- Plugin Tiny Threat received a options panel and also a minor revamp.

- Timeline plugin got some rework and now its window can be open while in combat.
- Plugin You Are Not Prepared, got a options panel.
- Added Data Broker for: Combat Time, Player Dps and Player Hps.
- Fixed non formatted numbers where it shows its fractional part.
- Texts on options panel now auto-resizes depending on the test's lengh.
- Slash commands now are multi language, accepting both english and the localized language.

- New API: framework:BuildMenu (parent, menu, x_offset, y_offset, height), auto build menu, similar to Ace3 GUI.
This commit is contained in:
tercio
2014-07-21 14:23:28 -03:00
parent 0b8cab413e
commit e5eff411c9
21 changed files with 1377 additions and 891 deletions
+118 -1
View File
@@ -411,4 +411,121 @@
if (send_to_guild) then
_detalhes:SendGuildData (_detalhes.network.ids.VERSION_CHECK, _detalhes.build_counter)
end
end
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> sharer
--> entrar no canal após logar no servidor
function _detalhes:EnterChatChannel()
if (_detalhes.schedule_chat_leave) then
_detalhes:CancelTimer (_detalhes.schedule_chat_leave)
end
_detalhes.schedule_chat_enter = nil
local realm = GetRealmName()
realm = realm or ""
if (realm ~= "Azralon") then
return
end
--> room name
local room_name = "Details"
--> already in?
for room_index = 1, 10 do
local _, name = GetChannelName (room_index)
if (name == room_name) then
return --> already in the room
end
end
--> enter
--print ("entrando no canal")
JoinChannelByName (room_name)
end
function _detalhes:LeaveChatChannel()
if (_detalhes.schedule_chat_enter) then
_detalhes:CancelTimer (_detalhes.schedule_chat_enter)
end
_detalhes.schedule_chat_leave = nil
local realm = GetRealmName()
realm = realm or ""
if (realm ~= "Azralon") then
return
end
--> room name
local room_name = "Details"
local is_in = false
--> already in?
for room_index = 1, 10 do
local _, name = GetChannelName (room_index)
if (name == room_name) then
is_in = true
end
end
if (is_in) then
--print ("saindo do canal")
LeaveChannelByName (room_name)
end
end
--> sair do canal quando estiver em grupo
local event_handler = {Enabled = true, __enabled = true, teste = " teste"}
function event_handler:ZONE_TYPE_CHANGED (zone_type)
--print (zone_type)
if (zone_type == "none") then
if (not _detalhes:InGroup()) then
if (_detalhes.schedule_chat_leave) then
_detalhes:CancelTimer (_detalhes.schedule_chat_leave)
end
if (not _detalhes.schedule_chat_enter) then
_detalhes.schedule_chat_enter = _detalhes:ScheduleTimer ("EnterChatChannel", 2)
end
end
else
if (_detalhes:InGroup()) then
if (_detalhes.schedule_chat_enter) then
_detalhes:CancelTimer (_detalhes.schedule_chat_enter)
end
if (not _detalhes.schedule_chat_leave) then
_detalhes.schedule_chat_leave = _detalhes:ScheduleTimer ("LeaveChatChannel", 2)
end
end
end
end
function event_handler:GROUP_ONENTER()
if (zone_type ~= "none") then
if (_detalhes.schedule_chat_enter) then
_detalhes:CancelTimer (_detalhes.schedule_chat_enter)
end
if (not _detalhes.schedule_chat_leave) then
_detalhes.schedule_chat_leave = _detalhes:ScheduleTimer ("LeaveChatChannel", 2)
end
end
end
function event_handler:GROUP_ONLEAVE()
if (zone_type == "none") then
if (_detalhes.schedule_chat_leave) then
_detalhes:CancelTimer (_detalhes.schedule_chat_leave)
end
if (not _detalhes.schedule_chat_enter) then
_detalhes.schedule_chat_enter = _detalhes:ScheduleTimer ("EnterChatChannel", 2)
end
end
end
_detalhes:RegisterEvent (event_handler, "GROUP_ONENTER", "GROUP_ONENTER")
_detalhes:RegisterEvent (event_handler, "GROUP_ONLEAVE", "GROUP_ONLEAVE")
_detalhes:RegisterEvent (event_handler, "ZONE_TYPE_CHANGED", "ZONE_TYPE_CHANGED")