- Added a compare tab under Player Details Window:

This new tab showns up when there is too characters with the same class and spec.
Its useful to compare skills used, uptimes and targets.
- Few improvements on Default and ElvUI skins.
- Added a button for auto align two windows within right chat window when ElvUI skin is active.

- Fixed problem with Damage -> Enemies display.
- Fixed report Player Detail Window report buttons.
- Fixed some report lines where the numbers wasn't properly formatted.
- Fixed a rare bug where the owner of some pets wasn't detected.
- Fixed issue in dungeons where capture data get paused after a boss kill.
- Fixed issue with Encounter Details showing its icon for dungeons bosses.
- Fixed a rare bug where the capture of damage stops after erasing a trash segment.
This commit is contained in:
tercio
2014-06-06 18:03:42 -03:00
parent 710a1e6031
commit e62910b9da
20 changed files with 1317 additions and 537 deletions
+11
View File
@@ -103,6 +103,15 @@
end
return _string_format ("%.0f", numero)
end
--> short numbers no numbers after comma
function _detalhes:ToKReport (numero)
if (numero > 1000000) then
return _string_format ("%.2f", numero/1000000) .."M"
elseif (numero > 1000) then
return _string_format ("%.1f", numero/1000) .."K"
end
return numero
end
--> no changes
function _detalhes:NoToK (numero)
return numero
@@ -187,6 +196,8 @@
return from > #s and "" or s:match(".*%S", from)
end
-- /script print (_detalhes:Scale (0, 3, 1, 1000, math.abs (1.654-3)))
--> scale
function _detalhes:Scale (rangeMin, rangeMax, scaleMin, scaleMax, x)
return 1 + (x - rangeMin) * (scaleMax - scaleMin) / (rangeMax - rangeMin)