More fixes
This commit is contained in:
+49
-15
@@ -241,6 +241,11 @@
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--Seal of Command
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[20424] = 69403, --53739 and 53733
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--odyn's fury warrior
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[385062] = 385059,
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[385061] = 385059,
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[385060] = 385059,
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}
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else --retail
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@@ -5161,7 +5166,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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if (not isWOTLK) then
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C_Timer.After(1, function()
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if (Details.show_warning_id1) then
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if (Details.show_warning_id1_amount < 10) then
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if (Details.show_warning_id1_amount < 2) then
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Details.show_warning_id1_amount = Details.show_warning_id1_amount + 1
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Details:Msg("|cFFFFFF00you might find differences on damage done, this is due to a bug in the game client, nothing related to Details! itself (" .. Details.show_warning_id1_amount .. " / 10).")
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end
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@@ -5276,7 +5281,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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if (not isWOTLK) then
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C_Timer.After(1, function()
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if (Details.show_warning_id1) then
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if (Details.show_warning_id1_amount < 10) then
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if (Details.show_warning_id1_amount < 2) then
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Details.show_warning_id1_amount = Details.show_warning_id1_amount + 1
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Details:Msg("|cFFFFFF00you may find differences on damage done, this is due to a bug in the game client, nothing related to Details! itself (" .. Details.show_warning_id1_amount .. " / 10).")
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end
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@@ -6021,18 +6026,34 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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local saver = CreateFrame("frame", nil, UIParent)
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saver:RegisterEvent("PLAYER_LOGOUT")
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saver:SetScript("OnEvent", function(...)
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__details_backup = __details_backup or {
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_exit_error = {},
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_instance_backup = {},
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}
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local exitErrors = __details_backup._exit_error
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local addToExitErrors = function(text)
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table.insert(exitErrors, 1, text)
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table.remove(exitErrors, 10)
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end
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local currentStep = ""
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--save the time played on this class, run protected
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pcall(function()
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local savePlayTimeClass, savePlayTimeError = pcall(function()
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Details.SavePlayTimeOnClass()
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end)
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local currentStep = 0
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if (not savePlayTimeClass) then
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addToExitErrors("Saving Play Time:" .. savePlayTimeError)
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end
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--SAVINGDATA = true
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_detalhes_global.exit_log = {}
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_detalhes_global.exit_errors = _detalhes_global.exit_errors or {}
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currentStep = "Checking the framework integrity"
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if (not _detalhes.gump) then
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--failed to load the framework
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tinsert(_detalhes_global.exit_log, "The framework wasn't in Details member 'gump'.")
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@@ -6041,9 +6062,14 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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local saver_error = function(errortext)
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_detalhes_global = _detalhes_global or {}
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tinsert(_detalhes_global.exit_errors, 1, currentStep .. "|" .. date() .. "|" .. _detalhes.userversion .. "|" .. errortext .. "|" .. debugstack())
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tremove(_detalhes_global.exit_errors, 6)
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--if the error log cause an error?
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local writeLog = function()
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_detalhes_global = _detalhes_global or {}
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tinsert(_detalhes_global.exit_errors, 1, currentStep .. "|" .. date() .. "|" .. _detalhes.userversion .. "|" .. errortext .. "|" .. debugstack())
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tremove(_detalhes_global.exit_errors, 6)
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addToExitErrors(currentStep .. "|" .. date() .. "|" .. _detalhes.userversion .. "|" .. errortext .. "|" .. debugstack())
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end
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xpcall(writeLog, addToExitErrors)
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end
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_detalhes.saver_error_func = saver_error
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@@ -6058,17 +6084,24 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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--do not save window pos
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if (_detalhes.tabela_instancias) then
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currentStep = "Dealing With Instances"
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tinsert(_detalhes_global.exit_log, "2 - Clearing user place from instances.")
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for id, instance in _detalhes:ListInstances() do
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if (id) then
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tinsert(_detalhes_global.exit_log, " - " .. id .. " has baseFrame: " .. (instance.baseframe and "yes" or "no") .. ".")
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if (instance.baseframe) then
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instance.baseframe:SetUserPlaced (false)
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instance.baseframe:SetDontSavePosition (true)
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local clearInstances = function()
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currentStep = "Dealing With Instances"
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tinsert(_detalhes_global.exit_log, "2 - Clearing user place from instances.")
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for id, instance in _detalhes:ListInstances() do
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if (id) then
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tinsert(_detalhes_global.exit_log, " - " .. id .. " has baseFrame: " .. (instance.baseframe and "yes" or "no") .. ".")
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if (instance.baseframe) then
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instance.baseframe:SetUserPlaced (false)
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instance.baseframe:SetDontSavePosition (true)
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end
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end
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end
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end
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xpcall(clearInstances, saver_error)
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else
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tinsert(_detalhes_global.exit_errors, 1, "not _detalhes.tabela_instancias")
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tremove(_detalhes_global.exit_errors, 6)
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addToExitErrors("not _detalhes.tabela_instancias")
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end
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--leave combat start save tables
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@@ -6087,6 +6120,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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if (_detalhes.wipe_full_config) then
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tinsert(_detalhes_global.exit_log, "5 - Is a full config wipe.")
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addToExitErrors("true: _detalhes.wipe_full_config")
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_detalhes_global = nil
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_detalhes_database = nil
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return
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