- More tweaks and fixes on skins.
- Improvements on Bookmark panel. - Improvements on spec icons with transparency.
This commit is contained in:
+66
-7
@@ -2404,20 +2404,76 @@
|
||||
|
||||
function _detalhes:CreateTestBars()
|
||||
local current_combat = _detalhes:GetCombat ("current")
|
||||
local pclass = select (2, UnitClass ("player"))
|
||||
|
||||
local actors_name = {"Ragnaros", "The Lich King", "Your Neighbor", "Your Raid Leader", "Huffer", "Your Internet Girlfriend", "Mr. President", "Parry Hotter", "Your Math Teacher", "King Djoffrey", UnitName ("player") .. " Snow", "A Drunk Dawrf", "Low Dps Guy", "Helvis Phresley", "Stormwind Guard", "A PvP Player", "Bolvar Fordragon","Malygos","Akama","Anachronos","Lady Blaumeux","Cairne Bloodhoof","Borivar","C'Thun","Drek'Thar","Durotan","Eonar","Footman Malakai","Bolvar Fordragon","Fritz Fizzlesprocket","Lisa Gallywix","M'uru","Priestess MacDonnell","Nazgrel","Ner'zhul","Saria Nightwatcher","Chief Ogg'ora","Ogoun","Grimm Onearm","Apothecary Oni'jus","Orman of Stromgarde","General Rajaxx","Baron Rivendare","Roland","Archmage Trelane","Liam Trollbane"}
|
||||
local actors_name = {
|
||||
{"Ragnaros", "MAGE", 63},
|
||||
{"The Lich King", "DEATHKNIGHT", },
|
||||
{"Your Neighbor", "SHAMAN", },
|
||||
{"Your Raid Leader", "MONK", },
|
||||
{"Huffer", "HUNTER", },
|
||||
{"Your Internet Girlfriend", "SHAMAN", },
|
||||
{"Mr. President", "WARRIOR", },
|
||||
{"Antonidas", "MAGE"},
|
||||
{"Your Math Teacher", "SHAMAN", },
|
||||
{"King Djoffrey", "PALADIN", },
|
||||
{UnitName ("player") .. " Snow", pclass, },
|
||||
{"A Drunk Dawrf", "MONK", },
|
||||
{"Low Dps Guy", "MONK", },
|
||||
{"Helvis Phresley", "DEATHKNIGHT", },
|
||||
{"Stormwind Guard", "WARRIOR", },
|
||||
{"A PvP Player", "ROGUE", },
|
||||
{"Bolvar Fordragon", "PALADIN", },
|
||||
{"Malygos", "MAGE", },
|
||||
{"Akama", "ROGUE", },
|
||||
{"Nozdormu", "MAGE", },
|
||||
{"Lady Blaumeux", "DEATHKNIGHT", },
|
||||
{"Cairne Bloodhoof", "WARRIOR", },
|
||||
{"Borivar", "ROGUE", },
|
||||
{"C'Thun", "WARLOCK", },
|
||||
{"Drek'Thar", "DEATHKNIGHT", },
|
||||
{"Durotan", "WARRIOR", },
|
||||
{"Eonar", "DRUID", },
|
||||
{"Malfurion Stormrage", "DRUID", },
|
||||
{"Footman Malakai", "WARRIOR", },
|
||||
{"Bolvar Fordragon", "PALADIN", },
|
||||
{"Fritz Fizzlesprocket", "HUNTER", },
|
||||
{"Lisa Gallywix", "ROGUE", },
|
||||
{"M'uru", "WARLOCK", },
|
||||
{"Priestess MacDonnell", "PRIEST", },
|
||||
{"Elune", "PRIEST", },
|
||||
{"Nazgrel", "WARRIOR", },
|
||||
{"Ner'zhul", "WARLOCK", },
|
||||
{"Saria Nightwatcher", "PALADIN", },
|
||||
{"Kael'thas Sunstrider", "MAGE", 63},
|
||||
{"Velen", "PRIEST"},
|
||||
{"Tyrande Whisperwind", "PRIEST", 257},
|
||||
{"Sargeras", "WARLOCK", 267},
|
||||
{"Arthas", "PALADIN", },
|
||||
{"Orman of Stromgarde", "WARRIOR", },
|
||||
{"General Rajaxx", "WARRIOR", },
|
||||
{"Baron Rivendare", "DEATHKNIGHT", },
|
||||
{"Roland", "MAGE", },
|
||||
{"Archmage Trelane", "MAGE", },
|
||||
{"Lilian Voss", "ROGUE", },
|
||||
}
|
||||
local actors_classes = CLASS_SORT_ORDER
|
||||
|
||||
local total_damage = 0
|
||||
local total_heal = 0
|
||||
|
||||
for i = 1, 10 do
|
||||
local robot = current_combat[1]:PegarCombatente (0x0000000000000, actors_name [math.random (1, #actors_name)], 0x114, true)
|
||||
|
||||
local who = actors_name [math.random (1, #actors_name)]
|
||||
|
||||
local robot = current_combat[1]:PegarCombatente (0x0000000000000, who[1], 0x114, true)
|
||||
robot.grupo = true
|
||||
|
||||
robot.classe = actors_classes [math.random (1, #actors_classes)]
|
||||
robot.classe = who [2]
|
||||
|
||||
if (robot.classe == "DEATHKNIGHT") then
|
||||
if (who[3]) then
|
||||
robot.spec = who[3]
|
||||
elseif (robot.classe == "DEATHKNIGHT") then
|
||||
local specs = {250, 251, 252}
|
||||
robot.spec = specs [math.random (1, #specs)]
|
||||
elseif (robot.classe == "DRUID") then
|
||||
@@ -2472,11 +2528,14 @@
|
||||
robot.spells._ActorTable [56488].total = robot.total
|
||||
end
|
||||
|
||||
local robot = current_combat[2]:PegarCombatente (0x0000000000000, actors_name [math.random (1, #actors_name)], 0x114, true)
|
||||
local who = actors_name [math.random (1, #actors_name)]
|
||||
local robot = current_combat[2]:PegarCombatente (0x0000000000000, who[1], 0x114, true)
|
||||
robot.grupo = true
|
||||
robot.classe = actors_classes [math.random (1, #actors_classes)]
|
||||
robot.classe = who[2]
|
||||
|
||||
if (robot.classe == "DEATHKNIGHT") then
|
||||
if (who[3]) then
|
||||
robot.spec = who[3]
|
||||
elseif (robot.classe == "DEATHKNIGHT") then
|
||||
local specs = {250, 251, 252}
|
||||
robot.spec = specs [math.random (1, #specs)]
|
||||
elseif (robot.classe == "DRUID") then
|
||||
|
||||
Reference in New Issue
Block a user