- Improved specialization detection in order to try detect spec changes.
- Fixed an issue with 'Always Show me' feature where it was showing the player on Enemies display.
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@@ -126,7 +126,8 @@
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local have_cached = cached_specs [serial]
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if (have_cached) then
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novo_objeto.spec = have_cached
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_detalhes:ScheduleTimer ("GuessSpec", 15, {novo_objeto, self, 10})
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--> check is didn't changed the spec:
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_detalhes:ScheduleTimer ("ReGuessSpec", 15, {novo_objeto, self})
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else
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_detalhes:ScheduleTimer ("GuessSpec", 3, {novo_objeto, self, 1})
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end
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