/classe_energy.lua +++ b/classes/classe_energy.lua @@ -1452,6 +1452,7 @@ end shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component @@ -1497,6 +1498,7 @@ end shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component diff --git a/classes/classe_heal.lua b/classes/classe_heal.lua index 15afb255..d82a48d1 100644 --- a/classes/classe_heal.lua +++ b/classes/classe_heal.lua @@ -2154,6 +2154,7 @@ end shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component @@ -2216,6 +2217,7 @@ end shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component diff --git a/classes/classe_others.lua b/classes/classe_others.lua index 47ce88bf..ddd34885 100644 --- a/classes/classe_others.lua +++ b/classes/classe_others.lua @@ -2375,6 +2375,7 @@ function atributo_misc:r_onlyrefresh_shadow (actor) shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component @@ -2501,6 +2502,7 @@ function atributo_misc:r_connect_shadow (actor, no_refresh) shadow.classe = actor.classe shadow.spec = actor.spec shadow.grupo = actor.grupo + shadow.pvp = actor.pvp shadow.isTank = actor.isTank shadow.boss = actor.boss shadow.boss_fight_component = actor.boss_fight_component diff --git a/classes/container_combatentes.lua b/classes/container_combatentes.lua index 80f19ea3..0e52f6b6 100644 --- a/classes/container_combatentes.lua +++ b/classes/container_combatentes.lua @@ -185,7 +185,7 @@ novo_objeto.isTank = true end else - if (_detalhes.pvp_as_group and _detalhes.tabela_vigente.is_pvp and _detalhes.is_in_battleground) then + if (_detalhes.pvp_as_group and (_detalhes.tabela_vigente and _detalhes.tabela_vigente.is_pvp) and _detalhes.is_in_battleground) then novo_objeto.grupo = true end end