@@ -460,7 +460,7 @@ detailsFramework.TextEntryCounter = detailsFramework.TextEntryCounter or 1
|
|||||||
end
|
end
|
||||||
|
|
||||||
self:SetJustifyH("left")
|
self:SetJustifyH("left")
|
||||||
self:SetJustifyV("center")
|
self:SetJustifyV("middle")
|
||||||
self:SetTextInsets(18, 14, 0, 0)
|
self:SetTextInsets(18, 14, 0, 0)
|
||||||
|
|
||||||
local magnifyingGlassTexture = self:CreateTexture(nil, "OVERLAY")
|
local magnifyingGlassTexture = self:CreateTexture(nil, "OVERLAY")
|
||||||
|
|||||||
@@ -608,6 +608,9 @@ elseif (GetBuildInfo():match ("%d") == "2") then
|
|||||||
elseif (GetBuildInfo():match ("%d") == "3") then
|
elseif (GetBuildInfo():match ("%d") == "3") then
|
||||||
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
|
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
|
||||||
|
|
||||||
|
elseif (GetBuildInfo():match ("%d") == "4") then
|
||||||
|
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
|
||||||
|
|
||||||
else
|
else
|
||||||
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {
|
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {
|
||||||
[44461] = {name = GetSpellInfo(44461) .. " (" .. L["STRING_EXPLOSION"] .. ")"}, --Living Bomb (explosion)
|
[44461] = {name = GetSpellInfo(44461) .. " (" .. L["STRING_EXPLOSION"] .. ")"}, --Living Bomb (explosion)
|
||||||
|
|||||||
+1
-1
@@ -2364,7 +2364,7 @@
|
|||||||
end
|
end
|
||||||
|
|
||||||
function parser:heal_absorb(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellSchool, shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId, shieldName, shieldType, amount)
|
function parser:heal_absorb(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellSchool, shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId, shieldName, shieldType, amount)
|
||||||
if (isWOTLK or isERA) then
|
if (isCATA or isWOTLK or isERA) then
|
||||||
if (not amount) then
|
if (not amount) then
|
||||||
--melee
|
--melee
|
||||||
shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId, shieldName, shieldType, amount = spellId, spellName, spellSchool, shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId
|
shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId, shieldName, shieldType, amount = spellId, spellName, spellSchool, shieldOwnerSerial, shieldOwnerName, shieldOwnerFlags, shieldOwnerFlags2, shieldSpellId
|
||||||
|
|||||||
@@ -158,6 +158,7 @@ function Details222.EJCache.CreateEncounterJournalDump()
|
|||||||
--use current tier for dungeons, as the current tier shows the dungeons used for the current season of Mythic+
|
--use current tier for dungeons, as the current tier shows the dungeons used for the current season of Mythic+
|
||||||
local startIndex, endIndex
|
local startIndex, endIndex
|
||||||
if (bIsRaid) then
|
if (bIsRaid) then
|
||||||
|
if currentTierId == 1 then break end --Cata has only one tier. Looking up tier 0 errors. ~CATA
|
||||||
EJ_SelectTier(currentTierId - 1) --print("tier selected:", currentTierId - 1, "raids") --debug
|
EJ_SelectTier(currentTierId - 1) --print("tier selected:", currentTierId - 1, "raids") --debug
|
||||||
startIndex = raidTierStartIndex
|
startIndex = raidTierStartIndex
|
||||||
endIndex = 20
|
endIndex = 20
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ local tinsert = tinsert
|
|||||||
local addonName, Details222 = ...
|
local addonName, Details222 = ...
|
||||||
|
|
||||||
function Details.InstallRaidInfo()
|
function Details.InstallRaidInfo()
|
||||||
|
if not DetailsFramework.IsDragonflightWow() then return end --In Cata, EJ_SelectInstance will fail due to instance not existing. This file only contains dragonflight raids anyways. Best keep it on DF only.
|
||||||
do
|
do
|
||||||
local INSTANCE_EJID = 1200
|
local INSTANCE_EJID = 1200
|
||||||
local INSTANCE_MAPID = 2522
|
local INSTANCE_MAPID = 2522
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
--do not load if this is a classic version of the game
|
--do not load if this is a classic version of the game
|
||||||
if (DetailsFramework.IsTBCWow() or DetailsFramework.IsWotLKWow() or DetailsFramework.IsClassicWow()) then
|
if (DetailsFramework.IsTBCWow() or DetailsFramework.IsWotLKWow() or DetailsFramework.IsClassicWow() or DetailsFramework.IsCataWow()) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user