- More development on the mythic dungeon chart.
- Fixed options panel not opening on the requested section.
This commit is contained in:
+317
-13
@@ -252,7 +252,7 @@ function mythicDungeonCharts.ShowChart()
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mythicDungeonCharts.Frame = CreateFrame ("frame", "DetailsMythicDungeonChartFrame", UIParent)
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local f = mythicDungeonCharts.Frame
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f:SetSize (1210, 600)
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f:SetSize (1200, 620)
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f:SetPoint ("center", UIParent, "center", 0, 0)
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f:SetFrameStrata ("LOW")
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f:EnableMouse (true)
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@@ -261,6 +261,23 @@ function mythicDungeonCharts.ShowChart()
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f:SetBackdropColor (0, 0, 0, 0.9)
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f:SetBackdropBorderColor (0, 0, 0, 1)
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--titlebar
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local titlebar = CreateFrame ("frame", nil, f)
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titlebar:SetPoint ("topleft", f, "topleft", 2, -3)
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titlebar:SetPoint ("topright", f, "topright", -2, -3)
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titlebar:SetHeight (20)
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titlebar:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
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titlebar:SetBackdropColor (.5, .5, .5, 1)
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titlebar:SetBackdropBorderColor (0, 0, 0, 1)
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--> title
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local titleLabel = _detalhes.gump:NewLabel (titlebar, titlebar, nil, "titulo", "Plugins", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
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titleLabel:SetPoint ("center", titlebar , "center")
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titleLabel:SetPoint ("top", titlebar , "top", 0, -5)
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f.TitleText = titleLabel
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_detalhes:FormatBackground (f)
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tinsert (UISpecialFrames, "DetailsMythicDungeonChartFrame")
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--register to libwindow
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@@ -271,18 +288,42 @@ function mythicDungeonCharts.ShowChart()
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LibWindow.SavePosition (f)
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f.ChartFrame = Details:GetFramework():CreateChartPanel (f, 1200, 600, "DetailsMythicDungeonChartGraphicFrame")
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f.ChartFrame:SetPoint ("topleft", f, "topleft", 5, 0)
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f.ChartFrame:SetPoint ("topleft", f, "topleft", 5, -20)
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f.ChartFrame.FrameInUse = {}
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f.ChartFrame.FrameFree = {}
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f.ChartFrame.TextureID = 1
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f.ChartFrame.ShowHeader = true
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f.ChartFrame.HeaderOnlyIndicator = true
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f.ChartFrame.HeaderShowOverlays = false
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f.ChartFrame.Graphic.DrawLine = mythicDungeonCharts.CustomDrawLine
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f.ChartFrame:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f.ChartFrame:SetBackdropColor (0, 0, 0, 0.0)
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f.ChartFrame:SetBackdropBorderColor (0, 0, 0, 0)
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f.ChartFrame:EnableMouse (false)
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f.ChartFrame.CloseButton:Hide()
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f.BossWidgetsFrame = CreateFrame ("frame", "$parentBossFrames", f)
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f.BossWidgetsFrame:SetFrameLevel (f:GetFrameLevel()+10)
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f.BossWidgetsFrame.Widgets = {}
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f.BossWidgetsFrame.GraphPin = f.BossWidgetsFrame:CreateTexture (nil, "overlay")
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f.BossWidgetsFrame.GraphPin:SetTexture ([[Interface\BUTTONS\UI-RadioButton]])
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f.BossWidgetsFrame.GraphPin:SetTexCoord (17/64, 32/64, 0, 1)
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f.BossWidgetsFrame.GraphPin:SetSize (16, 16)
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f.BossWidgetsFrame.GraphPinGlow = f.BossWidgetsFrame:CreateTexture (nil, "artwork")
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f.BossWidgetsFrame.GraphPinGlow:SetTexture ([[Interface\Calendar\EventNotificationGlow]])
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f.BossWidgetsFrame.GraphPinGlow:SetTexCoord (0, 1, 0, 1)
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f.BossWidgetsFrame.GraphPinGlow:SetSize (14, 14)
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f.BossWidgetsFrame.GraphPinGlow:SetBlendMode ("ADD")
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f.BossWidgetsFrame.GraphPinGlow:SetPoint ("center", f.BossWidgetsFrame.GraphPin, "center", 0, 0)
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local closeButton = CreateFrame ("button", "$parentCloseButton", f, "UIPanelCloseButton")
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closeButton:GetNormalTexture():SetDesaturated (true)
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closeButton:SetWidth (20)
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@@ -290,6 +331,49 @@ function mythicDungeonCharts.ShowChart()
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closeButton:SetPoint ("topright", f, "topright", 0, -3)
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closeButton:SetFrameLevel (f:GetFrameLevel()+16)
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local configButton = CreateFrame ("button", "$parentConfigButton", f)
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configButton:SetWidth (14)
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configButton:SetHeight (14)
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configButton:SetPoint ("right", closeButton, "left", -2, 0)
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configButton:SetFrameLevel (f:GetFrameLevel()+16)
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configButton:SetScript ("OnClick", function()
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local lowerInstance = _detalhes:GetLowerInstanceNumber()
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if (lowerInstance) then
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_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lowerInstance), false, 15)
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_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lowerInstance), false, 15)
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else
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local instance1 = _detalhes:GetInstance (1)
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if (instance1) then
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_detalhes:OpenOptionsWindow (instance1, false, 18)
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end
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end
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end)
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local gearImage = configButton:CreateTexture (nil, "overlay")
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gearImage:SetAllPoints()
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gearImage:SetTexture ([[Interface\BUTTONS\UI-OptionsButton]])
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gearImage:SetDesaturated (true)
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gearImage:SetVertexColor (.4, .4, .4, 1)
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local gearImage = configButton:CreateTexture (nil, "highlight")
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gearImage:SetAllPoints()
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gearImage:SetTexture ([[Interface\BUTTONS\UI-OptionsButton]])
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gearImage:SetDesaturated (true)
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--gearImage:SetVertexColor (.4, .4, .4, 1)
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local leftDivisorLine = f.BossWidgetsFrame:CreateTexture (nil, "overlay")
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leftDivisorLine:SetSize (2, f.ChartFrame.Graphic:GetHeight())
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leftDivisorLine:SetColorTexture (1, 1, 1, 1)
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leftDivisorLine:SetPoint ("bottomleft", f.ChartFrame.Graphic.TextFrame, "bottomleft", -2, 0)
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local bottomDivisorLine = f.BossWidgetsFrame:CreateTexture (nil, "overlay")
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bottomDivisorLine:SetSize (f.ChartFrame.Graphic:GetWidth(), 2)
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bottomDivisorLine:SetColorTexture (1, 1, 1, 1)
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bottomDivisorLine:SetPoint ("bottomleft", f.ChartFrame.Graphic.TextFrame, "bottomleft", 0, 0)
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f.ChartFrame.Graphic:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f.ChartFrame.Graphic:SetBackdropColor (.5, .50, .50, 0.8)
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f.ChartFrame.Graphic:SetBackdropBorderColor (0, 0, 0, 0.5)
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function f.ChartFrame.RefreshBossTimeline (self, bossTable, elapsedTime)
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for i, bossTable in ipairs (mythicDungeonCharts.ChartTable.BossDefeated) do
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@@ -358,20 +442,27 @@ function mythicDungeonCharts.ShowChart()
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end
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local charts = mythicDungeonCharts.ChartTable.Players
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local classDuplicated = {}
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mythicDungeonCharts.PlayerGraphIndex = {}
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for playerName, playerTable in pairs (charts) do
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local chartData = playerTable.ChartData
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local lineName = playerTable.Name
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local lineColor = {1, 1, 1, 1}
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local classColor = RAID_CLASS_COLORS [playerTable.Class]
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if (classColor) then
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lineColor [1] = classColor.r
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lineColor [2] = classColor.g
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lineColor [3] = classColor.b
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--print (playerName, playerTable.Class)
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classDuplicated [playerTable.Class] = (classDuplicated [playerTable.Class] or 0) + 1
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local lineColor
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if (playerTable.Class) then
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local classColor = mythicDungeonCharts.ClassColors [playerTable.Class .. classDuplicated [playerTable.Class]]
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if (classColor) then
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lineColor = {classColor.r, classColor.g, classColor.b}
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else
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lineColor = {1, 1, 1}
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end
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else
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lineColor = {1, 1, 1}
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end
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local combatTime = mythicDungeonCharts.ChartTable.ElapsedTime
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@@ -389,8 +480,9 @@ function mythicDungeonCharts.ShowChart()
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end
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chartData.max_value = maxValue
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mythicDungeonCharts.Frame.ChartFrame:AddLine (chartData, lineColor, lineName, combatTime, texture, "SMA")
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mythicDungeonCharts.Frame.ChartFrame:AddLine (chartData, lineColor, lineName, combatTime, texture, "SMA")
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tinsert (mythicDungeonCharts.PlayerGraphIndex, playerName)
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--[=[
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local smoothFactor = 0.075
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local forecastSmoothFactor = 1 - smoothFactor
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@@ -429,12 +521,224 @@ function mythicDungeonCharts.ShowChart()
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--local phrase = " Average Dps (under development)\npress Escape to hide, Details! Alpha Build." .. _detalhes.build_counter .. "." .. _detalhes.realversion
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local phrase = "Details!: Average Dps for "
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mythicDungeonCharts.Frame.ChartFrame:SetTitle (mythicDungeonCharts.ChartTable.DungeonName and phrase .. mythicDungeonCharts.ChartTable.DungeonName or phrase)
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mythicDungeonCharts.Frame.ChartFrame:SetTitle ("")
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Details:GetFramework():SetFontSize (mythicDungeonCharts.Frame.ChartFrame.chart_title, 14)
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mythicDungeonCharts.Frame.TitleText:SetText (mythicDungeonCharts.ChartTable.DungeonName and phrase .. mythicDungeonCharts.ChartTable.DungeonName or phrase)
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mythicDungeonCharts.Frame:Show()
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end
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local showID = 0
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local HideTooltip = function (ticker)
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if (showID == ticker.ShowID) then
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GameCooltip2:Hide()
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mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Hide()
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mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Hide()
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end
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end
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local PixelFrameOnEnter = function (self)
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local playerName = self.PlayerName
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--get the percent from the pixel height relative to the chart window
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local dps = self.Height / mythicDungeonCharts.Frame.ChartFrame:GetHeight()
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--multiply the max dps with the percent
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dps = mythicDungeonCharts.Frame.ChartFrame.Graphic.max_value * dps
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mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:SetPoint ("center", self, "center", 0, 0)
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mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Show()
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mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Show()
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GameCooltip2:Preset (2)
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GameCooltip2:SetOption ("FixedWidth", 100)
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GameCooltip2:SetOption ("TextSize", 10)
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local onlyName = _detalhes:GetOnlyName (playerName)
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GameCooltip2:AddLine (onlyName)
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local classIcon, L, R, B, T = _detalhes:GetClassIcon (mythicDungeonCharts.ChartTable.Players [playerName].Class)
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GameCooltip2:AddIcon (classIcon, 1, 1, 16, 16, L, R, B, T)
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GameCooltip2:AddLine (Details:GetCurrentToKFunction()(nil, floor (dps)))
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GameCooltip2:SetOwner (self)
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GameCooltip2:Show()
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showID = showID + 1
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end
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local PixelFrameOnLeave = function (self)
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local timer = C_Timer.NewTimer (1, HideTooltip)
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timer.ShowID = showID
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end
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local TAXIROUTE_LINEFACTOR = 128 / 126 -- Multiplying factor for texture coordinates
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local TAXIROUTE_LINEFACTOR_2 = TAXIROUTE_LINEFACTOR / 2 -- Half of that
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function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer, linetexture, graphIndex)
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local relPoint = "BOTTOMLEFT"
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if sx == ex then
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if sy == ey then
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return
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else
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return self:DrawVLine(C, sx, sy, ey, w, color, layer)
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end
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elseif sy == ey then
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return self:DrawHLine(C, sx, ex, sy, w, color, layer)
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end
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if not C.GraphLib_Lines then
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C.GraphLib_Lines = {}
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C.GraphLib_Lines_Used = {}
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end
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local T = tremove(C.GraphLib_Lines) or C:CreateTexture(nil, "ARTWORK")
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if linetexture then --> this data series texture
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T:SetTexture(linetexture)
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elseif C.CustomLine then --> overall chart texture
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T:SetTexture(C.CustomLine)
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else --> no texture assigned, use default
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T:SetTexture(TextureDirectory.."line")
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end
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tinsert(C.GraphLib_Lines_Used, T)
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T:SetDrawLayer(layer or "ARTWORK")
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T:SetVertexColor(color[1], color[2], color[3], color[4])
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-- Determine dimensions and center point of line
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local dx, dy = ex - sx, ey - sy
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local cx, cy = (sx + ex) / 2, (sy + ey) / 2
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-- Normalize direction if necessary
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if (dx < 0) then
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dx, dy = -dx, -dy
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end
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-- Calculate actual length of line
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local l = sqrt((dx * dx) + (dy * dy))
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-- Sin and Cosine of rotation, and combination (for later)
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local s, c = -dy / l, dx / l
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local sc = s * c
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-- Calculate bounding box size and texture coordinates
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local Bwid, Bhgt, BLx, BLy, TLx, TLy, TRx, TRy, BRx, BRy
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if (dy >= 0) then
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Bwid = ((l * c) - (w * s)) * TAXIROUTE_LINEFACTOR_2
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Bhgt = ((w * c) - (l * s)) * TAXIROUTE_LINEFACTOR_2
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BLx, BLy, BRy = (w / l) * sc, s * s, (l / w) * sc
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BRx, TLx, TLy, TRx = 1 - BLy, BLy, 1 - BRy, 1 - BLx
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TRy = BRx
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else
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Bwid = ((l * c) + (w * s)) * TAXIROUTE_LINEFACTOR_2
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Bhgt = ((w * c) + (l * s)) * TAXIROUTE_LINEFACTOR_2
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BLx, BLy, BRx = s * s, -(l / w) * sc, 1 + (w / l) * sc
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BRy, TLx, TLy, TRy = BLx, 1 - BRx, 1 - BLx, 1 - BLy
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TRx = TLy
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end
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-- Thanks Blizzard for adding (-)10000 as a hard-cap and throwing errors!
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-- The cap was added in 3.1.0 and I think it was upped in 3.1.1
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-- (way less chance to get the error)
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if TLx > 10000 then TLx = 10000 elseif TLx < -10000 then TLx = -10000 end
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if TLy > 10000 then TLy = 10000 elseif TLy < -10000 then TLy = -10000 end
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if BLx > 10000 then BLx = 10000 elseif BLx < -10000 then BLx = -10000 end
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if BLy > 10000 then BLy = 10000 elseif BLy < -10000 then BLy = -10000 end
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if TRx > 10000 then TRx = 10000 elseif TRx < -10000 then TRx = -10000 end
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if TRy > 10000 then TRy = 10000 elseif TRy < -10000 then TRy = -10000 end
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if BRx > 10000 then BRx = 10000 elseif BRx < -10000 then BRx = -10000 end
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if BRy > 10000 then BRy = 10000 elseif BRy < -10000 then BRy = -10000 end
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-- Set texture coordinates and anchors
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T:ClearAllPoints()
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T:SetTexCoord(TLx, TLy, BLx, BLy, TRx, TRy, BRx, BRy)
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T:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
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T:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
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T:Show()
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--[=
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local playerName = mythicDungeonCharts.PlayerGraphIndex [graphIndex]
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if (mythicDungeonCharts.Frame.ChartFrame.TextureID % 3 == 0 and playerName) then
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local pixelFrame = tremove (mythicDungeonCharts.Frame.ChartFrame.FrameFree)
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if (not pixelFrame) then
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local newFrame = CreateFrame ("frame", nil, mythicDungeonCharts.Frame.ChartFrame)
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newFrame:SetSize (1, 1)
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--newFrame:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 2, tile = true})
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--newFrame:SetBackdropColor (0, 0, 0, 1)
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newFrame:SetScript ("OnEnter", PixelFrameOnEnter)
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newFrame:SetScript ("OnLeave", PixelFrameOnLeave)
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pixelFrame = newFrame
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end
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pixelFrame:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
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pixelFrame:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
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tinsert (mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
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pixelFrame.PlayerName = playerName
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pixelFrame.Height = ey
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end
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mythicDungeonCharts.Frame.ChartFrame.TextureID = mythicDungeonCharts.Frame.ChartFrame.TextureID + 1
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--]=]
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return T
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end
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mythicDungeonCharts.ClassColors = {
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["HUNTER1"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
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["HUNTER2"] = { r = 0.47, g = 0.63, b = 0.25, colorStr = "ffabd473" },
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["HUNTER3"] = { r = 0.27, g = 0.43, b = 0.05, colorStr = "ffabd473" },
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["WARLOCK1"] = { r = 0.53, g = 0.53, b = 0.93, colorStr = "ff8788ee" },
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["WARLOCK2"] = { r = 0.33, g = 0.33, b = 0.73, colorStr = "ff8788ee" },
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["WARLOCK3"] = { r = 0.13, g = 0.13, b = 0.53, colorStr = "ff8788ee" },
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["PRIEST1"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
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["PRIEST2"] = { r = 0.8, g = 0.8, b = 0.8, colorStr = "ffffffff" },
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["PRIEST3"] = { r = 0.6, g = 0.6, b = 0.6, colorStr = "ffffffff" },
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["PALADIN1"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
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["PALADIN2"] = { r = 0.76, g = 0.35, b = 0.53, colorStr = "fff58cba" },
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["PALADIN3"] = { r = 0.56, g = 0.15, b = 0.33, colorStr = "fff58cba" },
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["MAGE1"] = { r = 0.25, g = 0.78, b = 0.92, colorStr = "ff3fc7eb" },
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["MAGE2"] = { r = 0.05, g = 0.58, b = 0.72, colorStr = "ff3fc7eb" },
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["MAGE3"] = { r = 0.0, g = 0.38, b = 0.52, colorStr = "ff3fc7eb" },
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["ROGUE1"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
|
||||
["ROGUE2"] = { r = 0.8, g = 0.76, b = 0.21, colorStr = "fffff569" },
|
||||
["ROGUE3"] = { r = 0.6, g = 0.56, b = 0.01, colorStr = "fffff569" },
|
||||
|
||||
["DRUID1"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
|
||||
["DRUID2"] = { r = 0.8, g = 0.29, b = 0.04, colorStr = "ffff7d0a" },
|
||||
["DRUID3"] = { r = 0.6, g = 0.09, b = 0.04, colorStr = "ffff7d0a" },
|
||||
|
||||
["SHAMAN1"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
|
||||
["SHAMAN2"] = { r = 0.0, g = 0.24, b = 0.67, colorStr = "ff0070de" },
|
||||
["SHAMAN3"] = { r = 0.0, g = 0.04, b = 0.47, colorStr = "ff0070de" },
|
||||
|
||||
["WARRIOR1"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
|
||||
["WARRIOR2"] = { r = 0.58, g = 0.41, b = 0.23, colorStr = "ffc79c6e" },
|
||||
["WARRIOR3"] = { r = 0.38, g = 0.21, b = 0.03, colorStr = "ffc79c6e" },
|
||||
|
||||
["DEATHKNIGHT1"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
|
||||
["DEATHKNIGHT2"] = { r = 0.57, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
|
||||
["DEATHKNIGHT3"] = { r = 0.37, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
|
||||
|
||||
["MONK1"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
|
||||
["MONK2"] = { r = 0.0, g = 0.8 , b = 0.39, colorStr = "ff00ff96" },
|
||||
["MONK3"] = { r = 0.0, g = 0.6 , b = 0.19, colorStr = "ff00ff96" },
|
||||
|
||||
["DEMONHUNTER1"] = { r = 0.64, g = 0.19, b = 0.79, colorStr = "ffa330c9" },
|
||||
["DEMONHUNTER2"] = { r = 0.44, g = 0.09, b = 0.59, colorStr = "ffa330c9" },
|
||||
["DEMONHUNTER3"] = { r = 0.24, g = 0.09, b = 0.39, colorStr = "ffa330c9" },
|
||||
};
|
||||
|
||||
|
||||
if (debugmode) then
|
||||
C_Timer.After (1, mythicDungeonCharts.ShowChart)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user