- Added option for lock segments display, so, when a segment is chosen, the other windows also change it.
- Added option for show the total amount of spells, targets and pets in tooltips.
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@@ -724,7 +724,8 @@ function atributo_energy:ToolTipRegenRecebido (instancia, numero, barra, keydown
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local fontes, habilidades = self:Fontes_e_Habilidades (recebido_from, showing, keyName)
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-----------------------------------------------------------------
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GameCooltip:AddLine (Loc ["STRING_SPELLS"], nil, nil, headerColor, nil, 12) --> localiza-me
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_detalhes:AddTooltipSpellHeaderText (Loc ["STRING_SPELLS"], headerColor, r, g, b, #habilidades)
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GameCooltip:AddIcon ([[Interface\HELPFRAME\ReportLagIcon-Spells]], 1, 1, 14, 14, 0.21875, 0.78125, 0.21875, 0.78125)
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local ismaximized = false
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@@ -755,7 +756,7 @@ function atributo_energy:ToolTipRegenRecebido (instancia, numero, barra, keydown
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-----------------------------------------------------------------
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GameCooltip:AddLine (Loc ["STRING_PLAYERS"], nil, nil, headerColor, nil, 12) --> localiza-me
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_detalhes:AddTooltipSpellHeaderText (Loc ["STRING_PLAYERS"], headerColor, r, g, b, #fontes)
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GameCooltip:AddIcon ([[Interface\HELPFRAME\HelpIcon-HotIssues]], 1, 1, 14, 14, 0.21875, 0.78125, 0.21875, 0.78125)
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local ismaximized = false
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