- Added a compare tab under Player Details Window:
This new tab showns up when there is too characters with the same class and spec. Its useful to compare skills used, uptimes and targets. - Few improvements on Default and ElvUI skins. - Added a button for auto align two windows within right chat window when ElvUI skin is active. - Fixed problem with Damage -> Enemies display. - Fixed report Player Detail Window report buttons. - Fixed some report lines where the numbers wasn't properly formatted. - Fixed a rare bug where the owner of some pets wasn't detected. - Fixed issue in dungeons where capture data get paused after a boss kill. - Fixed issue with Encounter Details showing its icon for dungeons bosses. - Fixed a rare bug where the capture of damage stops after erasing a trash segment.
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@@ -732,7 +732,7 @@ do
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if (child.enabled and child.instance:IsEnabled()) then
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child.options.segmentType = child.options.segmentType or 1
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child.options.segmentType = child.options.segmentType or 2
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if (not child.instance.showing) then
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return child.text:SetText (Loc ["STRING_EMPTY_SEGMENT"])
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