Testing death recaps and put back fixes for grouping
This commit is contained in:
@@ -246,12 +246,14 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
|
||||
return
|
||||
end
|
||||
|
||||
--hide blizzard death recap
|
||||
DeathRecapFrame.Recap1:Hide()
|
||||
DeathRecapFrame.Recap2:Hide()
|
||||
DeathRecapFrame.Recap3:Hide()
|
||||
DeathRecapFrame.Recap4:Hide()
|
||||
DeathRecapFrame.Recap5:Hide()
|
||||
|
||||
|
||||
--create details death recap if not existant
|
||||
if (not Details.DeathRecap) then
|
||||
Details.DeathRecap = CreateFrame ("frame", "DetailsDeathRecap", DeathRecapFrame, "BackdropTemplate")
|
||||
Details.DeathRecap:SetAllPoints()
|
||||
@@ -284,14 +286,14 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
|
||||
tinsert (Details.DeathRecap.Segments, i, segmentButton)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
for i = 1, 10 do
|
||||
Details.DeathRecap.Lines [i]:Hide()
|
||||
Details.DeathRecap.Lines[i]:Hide()
|
||||
end
|
||||
|
||||
--segment to use
|
||||
local death = Details.tabela_vigente.last_events_tables
|
||||
|
||||
|
||||
--see if this segment has a death for the player
|
||||
local foundPlayer = false
|
||||
for index = #death, 1, -1 do
|
||||
@@ -313,7 +315,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--segments
|
||||
if (Details.death_recap.show_segments) then
|
||||
local last_index = 0
|
||||
@@ -593,7 +595,74 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
|
||||
end
|
||||
|
||||
hooksecurefunc (_G, "DeathRecap_LoadUI", function()
|
||||
hooksecurefunc (_G, "DeathRecapFrame_OpenRecap", function (RecapID)
|
||||
Details.OpenDetailsDeathRecap (nil, RecapID)
|
||||
hooksecurefunc (_G, "DeathRecapFrame_OpenRecap", function(RecapID)
|
||||
local currentCombat = Details:GetCurrentCombat()
|
||||
--get the player current death and link the death table with the death recapID
|
||||
local playerDeaths = currentCombat:GetPlayerDeaths(UnitName("player"))
|
||||
if (playerDeaths) then
|
||||
local latestDeath = playerDeaths[#playerDeaths]
|
||||
if (latestDeath) then
|
||||
latestDeath.RecapID = RecapID
|
||||
|
||||
--synchronize last events from Details! and Blizzard recap
|
||||
local events = DeathRecap_GetEvents(recapID)
|
||||
--death is event index 1 (the event that killed the player)
|
||||
local evtData = events[1]
|
||||
|
||||
if (evtData) then
|
||||
--recap by blizzard
|
||||
local spellName = evtData.spellName
|
||||
local spellId = evtData.spellId
|
||||
local event = evtData.event
|
||||
local environmentalType = evtData.environmentalType
|
||||
local timeStamp = evtData.timestamp
|
||||
local amountDamage = evtData.amount
|
||||
local overkill = evtData.overkill
|
||||
local absorbed = evtData.absorbed
|
||||
local resisted = evtData.resisted
|
||||
local blocked = evtData.blocked
|
||||
local currentHp = evtData.currentHP
|
||||
local hideCaster = evtData.hideCaster
|
||||
local sourceName = evtData.sourceName
|
||||
local casterPrestige = evtData.casterPrestige
|
||||
local spellSchool = evtData.school
|
||||
|
||||
print("Killed by (Blizzard-Debug): ", spellName, "amount:", amountDamage)
|
||||
|
||||
--recap by Details!
|
||||
local deathEventsDetails = latestDeath[1]
|
||||
for evIndex = #deathEventsDetails, 1, -1 do
|
||||
local ev = deathEventsDetails[evIndex]
|
||||
local evType = ev[1]
|
||||
local spellId = ev[2]
|
||||
local amount = ev[3]
|
||||
--is a damage? true boolean
|
||||
if (type(evType) == "boolean" and evType) then
|
||||
local spellName, _, spellIcon = Details.GetSpellInfo(spellId)
|
||||
if (spellName) then
|
||||
print("Killed by (Details!-Debug): ", spellName, "amount:", amount)
|
||||
else
|
||||
print("Killed by (Details!-Debug): spell not found")
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
Details:Msg("the message above are debugs of an Alpha version of Details!")
|
||||
|
||||
local whatKilledThePlayer = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Details.OpenDetailsDeathRecap(nil, RecapID)
|
||||
end)
|
||||
end)
|
||||
|
||||
--[=[ hooks not loaded at this point
|
||||
Details:InstallHook(DETAILS_HOOK_DEATH, function(_, _, _, _, _, _, _, targetName)
|
||||
if (targetName == UnitName("player")) then
|
||||
|
||||
end
|
||||
end)
|
||||
--]=]
|
||||
|
||||
Reference in New Issue
Block a user