Fixed an issue when using Click to Open Menus + Auto Hide Menu
This commit is contained in:
+219
-252
@@ -7,8 +7,6 @@ local ipairs = ipairs --lua local
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local pairs = pairs --lua local
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local _math_floor = math.floor --lua local
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local _table_remove = table.remove --lua local
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local _getmetatable = getmetatable --lua local
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local setmetatable = setmetatable --lua local
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local _string_len = string.len --lua local
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local _unpack = unpack --lua local
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local _cstr = string.format --lua local
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@@ -37,13 +35,12 @@ local sub_atributos = _detalhes.sub_atributos
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end
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function _detalhes:ReativarInstancias()
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_detalhes.opened_windows = 0
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--set metatables
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for index = 1, #_detalhes.tabela_instancias do
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local instancia = _detalhes.tabela_instancias [index]
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if (not _getmetatable (instancia)) then
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local instancia = _detalhes.tabela_instancias[index]
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if (not getmetatable(instancia)) then
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setmetatable(_detalhes.tabela_instancias[index], _detalhes)
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end
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end
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@@ -53,7 +50,7 @@ local sub_atributos = _detalhes.sub_atributos
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local instancia = _detalhes.tabela_instancias [index]
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if (instancia:IsEnabled()) then
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_detalhes.opened_windows = _detalhes.opened_windows + 1
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instancia:RestauraJanela (index, nil, true)
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instancia:RestauraJanela(index, nil, true)
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else
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instancia.iniciada = false
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end
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@@ -71,7 +68,7 @@ local sub_atributos = _detalhes.sub_atributos
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--send open event
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for index = 1, #_detalhes.tabela_instancias do
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local instancia = _detalhes.tabela_instancias [index]
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local instancia = _detalhes.tabela_instancias[index]
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if (instancia:IsEnabled()) then
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if (not _detalhes.initializing) then
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_detalhes:SendEvent("DETAILS_INSTANCE_OPEN", nil, instancia)
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@@ -82,46 +79,66 @@ local sub_atributos = _detalhes.sub_atributos
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------------------------------------------------------------------------------------------------------------------------
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--API: call a function to all enabled instances
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function _detalhes:InstanceCall(funcao, ...)
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if (type(funcao) == "string") then
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funcao = _detalhes [funcao]
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---call a function to all enabled instances
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---@param func function|string
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---@vararg any
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function Details:InstanceCall(func, ...)
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if (type(func) == "string") then
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func = Details[func]
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end
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for index, instance in ipairs(_detalhes.tabela_instancias) do
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if (instance:IsAtiva()) then --only enabled
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funcao (instance, ...)
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for index, instance in ipairs(Details.tabela_instancias) do
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if (instance:IsAtiva()) then
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func(instance, ...)
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end
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end
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end
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--chama a fun��o para ser executada em todas as inst�ncias (internal)
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function _detalhes:InstanciaCallFunction(funcao, ...)
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for index, instancia in ipairs(_detalhes.tabela_instancias) do
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if (instancia:IsAtiva()) then --s� reabre se ela estiver ativa
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funcao (_, instancia, ...)
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---run a function on all enabled instances
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---@param func function
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---@vararg any
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function Details:InstanciaCallFunction(func, ...)
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for index, instancia in ipairs(Details.tabela_instancias) do
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if (instancia:IsAtiva()) then
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func(_, instancia, ...)
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end
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end
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end
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--chama a fun��o para ser executada em todas as inst�ncias (internal)
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function _detalhes:InstanciaCallFunctionOffline (funcao, ...)
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for index, instancia in ipairs(_detalhes.tabela_instancias) do
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funcao (_, instancia, ...)
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---run a function on all instances (enabled or disabled)
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---@param func function
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---@vararg any
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function Details:InstanciaCallFunctionOffline(func, ...)
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for index, instancia in ipairs(Details.tabela_instancias) do
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func(_, instancia, ...)
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end
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end
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---run a function on all instances in the group
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---@param instance instance
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---@param funcName string
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---@vararg any
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function Details:InstanceGroupCall(instance, funcName, ...)
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for _, thisInstance in ipairs(instance:GetInstanceGroup()) do
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thisInstance[funcName](thisInstance, ...)
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end
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end
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---change a settings on all windows in the group
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---@param instance instance
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---@param keyName string
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---@param value any
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function Details:InstanceGroupEditSetting(instance, keyName, value)
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for _, thisInstance in ipairs(instance:GetInstanceGroup()) do
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thisInstance[keyName] = value
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end
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end
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---change a settings on all windows in the group
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---@param instance instance
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---@param table1Key string|number
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---@param table2Key string|number
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---@param table3Key string|number
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---@param value any
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function Details:InstanceGroupEditSettingOnTable(instance, table1Key, table2Key, table3Key, value)
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for _, thisInstance in ipairs(instance:GetInstanceGroup()) do
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if (value == nil) then
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@@ -135,9 +152,11 @@ function Details:InstanceGroupEditSettingOnTable(instance, table1Key, table2Key,
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end
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end
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function _detalhes:GetLowerInstanceNumber()
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---get the instanceId of the opened instance with the lowest id
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---@return instanceid|nil
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function Details:GetLowerInstanceNumber()
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local lower = 999
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for index, instancia in ipairs(_detalhes.tabela_instancias) do
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for index, instancia in ipairs(Details.tabela_instancias) do
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if (instancia.ativa and instancia.baseframe) then
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if (instancia.meu_id < lower) then
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lower = instancia.meu_id
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@@ -145,36 +164,50 @@ function _detalhes:GetLowerInstanceNumber()
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end
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end
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if (lower == 999) then
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_detalhes.lower_instance = 0
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Details.lower_instance = 0
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return nil
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else
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_detalhes.lower_instance = lower
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Details.lower_instance = lower
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return lower
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end
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end
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function _detalhes:IsLowerInstance()
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local lower = _detalhes:GetLowerInstanceNumber()
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if (lower) then
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return lower == self.meu_id
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end
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return false
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end
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--instance class prototype/mixin
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local instanceMixins = {
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---get the combat object which the instance is showing
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---@param instance instance
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---@param segmentId segmentid
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---@return combat
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GetCombat = function(instance, segmentId)
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return instance.showing
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end,
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function _detalhes:IsInteracting()
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return self.is_interacting
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end
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---check if the instance is the lower instance id
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---@param self instance
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---@return boolean
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IsLowerInstance = function(self)
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return Details:GetLowerInstanceNumber() == self.meu_id
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end,
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function _detalhes:GetMode()
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return self.modo
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end
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---@param self instance
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---@return boolean
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IsInteracting = function(self)
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return self.is_interacting
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end,
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---@param self instance
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---@return number
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GetMode = function(self)
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return self.modo
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end,
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}
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function _detalhes:GetInstance(id)
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return _detalhes.tabela_instancias [id]
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return _detalhes.tabela_instancias[id]
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end
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--user friendly alias
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function _detalhes:GetWindow (id)
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return _detalhes.tabela_instancias [id]
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function _detalhes:GetWindow(id)
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return _detalhes.tabela_instancias[id]
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end
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function Details:GetNumInstances()
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@@ -498,7 +531,7 @@ end
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function _detalhes:ToggleWindow (index)
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local window = _detalhes:GetInstance(index)
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if (window and _getmetatable (window)) then
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if (window and getmetatable (window)) then
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if (window:IsEnabled()) then
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window:ShutDown()
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else
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@@ -645,6 +678,8 @@ end
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function _detalhes:AtivarInstancia (temp, all)
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self.ativa = true
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DetailsFramework:Mixin(self, instanceMixins)
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self.cached_bar_width = self.cached_bar_width or 0
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self.modo = self.modo or 2
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@@ -810,7 +845,7 @@ end
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return new_instance
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end
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local new_instance = _detalhes:NovaInstancia (next_id)
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local new_instance = _detalhes:CreateNewInstance (next_id)
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if (_detalhes.standard_skin) then
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for key, value in pairs(_detalhes.standard_skin) do
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@@ -885,7 +920,7 @@ end
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end
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--cria uma nova janela
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local new_instance = _detalhes:NovaInstancia (#_detalhes.tabela_instancias+1)
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local new_instance = _detalhes:CreateNewInstance (#_detalhes.tabela_instancias+1)
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if (not _detalhes.initializing) then
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_detalhes:SendEvent("DETAILS_INSTANCE_OPEN", nil, new_instance)
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@@ -1284,24 +1319,23 @@ end
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--cria uma janela para uma nova inst�ncia
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--search key: ~new ~nova
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function _detalhes:CreateDisabledInstance (ID, skin_table)
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function _detalhes:CreateDisabledInstance(ID, skin_table)
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--first check if we can recycle a old instance
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if (_detalhes.unused_instances [ID]) then
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local new_instance = _detalhes.unused_instances [ID]
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_detalhes.tabela_instancias [ID] = new_instance
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_detalhes.unused_instances [ID] = nil
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--replace the values on recycled instance
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new_instance:ResetInstanceConfig()
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if (_detalhes.unused_instances [ID]) then
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local new_instance = _detalhes.unused_instances [ID]
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_detalhes.tabela_instancias [ID] = new_instance
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_detalhes.unused_instances [ID] = nil
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--replace the values on recycled instance
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new_instance:ResetInstanceConfig()
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--copy values from a previous skin saved
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if (skin_table) then
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--copy from skin_table to new_instance
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_detalhes.table.copy(new_instance, skin_table)
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end
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--copy values from a previous skin saved
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if (skin_table) then
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--copy from skin_table to new_instance
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_detalhes.table.copy(new_instance, skin_table)
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end
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return new_instance
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end
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return new_instance
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end
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--must create a new one
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local new_instance = {
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@@ -1349,159 +1383,131 @@ end
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}
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setmetatable(new_instance, _detalhes)
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_detalhes.tabela_instancias [#_detalhes.tabela_instancias+1] = new_instance
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_detalhes.tabela_instancias[#_detalhes.tabela_instancias+1] = new_instance
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--fill the empty instance with default values
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new_instance:ResetInstanceConfig()
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new_instance:ResetInstanceConfig()
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--copy values from a previous skin saved
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if (skin_table) then
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--copy from skin_table to new_instance
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_detalhes.table.copy(new_instance, skin_table)
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end
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if (skin_table) then
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--copy from skin_table to new_instance
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_detalhes.table.copy(new_instance, skin_table)
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end
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--setup default wallpaper
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new_instance.wallpaper.texture = "Interface\\AddOns\\Details\\images\\background"
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new_instance.wallpaper.texture = "Interface\\AddOns\\Details\\images\\background"
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--finish
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return new_instance
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end
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function _detalhes:NovaInstancia (ID)
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local new_instance = {}
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setmetatable(new_instance, _detalhes)
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_detalhes.tabela_instancias [#_detalhes.tabela_instancias+1] = new_instance
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--instance number
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new_instance.meu_id = ID
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--setup all config
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new_instance:ResetInstanceConfig()
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--setup default wallpaper
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new_instance.wallpaper.texture = "Interface\\AddOns\\Details\\images\\background"
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--internal stuff
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new_instance.barras = {} --container que ir� armazenar todas as barras
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new_instance.barraS = {nil, nil} --de x at� x s�o as barras que est�o sendo mostradas na tela
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new_instance.rolagem = false --barra de rolagem n�o esta sendo mostrada
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new_instance.largura_scroll = 26
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new_instance.bar_mod = 0
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new_instance.bgdisplay_loc = 0
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new_instance.cached_bar_width = 0
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--displaying row info
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new_instance.rows_created = 0
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new_instance.rows_showing = 0
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new_instance.rows_max = 50
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new_instance.rows_fit_in_window = nil
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--saved pos for normal mode and lone wolf mode
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new_instance.posicao = {
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["normal"] = {x = 1, y = 2, w = 300, h = 200},
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["solo"] = {x = 1, y = 2, w = 300, h = 200}
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}
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--save information about window snaps
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new_instance.snap = {}
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--current state starts as normal
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new_instance.mostrando = "normal"
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--menu consolidated
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new_instance.consolidate = false
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new_instance.icons = {true, true, true, true}
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--create window frames
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local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal (ID, new_instance, true)
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new_instance.baseframe = _baseframe
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new_instance.bgframe = _bgframe
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new_instance.bgdisplay = _bgframe_display
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new_instance.scroll = _scrollframe
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--status bar stuff
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new_instance.StatusBar = {}
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new_instance.StatusBar.left = nil
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new_instance.StatusBar.center = nil
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new_instance.StatusBar.right = nil
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new_instance.StatusBar.options = {}
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local clock = _detalhes.StatusBar:CreateStatusBarChildForInstance (new_instance, "DETAILS_STATUSBAR_PLUGIN_CLOCK")
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_detalhes.StatusBar:SetCenterPlugin (new_instance, clock)
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local segment = _detalhes.StatusBar:CreateStatusBarChildForInstance (new_instance, "DETAILS_STATUSBAR_PLUGIN_PSEGMENT")
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_detalhes.StatusBar:SetLeftPlugin (new_instance, segment)
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local dps = _detalhes.StatusBar:CreateStatusBarChildForInstance (new_instance, "DETAILS_STATUSBAR_PLUGIN_PDPS")
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_detalhes.StatusBar:SetRightPlugin (new_instance, dps)
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--internal stuff
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new_instance.alturaAntiga = _baseframe:GetHeight()
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new_instance.atributo = 1 --dano
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new_instance.sub_atributo = 1 --damage done
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new_instance.sub_atributo_last = {1, 1, 1, 1, 1}
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new_instance.segmento = -1 --combate atual
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new_instance.modo = modo_grupo
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new_instance.last_modo = modo_grupo
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new_instance.LastModo = modo_grupo
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--change the attribute
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_detalhes:TrocaTabela(new_instance, 0, 1, 1)
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--internal stuff
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new_instance.row_height = new_instance.row_info.height + new_instance.row_info.space.between
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new_instance.oldwith = new_instance.baseframe:GetWidth()
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new_instance.iniciada = true
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new_instance:SaveMainWindowPosition()
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new_instance:ReajustaGump()
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new_instance.rows_fit_in_window = _math_floor(new_instance.posicao[new_instance.mostrando].h / new_instance.row_height)
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--all done
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new_instance:AtivarInstancia()
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new_instance:ShowSideBars()
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new_instance.skin = "no skin"
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new_instance:ChangeSkin (_detalhes.default_skin_to_use)
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--apply standard skin if have one saved
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--[[
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if (_detalhes.standard_skin) then
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local style = _detalhes.standard_skin
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local instance = new_instance
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local skin = style.skin
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instance.skin = ""
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instance:ChangeSkin (skin)
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--overwrite all instance parameters with saved ones
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for key, value in pairs(style) do
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if (key ~= "skin") then
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if (type(value) == "table") then
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instance [key] = Details.CopyTable(value)
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else
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instance [key] = value
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end
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end
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end
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end
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--]]
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--apply all changed attributes
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--new_instance:ChangeSkin()
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return new_instance
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end
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------------------------------------------------------------------------------------------------------------------------
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function _detalhes:FixToolbarMenu (instance)
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--print("fixing...", instance.meu_id)
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--instance:ToolbarMenuButtons()
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---create a new instance of a Details! window in the user interface
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---@param instanceId instanceid
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---@return instance
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function Details:CreateNewInstance(instanceId)
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local newInstance = {}
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setmetatable(newInstance, Details)
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Details.tabela_instancias[#Details.tabela_instancias+1] = newInstance
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||||
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DetailsFramework:Mixin(newInstance, instanceMixins)
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--instance id
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newInstance.meu_id = instanceId
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--setup all config
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newInstance:ResetInstanceConfig()
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--setup default wallpaper
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newInstance.wallpaper.texture = "Interface\\AddOns\\Details\\images\\background"
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--internal stuff
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newInstance.barras = {} --store the bars which shows data to the user
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||||
newInstance.barraS = {nil, nil} --range of bars showing on the window
|
||||
newInstance.rolagem = false --scroll is shown?
|
||||
newInstance.largura_scroll = 26
|
||||
newInstance.bar_mod = 0
|
||||
newInstance.bgdisplay_loc = 0
|
||||
newInstance.cached_bar_width = 0
|
||||
|
||||
--displaying row info
|
||||
newInstance.rows_created = 0
|
||||
newInstance.rows_showing = 0
|
||||
newInstance.rows_max = 50
|
||||
newInstance.rows_fit_in_window = nil
|
||||
|
||||
--saved pos for normal mode and lone wolf mode
|
||||
newInstance.posicao = {
|
||||
["normal"] = {x = 1, y = 2, w = 300, h = 200},
|
||||
["solo"] = {x = 1, y = 2, w = 300, h = 200}
|
||||
}
|
||||
|
||||
--save information about window snaps
|
||||
newInstance.snap = {}
|
||||
|
||||
--current state starts as normal
|
||||
newInstance.mostrando = "normal"
|
||||
|
||||
--menu consolidated
|
||||
newInstance.consolidate = false
|
||||
newInstance.icons = {true, true, true, true}
|
||||
|
||||
--create window frames
|
||||
local _baseframe, _bgframe, _bgframe_display, _scrollframe = gump:CriaJanelaPrincipal(instanceId, newInstance, true)
|
||||
newInstance.baseframe = _baseframe
|
||||
newInstance.bgframe = _bgframe
|
||||
newInstance.bgdisplay = _bgframe_display
|
||||
newInstance.scroll = _scrollframe
|
||||
|
||||
--status bar stuff
|
||||
newInstance.StatusBar = {}
|
||||
newInstance.StatusBar.left = nil
|
||||
newInstance.StatusBar.center = nil
|
||||
newInstance.StatusBar.right = nil
|
||||
newInstance.StatusBar.options = {}
|
||||
|
||||
--create some plugins in the statusbar
|
||||
local clock = Details.StatusBar:CreateStatusBarChildForInstance(newInstance, "DETAILS_STATUSBAR_PLUGIN_CLOCK")
|
||||
Details.StatusBar:SetCenterPlugin(newInstance, clock)
|
||||
|
||||
local segment = Details.StatusBar:CreateStatusBarChildForInstance(newInstance, "DETAILS_STATUSBAR_PLUGIN_PSEGMENT")
|
||||
Details.StatusBar:SetLeftPlugin(newInstance, segment)
|
||||
|
||||
local dps = Details.StatusBar:CreateStatusBarChildForInstance(newInstance, "DETAILS_STATUSBAR_PLUGIN_PDPS")
|
||||
Details.StatusBar:SetRightPlugin(newInstance, dps)
|
||||
|
||||
--internal stuff
|
||||
newInstance.alturaAntiga = _baseframe:GetHeight()
|
||||
newInstance.atributo = 1 --dano
|
||||
newInstance.sub_atributo = 1 --damage done
|
||||
newInstance.sub_atributo_last = {1, 1, 1, 1, 1}
|
||||
newInstance.segmento = -1 --combate atual
|
||||
newInstance.modo = modo_grupo
|
||||
newInstance.last_modo = modo_grupo
|
||||
newInstance.LastModo = modo_grupo
|
||||
|
||||
--change the attribute
|
||||
Details:TrocaTabela(newInstance, 0, 1, 1)
|
||||
|
||||
--internal stuff
|
||||
newInstance.row_height = newInstance.row_info.height + newInstance.row_info.space.between
|
||||
newInstance.oldwith = newInstance.baseframe:GetWidth()
|
||||
newInstance.iniciada = true
|
||||
|
||||
newInstance:SaveMainWindowPosition()
|
||||
newInstance:ReajustaGump()
|
||||
|
||||
newInstance.rows_fit_in_window = _math_floor(newInstance.posicao[newInstance.mostrando].h / newInstance.row_height)
|
||||
|
||||
--all done
|
||||
newInstance:AtivarInstancia()
|
||||
newInstance:ShowSideBars()
|
||||
|
||||
newInstance.skin = "no skin"
|
||||
newInstance:ChangeSkin(Details.default_skin_to_use)
|
||||
|
||||
return newInstance
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
--ao reiniciar o addon esta fun��o � rodada para recriar a janela da inst�ncia
|
||||
@@ -2357,8 +2363,7 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
if (instance.meu_id ~= instancia.meu_id and instance.ativa and not instance._postponing_switch and not instance._postponing_current) then
|
||||
if (instance:GetSegment() >= 0 and instancia:GetSegment() ~= -1) then
|
||||
if (instance.modo == 2 or instance.modo == 3) then
|
||||
--na troca de segmento, conferir se a instancia esta frozen
|
||||
|
||||
--check if the instance is frozen
|
||||
if (instance.freezed) then
|
||||
if (not iniciando_instancia) then
|
||||
instance:UnFreeze()
|
||||
@@ -2369,14 +2374,14 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
|
||||
instance.segmento = segmento
|
||||
|
||||
if (segmento == -1) then --overall
|
||||
instance.showing = _detalhes.tabela_overall
|
||||
if (segmento == DETAILS_SEGMENTID_OVERALL) then
|
||||
instance.showing = Details:GetOverallCombat()
|
||||
|
||||
elseif (segmento == 0) then --combate atual
|
||||
instance.showing = _detalhes.tabela_vigente; --print("==> Changing the Segment now! - classe_instancia.lua 2148")
|
||||
elseif (segmento == DETAILS_SEGMENTID_CURRENT) then
|
||||
instance.showing = Details:GetCurrentCombat()
|
||||
|
||||
else --alguma tabela do hist�rico
|
||||
instance.showing = _detalhes.tabela_historico.tabelas [segmento]
|
||||
else
|
||||
instance.showing = Details:GetCombat(segmento)
|
||||
end
|
||||
|
||||
if (not instance.showing) then
|
||||
@@ -2402,7 +2407,7 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
end
|
||||
end
|
||||
|
||||
--Muda o atributo caso necess�rio
|
||||
--if the main attibute is 5 (custom), check if there is any custom display, is isn't, change the attribute and sub attribute to 1 (damage done)
|
||||
if (atributo == 5) then
|
||||
if (#_detalhes.custom < 1) then
|
||||
atributo = 1
|
||||
@@ -2422,14 +2427,14 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
return _detalhes.SoloTables.switch (nil, nil, -1)
|
||||
|
||||
elseif ((instancia.modo == modo_raid) and not (_detalhes.initializing or iniciando_instancia)) then --raid
|
||||
return --nao faz nada quando clicar no bot�o
|
||||
return --do nothing when clicking in the button
|
||||
end
|
||||
|
||||
atributo_changed = true
|
||||
instancia.atributo = atributo
|
||||
instancia.sub_atributo = instancia.sub_atributo_last [atributo]
|
||||
instancia.sub_atributo = instancia.sub_atributo_last[atributo]
|
||||
|
||||
--troca icone
|
||||
--change icon
|
||||
instancia:ChangeIcon()
|
||||
|
||||
if (update_coolTip) then
|
||||
@@ -2437,44 +2442,6 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
_detalhes.popup:Select(2, instancia.sub_atributo, atributo)
|
||||
end
|
||||
|
||||
--DEPRECATED
|
||||
if (_detalhes.cloud_process) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) instancia #"..instancia.meu_id.." found cloud process.")
|
||||
end
|
||||
|
||||
local atributo = instancia.atributo
|
||||
local time_left = (_detalhes.last_data_requested+7) - _detalhes._tempo
|
||||
|
||||
if (atributo == 1 and _detalhes.in_combat and not _detalhes:CaptureGet("damage") and _detalhes.host_by) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) instancia need damage cloud.")
|
||||
end
|
||||
elseif (atributo == 2 and _detalhes.in_combat and (not _detalhes:CaptureGet("heal") or _detalhes:CaptureGet("aura")) and _detalhes.host_by) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) instancia need heal cloud.")
|
||||
end
|
||||
elseif (atributo == 3 and _detalhes.in_combat and not _detalhes:CaptureGet("energy") and _detalhes.host_by) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) instancia need energy cloud.")
|
||||
end
|
||||
elseif (atributo == 4 and _detalhes.in_combat and not _detalhes:CaptureGet("miscdata") and _detalhes.host_by) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) instancia need misc cloud.")
|
||||
end
|
||||
else
|
||||
time_left = nil
|
||||
end
|
||||
|
||||
if (time_left) then
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg("(debug) showing instance alert.")
|
||||
end
|
||||
instancia:InstanceAlert (Loc ["STRING_PLEASE_WAIT"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, time_left)
|
||||
end
|
||||
end
|
||||
--END OF DEPRECATED
|
||||
|
||||
_detalhes:InstanceCall(_detalhes.CheckPsUpdate)
|
||||
_detalhes:SendEvent("DETAILS_INSTANCE_CHANGEATTRIBUTE", nil, instancia, atributo, sub_atributo)
|
||||
end
|
||||
@@ -2516,7 +2483,7 @@ function _detalhes:TrocaTabela(instancia, segmento, atributo, sub_atributo, inic
|
||||
end
|
||||
return
|
||||
else
|
||||
--verificar relogio, precisaria dar refresh no plugin clock
|
||||
--refresh clock plugin
|
||||
end
|
||||
|
||||
instancia.v_barras = true
|
||||
|
||||
Reference in New Issue
Block a user